Game Updates

Patch notes and dev posts · 700 Steam updates
Vespera
Vespera
15 days ago · Thade

🛡️ Patch 0.11.6 — Equipment, Talent Clarity & Interface Improvements

📜 Quest Improvements 🔸 Reworked Silence the Oracles: defeat 30 Glasshusk Oracles instead of collecting class-restricted Hushmark Masks; existing Oracle kills count toward the quest. ⚔️ Equipment & Inventory 🔸 Added the Legendary Level 85 Barbarian Nexusbound Gorget and its Jewelry recipe 🔸 Shield of the Red Ledger now grants Strength instead of Intelligence 🔸 Inventory sorting now places Mythic equipment before Legendary equipment 🔸 Legendary, Mythic, Soulbound, and Divine gear now keeps a clear static rarity outline without moving sweep or glow effects 🌳 Talents & Achievements 🔸 One-rank talents now display 0/1 or 1/1 directly on their nodes 🔸 Fixed Ragebrand overlapping Brasshowl in the Axemaster talent tree 🔸 Quest Master now combines Act I and Act II progress and requires all 161 quests 🛠️ Crafting & Interface 🔸 Craft Missing now adds materials to a paused Crafting queue without automatically resuming it 🔸 Improved the readability of Mercenary dossiers, status labels, and Standing Order controls 🔸 Language, UI Scale, and Codex ability selection now use reliable in-game dropdowns across Windows, Linux, and Proton
Legacy of the Ark: The Long Awakening
Legacy of the Ark: The Long Awakening
16 days ago · KamelKisser

Update 1.9.5 "Inheritance"

⚡ Legacy of the Ark: The Long Awakening — Update 1.9.5 "Inheritance" This one makes the Legacy "Preserve" upgrades keep everything they promise, and stops BUY ALL from ever spending your ARK Cores. Your progress is safe — no reset, and nothing you own is taken away. Preserve upgrades now keep everything • 🧭 Preserve Exploration Crews now keeps your crews' full levels through a Legacy Cycle — their stat paths and their crew upgrades — not just how deep they'd reached. It now does everything the separate Preserve Exploration Upgrades card did, so that card is folded into it. Own either one and your crews are fully preserved. • 🔁 Preserve Optimize, Echo and Memory Upgrades now also keep your endless (repeatable) upgrade levels through a Legacy Cycle, not just the fixed ones. Changed • 💠 Core Matrix BUY ALL no longer spends ARK Cores. The four earned-currency tracks still buy in bulk; the ARK-Core track is one step at a time on purpose, so a single tap can't drain your balance.
Terraforming Titans
Terraforming Titans
16 days ago · Thratur

2026-07-24 Weekly Update

Now that the dust of the Steam release has settled a bit, we can go back to weekly updates. As is tradition, new content this week in the form of a new simple advanced research. Modding took a lot of effort this week... and I do not know yet if this effort was worth it. At the very least it was worth trying. Time will tell. Thank you all for over 1000 copies
Delvegg
Delvegg
16 days ago · HOU

V1.06 - Bug Fixes and Optimizations

Optimizations:Added right‑click multi‑select functionality for the Hatchery.Reworked the exclusive weapon effect for World Serpent: Basic Attack damage increased by 50%.Reworked the exclusive weapon effect for Bishop: Increases mana regeneration rate of nearby units by 20%.Reworked the exclusive weapon effect for Goblin Queen: Each summon produces +1 extra unit, and summon damage increased by 30%.Reworked the exclusive weapon effect for Mountain Giant: Converts 10% of own Attack Power into bonus Pickaxe damage.Improved the accuracy of descriptions for the exclusive weapons of Ice Queen, Vampire Count, and Clockwork Goblin.Enhanced the tooltip presentation for Magic Tower and Blacksmith interactions.DPM (Damage Per Minute) statistics are now automatically reset when starting a Boss fight or entering the Magic Tower.Improved the hit effects for Bosses.Bug Fixes:Fixed a dialogue bug with the Temp Worker.Fixed a bug with Magic Tower loot drops.Fixed a collision body issue with the World Serpent.Fixed a bug where player levels would roll back after reaching level 60.
Vespera
Vespera
16 days ago · Thade

