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Incredicer

Incredicer

by pochi

Rating
86%
Price
$2.99
Average Players
45
Reviews
2,136
Released
Nov 27, 2025
Casual Clicker Idler Indie Simulation Strategy
View on Steam

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About This Game

Incredicer is a short, incremental dice game where you roll dice, earn money, upgrade and buy helper hands to automate and increase your income.

What players are saying

▼ Not Recommended 4 hrs on record

An instance of wishing steam had a "shrug" option. Very basic incremental game based around dice. The dice flipping itself doesn't feel particularly satisfying, after about an hour it the gameplay reaches levels where your further upgrades arent really felt in any substantial way. no framing ontop of the systems or prestige mechanics, just "unlock every skill" and "max all buildings/upgrades". this sounds really negative but like, i still put four hours in to it. its a fine incremental game, its just not anything special. you can find equal and better level incremental games for free on steam.

96 found this helpful Read on Steam →
▼ Not Recommended 4 hrs on record

While I didn't hate my time with the game, I didn't really enjoy it either. This is one of those games where I wish there was a third option. Not a thumbs up or down, more of a shrug. The beginning of the game is rather satisfying, slowly filling up the screen with different color dice. I was initially excited about the size of the skill tree, but that excitement vanished when I realized that most of the upgrades are just variations of ones you already have. For instance, each color dice has upgrades for the value you get when they land 1-6. Then on top of that there is a percentage multiplier for each of the values. So the majority of the upgrades are just that, raising the value of a roll. The other upgrades, while on paper sound more interesting, get lost in the chaos on the screen. For example there is an upgrade that gives you a chance to fire a projectile on roll, which will roll additional dices it hits. But the issue is there is so much happening on screen that I don't recall every seeing one of these projectiles. There is another that releases shockwaves. An upgrade that grants each roll a chance to roll additional dice it collides with, an upgrade that introduces a 'combo' system. But again, you will not really feel the impact of any of these because of how much is happening on screen. The game essentially boils down to making a circular motion with your mouse to roll the dice while hundreds of little hands click individual dice for you. I finished the game in a little over four hours and don't see myself returning. It just isn't very engaging and the upgrades don't feel like they do much. They're just boxes to check off while your drudge your way to 100 percent. Overall I have to give it a thumbs down, there's just much better options out there. Like gnorp apologue or Idle Colony. Granted these games cost 3 bucks more than Incredicer, they will give you a more engaging experience and both feature ascension systems to encourage replayability. If you want a quick time waster where you can turn your brain off, maybe give incredicer a try, especially if it's on sale for like a dollar or something. Otherwise I think I'd say pass and just watch Jerma play it on youtube.

72 found this helpful Read on Steam →
▼ Not Recommended 3 hrs on record

Incredicer is a very short and extremely basic incremental game built around rolling dice to generate money, buy upgrades, and eventually automate the process. On paper, it has all the usual components—active skills, helper hands, a skill tree, even a “dark matter” resource—but in practice these systems feel shallow and disconnected. I 100% completed the game in about 3.6 hours, and most of that time was spent waiting rather than playing. The first 20 minutes were genuinely fun as numbers climbed and new features unlocked, but after that the progression flatlined. Upgrades quickly stop feeling impactful, and the dice-flipping itself never develops into anything satisfying. There’s no prestige, no resets, no meta-progression—just a long, linear march to “max everything.” The skill tree and dark matter systems should provide depth, but they mostly serve as checkboxes rather than meaningful choices. With no framing, no evolving mechanics, and no surprises, the experience becomes little more than clicking buttons and watching timers fill. There are definitely more engaging and thoughtfully designed incremental games out there. In short: a promising start, but after the early game, Incredicer becomes a dull grind that doesn’t reward your time or attention.

59 found this helpful Read on Steam →

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