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Cyber Shard Clicker

Cyber Shard Clicker

by Unknown

★ 69%
Price $2.99
Avg Players 0
Reviews 29
Released Nov 11, 2025
CasualClickerIdlerIndieSimulation
View on Steam ↗

What players are saying

▼ Not recommended 1 hrs

It's hard to mess up these incremental games, but this one manages it. It just isn't fun. The main limitation you run into is just waiting for the right enemy to spawn as you collect tons of resources that ultimately mean nothing after a you get the few upgrades for it. Also, some of the audio and visual often unsatisfying and even annoying. What is that annoying sound that plays all the time - is it an enemy attacking me? Why do my turrets not shoot half the time? Why is there a "coin" currency always on display, despite it being used only for a few upgrades and never again? What is the point of XP? Why are there level gates on the difficulties, even though there is absolutely no way I'll have the resources required to unlock the next difficulty before hitting the level requirement?

6 found helpful Steam ↗
▼ Not recommended 3 hrs

[b]CYBER SHART CLICKER[/b], definitely feels like an incremental game that is some sort of high school project. The gameplay is uninspiring with the only thing you have to do is click basic shapes. Previous currencies becomes, ranging from, redundant or completely worthless very quickly. Additionally, the main differences in the currency when levelling skills is the colour. The currencies are coloured very poorly which makes it incredibly difficult to tell them apart, for example, the orange and red ones. The music and background audio felt unique for the first 30 minutes but you realise it is the same track over and over. The game becomes a "click open" simulator very quickly as that is the main way to get rarer colours. XP and money are practically useless within the game, and the end games is painfully easy, with you being able to finish the game without unlocking most of the skill tree. On top of which, the skill tree is difficult to navigate with pop-ups covering areas, and extended tooltips going off the screen. Finally, the resolution of the game is extremely awkward to handle at fullscreen and seemingly forces v-sync. The only way to combat this is going into windowed mode and resizing the window. The frames tank which is shocking with how little is going on in the game. [b]PROS[/b]: - Reasonable cost [b]CONS[/b]: - Boring gameplay - Poor optimisation and quality of life - Useless currency progression - One single music track - Profile features limited [i]It is an okay at best for that price.[/i]

1 found helpful Steam ↗
▲ Recommended 12 hrs

I had fun with it. The pace seemed to be a little sluggish in the middle, but eventually I powered through (total game time under 13 hours, so wasn't a real struggle) and finished the game. While not redefining the genre, it was compelling enough to play through until the end. For the price, it was well worth the numbers going up for a few hours.

2 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.