Log in daily to get better boosters! All players that log in between April 27 at 12:01 am and May 3, 2018, at 11:59 pm CET time, will receive a SILVER BOOSTER instead of the regular bronze booster every day. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31510958/44061517ba2b308aed6a465246302abdb9ff7d0c.jpg Players that log in 3 days in a row, will even receive a GOLD BOOSTER from the 4th day on (however, if you miss a day, you'll start getting silver boosters again)! This is a great opportunity to score some fantastic items, or even one of our three exclusive booster animals, which can only be found in Gold Boosters: The Sachsengold Rabbit, Sphynx Cat and Discus Fish! Each Gold Booster is guaranteed to contain at least one!
We just implement new version of equipment stats system via hot fix today. The new version of equipment system makes the stats of the equipment more reasonable in each level range. We are confident that will enriches the player's choice on combination of equipment prefix. Also, we have adjusted some of the previously unused prefix to make them more practical. New system only works on equpiments obtained after the update. Previously generated equpiments will become Chinese with unchanged properties, which probably makes them collectable. New generated equipments will be in the same langurage with your clinet.
Many players have passed level 60 by effort. Congratulations! Team PvP mode "tournament" will be unlocked when most of players reach level 100.
Buy now! http://store.steampowered.com/app/824190/Achievement_Clicker_2019/
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31326688/c858b17110e65fa83176c92816a0bfc53d0a7369.png What's New: * The Airport will now unlock at level 14 along with Marina instead of level 22. * When you trade event collectibles for event tickets in the Store, you will now receive 5 tickets per trade instead of 3. * QoL fix. On the Island when you achieve a milestone, if you click on the screen you can skip the animation. I want to thank everyone for reporting issues you encounter! Support: http://holydaygames.com/support/ FB page: https://www.facebook.com/holydaycity Twitter: https://twitter.com/HolydayCity
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27608903/758ce9d75c2733fc119029a2f2637560f3178306.png What's New: * Bug fix. Solved the bug that the notification of Crafting potions wouldn't turn off when you had max potions. * Bug fix. The pet in the arena that had more strength than intended has been fixed. I want to thank everyone for reporting issues you encounter! Support: www.holydaygames.com/support/ FB page: https://www.facebook.com/midasgoldplus/
Yooooooo everybody, been a while! Sorry for the lack of patch notes around here in the past few months, long story short I am terrible at everything and locked myself out of the Steam page and got confused by technology like a dehydrated grandma trying to change the clock on her microwave, so I missed the Nightmare mode and event notes. Again, SORRY, MY B. For those just joining us and wondering what got added since the year started, here's the tl;dr: Passive event system Nightmare mode Pleasure Island event About 4 googledoc pages worth of random bug fixes In more recent news, we pushed a small update on Friday, we have all hands on deck for the last few miles for Just Shapes & Beats, so Shayne knocked off a few bugs on the side while Etienne whipped together some brush magic and made new levels for Hell buildings. Here's the deets of what's been fixed: New levels of the Armory, Bank, and Resort Discounts to the Easter and Juicy Beast items from last year's events Fixed an issue with leaving/running out of time on a wizard fight Fixed a few issues with the diamond shop Fixed the annoying off by one error with level displays And a bunch of other smaller bug fixes that I can't remember right now We'll have a pretty big update in the works as soon as Just Shapes & Beats is out, which is soon... oh so very soon... dear god what have we done... So yea, sit tight, it's gonna be raaaad. Wouldn't be a proper patch note if I did not end by thanking you all for playing and supporting us, especially during these stressful times, you dudes are the best and make all of this worth it in the end. You can reach us on all the social medias if you wish to, and by us I mean @lachhh & @Kojak, you don't really want to reach me, trust me. You can also join our Discord, and our reddit. As always, all bug reports or lost things should be directed at feedback@zombidle.com Extra note, please don't forget to wishlist wishlist Just Shapes & Beats and follow it on twitter if you want to check ...
