1.宝石箱子也可以通过ctrl+鼠标右键批量使用了 2.建筑中三界悬赏的效果可以正常预览了 3.大幅提升攻击宝石和防御宝石的现有属性 4.大幅提升装备随机词条中,攻击和防御词条的属性上限
Steam Workshop Translations Are Here How It Works Visseron Idle has only recently supported drop-in translation files, and since then sharing one meant posting a raw JSON file on Discord or a forum. That's still fine, but finally players and translators can use the Steam Workshop. Subscribe to a translation on the Workshop and it's picked up automatically on your next launch. No manual file copying required. This works in-game through the Steam overlay as well! You just have to re-open the language menu for it to show. Get the Template We've published the base English file as a Workshop item to use as your starting point: enUS.json - Translation Template Copy it, rename it to your language's code (e.g. frFR.json, deDE.json), and translate the string values - never the keys. A partial translation is always safe to ship; anything you don't translate falls back to English automatically. Publishing Your Own Translation Once you've translated the file, publish it as a new Workshop item of your own so others can subscribe to it. Full instructions - file format, versioning, and how to keep a translation in sync as the game updates - are included alongside the template, or check the in-game README_Localization.txt. Bonus: Ye Olde English For anyone who wants their idle game to sound like a D&D tavern keeper, there's also a tongue-in-cheek "Old English" translation up on the Workshop now - thee, thou, prithee, and all. Not a serious localization, just a fun one. Old English (Bard Mode) on the Workshop Subscribe, then select "OldEnglish" from the Language panel to try it out. Thanks Huge thanks to everyone who's already been translating unofficially and sharing files by hand - this makes it a lot easier for the next translator, and for players to find your work. Thanks for playing! -- Visseron Games Feedback Welcome Discord - more closely monitored, fastest way to reach the developer Steam Discussions
1.天赋点由每40级增加1点改为由每20级增加1点
Dear store managers, we will conduct maintenance and update from 14:00 to 17:00 (GMT+8) on Aug.19th. Please arrange the game time and get offline in advance. Sorry for the inconvenience.The following are the contents of this update:\ Collab Special Sale Pack (first launched on Aug 30, 2026)A mysterious maiden from another world — gentle and laid-back, yet a master of weapons!?-New Level 38 regular formula \-Increased new decoration and recipe -Increased level and craft pointlimit of robot-New special sale(Exotic Visitor · Nelinie), first launched on Aug.30th,2026-Activities of Zhongyuan Festival: (2026.8.20~2026.9.21)*Open the login activity of Zhongyuan Festival, and you can receive luxury rewards by logging in continuously!*Open the Zhongyuan Festival town event;*Open the Zhongyuan Festival Festival Carnival and collect magic symbols to exchange for the exclusive Zhongyuan Festival Festival prizes: unlock the hero Yin and Yang Shigui Ji, the drawing "Exorcism Wooden Sword", "Tai Chi Taoist Robe", "Ebony rosary", "Kazmi's lantern", "Petrified Potion", Karhan's fashion "Disaster of the Wasteland", and the fashion "Holy Spirit";*You can unlock the head portrait of the imp shopkeeper by wearing 4 pieces of Zhongyuan Festival props for the Yin Yang Shigui Ji
再初始场景中添加了新角色 ,这是一个不需要速度,靠挨打反击的角色。 添加终极场景,无尽竞技场! 将过往挑战的强敌整合成3个一组共4波的敌人,共8关循环无尽挑战。 比无尽爬塔难度还要高! 极限突破 支付100000000(1亿)货币提升一名角色的等级+1,无上限。
Hello, everyone! NoSlack Pets: Lo-Fi Paws will be taking part in two upcoming Steam events, with a 30% limited-time discount matching the game's historical low.30% Off — Matching Our Historical LowDiscount Period — Pacific TimeAugust 4, 2026 at 7:00 PM to August 17, 2026 at 7:00 PM PDT / UTC−7If you have not met Miino yet, this is a great opportunity to bring them to your desktop. If Miino is already keeping you company, welcome back to check out the latest update.Upcoming Steam Events EAIGC — East Asia Indie Games CelebrationEvent Period: August 4, 2026 at 7:00 PM to August 17, 2026 at 7:00 PM (PDT / UTC−7)东亚独立游戏庆典 CAT AWARENESS FELINE SALE 2026Event Period: August 7–17, 2026Organized by DevCats, the CAT AWARENESS FELINE SALE brings together cat-themed games from developers around the world to celebrate cats and raise awareness of feline adoption. The two event schedules do not fully match the discount period. Please refer to the discount schedule listed above and the Steam store page for the exact availability of the NoSlack Pets: Lo-Fi Paws discount. V1.0.51 Update V1.0.51 is also available now. This update improves the Pool Party activity, the To-Do List, and the fishing prize wheel, while fixing several recently reported issues. Improvements In Pool Party, after pressing Q to hide the paws, using WASD will now automatically show the paws again and begin moving.The To-Do List can now display task completion times.When skipping the fishing prize wheel animation, the wheel will no longer open. The result will be revealed immediately, making repeated draws much faster. Bug FixesFixed an issue where completed weekly tasks in the To-Do List could reset the following day.Fixed an issue that could cause duplicate numbers to appear in the Sudoku mini-game.Fixed an issue where the window scale in Mini Mode could reset after switching to Fullscreen and back, after previously adjusting it with right-click. Thank you for your continued support, feedback, suggestions, and pa...
