Remaya Idle
by Unknown
Price
$2.99
Avg Players
0
Released
Nov 20, 2017
ActionAction RPGCasualClicker
What players are saying
▼ Not recommended
0 hrs
Game is pretty average clicker/idler, nothing stands out. Achievements are really plain, sound design extremely monotonous. There is no music or anything, just a 90 second loop of ambience (crows, wind and owl) that cuts off and loops awkwardly. The hero texture is blurry and nothing I've seen seems to indicate any even remotely interesting mechanics.
▲ Recommended
33 hrs
PRELIMINARY REVIEW:
As of an hour or two in, here are my impressions: A nice aesthetic, simple gameplay, click-heavy for the first half hour, not much promise of significantly improved depth.
Remaya Idle is arguably worth $2.09 in a vacuum, but hard pressed to compete with the free/f2p games in the same genre. The promise of no microtransactions is appealing. Content appears spread a little thin to me at this moment.
I'll give this a very conditional recommendation. Mostly because I don't want to be unfair to a game with so few reviews. My recommendation is pick it up if you're starving to support the idle scene, and wishlist it and wait for more content otherwise. If, after a couple days, I don't find any more content in the midgame, this will change to a do not recommend.
▲ Recommended
58 hrs
So I now have been playing this for multiple hours. At the point of writing this I have not reborn (though I see how it works and am going to soon).
I can safely say that I would recommend this game to people and that it is well worth a few dollars.
Basically, it's your standard clicker, with a couple tweaks. The upgrade system is not your typical system. Normally, you buy 10, 25, 50, 100, ...etc of something, and buy an upgrade at those intervals. In this clicker, when you kill a monster, you have a chance of getting a potion (normal at first, then it could be higher qualities later on). Those potions increase both your click damage and your hero damage (permanently)
You use items (which also have similar qualities) to upgrade hero/drop rate/quality/sell price to the merchant.
Overall, I'd give it a 7.5-8.0/10. It doesn't do anything "groundbreaking", but the drop system is relatively different (I've only seen it implemented in a few other idle games) and the graphics are okay. The sound isn't amazing, but I typically disable sounds in idle games so that wasn't really a factor for me.
If they continue to add to it I could see this being a well-established clicker in the future. I'd be willing to drop a dollar here and there if they decide to add some cheap DLC (such as auto-clickers, like clicker heroes has done).
Reviews are by Steam users, hosted on Steam.