Game Updates

Patch notes and dev posts · 245 Steam updates
Heroes of Havoc: Idle Adventures
Heroes of Havoc: Idle Adventures
3431 days ago · KizStudios

Version 1.25

All hail, brave heroes! We've continued to listen to the community and make fixes to the game, including - - Fixed an issue with using the CTRL key to upgrade 100 skill levels at a time - Fixed an issue where users could get stuck in the shop overlay - Added some save data integrity checks to prevent data loss - Turned off steam cloud sync (temporarily) - Fixed an issue with users not receiving the correct end of season reward tiers Keep posting on the forums as you have been doing. We appreciate the passion you share for our game. Until next time..
Heroes of Havoc: Idle Adventures
Heroes of Havoc: Idle Adventures
3437 days ago · KizStudios

Version 1.23

Greetings, brave heroes. We have released a new version which addresses the following - - Added a button to the shop to restore previous purchases. - Fixed an issue with the Next button not working to move between missions. As ever, please keep the forum postings coming. Rest assured we absolutely value your findings and whilst we might not always post, we do review every one and take the appropriate action. See you on the battlefield!
Clicker Guild
Clicker Guild
3476 days ago · foxdawn

[FIXED] Save Game Issue - Fixed

Dear Clickers, Thanks for your feedback, bug reports and support in the last 24 hours. We worked hard to get the save game error fixed and also included some improvemetns of the game which where suggested in the forum Here a small overview: Fixed: Save game resetts when no internet connection is available Double Damage from crystal shop not working properly - Included a warning message before ascention is activiated Further details are available in the community forum. If any further issues arise we are looking forward to your feedback and reports so we can fix anything as soon as possible ! Well then, Have fun clicking !
Clicker Guild
Clicker Guild
3476 days ago · foxdawn

[FIXED] Save Game Issue - Fixed

Dear Clickers, Thanks for your feedback, bug reports and support in the last 24 hours. We worked hard to get the save game error fixed and also included some improvemetns of the game which where suggested in the forum Here a small overview: Fixed: Save game resetts when no internet connection is available Double Damage from crystal shop not working properly - Included a warning message before ascention is activiated Further details are available in the community forum. If any further issues arise we are looking forward to your feedback and reports so we can fix anything as soon as possible ! Well then, Have fun clicking !
Clicker Guild
Clicker Guild
3477 days ago · foxdawn

Clicker Guild - Release

Dear clicker fans, today is the day of our release and we are very happy to see it launch on Steam. Are you ready for the loot system and a challenging clicker? We are and hope that you are as well, so let the clicking begin. Recruit guild members, unlock skills by leveling them up and show the monsters who's the strongest. You can also strengthen your recruits by collecting items or increase the total damage by favors. There is an neverending road with monsters ahead, so be sure to keep up. So good luck finding the best loot possible and of course - have fun!
Clicker Guild
Clicker Guild
3477 days ago · foxdawn

Clicker Guild - Release

Dear clicker fans, today is the day of our release and we are very happy to see it launch on Steam. Are you ready for the loot system and a challenging clicker? We are and hope that you are as well, so let the clicking begin. Recruit guild members, unlock skills by leveling them up and show the monsters who's the strongest. You can also strengthen your recruits by collecting items or increase the total damage by favors. There is an neverending road with monsters ahead, so be sure to keep up. So good luck finding the best loot possible and of course - have fun!
SweatShop
SweatShop
3611 days ago · pinkerator

Finally - SweatShop v1.1

We got a lot of bugs fixed in this update, but if you still got some problems - please report about them on community forums here: http://steamcommunity.com/app/496680/discussions/0/359543951721842916/ List of fixes in v1.1: white screen, slider, sound, saving, reset game, buttons, autosave, manual save, 20 more spots, achievements.
Idle Civilization
Idle Civilization
3638 days ago · VSI Studios

New UI Layout and quality of life improvements

Hi folks, Based on a lot of feedback we took a look at the UI and decided it needs a bit of improving for more readability and to easily find and remember where certain things are. Please let us know what your feedback on this new UI version is and have fun in Communia! Patch notes include: - Major UI Layout changes, hopefully things are a little easy to grasp and remember now, let us know what your feedback is - The researches: Use Both Hands, A Helping Hand, Ruler's Presence and Leading Through Example now also increase the rate at which enthusiasm is generated - Various font adjustments, various typo and text formatting adjusments - Circlets should now display properly - Your Strange Sightings now have a clickable chest at the end that will show you exactly what rewards you got from the Sighting - You can now unequip Unique Ornaments if you click on the slot and select Empty Slot - Covinari cost reduction for buildings, troops, culture, food have been capped at 75% - Various achievement trackers that weren't carrying over between colonies should now carry over properly - Fixed some rare rounding issues with population numbers - Some issues with Divine Ability charge icons have been fixed - You can now see the total damage and health of your army in the military tab - Some missing icons have been updated Stay awesome! VSI Team
Idle Civilization
Idle Civilization
3638 days ago · VSI Studios

New UI Layout and quality of life improvements

Hi folks, Based on a lot of feedback we took a look at the UI and decided it needs a bit of improving for more readability and to easily find and remember where certain things are. Please let us know what your feedback on this new UI version is and have fun in Communia! Patch notes include: - Major UI Layout changes, hopefully things are a little easy to grasp and remember now, let us know what your feedback is - The researches: Use Both Hands, A Helping Hand, Ruler's Presence and Leading Through Example now also increase the rate at which enthusiasm is generated - Various font adjustments, various typo and text formatting adjusments - Circlets should now display properly - Your Strange Sightings now have a clickable chest at the end that will show you exactly what rewards you got from the Sighting - You can now unequip Unique Ornaments if you click on the slot and select Empty Slot - Covinari cost reduction for buildings, troops, culture, food have been capped at 75% - Various achievement trackers that weren't carrying over between colonies should now carry over properly - Fixed some rare rounding issues with population numbers - Some issues with Divine Ability charge icons have been fixed - You can now see the total damage and health of your army in the military tab - Some missing icons have been updated Stay awesome! VSI Team
Idle Civilization
Idle Civilization
3654 days ago · VSI Studios

