Game Updates

Patch notes and dev posts · 13,079 Steam updates
Idle Adventure
Idle Adventure
3101 days ago · 辣条聚聚

We just implement new version of equipment stats system via hot fix today

We just implement new version of equipment stats system via hot fix today. The new version of equipment system makes the stats of the equipment more reasonable in each level range. We are confident that will enriches the player's choice on combination of equipment prefix. Also, we have adjusted some of the previously unused prefix to make them more practical. New system only works on equpiments obtained after the update. Previously generated equpiments will become Chinese with unchanged properties, which probably makes them collectable. New generated equipments will be in the same langurage with your clinet.
Holyday City: Reloaded
Holyday City: Reloaded
3107 days ago · Holyday Studios

Version 4.0.4 (17 April 2018)

https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31326688/c858b17110e65fa83176c92816a0bfc53d0a7369.png What's New: * The Airport will now unlock at level 14 along with Marina instead of level 22. * When you trade event collectibles for event tickets in the Store, you will now receive 5 tickets per trade instead of 3. * QoL fix. On the Island when you achieve a milestone, if you click on the screen you can skip the animation. I want to thank everyone for reporting issues you encounter! Support: http://holydaygames.com/support/ FB page: https://www.facebook.com/holydaycity Twitter: https://twitter.com/HolydayCity
Midas Gold Plus - Idle Clicker
Midas Gold Plus - Idle Clicker
3107 days ago · Holyday Studios

Patch 17/4/2018 - Version 7.0.5

https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27608903/758ce9d75c2733fc119029a2f2637560f3178306.png What's New: * Bug fix. Solved the bug that the notification of Crafting potions wouldn't turn off when you had max potions. * Bug fix. The pet in the arena that had more strength than intended has been fixed. I want to thank everyone for reporting issues you encounter! Support: www.holydaygames.com/support/ FB page: https://www.facebook.com/midasgoldplus/
Zombidle : REMONSTERED
Zombidle : REMONSTERED
3109 days ago · BerzerkStudio

V1.03.051 to V1.03.056 aka I'm about to get fired if I don't post something soon.

Yooooooo everybody, been a while! Sorry for the lack of patch notes around here in the past few months, long story short I am terrible at everything and locked myself out of the Steam page and got confused by technology like a dehydrated grandma trying to change the clock on her microwave, so I missed the Nightmare mode and event notes. Again, SORRY, MY B. For those just joining us and wondering what got added since the year started, here's the tl;dr: Passive event system Nightmare mode Pleasure Island event About 4 googledoc pages worth of random bug fixes In more recent news, we pushed a small update on Friday, we have all hands on deck for the last few miles for Just Shapes & Beats, so Shayne knocked off a few bugs on the side while Etienne whipped together some brush magic and made new levels for Hell buildings. Here's the deets of what's been fixed: New levels of the Armory, Bank, and Resort Discounts to the Easter and Juicy Beast items from last year's events Fixed an issue with leaving/running out of time on a wizard fight Fixed a few issues with the diamond shop Fixed the annoying off by one error with level displays And a bunch of other smaller bug fixes that I can't remember right now We'll have a pretty big update in the works as soon as Just Shapes & Beats is out, which is soon... oh so very soon... dear god what have we done... So yea, sit tight, it's gonna be raaaad. Wouldn't be a proper patch note if I did not end by thanking you all for playing and supporting us, especially during these stressful times, you dudes are the best and make all of this worth it in the end. You can reach us on all the social medias if you wish to, and by us I mean @lachhh & @Kojak, you don't really want to reach me, trust me. You can also join our Discord, and our reddit. As always, all bug reports or lost things should be directed at feedback@zombidle.com Extra note, please don't forget to wishlist wishlist Just Shapes & Beats and follow it on twitter if you want to check ...
Holyday City: Reloaded
Holyday City: Reloaded
3125 days ago · Holyday Studios

Version 4.0.2 (30 March 2018)

What's New: * Animations. The animations of 6 businesses in the main game have changed. * Bug Fix. The workshop and souvenirs tourist effect upgrades didn't increase the star gains. It is now fixed. * Bug Fix. On the Holyday Island upgrades, we fixed the bug that every time you were purchasing the final multiplier a popup would appear. * Typo Fix. The description in the confirmation when purchasing Instant Claim fee had a type mistake. I want to thank everyone for reporting issues you encounter! Support: http://holydaygames.com/support/ FB page: https://www.facebook.com/holydaycity Twitter: https://twitter.com/HolydayCity
Holyday City: Reloaded
Holyday City: Reloaded
3125 days ago · Holyday Studios

