- fix color progress not viewing correctly
Fixed the Player ID field rejecting user input
Improves save recovery so progress is preserved after startup or iCloud issues, fixes cases where the recovery screen could freeze, and tunes late-game ascension balance.
Bug Fixes & Improvements
v3.0.10
- Colonization Cost sub effect buffed to 10%
- Fixed Debris frequency sub effect
- New auto reroll UI showing all sub effects stats for the highest rarity selected
- Added Mothership, Modules, and Perks bonuses to asteroid and debris stats panel
- Info panel now opens directly to the "merge" page when open from the merge tab
- New reroll confirmation UI
- New "Rare" module text color
- Tons of module fixes
A lot more content coming soon
Added:
- Artifacts can now be renamed with custom names
Changes:
- Bug fixes + performance improvements
• Backend system updates
Have an awesome idea? Write us an email: community@idleminertycoon.com
UI improvements, sound effect updates, bug fixes, and ad SDK stability improvements.
Bug Fixes & Improvements
Bug Fixes & Improvements
Bug Fixes & Improvements
- A significant visual overhaul of the first location. Chemical elements are now not just spheres, but actual minerals, ores, and the substances from which they are extracted, in their pristine, hypnotic beauty!
- Step-by-step tutorial bonus tasks have been added from the very beginning. They will allow new players to quickly grasp the game's mechanics and economy, as well as obtain resources for a confident, comfortable start and development.
- The "Research Center" location has been improved: the interface has become more elegant and user-friendly. "Knowledge X2" is now applied to all scientists simultaneously. Additional research methods, as well as recruiting and training scientists, have been implemented.
v28 Major Update
- Added Dissonant Runs, where players can disable Workshop tabs and received additional stat bonuses
- Bot Bot: A new support bot that boosts the power of other bots
- Bot+: Additional stat for each Bot
- Synchronicity: New feature that allows players to synchronize Bots once all Bot+ are unlocked
- Expanded Event Store allows for older Relics to be purchased with Gems
- Improved Stats page, including a new records section
- Bug fixes and QOL improvements
- Minor Bug Fixed!
- Performance Improvement!
• Backend system updates
Have an awesome idea? Write us an email: community@idleminertycoon.com
- Volume VIII Finale added
- Ending sequence and special credits
- Brand-new Volume VIII soundtrack
- Level-up animations on power-ups
- General audio and deep interface polish
• New upgrades for Critical, Super Critical, Mega Critical, Attack Speed, Fireball, Multi-Sell, and Crafting.
• Tap and Fireball attacks can now trigger Super Critical and Mega Critical hits.
• New cloud save comparison screen.
• Items can now be crafted by holding the craft button.
• Preparation for the upcoming Forge feature.
• Improved save reliability and protection against progress loss.
• Fixed text, localization, and player ID display issues.
• Visual improvements to backgrounds.
• Rebalanced upgrades and improved shop resource packs.
- Changed: Factory units now have the appearance of gear icons and a grid appears while dragging them
- Changed: More options for blueprint pack multipliers and added new wildcard conversion option
- Changed: Tap & hold a blueprint while in multi-sell mode will select all tier I level 1 blueprints of this type
- Polish: Improved game loading times and fixed endless loading issues
- Polish: A new default loading background (workshop with gear icons) and tweaked confirmation options
Improvements
• Added Slayers Machine new animations.
• You can now hold one button to use [Aerial Barrage] and while holding, jump with another button and [Aerial Barrage] will still be active.
• Bug fixes.
• Quick Tool Belt now grows from left to right, not from right to left.
• Souls/Coins yield in the portal selection interface now has 5 stars maximum instead of 3 for better accuracy.
• Improved performance when breaking Armory items.
• Balance changes.
- Better daily rewards
- Commanderpacks are now upgradable
- Bugfixes
- Bugfixes & Improvements
- Feature: Use Multi-Upgrades for faster upgrading
- Improvement: Challenges show the current storage or location where to find a resource
- Improvement: Performance optimizations especially for the mid- and end-game
- Polish: Performance improved. We keep working on improving your experience!
- Changed app name: Idle Medieval Merchant Tycoon
- Feature: Improved product output and input information
- Polish: Performance improved. We keep working on improving your experience!
- Volume VII is now unlocked: a whole new world to dive into
- RUSH HOUR TAP: tap fast to build a live speed combo
- Clear incidents on the spot by spending a world's rare drops
- General audio and interface polish across the game.
Fixes a rare issue where the game could get stuck on the loading screen, and improves recovery of your save after iCloud or storage refreshes.