Dear Heroes and Heroines,We’ve just published new Producer’s Notes. In them, we talk about current development topics and upcoming changes. You can find the full notes in our community portal.https://home.sfgame.net/blog/producers-notes/producers-note-39We wish you lots of fun,Your Shakes & Fidget team
Our game is out now!!! 💚It's been a long road, but Greenhearth Necromancer is now available on Windows, Mac, and Steam Deck* (more on this a little ways down). Our semi-idle magical gardening simulator is now available on Steam, and we couldn't be prouder of the game and of our team. We're just a small team from Canada, and your support can go a long way.If you want to support the game, please follow this handy dandy guide:If you're on the fence, why not give our demo a shot! If you think the game looks neat but you can't pick it up right now, toss it on your wishlist for later, and you'll even get notified if it goes on sale!If one or two don't apply and you've got some free time and funds, buy the game!If you've already bought it, please tell your friends about it and leave us a review! (Or gift a copy to a friend!)If you've already done one or more of these things, thank you so much! We truly appreciate it.Regarding Bugs & FeedbackWhile we've worked hard to ensure a smooth experience, you might run into a problem or two while you play. There are two methods to get your bug reports and thoughts to us:Our official Discord server! Our dev team will be on the lookout for new posts, and you'll be able to engage with us directly. Look for the support-forum!Our Steam forums! These are monitored by our community manager (me!) and our studio director. Responses might be a little slower here, but they will be checked every weekday. To help us replicate your issue or track down exactly what went wrong, we will probably ask for your save files, which are located at:🖥 PC: \\\AppData\\LocalLow\\Silverstring Media\\Greenhearth Necromancer Demo🍎 Mac: ~/Library/Logs/Company Name/Product Name/Player.logHey! So about the Steam Deck... We have been hard at work ensuring the game will be compatible with Steam's official handheld, so you can grow plants and cast spells on the go. (Or in the woods, on a bus, on the couch...) This compatibility isn't in the game yet, but you won't have ...
😮 Are you ready to 𝗰𝗼𝗺𝗽𝗹𝗲𝘁𝗲 𝘁𝗮𝘀𝗸𝘀 𝗮𝗻𝗱 𝘄𝗶𝗻 𝘃𝗮𝗹𝘂𝗮𝗯𝗹𝗲 𝗿𝗲𝘄𝗮𝗿𝗱𝘀? Chips, gold coins, lottery tickets, and free spins are just a few of the amazing prizes you can win! 🏆Playing in 🗓 𝐒𝐄𝐀𝐒𝐎𝐍 𝐏𝐀𝐒𝐒 is 𝐅𝐑𝐄𝐄! But you can unlock 🤑 𝗘𝗟𝗜𝗧𝗘 𝗣𝗔𝗦𝗦 and get amazing advantages. The 𝐄𝐋𝐈𝐓𝐄 𝐏𝐀𝐒𝐒 is a chance to earn loads of different rewards, including the elite bankroll!😮 𝐎𝐭𝐡𝐞𝐫 𝐚𝐝𝐯𝐚𝐧𝐭𝐚𝐠𝐞𝐬: 🩵 Bonus quests; 🩵 Additional rewards; 🩵 Exclusive gifts; 🩵 Accelerated progress during the 𝐒𝐄𝐀𝐒𝐎𝐍 𝐏𝐀𝐒𝐒;📱 𝐑𝐞𝐚𝐝𝐲 𝐭𝐨 𝐫𝐨𝐥𝐥?
We’re getting very close now!It’s been incredible seeing so many YouTubers play the game already, including RCE, Blitz, Idle Cub, GrayStillPlays, and ImCade. Watching people experience the game for the first time has honestly felt surreal for our tiny 2-person studio.Here are a few videos below (demo & full game)👇Good news, we also wanted to mention that the game is currently playable on Steam Deck. Sadly, we don’t personally own a Steam Deck yet, so we haven’t been able to fully test and verify everything ourselves; if you try it there, we’d really love to hear how it runs and what could be improved.We’ll also be launching with 23 Steam achievements for players who want to fully complete the game, Thanks again to everyone who wishlisted the game, played the demo, shared feedback, or simply followed development along the way. It genuinely helped us get here.If you haven’t wishlisted yet, now’s the time: Launch is on May 14.Release time will be 5 PM GMT+2. 🇫🇷 France / 🇩🇪 Germany — 17:00 🇬🇧 UK — 16:00 🇺🇸 New York — 11:00 AM 🇺🇸 Los Angeles — 8:00 AM 🇯🇵 Tokyo — 00:00 (May 15) 🇦🇺 Sydney — 01:00 AM (May 15)And if you want to hang out with us, share feedback or report bugs, join our Discord below ❤️https://discord.com/invite/w6R6uJBdd3
The 1.1 update is finally ready! Here's what I've added:New meta upgradesNew non-meta upgradesSuper upgrades that are like meta META upgradesAn auto-fire featureHats for your balls!Thanks to everyone for your support. I'm glad that the game has been received so well. Thank you for playing, and have fun with the update.-Vincent Poteet
On Friday, 22.05, a portal to the new European world EU28 will open at 4 PM CEST! Create a character on the new world EU28 from 15.05 on and receive 25 Mushrooms if you connect it with your S&F Account before the world will launch on Friday next week! Then nothing will stand in your way when paying the mushroom dealer a visit.We wish you lots of fun,Your Shakes & Fidget team
YOU!Thank you for your continued support~Welcome YOU to our community! Come share your feedback with the developers, or just hang out and chat with everyone~https://discord.gg/AynYAWdJzEContent UpdatesAdded a character introduction collection to the Magic ManualAdded sticker challenge tasks to the Magic Manual. Complete the requirements to unlock stickers!Thank YOU for your continued support! Feel free to join the community and share your feedback with us directly! We’ll keep the updates coming~
Removed windows touch api
- Polish: Performance improved. We keep working on improving your experience! Check out our Discord for additional info!