Version 4.0.2 (30 March 2018)

What's New: * Animations. The animations of 6 businesses in the main game have changed. * Bug Fix. The workshop and souvenirs tourist effect upgrades didn't increase the star gains. It is now fixed. * Bug Fix. On the Holyday Island upgrades, we fixed the bug that every time you were purchasing the final multiplier a popup would appear. * Typo Fix. The description in the confirmation when purchasing Instant Claim fee had a type mistake. I want to thank everyone for reporting issues you encounter! Support: http://holydaygames.com/support/ FB page: https://www.facebook.com/holydaycity Twitter: https://twitter.com/HolydayCity
Clicker Heroes
Clicker Heroes
3146 days ago · Playsaurus

Patch 1.0e11!

Hey Heroes, Patch 1.0e11 has arrived along with new heroes to recruit! We also got some major balance changes and improvements for you to enjoy! 1.0e11 Patch Notes - February 28th 2018 Heroes: * New Heroes! Zone Scaling: * Monsters per zone now increases by 0.1 every 500 zones (down from 1). * Partial monsters per zone are counted as a chance of an additional monster. Outsiders: * Borb now grows at a rate of 12.5% per level (up from 10%). Ancients: * Kumawakamaru now approaches -8 monsters per zone (down from -100 monsters per zone). Rubies: * There is no longer a limit on the number of ruby clickables per ascension. * Quick Ascension's hero soul reward will no longer grow past zone 1000000. * Adds a 168 hour duration Timelapse purchasable for 50 rubies. * Timelapse now has a minimum gold reward of an average monster farmed at highest zone this ascension. Achievements: * Adds achievements for acquiring 1000, 10000, and 100000 Ancient Souls. * Adds achievements for beating zones 100000, 250000, and 1000000. Mercenaries: * Base rewards for gold quests now have a minimum reward of an average monster farmed at highest zone this ascension. Skills: * Clickstorm now provides a temporary +1 Auto Clicker (+2 when Energized) for its duration (changed from a flat +10 CPS). * Activating a skill while idle will no longer break idle. * Clicks from Clickstorm will still break idle. * Golden Clicks will not benefit from idle gold since it requires clicks which break idle. * Energized skills now have a pink glow on the action bar. * Activating a skill while it is still active will now extend the energized state in addition to resetting the duration. * Skill durations longer than 60 seconds are now described in terms of minutes, hours, and days in the tooltip. * Skill tooltips now list the time remaining on an active skill. Miscellaneous: * Modifier toggles now set the default modifier for a tab: * Holding a modifier key supersedes the toggle but doesn't change it. * The xMAX hero le...
Clicker Heroes
Clicker Heroes
3146 days ago · Playsaurus

Patch 1.0e11!

Hey Heroes, Patch 1.0e11 has arrived along with new heroes to recruit! We also got some major balance changes and improvements for you to enjoy! 1.0e11 Patch Notes - February 28th 2018 Heroes: * New Heroes! Zone Scaling: * Monsters per zone now increases by 0.1 every 500 zones (down from 1). * Partial monsters per zone are counted as a chance of an additional monster. Outsiders: * Borb now grows at a rate of 12.5% per level (up from 10%). Ancients: * Kumawakamaru now approaches -8 monsters per zone (down from -100 monsters per zone). Rubies: * There is no longer a limit on the number of ruby clickables per ascension. * Quick Ascension's hero soul reward will no longer grow past zone 1000000. * Adds a 168 hour duration Timelapse purchasable for 50 rubies. * Timelapse now has a minimum gold reward of an average monster farmed at highest zone this ascension. Achievements: * Adds achievements for acquiring 1000, 10000, and 100000 Ancient Souls. * Adds achievements for beating zones 100000, 250000, and 1000000. Mercenaries: * Base rewards for gold quests now have a minimum reward of an average monster farmed at highest zone this ascension. Skills: * Clickstorm now provides a temporary +1 Auto Clicker (+2 when Energized) for its duration (changed from a flat +10 CPS). * Activating a skill while idle will no longer break idle. * Clicks from Clickstorm will still break idle. * Golden Clicks will not benefit from idle gold since it requires clicks which break idle. * Energized skills now have a pink glow on the action bar. * Activating a skill while it is still active will now extend the energized state in addition to resetting the duration. * Skill durations longer than 60 seconds are now described in terms of minutes, hours, and days in the tooltip. * Skill tooltips now list the time remaining on an active skill. Miscellaneous: * Modifier toggles now set the default modifier for a tab: * Holding a modifier key supersedes the toggle but doesn't change it. * The xMAX hero le...
Transport Defender
Transport Defender
3157 days ago · IDNoise

