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dEskape

dEskape

by Unknown

★ 59%
Price $9.99
Avg Players 0
Reviews 87
Released Sep 20, 2023
CasualClickerIdlerIndieRPGSimulationStrategy
View on Steam ↗

What players are saying

▼ Not recommended 0 hrs

Cool idea for a game, but it severely lacks quality of life. Sadly I have found too many annoyances in the very first 15 minutes of playtime too enjoy it. Settings are utterly terrible: - No options for gamma which should be quite important in case of a dark game - lacking any options for GUI / font scale - Instead of slider for audio you get a button to set it to different value that changes brightness on click so if you are used to having games set for 5/10/15% of loudness or similar then you are quite screwed. Depending on screen settings it might be much darker compared to what is shown on trailer and without proper options it just hurts your eyes. It does not make sense to change your global settings for game that is supposed to be a part of your background. Interactions are a bit clunky - there is a long animation lock when clicking a manual gather option (even if there is nothing to gather), initial shooting speed and range are really low so it requires extra effort to hit a basic, passive monster. (You can even see the developer missing multiple times on trailer while shooting the flying bat). Building menu is not too intuitive - while playing games if I see a price of a building colored in red then I will automatically assume that I don't have enough of it. Here it is red, because it is red.

73 found helpful Steam ↗
▼ Not recommended 43 hrs

This game is in Alpha right now with unplayable fps past early game....which takes you several hours to realize and by that time it's too late for a refund. STAY AWAY UNTIL FPS IS RESOLVED - IF EVER. sad but true

34 found helpful Steam ↗
▼ Not recommended 2 hrs

Well, seems the latest update has dropped my FPS down to about 2. Was a bit of a rocky start with the massive lag spikes every couple minutes when the waves dropped, but it was tolerable. Possibly a side effect of using a mountain of javascript to run a multi-window desktop game? The concept is pretty good, the lighting is horrid, seeing the black materials on a black ground is absolutely stellar, and trying to idle for more than a few minutes results in waves that absolutely overwhelm. If you're not constantly running back and forth trying to destroy hives, you're goanna get trashed. Once the ninja turtles show up and KO your player 3-5 times before you can take out one as more spawn in and camp your respawn area, you're kinda done. Meh, it was a good idea, but the starfield level performance issues, achingly slow resource accumulation, and OP mid-game enemies are just absolute turnoffs. I'll give it a few months and come back. UPDATE: Tried dropping the resolution from 4k to 1080, no luck. It seems whatever performance issue there is post mid-game will just persist despite the updates. Uninstalling and moving on. UPDATE (2023-12-13): Seems the FPS tanks after building the defender factory.

15 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.