**Patch 0.11.5 — Offline Loot, Reliquary Controls & Event Improvements**

**⚔️ Heroic & Offline Loot** 🔸 Live Heroic and Nightmare boss equipment drops now respect your character’s class 🔸 Heroic equipment earned offline now rolls its intended rarity and class instead of always defaulting to Legendary 🔸 Multiple equipment pieces earned offline now receive independent Skill Engraving rolls instead of sharing a copied roll **🩸 Auto-Cast & DoTs** 🔸 Added No DoT from same family to Auto-Cast: unrelated DoTs and Poison stacks no longer prevent an ability from casting 🔸 Expanded the DoTs & Poison Codex guide with clearer explanations of DoT families, refreshing, and Auto-Cast behavior **🗝️ Veiled Reliquary** 🔸 Reliquary map cards now select a tile without immediately performing its action 🔸 Use the right-side action button to Reveal, Fight, Claim, Choose, Trade, Dispel, or Descend 🔸 Improved the visibility and readability of Reliquary information in the Event Calendar **🌍 World Boss** 🔸 Players can now register for up to two World Boss battles per event and receive rewards from each battle **🎒 Equipment & Storage** 🔸 Oathsplit Amulet of Quiet Debt, Duskwire Amulet of the Bent Horizon, and Oathless Ring can now be used by every class 🔸 The Account Vault now accepts Epic, Legendary, and Mythic equipment; **Soulbound and Divine gear remain restricted** 📖** Interface** 🔸 Improved the readability of descriptions, options, and recently filtered items throughout the Loot Rules panel
Vespera
Vespera
16 days ago · Thade

Patch Notes 0.11.4

@everyone if you find any issues please report them, as you well know by now we fix most of the things on the spot! **Patch Notes 0.11.4 (some from 23th and all from 24th)** **🛡️ Class Equipment Overhaul** 🔸 Separated standard equipment into complete class-specific recipe lines for Barbarian, Arcanist, Warden, and Nightblade 🔸 Each class now has 113 class-bound standard equipment recipes 🔸 Warden equipment and character information now use Dexterity instead of Strength/Ranged Strength 🔸 Added the Level 1 Barbarian Cinderlock Warband recipe 🔸 Made the Bronze Helm universal so every class can complete the First Steps equipment lesson 🔸 Signature accessories now drop at their displayed rarities: Rare Ironpeak Talisman, Epic Cinderfall Amulet, and Legendary Oathless Ring **💎 Important Gem Changes** 🔸 Gem sockets 1, 2, and 3 now accept any Gem family on every item 🔸 No item can contain more than two Gems from the same family 🔸 Socket 4 remains class-bound to the equipment’s own class 🔸 Barbarian, Warden, and Nightblade Socket 4 requires Amethyst; Arcanist Socket 4 requires Diamond 🔸 Invalid fourth-slot Gems and third copies of the same family are safely returned to Inventory 🔸 Gem-slot Unlock controls are now disabled and visibly greyed out during combat, with help explaining that the player must leave combat first ✨ Skill Engravings 🔸 Removed the obsolete Legacy and recrafting warnings from equipment tooltips and the Skill Engravings interface 🔸 Eligible Cloudglass-or-higher crafted gear and Heroic, Nightmare, Divine, Mythic, and Soulbound equipment with missing Engravings now receive a class-appropriate Skill Engraving 🔸 The repair also covers Equipment, Inventory, Bank, Delivery Cache, Buyback, and Account Vault items 🔸 Existing Gems, Skill Engravings, stats, rarity, and upgrades remain preserved 🔸 Crafted equipment with Skill Engravings now follows the player’s active Loot Rules, including automatic Salvage, protection rules, Bank routing, and Delivery Cache overflow...
Daily Brew Idle: Milk Tea Tycoon
Daily Brew Idle: Milk Tea Tycoon
16 days ago · 秋风宝剑孤臣泪

Hotfix v1.0.0.0.52: Pearl Overflow Fix & Bankruptcy Restructuring Protocol!