Feature prestige

New system is added: Feature Prestige. Get 1 prestige point for every 1M cleared sectors. Prestige features (limited amount, mostly high level) to increase max level, price per level is increased too. P.S. I'm still alive but have some health issues lately (not serious). Working on new game, got a bit stuck and tired, so decided to add prestige system i was talking about some time ago to TD. For those who interested i'll definitely post in discord about test version for new game when it's ready, no ETA now :) Have fun!
Transport Defender
Transport Defender
3157 days ago · IDNoise

Feature prestige

New system is added: Feature Prestige. Get 1 prestige point for every 1M cleared sectors. Prestige features (limited amount, mostly high level) to increase max level, price per level is increased too. P.S. I'm still alive but have some health issues lately (not serious). Working on new game, got a bit stuck and tired, so decided to add prestige system i was talking about some time ago to TD. For those who interested i'll definitely post in discord about test version for new game when it's ready, no ETA now :) Have fun!
Mountain
Mountain
3168 days ago · David OReilly

Mountain is on Sale

:mountain:Mountain is on Sale this weekend only!:mountain: It's 37% off - which is a rather inelegant number, but they wouldn't let us do 50% off because it's too low. In any case, we are happy to bring this to you at a reduced price. As always, without DLC or distractions. Now we are curious, what other languages would you like to see Mountain translated to? Please let us know. Thank you, as always, and please enjoy this picture of Mountain projected onto a building in Tokyo the other night. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/6505275/a9cbcf39e2668f77478254e0c9286846280d6597.jpg
Mountain
Mountain
3168 days ago · David OReilly

Mountain is on Sale

ːmountainːMountain is on Sale this weekend only!ːmountainː It's 37% off - which is a rather inelegant number, but they wouldn't let us do 50% off because it's too low. In any case, we are happy to bring this to you at a reduced price. As always, without DLC or distractions. Now we are curious, what other languages would you like to see Mountain translated to? Please let us know. Thank you, as always, and please enjoy this picture of Mountain projected onto a building in Tokyo the other night. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/6505275/a9cbcf39e2668f77478254e0c9286846280d6597.jpg
Idle Bouncer
Idle Bouncer
3170 days ago · pavel

Saint Valentine's Event LIVE

We've just released a patch which adds Saint Valentine's Event to Idle Bouncer! You can earn special event items by growing your hearts bigger and bigger. These items will apply permanent positive effects to your main game (and event). Just click the jumping heart at the top-right side and switch to event. Your main game will progress along with event, so you can switch back and forth if you wish. Good luck and have fun!
Idle Bouncer
Idle Bouncer
3170 days ago · pavel

Saint Valentine's Event LIVE

We've just released a patch which adds Saint Valentine's Event to Idle Bouncer! You can earn special event items by growing your hearts bigger and bigger. These items will apply permanent positive effects to your main game (and event). Just click the jumping heart at the top-right side and switch to event. Your main game will progress along with event, so you can switch back and forth if you wish. Good luck and have fun!
Transport Defender
Transport Defender
3204 days ago · IDNoise

Drone restoration event

Bonuses: WP delivery reward x4 MP regen rate +100% Ends: February, 1 Have fun! P.S. I know some of you are angry because of this drastical changes, especially owners of low lvl mythics or 300+ lvl items. When i added 50% break reward ot total item upgrade price it gone to hell (everything was balanced around WP delivery and item breaking as 3x delivery reward). Sorry for that :)
Transport Defender
Transport Defender
3204 days ago · IDNoise

Drone restoration event

Bonuses: WP delivery reward x4 MP regen rate +100% Ends: February, 1 Have fun! P.S. I know some of you are angry because of this drastical changes, especially owners of low lvl mythics or 300+ lvl items. When i added 50% break reward ot total item upgrade price it gone to hell (everything was balanced around WP delivery and item breaking as 3x delivery reward). Sorry for that :)
Transport Defender
Transport Defender
3207 days ago · IDNoise

