▲ Recommended
4 hrs
EDIT: Since writing this review, the Adventure Mode goals have been tweaked to be less severe. The mode is still a bit repetitive, but the "grind" I talked about below is much less extreme now than it was at release. It's great to see the devs taking feedback into account and I feel more comfortable recommending the game now - I've left the rest of my review unchanged for the sake of preservation, however.
Fishlets is a fun indie game about fish with a great pixel art style. It has two modes - Adventure, and a more idle "My Tanks" mode that ticks while you're away.
Unfortunately, if the game was just Adventure mode it would be very hard to recommend. For those who've played "Insaniquarium", it's very reminiscent of that, and while it's exciting to finally see an arcade-style fish game in the same vein as the over-two-decade-old PopCap title, it's just not as fun. There isn't much meaningful variation between levels - you get three tiers of "fish" that all behave in functionally the same way but with different costs and income levels - and every subsequent tank is just reskins of those fish. There are some small differences in other elements of the gameplay - the invaders, for example - but it's a very repetitive and grind-heavy mode, and one which regrettably gates a lot of the game content behind it, too. Even if it just played a bit faster, it would be a lot more bearable, but the lack of variety throughout the twenty-one levels the game claims is very hard to look past. Insaniquarium still holds up today and if you want THAT experience, you should just play that game.
However, where Fishlets really starts to shine is in the more idle mode simply called "My Tanks". It ticks away when you're not playing or when your computer is off, and so you get to come back and see how much you've earned. It's part Insaniquarium's "Virtual Tank" screensaver, part "Fish Tycoon", and partly something completely its own, or at least different to any other aquarium sims I've tried. There's a big roster of fish to acquire and each has a whole slew of cosmetic variants with different rarities to be found. The individual species are all inspired by real fish and it's clear there's either been a lot of research or love put into all the little details, more so than one might expect from a game with such simple presentation (your Betta fish might build a bubble nest when they're happy, for example). The game has a great roster of fish, included some hidden and secret unlockables, and you can play this mode like a pokedex where you're trying to find all the variations (again, very "Fish Tycoon" reminiscent, though the breeding is less complex here) or you can just design and populate some really aesthetically pleasing tanks.
At the time of this review, Fishlets has only just released, and I'd love to see it refined as it goes on. The idle mode is genuinely great, and with a bit of balancing and/or tweaking I think the Adventure could become much more enjoyable, as the core experience of it isn't awful so much as the amount of time it demands. If you don't mind a bit of a (relaxing) grind, are content to avoid it and just play to the more fun idle mode, or you're a big aquarium enthusiast who misses the prolific abundance of desktop fish sims from the 2000s, you'll probably enjoy Fishlets a lot, and if you're on the fence I'd definitely recommend picking it up to support the devs - I bought the game on a sale, but even the full asking price is very reasonable for what you're getting. There's hours of fun content in Fishlets - I just wish there was a bit more diversity in what those hours were spent doing.
Fishlets is a fun indie game about fish with a great pixel art style. It has two modes - Adventure, and a more idle "My Tanks" mode that ticks while you're away.
Unfortunately, if the game was just Adventure mode it would be very hard to recommend. For those who've played "Insaniquarium", it's very reminiscent of that, and while it's exciting to finally see an arcade-style fish game in the same vein as the over-two-decade-old PopCap title, it's just not as fun. There isn't much meaningful variation between levels - you get three tiers of "fish" that all behave in functionally the same way but with different costs and income levels - and every subsequent tank is just reskins of those fish. There are some small differences in other elements of the gameplay - the invaders, for example - but it's a very repetitive and grind-heavy mode, and one which regrettably gates a lot of the game content behind it, too. Even if it just played a bit faster, it would be a lot more bearable, but the lack of variety throughout the twenty-one levels the game claims is very hard to look past. Insaniquarium still holds up today and if you want THAT experience, you should just play that game.
However, where Fishlets really starts to shine is in the more idle mode simply called "My Tanks". It ticks away when you're not playing or when your computer is off, and so you get to come back and see how much you've earned. It's part Insaniquarium's "Virtual Tank" screensaver, part "Fish Tycoon", and partly something completely its own, or at least different to any other aquarium sims I've tried. There's a big roster of fish to acquire and each has a whole slew of cosmetic variants with different rarities to be found. The individual species are all inspired by real fish and it's clear there's either been a lot of research or love put into all the little details, more so than one might expect from a game with such simple presentation (your Betta fish might build a bubble nest when they're happy, for example). The game has a great roster of fish, included some hidden and secret unlockables, and you can play this mode like a pokedex where you're trying to find all the variations (again, very "Fish Tycoon" reminiscent, though the breeding is less complex here) or you can just design and populate some really aesthetically pleasing tanks.
At the time of this review, Fishlets has only just released, and I'd love to see it refined as it goes on. The idle mode is genuinely great, and with a bit of balancing and/or tweaking I think the Adventure could become much more enjoyable, as the core experience of it isn't awful so much as the amount of time it demands. If you don't mind a bit of a (relaxing) grind, are content to avoid it and just play to the more fun idle mode, or you're a big aquarium enthusiast who misses the prolific abundance of desktop fish sims from the 2000s, you'll probably enjoy Fishlets a lot, and if you're on the fence I'd definitely recommend picking it up to support the devs - I bought the game on a sale, but even the full asking price is very reasonable for what you're getting. There's hours of fun content in Fishlets - I just wish there was a bit more diversity in what those hours were spent doing.
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