Hi shop managers! Quick maintenance Hotfix v1.0.0.0.52 is now live! As our cyber boba economy scales to astronomical heights, we've fortified our high-end data vaults and introduced a brand-new comeback mechanic for managers who suffer a crushing defeat in the corporate wars: 🚀 Brand New Gameplay: Bankruptcy Restructuring & Share Redemption A Second Chance (Task Panel): Now, if your cash flow breaks and you unfortunately face bankruptcy, a brand-new "Task Panel" will activate in the top-left corner of the screen. Redeem or Restructure: When facing liquidation, you can choose to grind through specific system-assigned tasks to gradually redeem your liquidated shares and take back control of your shop. Alternatively, you can boldly choose Bankruptcy Restructuring to wipe the slate clean and start anew. (Who says failing a corporate war means it's game over? Cyber-Wall Street always leaves a backdoor for the resilient! Will you grind through tasks to buy back your beloved boba empire, or hit the restructure button and build a new legacy from scratch? Your ultimate comeback story starts here!) 🛠️ Core Bug Fixes Dark Matter Pearl Overflow Fixed: Fixed a critical bug where obtaining a massive amount of Dark Matter Pearls all at once would cause an integer overflow, resulting in a negative pearl balance. (The cyber-universe has its physical limits! We've installed quantum anti-overflow locks on your dark matter vaults. You will no longer get swallowed by a black hole and end up owing the system debt when you strike it rich!) Leaderboard Display Fixed: Resolved various formatting and display issues on the Leaderboard. (The all-seeing eye has been recalibrated. All corporate tycoons' ranks and wealth data will now align and display perfectly. No more cyber-mirages.) Please restart your Steam client to apply the update. May your empire thrive and never face liquidation!
Vespera
Vespera
16 days ago · Thade

Gems & Tutorial Patch

We recently modified the Barbarian Class gear and the tutorial got broken. It is now fixed Also we changed how gems work : 3/4 Slots are free, but you are only allowed to add max 2 of the same family type (example: only 2 Garnets). Thank you and apologies
Legacy of the Ark: The Long Awakening
Legacy of the Ark: The Long Awakening
16 days ago · KamelKisser

Update 1.9.4 "Continuity"

⚡ Legacy of the Ark: The Long Awakening — Update 1.9.4 "Continuity" This one keeps your account yours — it stops nagging you to sign in, and stops your progress and purchases getting rolled back when you play across devices. Your progress is safe — no reset, and nothing you own is taken away. Stay signed in • 🔑 The game no longer makes you sign in again every launch — it quietly picks your account back up on its own, on both phone and PC. Your purchases follow you • 🛒 A one-time unlock bought on one store — like the Signal Harvester on Steam — could stop working after you played on the other store. The game was reading "not bought here" as "refunded". It now remembers which store sold each unlock, so it stays yours everywhere. Nothing rolled back across devices • 💠 Permanent Token Store levels and permanent Legacy upgrades (Names, Resonance, Settlements) can no longer be lowered by an older save from another device — paid and permanent progress only goes up. • 🧭 Running expeditions and crew charting no longer get reverted when you switch devices — the newest exploration progress is the one kept. Fixed & Changed • 📜 Buying the bottom item in a long list no longer bounces the screen part-way up. • 🔩 Research ▸ ARK no longer has a BUY ALL — ARK upgrades cost ARK Cores, so they're one at a time now. • 🏆 New HIDE CLAIMED filter under Settings ▸ Achievements.
Keypress Express
Keypress Express
16 days ago · nitzangamesLLC