What's New: * Animations. The animations of 6 businesses in the main game have changed. * Bug Fix. The workshop and souvenirs tourist effect upgrades didn't increase the star gains. It is now fixed. * Bug Fix. On the Holyday Island upgrades, we fixed the bug that every time you were purchasing the final multiplier a popup would appear. * Typo Fix. The description in the confirmation when purchasing Instant Claim fee had a type mistake. I want to thank everyone for reporting issues you encounter! Support: http://holydaygames.com/support/ FB page: https://www.facebook.com/holydaycity Twitter: https://twitter.com/HolydayCity
What's New: * Animations. The animations of 6 businesses in the main game have changed. * Bug Fix. The workshop and souvenirs tourist effect upgrades didn't increase the star gains. It is now fixed. * Bug Fix. On the Holyday Island upgrades, we fixed the bug that every time you were purchasing the final multiplier a popup would appear. * Typo Fix. The description in the confirmation when purchasing Instant Claim fee had a type mistake. I want to thank everyone for reporting issues you encounter! Support: http://holydaygames.com/support/ FB page: https://www.facebook.com/holydaycity Twitter: https://twitter.com/HolydayCity
Hey Heroes, Patch 1.0e11 has arrived along with new heroes to recruit! We also got some major balance changes and improvements for you to enjoy! 1.0e11 Patch Notes - February 28th 2018 Heroes: * New Heroes! Zone Scaling: * Monsters per zone now increases by 0.1 every 500 zones (down from 1). * Partial monsters per zone are counted as a chance of an additional monster. Outsiders: * Borb now grows at a rate of 12.5% per level (up from 10%). Ancients: * Kumawakamaru now approaches -8 monsters per zone (down from -100 monsters per zone). Rubies: * There is no longer a limit on the number of ruby clickables per ascension. * Quick Ascension's hero soul reward will no longer grow past zone 1000000. * Adds a 168 hour duration Timelapse purchasable for 50 rubies. * Timelapse now has a minimum gold reward of an average monster farmed at highest zone this ascension. Achievements: * Adds achievements for acquiring 1000, 10000, and 100000 Ancient Souls. * Adds achievements for beating zones 100000, 250000, and 1000000. Mercenaries: * Base rewards for gold quests now have a minimum reward of an average monster farmed at highest zone this ascension. Skills: * Clickstorm now provides a temporary +1 Auto Clicker (+2 when Energized) for its duration (changed from a flat +10 CPS). * Activating a skill while idle will no longer break idle. * Clicks from Clickstorm will still break idle. * Golden Clicks will not benefit from idle gold since it requires clicks which break idle. * Energized skills now have a pink glow on the action bar. * Activating a skill while it is still active will now extend the energized state in addition to resetting the duration. * Skill durations longer than 60 seconds are now described in terms of minutes, hours, and days in the tooltip. * Skill tooltips now list the time remaining on an active skill. Miscellaneous: * Modifier toggles now set the default modifier for a tab: * Holding a modifier key supersedes the toggle but doesn't change it. * The xMAX hero le...
Hey Heroes, Patch 1.0e11 has arrived along with new heroes to recruit! We also got some major balance changes and improvements for you to enjoy! 1.0e11 Patch Notes - February 28th 2018 Heroes: * New Heroes! Zone Scaling: * Monsters per zone now increases by 0.1 every 500 zones (down from 1). * Partial monsters per zone are counted as a chance of an additional monster. Outsiders: * Borb now grows at a rate of 12.5% per level (up from 10%). Ancients: * Kumawakamaru now approaches -8 monsters per zone (down from -100 monsters per zone). Rubies: * There is no longer a limit on the number of ruby clickables per ascension. * Quick Ascension's hero soul reward will no longer grow past zone 1000000. * Adds a 168 hour duration Timelapse purchasable for 50 rubies. * Timelapse now has a minimum gold reward of an average monster farmed at highest zone this ascension. Achievements: * Adds achievements for acquiring 1000, 10000, and 100000 Ancient Souls. * Adds achievements for beating zones 100000, 250000, and 1000000. Mercenaries: * Base rewards for gold quests now have a minimum reward of an average monster farmed at highest zone this ascension. Skills: * Clickstorm now provides a temporary +1 Auto Clicker (+2 when Energized) for its duration (changed from a flat +10 CPS). * Activating a skill while idle will no longer break idle. * Clicks from Clickstorm will still break idle. * Golden Clicks will not benefit from idle gold since it requires clicks which break idle. * Energized skills now have a pink glow on the action bar. * Activating a skill while it is still active will now extend the energized state in addition to resetting the duration. * Skill durations longer than 60 seconds are now described in terms of minutes, hours, and days in the tooltip. * Skill tooltips now list the time remaining on an active skill. Miscellaneous: * Modifier toggles now set the default modifier for a tab: * Holding a modifier key supersedes the toggle but doesn't change it. * The xMAX hero le...
New system is added: Feature Prestige. Get 1 prestige point for every 1M cleared sectors. Prestige features (limited amount, mostly high level) to increase max level, price per level is increased too. P.S. I'm still alive but have some health issues lately (not serious). Working on new game, got a bit stuck and tired, so decided to add prestige system i was talking about some time ago to TD. For those who interested i'll definitely post in discord about test version for new game when it's ready, no ETA now :) Have fun!
New system is added: Feature Prestige. Get 1 prestige point for every 1M cleared sectors. Prestige features (limited amount, mostly high level) to increase max level, price per level is increased too. P.S. I'm still alive but have some health issues lately (not serious). Working on new game, got a bit stuck and tired, so decided to add prestige system i was talking about some time ago to TD. For those who interested i'll definitely post in discord about test version for new game when it's ready, no ETA now :) Have fun!