Added localization for French, Italian, German, Spanish, Chinese, Japanese, Korean, Portuguese and Russian Added key rebinding for hotkeys Added cursor sprites Fixed bug with species name display showing asset names instead of display names
Since launch, we've received tons of valuable feedback — thank you all so much! You've helped make our game even better!Here's what's in this update:1. Skill Tree OverhaulCompletely restructured! It's shaped like a cat head now!Added several new skill types.No more stuck at giant fish!2. Cat Companions UpdateEach cat is now unlocked independently in the skill tree.The kittens now have their own names.(Huge thanks to all the captains who suggested names for the kittens!)3. Other Key ChangesLaser Beam unlocks earlier now! It runs on limited energy.The fish school effect now applies to most fish, and the trigger process is clearly visible.There are also new fish, new skills, and a whole bunch of small tweaks and fixes — too many to list here!The Dave update for Fish to Dish and the launch of Fish to Cats were too close — it stretched our team beyond what we could handle.We sincerely apologize for the shortcomings in the initial release.Just like with all our previous games, we're not stopping here. We'll keep optimizing and improving based on your feedback. Keep those suggestions coming!
Patch 1.2.4 is live Patch 1.2.4 makes Bahast faster to play, easier to read, and more consistent across every supported language. Choose Your Battle Speed Cycle between 1x, 2x, 3x, and 5x directly from the Battle HUD. Move quickly through familiar encounters or slow things down when a fight needs closer attention. Cleaner Combat Logs Repeated Bleed and elemental ailment damage is now grouped, keeping longer battles easier to follow. Expanded Localization More player-facing text is now localized across every supported language. Campaign Progression Fixes Fixed an issue where leaving a Pinnacle encounter could return your character to the wrong campaign Monster Level. Affected saves now preserve established campaign progress more reliably. Existing saves remain supported. No reset is required. Thank you for playing Bahast.
New Shake & flash option for photosensisitve players. All screen shake stops - explosions, weapon pickups, boss hits, game over, and the arcade cabinet. Full-screen and full-board flashes are removed - weapon pickup washes, the Genie Lamp flourish, Thunderstorm's sheet lightning, TV static, the game-over glitch and more. Boss attack warnings do not disappear. They stop flashing and hold a steady colour instead, so you get the same warning for exactly the same length of time. The option never makes a fight harder. Bubbles keep their pop, sparkle and colour. Only the big screen-wide light goes. Changes The final-10-seconds extraction warning now pulses at a calmer, steadier rate for everyone The Eye's XP gates have been eased a second time, and The Drone's have now been eased too - a gentler first two locations. Fixes Fixed the arcade coin slot's price display staying still when the coin door shakes on a refused insert. The whole panel now shakes together. Fixed Time In Game stat losing a few seconds every time you quit with the monitor on
Fixed critical PC beta save issues that could prevent saves and backups from being verified or updated.Added strict, non-destructive recovery for legacy Windows saves and historical PC beta saves.Improved the backup, import, and restore UI. Recovery remains available even when normal save writes are safely blocked.Fixed keyboard shortcuts activating while typing in Feedback and other text fields.Added optional email consent so the development team can reply to submitted feedback.Rebalanced Hanoi Tower’s cross-game rewards to prevent extreme exponential scaling.Main Spiral parameters a–f: up to +20 decimal orders each.Critical Damage: up to ×100.Super Critical Damage: up to ×100.Attack Speed: up to ×2.Existing Hanoi upgrade levels and spent Cores are preserved.Added further progression, Battle, automation, UI, and stability fixes.