Bug fixes and balance changes

- Economy overhaul. Every car now carries a full load regardless of where you depart from (previously, hauling a good the origin town didn't produce was penalized to 40%). So hauling the highest-demand cargo is always the best play — and Auto-select now picks it correctly. Engine prices were rebalanced up to match the higher earnings, so overall pacing is unchanged (existing saves are fully safe — money, trains, and upgrades all preserved). - Paint any time. You can now repaint your engine during a trip, and the moving train on the strip recolors instantly (it was silently blocked before). - Display options. New Settings → Display toggles: mph ↔ km/h (speed and distance) and ETA as time-remaining ↔ arrival clock time. Defaults to mph, so nothing changes unless you switch it.
Desk Space: Idle Spacefleet clicker
Desk Space: Idle Spacefleet clicker
16 days ago · Shotgun Anaconda

Patch v.1.1.3 - Various fixes and QoL

Thanks for the great feedback on cinema mode, I'm glad you guys loved it :)!Smaller-ish patch for you guys today, focusing on some bugs and QoL changes. All upgrades now calculate requirements from your effective amount of ships (meaning superships values are now correctly calculated and they are not just 1 ship anymore)Pirates were leaving infinitely drawn ship trails that never disappeared if you had max speed, this is now fixedVarious localization fixes such as station titles and consistency between fleet command and engineering panelRank ups now show the number of the rankDrone Refinery now has a slider in the Refinery Command letting you split your ore/metal productionMasteryGame now calculates how many points you should have on game load and refunds any missing onesThere were situations where if you invested in upgrades I removed/split/moved those points would be goneGame correctly saves and loads all upgradesEnjoy! Let me know what you think on the forums or on Discord. Until next time, SEE YOU IN SPACE, CAPTAINS!
Vespera
Vespera
17 days ago · Thade

Patch 0.11.3

Patch 0.11.3 — Damage Reports, World Boss Battles & Quality of Life ⚔️ Combat Improvements 🔸 Added a permanent Damage Report with interactive charts, ranked damage sources, fight history, personal records, and survival statistics 🔸 Clockless Rush now works with the Any HP Auto-Cast condition 🔸 Rough Gemstones now drop from more normal Dungeons 🔸 Players affected by the unintended Nightblade talent receive their point back 👹 World Boss 🔸 World Boss events now include all four scheduled fights, with a next-boss countdown 🔸 Improved the briefing, live battle, potion preparation, contribution statistics, rankings, and legendary-chance information 🔸 Every World Boss now has a rare signature visual effect 🖥️ Interface & Controls 🔸 Added an Escape Game Menu with audio controls, Settings, save status, and Save and Quit 🔸 Improved high UI Scale support across pages, dialogs, item previews, Crafting, and Inventory 🔸 Renamed Auto-Combat to Loop-Fight with clearer ON/OFF behavior 🔸 Improved Inventory and Bank dropdowns for Linux and Proton 🛡️ Mercenaries & Community 🔸 Added a Mercenaries Codex and an option to continue Standing Orders after failed expeditions 🔸 Faction-chat messages can now be manually translated and restored to their original text 🔸 Leaderboard Gear profiles now show the correct character and playtime
Delvegg
Delvegg
17 days ago · fourfoldcompass

V1.05 - Bug Fixes and Optimizations

Optimizations: Refactored the interaction logic of the hatchery and added batch operation selection. Optimized the animation performance when switching between regular ore layers. Added more accurate text descriptions for summon-type skills and growth-type equipment. Bug Fixes: Fixed a visual bug in the Gene Center.
Daily Brew Idle: Milk Tea Tycoon
Daily Brew Idle: Milk Tea Tycoon
17 days ago · 秋风宝剑孤臣泪

Hotfix v1.0.0.0.51: Tycoon Wealth Restored & UI Stability Fixes!