We've just released a patch which adds Saint Valentine's Event to Idle Bouncer! You can earn special event items by growing your hearts bigger and bigger. These items will apply permanent positive effects to your main game (and event). Just click the jumping heart at the top-right side and switch to event. Your main game will progress along with event, so you can switch back and forth if you wish. Good luck and have fun!
We've just released a patch which adds Saint Valentine's Event to Idle Bouncer! You can earn special event items by growing your hearts bigger and bigger. These items will apply permanent positive effects to your main game (and event). Just click the jumping heart at the top-right side and switch to event. Your main game will progress along with event, so you can switch back and forth if you wish. Good luck and have fun!
http://store.steampowered.com/app/771350/Achievement_Clicker_2018/ Grab it now!
http://store.steampowered.com/app/771350/Achievement_Clicker_2018/ Grab it now!
19 January 2018, between 10:00PM GMT and approximately 11:00PM GMT, the game will be unavailable while we perform routine technical maintenance and updates on our servers. Thank you for your patience and understanding! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/25281221/b7889016e1d9ae55f8adbd844f71815e7611fb83.png
19 January 2018, between 10:00PM GMT and approximately 11:00PM GMT, the game will be unavailable while we perform routine technical maintenance and updates on our servers. Thank you for your patience and understanding! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/25281221/b7889016e1d9ae55f8adbd844f71815e7611fb83.png
Hello everybody! It is me, Cake Eater or Ruslan. I’d like to make a short announcement. First of all thanks everyone for positive feedback on LSS. I was not expecting that much of attention to such a silly stupid awful game. Some of your comments and reviews are just amazing! It was very fun to read them. I got a chance to talk to a lot of players and made some new friends. And that’s very nice. I’ll talk more about LSS later but for now I Just want to say thank you. Now Let's get to the point. I have been working on another game for a while now. It is called “Seven: Reboot”. Some of you have already heard of it. It is a remake of one of my old games. And it finally got a page on Steam! I would like you to go to the page and check it out. And if you will get interested in Seven make sure to add it to your wishlist, so that you will know when it comes out. Seven is a very unusual game. I don’t think I have ever seen anything like it. “Seven: Reboot” is a cryptic experimental puzzle game. It’s about numbers and their meaning. It is about information and ways to hide it in everything! I really like how it’s turning out so far and hope that when it comes out you will like it too. If you are interested check out the page and also… I have left you something interesting ;) There is a website and there is “something” there. if you will find that “something” and send me some screenshots you will get a chance to participate in a beta test of the game and of course get a game itself. (Limited Offer, only 10 people) That’s it for now. Thanks for your time. Good luck
Hello everybody! It is me, Cake Eater or Ruslan. I’d like to make a short announcement. First of all thanks everyone for positive feedback on LSS. I was not expecting that much of attention to such a silly stupid awful game. Some of your comments and reviews are just amazing! It was very fun to read them. I got a chance to talk to a lot of players and made some new friends. And that’s very nice. I’ll talk more about LSS later but for now I Just want to say thank you. Now Let's get to the point. I have been working on another game for a while now. It is called “Seven: Reboot”. Some of you have already heard of it. It is a remake of one of my old games. And it finally got a page on Steam! I would like you to go to the page and check it out. And if you will get interested in Seven make sure to add it to your wishlist, so that you will know when it comes out. Seven is a very unusual game. I don’t think I have ever seen anything like it. “Seven: Reboot” is a cryptic experimental puzzle game. It’s about numbers and their meaning. It is about information and ways to hide it in everything! I really like how it’s turning out so far and hope that when it comes out you will like it too. If you are interested check out the page and also… I have left you something interesting ;) There is a website and there is “something” there. if you will find that “something” and send me some screenshots you will get a chance to participate in a beta test of the game and of course get a game itself. (Limited Offer, only 10 people) That’s it for now. Thanks for your time. Good luck
Bonuses: WP delivery reward x4 MP regen rate +100% Ends: February, 1 Have fun! P.S. I know some of you are angry because of this drastical changes, especially owners of low lvl mythics or 300+ lvl items. When i added 50% break reward ot total item upgrade price it gone to hell (everything was balanced around WP delivery and item breaking as 3x delivery reward). Sorry for that :)
Bonuses: WP delivery reward x4 MP regen rate +100% Ends: February, 1 Have fun! P.S. I know some of you are angry because of this drastical changes, especially owners of low lvl mythics or 300+ lvl items. When i added 50% break reward ot total item upgrade price it gone to hell (everything was balanced around WP delivery and item breaking as 3x delivery reward). Sorry for that :)
Mahjong Challenge is 70% OFF for the next few days!