Hello, fellow Dot Shooters!
Big update. This one changes the game.
Rebirth is here. Reach Galaxy 10, reset your run, and earn Star Dust to unlock permanent upgrades that carry forward permanently. Every new run starts stronger than the last.
Beyond that: combat has been tightened across plasma, boss damage, and mortars, and dot tracking is more reliable across the board.
A few more things worth calling out. Progress now saves almost instantly after every kill and purchase, so a force-close won't cost you a run.
Turret shots no longer clip through dots right after spawning. And all turrets and marines now fire in rotation, so every unit pulls equal weight instead of the front ones hogging all the action.
Rebirth unlocked? Check. Ads fixed? Check. Leaderboards? Worldwide. Dots to destroy? Still infinite.
Keep the feedback coming, we read every review!
- bug fixes & improvements
v2.9.6
- Resource details optimisations
- Improved "Colonization scouting" info button & popup
- Improved manager bonus text feedback
- Fixed Planetary asteroids not showing the collected resource
- Many backend fixes
- New Ball Drop Mini Game coming soon! Test your luck and win amazing prizes
- Mid-Release Raid Card Drop -- All new Burst & Support cards to help maximize your raid damage
- Dagger focused Legendary Equipment set
- Improved Ravenous Swarm targeting to reduce wasted damage
- Minor bug fixes & improvements
v28 Major Update
- Added Dissonant Runs, where players can disable Workshop tabs and received additional stat bonuses
- Bot Bot: A new support bot that boosts the power of other bots
- Bot+: Additional stat for each Bot
- Synchronicity: New feature that allows players to synchronize Bots once all Bot+ are unlocked
- Expanded Event Store allows for older Relics to be purchased with Gems
- Improved Stats page, including a new records section
- Bug fixes and QOL improvements
Added Springfest Seasonal Event
Added additional auto-salvage filters
Added all-time Rex leaderboard
Added auto-salvage stat tracking
Reduced Blessing replacement cost
Increased offline battle speed up to 10x
Removed inactive leaderboard users
Fixed various text rendering issues
Fixed a bug with auto-salvaging
- Changed: Factory units now have the appearance of gear icons and a grid appears while dragging them
- Changed: More options for blueprint pack multipliers and added new wildcard conversion option
- Changed: Tap & hold a blueprint while in multi-sell mode will select all tier I level 1 blueprints of this type
- Polish: Improved game loading times and fixed endless loading issues
- Polish: A new default loading background (workshop with gear icons) and tweaked confirmation options
Improves loading and progress recovery so your cookie empire comes back more reliably after storage or iCloud refreshes.
Also refreshes the App Store page with clearer cookie-clicker copy. THE ECONOMY MUST GROW. COOKIES ARE ALL WE KNOW.
Updated discord link
Enhancements
-new Prestige unlock (enemy spawn speed)
Bugfixes
-crashing bugfix
-fixed Cluescroll unlock condition
-many bug fixes, large game engine update
More updates coming soon! It took a while to upgrade my backend game engine (Game Maker) and game setups, but back on track now!
- Better notifications
- Some stability improvements
Enjoying Idle Networks? Have any feedback or suggestions? Leave a review to let us know!
The Rocket Update
- Launch site
- Alien tech
- Visual refresh
- bug fixes & improvements
• Backend system updates
• Bug fixes
Have an awesome idea? Write us an email: community@idleminertycoon.com
Version 9.0.7d
New:
Several Mini Events have their rewards boosted!
The Meteorite and Firestone research trees were extended, along with Exotic upgrades and Alchemist experiments.
Added new gold upgrade milestones for heroes and guardians: every 5 levels up to 50, then every 10 levels up to 100.
Changes:
Dodge and the Critical text above characters in the battle have symbols next to the text
Rebalanced the attributes of heroes, guardians, enemies and bosses.
The first few achievements for max stage and kill enemy/boss are slightly changed but not as a total effect.
Hero abilities are now stronger and have unified and rebalanced resource costs.
Hero upgrades became cheaper and now start from 10 gold instead of 100.
Talents updated - Non-leader heroes now have Auto abilities enabled by default. Leader Auto abilities unlock at Talent Level 11. Party Menu Auto abilities toggles unlock with the Leader Talent.