Hi shop managers! Quick maintenance Hotfix v1.0.0.0.51 is now live! This patch focuses purely on "cyber-stability," resolving several backend data and visual bugs you've reported recently: 🛠️ Bug Fixes & Optimizations Tycoon Leaderboard Negative Wealth Fixed: Resolved a critical data overflow issue where top-tier managers' assets were displaying as negative numbers on the "Tycoon Leaderboard." (The cyber-central bank has finally upgraded its processors to keep up with your insane money-making speeds. Your wealth that broke the laws of physics has been fully restored and is no longer classified as "debt"!) Leaderboard Black Screen Bug Fixed: Fixed a visual bug where rapidly clicking and switching between different leaderboards would cause the game screen to freeze into a "black void." (We installed anti-jitter valves in the data channels to prevent transmission overloads during corporate espionage. You can now spam-click the leaderboards all you want—our monitors won't get hacked and blacked out anymore!) Inventory Loading Issue Fixed: Fixed a bug where cosmetic and consumable items in the inventory would occasionally fail to load or read correctly upon entering the game. (The warehouse AI strike has been resolved. All your high-fashion outfits, BGM records, and secret recipes will now be accurately scanned and loaded the moment you open your shop!) Dark Matter Pearl Display Fixed: Completely resolved synchronization and display errors regarding Dark Matter Pearls (the ultimate prestige tokens) in the UI. (The aftershocks of the spatial collapse have been smoothed out. The Dark Matter Pearls you earned by sacrificing your old shops will now shine perfectly in your display case!) Please restart your Steam client to apply the update. Happy brewing and modding!
Absolute Legend
Absolute Legend
17 days ago · Asruan

大型更新:重制了所有主线关卡,优化初始体验

我重新设计了游戏的主线关卡,以保证你在游玩时获得更加顺畅的体验。再一次的降低了这个游戏的理解成本,让我逐步介绍。原本散乱的80+小关被整合,变成59个线性关卡,如下图,所有的关卡被数字标记,按照路线图逐步推进,你有清晰可见的目标去追求。我没有设置关卡锁,这意味着你不需要强制挑战每一个关卡。4个大区+主界面被整合进右侧的列表里。点击指定的关卡后,信息指引变得更明确和流畅(视觉优化)只需点击进入战斗右侧的自动下一关,你的队伍会自动推进可以战胜的关卡。同时,为游戏添加了轻微的剧情,以增加一点点代入感。此外,我还将剧情和轻微的流程引导结合,提供了一些操作和流程建议,在互动中了解游戏的操作逻辑。功能性优化略微提高了和增加了圣光吊坠与魔装手套的词缀池。添加了下一关按钮,游戏中的循环、下一关按钮与地图按钮同步。略微提高前期敌人的智力。前期敌人的属性被加强,略微增加了一些难度,后期敌人由于关卡的属性比以往提高了45级,所以难度≈提高了45%,这不会导致游戏无法通过,反而由于敌人数量和轮次集中,加快了刷装备和钱的效率。
Delvegg
Delvegg
17 days ago · fourfoldcompass

V1.04 - New feature,Bug fixes and optimizations

New feature: Tavern gambling can now yield equipment rewards. Bugs fixed: Fixed an issue where the Lucky Egg would not trigger. Fixed an issue with mining equipment drops. Fixed an issue where the Cool Chamber did not read Dormitory level restrictions. Fixed a bug that caused a tips error. Fixed a display bug with ornaments and collectibles. Optimizations: Improved some text descriptions and UI. Optimizations related to the Boss Key feature. Added a full-load warning for the blacksmith's equipment.
Daily Brew Idle: Milk Tea Tycoon
Daily Brew Idle: Milk Tea Tycoon
17 days ago · 秋风宝剑孤臣泪

