- New game mechanics
- Renovations now give your machines back
- Complete a volume's catalogue to unlock the next one
- Rebalanced ahead of Lost File #FF01
- Bugfixes
New Season Update
- Multi-language support!
- Automation balance improvements.
- Bug fixes.
Optimize the internal interface display effect of the game to enhance the overall visual experience
Update Details
- Added a new adventure area: "Shinryong Gate"
- Added new monsters and bosses
- Added new relics
- Added new achievements
- Added new collection entries
- Improved shop convenience
• Elves can now always equip amulets.
• Dwarves’ HP now increases based on their job level.
• Construction times for job buildings have been significantly reduced.
• The spawn rate for certain quests on Map 6 has been increased.
- Changed app name: Idle Medieval Merchant Tycoon
- Feature: Improved product output and input information
- Polish: Performance improved. We keep working on improving your experience!
1. EDIT MODE IS HERE!
Redesign your zoo freely: drag & drop habitats, decorations and kiosks, group-select to move multiple pieces at once, and watch your Beauty Score update in real time.
2. NEW EVENT: SAVANNA SPIRITS
Play your zoo, earn Spirit Shards, and claim the exclusive Savanna Spirits Lion skin, new savanna decorations, and more limited-time rewards.
3. Bug fixes and performance improvements.
● Seasons start 1 hour earlier now!
● Getting ready for Season 6
● Fixed active temporary bonuses not properly applying after opening the game or switching from & to Seasonal game
● Frog now prioritizes Chunky Fireflies
● Fixed the Frog freezing in a shock animation
● A few bug fixes
- [ Add ] Lock function for Equipment instead of a Pin function
- [ Add ] Sort function for Equipment
- [ Add ] Pin function for the mobile UI
- [ Add ] A dropdown to set Envy's next strategy on the Ritual screen
- [ Modify ] Cloud Save can now remember user information
- [ Modify ] Adjusted the button order in the Other tab
- [ Modify ] Changed the Quest confirmation screen to use an OK button
- [ Fix ] A bug where the manual filter text was displayed at the start of the game
- [ Fix ] A bug where the Quest's complete effect was displayed as 0%
Added a new character.
Added EULA link in shop top.
- Bug fixed
- Bug fixed
- Minor Bug Fixed
Evergrove Update 1.13.8
- Bug Fixes & Performance Improvements
- Privacy Popup Fixes
Thank you for cultivating Evergrove alongside us, Keepers. Keep blooming!
A big update packed with co-op improvements, balancing, and bug fixes.
* Reworked the Co-op experience with new goals, contribution tracking, and improvements
* Added Hall of Fame and improved cloud sync
* Fixed a variety of bugs across farming, crafting, cloud sync, the Airport, Market, and more
Thanks for playing. Keep the harvests coming!
- #FF01 on hold
- Artwork and music improvements
- Bugfixes
Bug fixes
• Backend system updates
• Bug fixes
Have an awesome idea? Write us an email: community@idleminertycoon.com
- Changed: Factory units now have the appearance of gear icons and a grid appears while dragging them
- Changed: More options for blueprint pack multipliers and added new wildcard conversion option
- Changed: Tap & hold a blueprint while in multi-sell mode will select all tier I level 1 blueprints of this type
- Polish: Improved game loading times and fixed endless loading issues
- Polish: A new default loading background (workshop with gear icons) and tweaked confirmation options
This update optimizes the display of multiple UI interfaces in the game, adjusts the interface layout and visual details, and enhances the overall visual experience and smooth operation
A technical update has entered the Darkest world:
• Optimization
• VIP Reward
• Fixes
UI improvements
New Season Update
Fixed dia cost display for bulk purchases in the Black Market
Fixed quest clear count for multi-stage dungeon climbs
Fixed damage record display in Guild Raid