1.加强三号星核 2.加强套装 3.提高经验获取量 4.提高天赋解锁概率
Hey everyone,Just a quick hotfix! FIXESFixed issue that allowed EXP to earn to overflow if you banked an insane amount of it without ascending. Fixed bug in ascension calculation.Please keep the bug reports coming! Until Next Time
Hey everyone!In this recent v3.2.5 update, we've added the following:Optimized Ai system to work better on lower performance machinesImproved Ai system. Villager posts and conversations no longer degrade as your town grows.Fixed minor UI design issues such as empty space on confirm dialogue boxesJoin our Discord server to discuss new ideas, bugs, and just chat!https://discord.gg/FEVMERmPBFThanks everyone!B8ve
Official v1.0 Release Available Now!Hey all,I took the past few weeks really polishing up the code behind the scenes, making it ultra stable, ultra slick. This is in addition to the smattering of new goodies throughout the experience, and some nice text and UI clean-up. This is a polished realization of the original idea I set out to make and I feel happy and comfortable to say it is a finished complete idea.Off the bat, right out the gate, I'll comment and add that development is not over! It's just different. There are things I still want to add and tinker with over time, but they fell outside the scope of my original concept. And rather move the goalposts of that original scope, I am celebrating the victory of finishing the original idea now. And I'll continue tinkering as I see fit. And work on other fun ideas as well. I just like making games.Thanks all who joined me in this Early Access, I've never done this before. Release an un-finished game, that is. I'm not a multi-million dollar developer, the concept of releasing an unfinished game doesn't come naturally to me. But the process was great. I got some great feedback, was able to implement some great community thoughts. And I was able to finish my own thoughts.To celebrate the release, Desktop Ant Farm Simulator will be going on it's first ever sale! If you've had it on your wish-list, I hope you take the time to consider hopping on and supporting the studio. This was a completely solo project behind the screen, a departure from Beef Cat Ultra (our previous team project). There's another team project gearing up it's Steam Store page, but that's for another day.Anyways, thanks again everyone. This was a niche little passion project and I'm very happy with what I put out. In Early Access, I included on the store page that the price would increase after Early Access. I changed my mind. I want to keep it very affordable, very impulse buy. It's a niche little app of a game and I want people to feel like the value...
Thank you for the continued reports and screenshots. This update fixes several Steam, quest, inventory, farming, and settings issues. FixedFixed Steam travel freezes that could happen after an update.Aura & Vex’s Before The Deep Gate quest display so it matches the quest log. - Fix due tomorrow.Fixed Aura & Vex guide quest turn-ins so Ready and Turn In buttons use the correct quest progress.Fixed Copper Glint so it correctly requires 25 Copper Ore.Fixed item hand-in quests for mining, foraging, cooking, alchemy, fishing, and crafting so they only show ready when the required items are available.Fixed farming reward quests that still pointed to removed quest steps.Fixed quest progress updates after combat rewards, including rogue dagger victories.Fixed crafted arrows disappearing when claimed during combat.Fixed kill quests starting at 1/X instead of 0/X.Fixed inventory right-click chat linking for stack items, equipment, and monster cards.Fixed harvested crops briefly reappearing when drag-harvesting in the Farm scene.Fixed the Settings screen in Steam so Graphics, Audio, General, Support, and account actions appear correctly again.Fixed a paid Name Change Potion issue when renaming through the character customizer. Added / ImprovedAdded protection against clicking too fast on quests, travel, and combat actions causing potential lock ups. (Please report any further issues) Added a confirmation before selling Legendary items.Added Inventory Lock mode so chosen items can be protected from being sold.Added Add to Bank to the inventory right-click menu.Improved Farm scene planting with a simpler seed-brush flow. (Improved but still needs work)Moved the Travel Paused chip so it no longer blocks other controls.Rebalanced weekly guild quests that were accidentally 10x too high.Adjusted Event items sell price to 1 gold. Please restart the game on Steam to make sure you are on the latest version. ❤️
Core gameplay systems: - added a guided tutorial for the first 6 introductory quests - added a clear indication of XP required and ETA for skill training level up - added information in the quests panel about next quest unlock if the user does not meet any requirement - In squad selection view: added mission recap, operative faction details. - Updated the operation and roster counters to clearly differentiate between active/available operations and waiting/total units - built a custom drop-down that should be compatible with Linux builds - minor GUI fixes Recruitment: - added owned status Roster: - added a grid display for owned units - added a "Star Up all available units" button to star up multiple units at once LINUX: - added a tentative Linux version that should also fix audio issues
Daily Challenge Rework | v5.0.73 This update introduces the first set of changes preparing for the upcoming Daily Challenge rework. Challenge Pool Improvements Several Daily Challenges that were excessively difficult, or highly progression-dependent have been either been removed from the current challenge pool or require a higher Prestige to encounter. Several new Daily Challenges have also been added, increasing the variety of objectives that may appear each day. Improved XP Rewards Base XP rewards have been significantly increased, with some Daily Challenges now awarding up to: 500,000 Base XP Daily Challenge XP rewards will now also benefit from your active XP multipliers. The value currently displayed represents the base reward before multipliers are applied. A future interface improvement will display your personalized final reward more clearly. Coming Soon This is only the beginning of the challenge-system expansion. Future updates are planned to introduce: • Weekly Challenges • Monthly Challenges • Additional reward types • Larger completion bonuses • More challenge objectives More improvements will be introduced as the Challenge System rework continues.