v1.0.0.0.50 Major Update: The Dark Web Pearl Exchange is LIVE! 📈

Hello Managers! After extensive testing and iteration, v1.0.0.0.50 is officially here. Are you ready for a Wall Street-level baptism of capital?【📈 Core Feature: Dark Web Pearl Exchange】Long/Short & Leverage:Invest your idle "Dark Matter Pearls" in the stock market! Go long or short with up to 100x custom leverage to multiply your wealth.Physical Business Warfare:Your map expansions directly impact the market! Maliciously close branches to let rivals expand, or execute hostile takeovers to crash their stock prices.Market Manipulation:Spend Pearls to hire bots for a "Pump", spread "FUD" reports, or buy insider intel to avoid slippage.Liquidation & Debt-to-Equity:High reward means high risk. If you get liquidated and fall into debt, you must enter the \ system and sign a Debt-to-Equity Swap, surrendering your company shares to survive!【🛠️ Core Fixes & Optimizations】Fixed a UI squishing issue in the Inventory where long item names in certain languages compressed the cat icons. Implemented a hard-lock layout armor with auto-truncation.Fixed a bug where specific buttons in the Store Panel failed to dynamically update when switching languages.Fixed screen scaling and passthrough issues related to resolution switching.【🎁 New Drops & Leaderboard Achievements】Singularity Cabinet Expansion:Added dozens of geeky couture outfits for the \ and \.Physics Audio Feast:New background music, including "Analytical Engine's Rose Curve".Pearl Tycoons Leaderboard:A brand new leaderboard based on your total Net Worth (Cash + Unrealized PnL).6 New Achievements:Including "Diamond Hands", "Rekt", and "Pact with the Devil"!
Under Tower Idle
Under Tower Idle
17 days ago · Panda Dev

Content Update – New Enemies, Hero Drops & Endless Skill Progression

Under Tower Idle – Content UpdateHello everyone!This update introduces new enemies, improves Hero progression, and expands the long-term progression system. We've also fixed several issues affecting Hero unlocks, the user interface, and save data.🦸 Hero Progression FixWe've fixed an issue that prevented the required Hero materials from dropping correctly.You can now obtain Hero unlock items as intended from:Selected Dungeon floorsEnemies that appear during Raid eventsThis allows you to unlock the new Heroes through normal gameplay progression.🌲 New Enemy Faction – Dark ForesA dangerous new enemy faction has emerged!The Dark Forest introduces a brand-new set of enemies to challenge your army.The faction includes:3 Standard Enemies1 Champion Enemy1 Elite Enemy1 BossEach enemy has its own strengths, making encounters more varied and exciting as you progress.📈 Endless Skill ProgressionTo provide more meaningful long-term progression, we've removed the maximum level cap from several Skills and Crown Skills.The following upgrades can now be leveled indefinitely:Click DamageCritical Damage Multiplier for Click DamageSoldier HealthSoldier Attack DamageEarly levels remain relatively inexpensive, but the required resources increase significantly at higher levels. This creates a progression system that rewards dedicated players while maintaining balance.🐞 Bug FixesFixed several UI-related issues.Fixed various save system issues to improve game stability and reliability.Fixed Hero unlock item drops.❤️ Thank YouThank you for continuing to support Under Tower Idle!Your feedback, bug reports, and suggestions help shape every update. We're committed to expanding the game with new content, improved systems, and more exciting challenges in the updates to come.If you encounter any issues or have ideas for future improvements, please let us know through the Bug Report feature in the ESC Menu or by posting in the Steam Discussions.Thank you for being part of the journey, and enjoy the u...
Vespera
Vespera
17 days ago · Thade

