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Outpath

Outpath

by David Moralejo Sánchez · Published by GrabTheGames, UpgradePoint

★ 94%
Price $5.24
Avg Players 43
Reviews 2,572
Released Oct 16, 2023
3DAdventureBase BuildingBase-Building
View on Steam ↗

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Outpath is a clicker with resource management and base-building mechanics where you gather materials, craft items, and progressively unlock new islands to expand your operation. The game rewards both active play and offline progression, with a single developer committed to regular updates and community engagement. It appeals to players who enjoy incremental games without predatory monetization, offering a complete experience for a one-time purchase.

About this game

Players, last 62 days

Peak 100 · Low 5

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▲ Recommended 13 hrs
I paid money for a game. I received an excellent game for my money. I now get to play my game as much as I like.

Strange that the rest of the industry insists that making games is too expensive if they don't add a casino.
162 found helpful Steam ↗
▲ Recommended 1 hrs
Let's give some props to this guy for making a banger of a game while going through a breakup. Kudos brother.
128 found helpful Steam ↗
▲ Recommended 6 hrs
Lets get two things straight. this is a lone developer,
i do not develop games, i tend to gardens. grow food.

that being said. i have gamed for a majority of my life, and understand to some degree how difficult coding and modding can be. THE RATE this developer is putting out fixes for his game is astonishing! The community is very strong behind him, as this game is absolutely fantastic.

a few people with less than savory attitudes decided to make the developers update pages their punching bags.
uncalled for
103 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Outpath v1.1.1

15 days ago
Hey! David here. Outpath v1.1.1 is out! Bug fixes from your reports, cheaper monoliths and some wind. Fixes from your reports I went through the Discussions and the reviews, and fixed the bugs you found. Suppliers now feed every crafting station in their range, whatever you built first. The Cauldron of Spirits no longer loses your creatures: putting in a different one swaps them and gives you back the ones inside. Deleting a save works again, and beds now tell you when you are too hungry to sleep. Thank you for reporting them! Cheaper monoliths The first monolith now asks for 40 Wood instead of 150. Other monoliths and the Amberpath expansions are cheaper too, also in games you already started. Monoliths now take items or credits only when you have the full amount, so a click by mistake can't leave you without them. Wind Plants and trees now sway in the wind, with faint air currents around you. Animals and pets now face where they are going. Multiplayer (experimental) Your Steam friends can now join your game from their friends list, even if they were offline when you invited them. Added Plants and trees sway in the wind, with faint air currents. Changed Monoliths only take items or credits all at once. Cheaper monoliths and Amberpath expansions. Friends can join you from their Steam friends list. Removed the Island eater achievement. Animals and pets now face where they are going. Fixed The Output required achievement now always unlocks. The expansion monolith no longer gets stuck. Suppliers now feed every station in their range. Deleting a save works again. Cauldron of Spirits now swaps creatures and empties properly. Beds now say when you are too hungry to sleep. Chill mode no longer blocks the bed after loading. Negative craft amounts no longer give free materials. https://store.steampowered.com/app/2237970/Outpath/ If you like my work and want to support me, I really appreciate a review of the game! ːluvː ːwinter2019happybulbː Check the Official Discord where I...

Outpath v1.1.0 - Multiplayer, Controller Support & Save Fixes

20 days ago
Hey! David here. Outpath v1.1.0 is out! Multiplayer, controller support and save fixes. It took me quite a while, but here it is. I hope you enjoy playing it with your friends! {STEAM_CLAN_IMAGE}/43347766/f518dd8c97bd66def580d2003f6f769168098fbf.png Multiplayer (experimental) Play online with up to 3 friends through Steam. Invite them from the pause menu. Choose your avatar's color and accessories. Press Z to point at things. It's experimental, so you will probably find bugs. Please report them in the Discussions or on Discord. Controller and Steam Deck (experimental) I rebuilt controller support from scratch. Every action has a button, with icons for Xbox, PlayStation and Switch. Bigger texts and 16:10 resolutions for the Steam Deck. It's experimental too, so please report any bug you find. No more lost saves Auto-save now saves into your slot. Closing the game saves too. Each slot keeps its last 3 auto-saves as backups. If you lost progress before, this update may bring it back. Added Online co-op for up to 4 players through Steam (experimental). Invite friends from the pause menu. Invitations appear in the main menu. Avatar customization: color and accessories. Multiplayer: press Z to point at things. Controller and Steam Deck support (experimental). Xbox, PlayStation and Switch button icons. Rebind controller buttons in Key Bindings. Controller sensitivity, invert Y and vibration settings. Previous Slot and Next Slot key bindings. 16:10 resolutions for the Steam Deck. Save backups: the last 3 auto-saves of each slot. Closing the game window now saves. Every setting is now in the main menu. Selfies in Photo Mode. Unstuck button in the pause menu. The language name now shows next to its flag. Fully charged machines now react when clicked. Changed Auto-save now saves into your slot. Old auto-saves move to Old-Backups. A newer one becomes your save. You can quit to the menu from the cave. Save errors now show in the chat. GIF recording removed. Texts and hints fit m...

Controller Support Issues and recent bugs.

146 days ago
Hello everyone,First, I'd like to apologize for the issues introduced with the latest update. Unfortunately, it appears that the controller support update caused several unexpected problems that need to be addressed.To ensure everyone can continue playing without these issues, we will be reverting the main game build to the last stable version that was available before the update.At the same time, we will keep the controller support version available as a beta branch for players who would like to continue testing it or for those who are not experiencing any problems with it.To access the beta build, right-click the game in your library, select Properties, then navigate to Betas (or Game Versions/Betas, depending on your platform). From there, choose the Controller Support build from the available branches.We sincerely apologize for the inconvenience and appreciate your patience and support. We are working to resolve these issues as quickly as possible and will keep you updated on our progress.Thank you.

Posts come from Steam's official announcements feed.

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