Removed enemy avatars from the shop (owned ones remain).
Avatar cost is reduced from 1000 to 500 Gems and they can no longer be purchased with real money.
Inventory items duration increased from 2 minutes to 5 minutes.
The library now unlocks at stage 11 instead of stage 45.
The special upgrades unlock at stage 25.
The first 30 stages of the game now have 3 waves of enemies instead of 5.
The first firestone is generated at 500 gold instead of 18000.
New servers now grant starting items: 5× of the following - Midas Touch, Drums of War, Dragon Armor, Guardian’s Rune, Totem of Agony, Totem of Annihilation, plus 2× Pouch of Gold and 1× Bucket of Gold.
The Settings now are Account-Wide.
Redesigned buttons for the “New” Adventure buttons style, and some other UI elements.
The system of Extreme Value Bundles has been redesigned.
Fixes:
Fixed issue where talent points could disable hero auto abilities.
Fixed Guardian auto-attack stopping under certain conditions.
Fixed War Machines squad power showing as zero preventing battles.
Improved the loading time of the game.
Additional minor fixes and improvements.
We want to thank everyone for reporting issues you encounter!
Support: www.holydaygames.com/support/
Facebook: https://www.facebook.com/firestonegame
Discord: https://discord.com/invite/StzRZmv
For the full patch notes list visit:.
https://holydaygames.com/patchnotes/firestone-patch-notes/
- New Ball Drop Mini Game coming soon! Test your luck and win amazing prizes
- Mid-Release Raid Card Drop -- All new Burst & Support cards to help maximize your raid damage
- Dagger focused Legendary Equipment set
- Improved Ravenous Swarm targeting to reduce wasted damage
- Minor bug fixes & improvements
New:
• Level progress indicator on world name
Fixed:
• Enlarged info button to prevent accidental purchases
• Prestige menu text no longer overflows
• Talent cost resets on world travel
• Final level achievement unlock
• Swipe trail during hold
• Startup responsiveness
• Nickname dialog stability
• City world background
- Feature: Use Multi-Upgrades for faster upgrading
- Improvement: Challenges show the current storage or location where to find a resource
- Improvement: Performance optimizations especially for the mid- and end-game
- Polish: Performance improved. We keep working on improving your experience!
- Changed: Factory units now have the appearance of gear icons and a grid appears while dragging them
- Changed: More options for blueprint pack multipliers and added new wildcard conversion option
- Changed: Tap & hold a blueprint while in multi-sell mode will select all tier I level 1 blueprints of this type
- Polish: Improved game loading times and fixed endless loading issues
- Polish: A new default loading background (workshop with gear icons) and tweaked confirmation options
- Fix cultivation/salt spots to show correct names
- Fix bug w/ arrows, syrups, & tomes running out
- Fix selected Landkeeping recipe not saving
- Tap potions on Shop desk for a free potion
- Fix cultivation access + potion ending bug
- Fix 0-count items showing up in exhibits
- Fix bug w/ arrow effects + Rabbit Stick
- Show 2 decimals when action 1s
- Fix bug with notes not working
- Fix scrolling in Box of Insight
- Fix sawmill blade direction
- Fix missing semantics
- Add box fill button
- Many UI fixes
Fixes an iCloud sync issue that could leave some players stuck on the loading screen.
v28 Major Update
- Added Dissonant Runs, where players can disable Workshop tabs and received additional stat bonuses
- Bot Bot: A new support bot that boosts the power of other bots
- Bot+: Additional stat for each Bot
- Synchronicity: New feature that allows players to synchronize Bots once all Bot+ are unlocked
- Expanded Event Store allows for older Relics to be purchased with Gems
- Improved Stats page, including a new records section
- Bug fixes and QOL improvements
Update – Improvements & Fixes
• Hero Tournament migrated to a new server with improved layout, animations, and reduced lag
• Increased character limit for player names
• New Pet Egg Storage system – choose which egg you want to hatch
• Sleep Mode feature has returned
• Improved security and stronger anti-cheat protections
• German language added (Beta)
Bug Fixes & Improvements
Added World Boss Rex
Adjusted item display order in sell and salvage
Added quick heal button to battle screens
Added auto-salvage
Added report bug/provide feedback in game via Support