Fixes, Mac and Linux builds

Hi folks, So today brings us a few fixes and the tentative Mac and Linux builds for those of you who use those operating systems. If you have a Mac or are running Linux on your machine, please test the new builds and let me know if you find any issues. If you run the game and the resolution is wonky under these new builds, please switch to windowed mode and then back to fullscreen mode using your Operating System's relevant keyboard shortcut. There's also a few new Steam achievements and more will come. A short summary of the patch is the following: - All towns should be clickable on the map now - Fixed behavior on some local and Steam achievements - New Steam achievements - F1-F12 now work as hotkeys for the tabs in game (population, buildings, research, etc.) - The effect of the Relic of Endless Coins has been changed - Other various minor fixes - Various behavior improvements for better game stability
Idle Civilization
Idle Civilization
3654 days ago · VSI Studios

Fixes, Mac and Linux builds

Hi folks, So today brings us a few fixes and the tentative Mac and Linux builds for those of you who use those operating systems. If you have a Mac or are running Linux on your machine, please test the new builds and let me know if you find any issues. If you run the game and the resolution is wonky under these new builds, please switch to windowed mode and then back to fullscreen mode using your Operating System's relevant keyboard shortcut. There's also a few new Steam achievements and more will come. A short summary of the patch is the following: - All towns should be clickable on the map now - Fixed behavior on some local and Steam achievements - New Steam achievements - F1-F12 now work as hotkeys for the tabs in game (population, buildings, research, etc.) - The effect of the Relic of Endless Coins has been changed - Other various minor fixes - Various behavior improvements for better game stability
Idle Civilization
Idle Civilization
3675 days ago · VSI Studios

The Update and the Apology

Hello folks, Well, it's been quite a while and I am sorry. I know a lot of you gave up on us actually finishing this project and thought we disappeared forever into the great abyss that is the "Unfinished Early Access Games" and you had all the right to think that. But we are back and we are sorry we vanished in the first place and that it took so long to get the game on track. The estimated two months of EA turned into six but we hope we're close to the end now. We thank you for your patience and we humbly invite you to check out the new Idle Civilization. We have new graphics and some new content for you! - The Covinari have found their way to your kingdom - fabled mercenaries that will work and fight for you if you build a Keep. 10 classes with distinct talents and traits await you to recruit them. - Archons might now deem your colony worthy of their attention and start watching over it when your population is great enough. - You can now undertake Pilgrimages if you have enough Archons. Pilgrimages will reward you with powerful relics - Being active in the game generates Enthusiasm. You can use your enthusiasm to hold speeches that bolster various aspects of your colony. - Over twenty new unique ornaments have been added to the game - Several new strange sightings have been added to the game - Several new random events have been added to the game - Some more typos have been addressed - Villager allocation now properly triggers achievements once more - You no longer need to swap in and out of the exploration panel for it to acknowledge manual soldier allocation - Belts, Cloaks, Bracers added to Hero items - Exploration buffs added to hero items - Various interface elements have been redone. - New achievements - New researches for your keep - Many other changes that we invite you to find for yourself We invite you to explore the new version. There will most probably be bugs and we will fix them ASAP. Thank you again, you are truly amazing people! I'm going to be up...
Pointless
Pointless
3750 days ago · Boop

Update

A small update for the game. A Leaderboard has now been integrated; destroy a couple of dots and return to the main menu too upload your Dot count to the leaderboard. This leaderboard is accessible from the main menu, under Global Scores. Upgrades are now available for four of the weapons; Upgrades can be accessed from the main menu, under Dot Destroyer. The laser has changed, it's now a slow moving laser beam that follows the mouse curser instead of being tied to mouse position. This was to give it upgrade potential. Fullscreen issues should have been fixed, if you're still having problems then please let us know. A new timed Dot mode has been completed and hopefully pushed to the game soon, the delay is caused by Leaderboard problems. Thank you for your patience.
Pointless
Pointless
3750 days ago · Tip Toe

Update

A small update for the game. A Leaderboard has now been integrated; destroy a couple of dots and return to the main menu too upload your Dot count to the leaderboard. This leaderboard is accessible from the main menu, under Global Scores. Upgrades are now available for four of the weapons; Upgrades can be accessed from the main menu, under Dot Destroyer. The laser has changed, it's now a slow moving laser beam that follows the mouse curser instead of being tied to mouse position. This was to give it upgrade potential. Fullscreen issues should have been fixed, if you're still having problems then please let us know. A new timed Dot mode has been completed and hopefully pushed to the game soon, the delay is caused by Leaderboard problems. Thank you for your patience.
Pointless
Pointless
3775 days ago · Boop

What a Pointless Launch!

Pointless has officially launched! Thank you for checking out the page! Quick Note: • If you bought a Groupee bundle then please be patient for a moment longer, I've requested the necessary keys and as soon as I have them I'll send them out! Thank you. ːsteamhappyː
Pointless
Pointless
3775 days ago · Melee Gal

What a Pointless Launch!

Pointless has officially launched! Thank you for checking out the page! Quick Note: • If you bought a Groupee bundle then please be patient for a moment longer, I've requested the necessary keys and as soon as I have them I'll send them out! Thank you. ːsteamhappyː
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