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EvoLife

EvoLife

by Mihaly Sisak

Rating
86%
Price
$9.99
Average Players
1
Reviews
29
Released
Sep 16, 2022
Early Access Idler Simulation
View on Steam

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About This Game

Create and evolve your own digital lifeforms! Watch or interact as your creations adapt and thrive in a world governed by the laws of physics. Download now and start your own evolutionary journey!

What players are saying

▲ Recommended 5 hrs on record

I'm genuinely baffled by how unexpectedly performant this simulation is. I've used a lot of evolution sims over the years, yet this one manages to handle tens of thousands of objects smoother than any others I've tried. Actually, it's even more impressive than that; I managed to run sims with over 300,000 organisms relatively smoothly on my laptop, without sacrificing simulation speed! The developer is really active in the game's Steam community hub as well as its sub "r/EvoLife." For example, I made a post detailing a bug I encountered. Within literally ONE HOUR of me posting additional details to help reproduce the bug, the developer responded. He managed to identify the issue, explain the cause, and release a new patch to fix it. Again, all within one hour. There are a lot of things I like about the game itself. Foremost among them is the tendency for biofilms to emerge where a fluid current happens to carry food particles parallel to a rock surface; cells will evolve to adhere themselves to the surface in order to exploit this predictable flow of resources. Similarly, organisms may develop the capability to form colonies by adhering to each other. And with the right "organelles," they can even share resources with their associates. The most recent major feature added at the time of my writing is "biominerals." Biominerals are a class of objects where each type has procedurally generated properties such as radius, energy content, number of bonds they're able to form, bond strength, a matrix of things they're able to bond with, and more. Organisms require certain adaptations to be able digest them, so they tend to accumulate in the environment similarly to cellulose or calcium carbonate shells in real life. In one of my simulations, one species evolved to produce a particular biomineral which forms bonds with rock surfaces, itself, and live cells such as the ones which produced it. In this manner, colonies of this species stacked multiple layers of this biomineral to construct 'coral reefs' or 'stromatolite' analogs to access nutrient flows which would otherwise be too far away from the rock surface for a typical sessile consumer to access. Remarkable!

29 found this helpful Read on Steam →
▲ Recommended 20 hrs on record

Amazing Evolution Game/Simulation, I would like to see more evolution into higher organisms, working co-efficiently between the cells, and ability to form a cell wall around a group of cells, Also How Do you create Static Walls? You Mentioned it in your Video, but I can`t seem to find it. Maybe a button to make the cell or blob Static. A way for the cells to interact with the environment, with enough strength. Push, Pull, Eat, Excrete, Eject material. Just put everything in, and make it work. Users of this Game would probably like to have the options to experiment. Luminescence, Bio-Electronic Intervention. AI algorithm. Keep it simple, but have the capability to explore into multi complex stuff. What about some Achievements? Anyways Excellent Simulation maybe into a game, Keep it up DEVS...

9 found this helpful Read on Steam →
▲ Recommended 559 hrs on record

Possibly best life and evolution simulation. I can run it for hours and hours. More complex and interesting than Bibites, much more performant, on the level of the alien project. Just with full AMD GPU support. It seems like it works on everything, even my Linux PC and AMD GPU. No need to tinker. Update 2026: Still great

3 found this helpful Read on Steam →

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