🔮🌌 The Sigils of Prophecy have resurfaced! 🌌🔮☀️🌙 Gather these mystical symbols and use their power to release mighty Beasts from their eternal slumber. 🌙☀️🐉🌟 Each Beast you release grants valuable aid on your journey. Collect as many Sigils as you can, release the Beasts, and claim the rewards foretold by destiny! 🌟🐉🔥📜 Don't miss out – decipher the prophecy today! 📜🔥
List of changes: - Fixed a bug where enemies occupying your lands could, if they surrendered, annex your lands after a peace conference. This now works reliably. If a country captures lands and loses them, they will definitely return them to their owner - Fixed a bug where the "Military Files" menu would sometimes not open
**Server Hosting Experience** - Added the option to host your server publicly, and added a list of publicly available servers to join - Renamed local server hosting to 'online' server hosting - Expanded the game setting options for online server hosting so it now includes option for stronghold starts and customised ship presets - Fixed an issue where tiles hidden by fog could not be interacted with let me know if this fixes it up for you - Added an 'Update server' option for private hosted servers to redploy/update to latest game version **Gameplay Changes** - Changed the name of 'Garrisons' screen to 'Fleets' and reworked this page so it displays everything in a clearer format - Added ability to customise ship names and building names from startup game settings - Can now add Kraken as a defender in the combat simulator - Made the default single player ship stat preset the same as MP4 but with 10x faster ships - Changed the name of 'Notifications' to 'Alerts' because notifications was taking up too much space and would clip to next line - Added ability to sell shares your org owns in another org - Added ability to 'Repay Principal' of your loan from the loans screen - Added ability to cancel loan offers you have posted **Bug Fixes** - Fixed a bug that was causing a crash when creating a single player map with mirrored map setting on - Fixed screen jittering on SPU page
Fixed: typing stopped counting on Windows - Windows could silently disable the game's keyboard listener, after which typing no longer moved your train for the rest of the session. The game now re-checks the listener every few seconds and restores it automatically, so if it drops out it recovers on its own within seconds. - Mac was never affected by this. Known issues on Windows - Typing while the game's own menu window is focused isn't counted yet. Click the train strip at the bottom of your screen — or any other window — and your typing counts again. We're working on this one. - Keystrokes typed into a window running as administrator can't be counted at all. Windows deliberately hides that input from normal programs, so this one we can't fix.
Patch 0.14.3 — Spire, Frontier & Ironbreaker Fixes 🟠 Reintroduced Ironbreaker Thorns and Max HP regeneration. 🟠 Fixed Spire Auto-Advance not selecting a Tarot card during online combat. 🟠 Fixed the Frontier Fight button not working after a Spire run was paused.
Hello. EClone Station update 1.0.4 is now available. Key changes Clicking a Cryo Bunk in normal mode now lets your character lie down and rest. Each bunk supports one character at a time, and its occupancy is synchronized in multiplayer. Command Desks now generate Research Records. One record is produced every 10 minutes, up to a maximum of six, and each record can be collected for 30 Coins. Circuit Rugs are now floor decorations, allowing characters and regular furniture to be placed on top of them. You can register a music folder from your PC as a playlist. The folder name is used by default, and the playlist can be renamed, refreshed, or removed in the app. Supported music files added to or removed from a registered folder are reflected automatically. Local paths and playlists remain on the current device and are not shared through Steam Cloud or multiplayer. Multiplayer role, host, and member-count information in the room HUD has been consolidated. {STEAM_CLAN_IMAGE}/46141871/6c3ece5738c650695e07da758ee62f5105eba9b5.gif {STEAM_CLAN_IMAGE}/46141871/58a6d6616deecb8af96046d9d9b8665b0958eae0.gif If you encounter an issue, please let me know through the Steam Community Discussions. Thank you.
Release on STEAM on August 7th!