Patch 0.11.2 — Sapphire Gems, Combat Polish & Interface Improvements

💎 Warden Sapphire Gems 🔸 Added Chipped, Flawed, Flawless, and Radiant Sapphire Gems, granting +5 / +15 / +40 / +80 Dexterity 🔸 Sapphire Gems can be crafted directly or upgraded through Gem Fusion 🔸 Warden class-bound gear now uses Sapphire in its second Gem slot instead of Garnet 🔸 Existing Garnets in that slot are safely converted into equal-tier Sapphires, including equipment stored in the Inventory or Bank 🔸 Gem recipes now appear correctly in Crafting search, and the Gem guide shows accurate stats and upgrade requirements ⚔️ Combat & Talents 🔸 Nightblade basic attacks now produce varied slash effects across the enemy health bar 🔸 Hybrid damage-and-buff abilities such as Pinpoint Shot can now use the Auto-Cast buff missing condition 🔸 Fixed Auto-Cast sometimes removing a newly refreshed buff 🔸 New non-Auto-Combat fights now properly clear poison and other damage-over-time effects from the previous enemy 🔸 Burn, Bleed, Frost, Shadeflame, Venom, and generic ability DoTs can now coexist; applying the same family again refreshes it 🔸 Tailwind Circuit now reduces buff Mana costs by 25% 🔸 Frostriposte now adds 25% Frozen Enemy Attack Slow 🔸 Steelsong’s double-cast chance now applies to Nerve Pin 🔸 Fixed offline combat occasionally ending runs earlier than the equivalent live fight 🎒 Gathering, Inventory & Events 🔸 Gathering nodes now show separate In Bags and In Bank resource counts 🔸 Conserve and Preserver now correctly provide double-resource gathering chances 🔸 Socketed Gems can now be removed directly from individual Gem slots in the Inventory item panel for 10,000 Gold 🔸 The World Boss War Chest now clearly shows Sustain and Focus points, remaining capacity, potion contributions, and the result of each donation 🔸 Drinking Triphamr’s Beer Mug now triggers an eight-second visual intoxication effect without affecting stats or controls 📖 Interface & Clarity 🔸 Added a dedicated DoTs & Poison Codex guide covering Poison stacks, DoT Power, ability families, formulas, cri...
Upgradia
Upgradia
17 days ago · Remy

12 Days To Go! - Combat Spotlight

Hello Adventurers!Only 12 days to go until Upgradia launches into Steam Early Access!Today we wanted to shine a spotlight on one of the biggest parts of the game: combat.While Upgradia has plenty of relaxing and idle progression, combat is one of the more active, skill-based parts of the game. Your choices matter: the class you equip, the skills you bring, the gear you upgrade, the resources you manage, and the timing of your abilities can all change how a fight plays out.Combat in Upgradia is built around long-term progression, character builds, and preparing for the fight ahead. As you battle monsters, level your classes, unlock new areas, upgrade your equipment, and improve your skills, your character keeps growing stronger over time.Each class has its own active combat skills and passive upgrades. Equip a class, earn Class XP, and each class level-up grants +1 Skill Point for that class. Those Skill Points can then be spent while that class is equipped, letting you improve your abilities and shape how you fight.Combat also has its own progression layers beyond your class. As you fight, you can level Combat, Melee, Archery, Magic, and Defense. Weapons and combat styles have their own skill progression too, with Swords, Two-Handed weapons, Daggers, Shortbows, Longbows, Crossbows, Staffs, Wands, Tomes, Shields, and Agility all trainable over time.Your skill bar matters too. Combat is not just about clicking attack every turn. You can choose which abilities to bring, manage stamina and mana, watch cooldowns, time buffs and debuffs, and decide when to heal, burst, defend, or finish an enemy off.Gear is another huge part of combat progression. Weapons, armour, accessories, affixes, rarity rolls, and equipment stats all help define your build. Through Smithing, you can unlock the Upgrade Station and enhance gear all the way up to +9, using gems and gold to push your favourite equipment further.You can also collect monster cards from your adventures and insert them into...
Cultivation Idle
Cultivation Idle
18 days ago · oldfish

v1.0.12 Update Notes

Clarified the entry prompt for home cultivation Added batch pill consumption Fixed Ice Phoenix Fish effect display and actual effect application Fixed Immortal Wine icon and description Fixed Meteorite Ore description and source display Removed unused old monster codex data and unified monster rarity colors Adjusted idle screen behavior so the system can turn off the screen according to its own power settings
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