Drone rework

REV 1076 New system: Crew members, buy from cargo ops. Every crew member generates 0.1% of transferable cargo as cargo every hour. Max crew: 500 New feature: 'Ninetoes' - autoclicks New feature: 'Fly Swatter Scope' - fly swatter can do crits New feature: 'Fly Swatter Handle' - fly swatter can do multi crits New high level feature for WP bonus New protocol 'Portal protocol' - add max sentinel starting sector to max transfer starting sector New protocol 'Niffler protocol' - 2nd level of postman protocol New protocol 'Soviet shaver protocol' - 2nd level of prime shaver protocol New protocol 'Reset protocol' - combines bonuses from removed protocols(mk/cargo/unlocks) based on SL Add: auto backup loading if current save is broken (happens on blue screen/power loss) Add 3 new buy mult values, up to 1B Add coin shop info on non stacked/visible coins Fix: alt-mod purchase of feature level past max available Fix: sentinel protocol level purchase past max available Fix: battery stays in ui after last use Fix: config stat value is now changed on end edit and not on every change Fix: overdrive bonus as ^2 for starting waterpool levels, now it properly scaled Remove: multiple sentinel protocols, sp refunded Change: buy MK and Color crystals using Ctrl/Alt/Shift modifiers Change: Sentinel starting sector is buffed. 10000 per SL and 250 per SP earned, but it can't exceed 65% from max completed sector Change: WP bonus features buffed a lot Change: weapon price features now give exponential decrease of value. Max level decreased but total bonus greatly increased Change: 'Packager protocol' now has exponential scaling and +5 levels Change: Decreased max distance bonuses from features and reassemblies. Increase max bonus from duration. Drone rework: Drone level(DL) = avg level of all equipped items (including empty slots, excluding batteries). Now item/batteries drop in a range of 85-95% of DL. Rarity is now bound to item level, so there is no random involved in rarity selection. Item...
Zombidle : REMONSTERED
Zombidle : REMONSTERED
3244 days ago · BerzerkStudio

V1.03.050 - Everyone is coming in on Saturday.

Sup my dudes Late update again, fitting as we're unleashing the Corporate Corporative Corporation update today, so let's do the Middle Management thing and blame someone else for it being late. Passing the buck ftw~ Starting World 4 you can start your corporation and hire beaten monsters to do your job, now this is full throttle idling! Other than that, Quick options got a nice revamp, should increase quality of life by at least two gallons. Hope ya'll enjoy your newfound middle management position in hell! ] ]. ] @lachhh, @Kojak, Discord, reddit ]
Idle Bouncer
Idle Bouncer
3276 days ago · pavel

Halloween Event LIVE

We've just released a patch which adds Halloween Event to Idle Bouncer! You can earn special candies by growing your Jack-O'-Lanterns bigger and bigger. These candies will apply permanent positive effects to your main game (and event). Just click the jumping Jack-O'-Lantern at the top-right side and switch to event. Your main game will progress along with event, so you can switch back and forth if you wish. Good luck and have fun!
Idle Bouncer
Idle Bouncer
3276 days ago · pavel

Halloween Event LIVE

We've just released a patch which adds Halloween Event to Idle Bouncer! You can earn special candies by growing your Jack-O'-Lanterns bigger and bigger. These candies will apply permanent positive effects to your main game (and event). Just click the jumping Jack-O'-Lantern at the top-right side and switch to event. Your main game will progress along with event, so you can switch back and forth if you wish. Good luck and have fun!
Guild Quest
Guild Quest
3337 days ago · HippoGriff

New World Map, New Balance, New New

(If you don't want to wait for your game to update naturally, right-click on the game in your library, go to Properties, go to Local Files, and then click Verify Integrity of Game Files to force the update.) This is a big one--some might even say it's a 'table flip'. Development of Guild Quest has been very game-jam-style, in retrospect. We move really fast getting features in with very quick timelines, which is great, but it also means we never get a chance to think over what we already have and address larger issues. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/26698808/54c8a1dd6dc128ddb25a73fdd1468c4e3664cd13.jpg We've known we've had general pacing issues for a while, but kept putting it off because we 'didn't have the time'. We haven't properly dug into our progress analytics for a bit, and when we did it a few weeks ago it called out a very big flaw: people were moving to Ashfield instead of Westacre, and then hitting a wall, and then bouncing off the game forever. And it was a pretty drastic amount of people. We want to try and get MORE people deeper into the islands so that spending the dev time to make more zones makes sense. Which means we had to set out on restructuring how the game progresses. What started as a "We'll just remove some of the progress options" turned into "Actually the old map is a huge issue and gives no sense of progression and branching paths make no sense." Which created a whole HOST of knock-on effects. We've heard for months that people felt really weird when they reached Bayport and defeated the first boss and path and...nothing happened. So we wanted to fix that too. Having dangling paths that lead nowhere is weird (THAT SAID, we still have some dangling paths until we make the bonus zones.) We've heard people ask for more info in a zone for how much money and XP they're earning so we wanted to address that. And then we started just diving into OTHER long-standing issues, like players talking about how an...
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