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Moon Garden

Moon Garden

by Kairos Games LLC

★ 84%
Price N/A
Avg Players 3
Reviews 57
Released Coming soon
AtmosphericBuildingCasualClicker
Prestige loop
View on Steam ↗

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Tend a magical garden as you plant flowers to fuel machinery and grow a towering tree skyward. This cozy incremental rewards thoughtful optimization of your production chain and strategic replanting decisions. Ideal for players seeking a relaxed, progression-focused experience with environmental storytelling woven into its gentle gameplay loop.

About this game

Players, last 30 days

Peak 47 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▼ Not recommended 1 hrs
Game is cute and fun but I cannot in good conscience recommend a game that cost over $5 that I 100% completed in an hour and a half of mostly idle play. If you don't care about your wallet and want to have a neat short experience go for it, but I know a lot of people that expect at least an hour per $2 spent on a game that I will have to suggest skip this title.
5 found helpful Steam ↗
▲ Recommended 4 hrs
Coming in at 2-3 hours playtime, at this point I just need to AFK for 20 mins or so to complete the game. It's decent fun, though it feels like it stops when it's just getting started. There are a few ways to brick your game through the research "quests".

If you don't use your initial research points on sap-generating recipes you can't grow your tree, and later on you'll get a quest to create 3 drones, but if you've already maxed drones you can't progress.

I'm going for a 4th attempt now, since I didn't get the final achievement to unlock all talents. I beat game and it wouldn't let me continue. Beat the game once, got locked out of quest progression twice, now the 4th run I should be able to get that last achievement lol

Another fun bug - after you do a run and unlock extra garden beds or auto-purchase of seeds, if you start a new run without fully exiting the game it get stuck auto-purchasing the seeds, so you can't buy anything other than the sunflower because you spend the pollen as soon as you earn it. So I've bricked 3 runs now for various reasons haha.
4 found helpful Steam ↗
▼ Not recommended 2 hrs
Buggy mess. From the start you can soft lock yourself if you buy a flower that costs 2 research. Great start.
Later I bought all skill tree nodes and didn't get an achievement.
A flower that produces all types of resource doesn't properly interact with another flower that doubles adjecent flowers to it.
Near the end, the game started lagging / freezing every second.

The balance makes no sense. New mechanics are unlocked as you play, but you really don't interact with them:
- energy generator - not needed, you will have plenty of energy and nothing to spend it on
- observatory - just buy stuff with passively generated resource. Bought items are meaningless by the time you can afford them
- mine - just buy rovers and spam buy upgrades

Skill tree - there are only a few upgrades that matter, and the tree itself is very small. Overall throughout the game I was constantly baffled by how terribad every aspect of it is.
4 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Update 1.0.2

3 days ago
-Added ultrawide support -optimized game to reduce lag, especially late game BUG FIX: No localization strings on the feedback button, skill tree controls, and collect 20,000 pollen research task BUG FIX: When the master volume is set to 0 and applied the sound can still be heard.

Update 1.0.2

3 days ago
-Added ultrawide support.-optimized game to reduce lag, especially late game. BUG FIX: No localization strings on the feedback button, skill tree controls, and collect 20,000 pollen research taskBUG FIX: When the master volume is set to 0 and applied the sound can still be heard.

Version 1.0.1

4 days ago
Content: -Added 5 new skins for the Gardener (Customizable in the pause menu) -Added 5 new skins for the bots (Customizable in the pause menu) -Added Feedback button to pause menu (links to google form) to report bugs and offer feedback -Added Discord button -Added desktop bar icon -Added endless mode after you beat the game Bug Fixes: -BUG FIX: Fixed potential soft lock when you first visit the schematic shop by being able to purchase a rare flower before the spore lily, using all your research points without a way to generate sap. Now, you must purchase the spore lily before any other flowers -BUG FIX: removed get 3 satellites research task from the late game to prevent potential soft lock -BUG FIX: Bot Assembly Pad tasks do not save/load properly -BUG FIX: Duplicate resolutions in the settings dropdown -BUG FIX: Game doesn't save Fullscreen/volume options between play sessions -BUG FIX: It's possible to not be able to unlock the final skill tree node due to a save/load system bug. BUG FIX: Overdrive bonus text not anchored properly in UI. Out of place in non 16:9 setups BUG FIX: Bot Assembly pad bot task rows can get shifted left in non 16:9 setups. BUG FIX: Stats panel anchoring was not correct for non 16:9 setups BUG FIX: Typo in the ending credits

Posts come from Steam's official announcements feed.

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