City idle
by Grest Games OÜ
Media
City Idle is a browser-based civilization builder where your citizens operate under realistic simulation, making resource management and urban planning directly impact their survival and prosperity. Progress through historical ages by balancing supply chains, infrastructure, and research while watching your settlements grow from scattered villages into thriving metropolises. The game emphasizes strategic decision-making over passive idle mechanics, appealing to players who want deep city management alongside lighter progression systems.
About this game
Experience a city-building game, where the citizens are fully simulated and every decision you make impacts their lives. From the Stone Age to the Iron Age and beyond, watch your civilization evolve and progress under your guidance.
What players are saying
There are a few bugs I've run into at ~76 hours played that can be somewhat infuriating. Supply chains don't always operate how you believe they will. It never feels exactly correct. Shipping boats can get stuck, fishing boats can get stuck, loops happen, small things that when you're dealing with 3000+ pop. can be mind numbing to try and track down. Nothing game breaking truly, but one you're properly industrialized and spread over the map, it can be extremely frustrating.
That being said-- WOW. Developing the industries and islands is like no city game I've played, and I love these kind of things. You don't have to ♥♥♥♥ around with having x number of whatever to build the thing to build the thing, if you want this particular resource, just put it down. It's almost more of a god-game in a certain way than a city builder.
You can ALWAYS refine the stuff you've built better, optimize, re-optimize again, it's so very deeply engaging if that sort of thing tickles your brain hole.
My one great sorrow is eventually you do cover the available map and you can no longer expand any further. I want to keep growing and building on more islands, but there is simply none left. I wish very much this had infinite terrain or at least the option to add more onto it. I guess it might drag down the CPU but, doggone man, I want to keep going.
I'm not quite to the finish line on this bad boy yet, a few more techs to buy, but I am THOROUGHLY enjoying my time here and I can't believe how much this has to offer compared to significantly lesser city builders that are, in fact, not a free tiny download.
Love it, love it, love it.
The citizens were sharing my enthusiasm and started rapidly paving the roads. The streets were bustling with people in hardhats carrying stone to my transportational megaproject. Little did I know that the construction was so large-scale that almost every living being in my entire city was involved in it, resulting in economic catastrophy that would make the Great Depression blush. People abandoned their farms, their lumbermills, their fishing huts. They put on their hardhats and paved the roads in a frenzied logistical delirium.
Soon there was nothing. There was no stone, no food and no people. Booming demand for construction workers decimated all other economic spheres of my city and over 400 happy civilians starved to death on the same roads they were tasked to pave. The group of 20 or so survivors devolved into a hunter-gatherer society, living on berries they foraged on the land that was once a farm. They spend their days walking across the city in hardhats, trying to pave the roads with stone they do not have.
480 starved citizens / 500
Reviews are by Steam users, hosted on Steam.
Latest updates
Fixed zooming issue
571 days agoFixed issue with sometimes game not loading correctly after a release.
1025 days agoUpdate
1027 days agoPosts come from Steam's official announcements feed.
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