Hardly any game here. Assign workers to collect materials Summon undead to attack Prestige if you get enough kills Only works on higher resolution screens There is no challenge. There is almost no progression even after 10 hours The so called automation is a joke unless turned on before you close the game Try something else which has any depth to it Seriously if after 10 hours if there is nothing new to show why bother.
Empire of Zombies
by Unknown
What players are saying
Game desperately needs a graphics or interface options menu so that resolution can be adjusted and it can be played on smaller screens. As stands cannot recommend.
As of the moment of writing this, the game is completely unbalanced. It's *insanely* grindy. You get too few points per run, and the points make too little difference, for the time you're spending. It has some cool ideas, but they're executed in such a time-wasting manner that it negates any fun you would be having. It doesn't feel like the devs thought about the scaling, as the game starts off ok, but any rewards that would be meaningful for the first few levels, are entirely meaningless later on. By the time you get to realm 2, upgrades stop having any meaning, as you get like 1% difference from the previous level. This would be solved if the upgrades worked exponentially, but they don't, they're percent-based, or flat values. Also, there's a ton of manual activity where there doesn't have to be any. Generally in idle games, you're meant to do some tedious stuff manually, but after a while you unlock some automation and no longer have to do them. Well, at least up to realm 2, this isn't the case here. There are *some*, but they are either slow or costly, or auto-turn themselves off, so you can't leave the game running. I would advise the devs to play some idle games and follow their way of thinking, if they honestly want to make a proper game out of this.
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