The reviews warned me to stay away but I did not listen. This game is boring, its slow, and it seems effort was put into preventing the use of an auto-clicker, which can normally be used to combat pacing issues. Not to mention the paid DLC which adds statistics to the UI and a damage meter you'd normally expect to see. Why would anyone pay more for standard features, and why would anyone pay to change the UI? The dev is essentially charging for an update that fixes the menu... this is nonsense.
Samawa Idle
by Samharia Studios
Media
About This Game
Unleash the power of specialized towers to annihilate hordes of monsters in this idle game with roguelike elements. Collect gold, level up your towers, face powerful bosses, and refine your strategy with an evolving skill tree.
What players are saying
having actually played this for 3 days straight and having tons of experience with dozen other idle games, i can confidently say this game is a 3/10. the first few hours is interesting as you keep unlocking new things, but then you immediately notice the first issue: automation unlocking is way too late and way too slow. you will do the 1st prestige layer multiple times and having to manually do the progression yourself, although it's not a lot of things you have to do if you aren't dumb and use your very scarce automation points correctly. that was until i just reached the 2nd prestige layer at wave 400, which resets ALL of your progress until now other than achievements, yes including your hard-earned automation points. and no, the 2nd prestige layer is complete ass, barely a power increase compared to starting from zero. don't waste your time.
Paid DLC for statistics and basic info you'd get in any other game.
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