Hello dear people, DO WE HAVE a surprise for you today! London bridge is falling... UP!?!? UPSCROLL IS HERE, for the funky ones. ( ͡° ͜ʖ ͡°) Added Features: UpscrollDisplay offset Also increased polling rate from 256 to 1024 Hz for input devices that use polling rate (idk which ones) UNTIL DESTINY MAKES US CROSS PATHS AGAIN! superman sonic boom take-off (a pair of shoes remain on the ground, engulfed in flames).CB.
新增 1.商城多倍10次购买 调整 1.降低登仙塔怪物速度
Hi everyone! ^^We’re excited to share that the Digital Deluxe Bundle is back on sale with 🎁 45% OFF🎁🗓️ Discount period: Until May 21, 20:00 PDTDon’t miss this chance to grab all 3 items and save even more! ️🎯 We’re also working on new upcoming games, and we can’t wait to share more with you soon. ▶️ Follow our developer page for the latest updates: https://store.steampowered.com/developer/BITCOVER Thank you so much for your support, and we hope you enjoy the discount ❤️
FEATURES🆕 Added a feature to bind a Zodiac Loadout to an Element (Achievement 380 reward)🆕 Added a notification settings dropdown to disable selected notifications (replaces the previous one)🆕 Added Tarot Challenge progress to the main viewTWEAKS⚙️ Improved overall game performance⚙️ Added memory cleanup optimization⚙️ Dilation Tree nerf: Removed the 5% penalty and increased DP gain⚙️ Fixed and revamped the Leaderboard⚙️ Planet Loadout macro blocks now wait for Zodiac drag input before loading to prevent Zodiac-related bugs⚙️ Removed the green gem penalty from the Seven of Pentacles challenge⚙️ Added Faster Auto Slowdown as an Achievement 386 reward⚙️ Improved TF spending with custom amounts⚙️ Spend TF macro block now uses a free input field (range: 1–60)⚙️ Added a reward to Achievement #451⚙️ Removed Save Battery setting due to confusion and related bugs⚙️ Wait for the Time Warp popup to close before displaying the achievement completion popupFIXES🐛 Fixed a Zodiac duplication issue caused by Planet Loadout macros and manual swaps🐛 Fixed a macro import exploit that could unlock a hidden skin🐛 Fixed an out-of-range error in the Tarot Spawn macro block🐛 Fixed a one-frame UI glitch when opening a tab for the first time🐛 Fixed mineral text overlapping the spawn button🐛 Fixed Buy Max inconsistencies across Infinity, Eternity, and Unity resets🐛 Fixed Arcana cooldown not updating correctly after leveling up a used Arcana🐛 Fixed Display options being cut off in portrait mode on some resolutions🐛 Fixed inability to scroll down to “Save & Exit” in Options on some resolutions🐛 Fixed Tarot and Golden resource flickering🐛 Fixed mineral level display🐛 Fixed the Achievement 502 icon labelWORDING🈯 Hindi and Indonesian language support added🈯 Fixed several English, Japanese, French, German, Polish, Turkish, and Chinese translation issues🈯 Fixed inconsistencies in relic descriptions related to powers🈯 Updated Unity Trials reward descriptions🈯 Fixed Tarot Upgrade #4 description🈯 Fixed...
Idle Xanxia v0.8.1 Highlights Void Pavilion rework Buy All option Double click purchase Optional purchase confirmation toggle Sect Navigation now supports double click to enter buildings Added the new Cloud Falcon Aspect New encounter added: Boss Bear on Floor 99.5 Fixes & Balance Fixed mission enemy and biome mismatch issues Adjusted Free Hunt loot frequency Fixed mission queueing issues Fixed Mission Refresh impacting Sect Rank requirements Fixed missions no longer granting Dao XP Improved lifesteal scaling for Crimson Feast Dao Fixed Dao Attunement refresh bug Water Dao now properly appears in the available Dao pool Poison Dao rebalance Up Next Secret Realm Bestiary system Responsiveness and UI improvements
Hello DungeonSweepers! A small QoL update today. See noted below! General Added an option to enable/disable Screenshake. Added an option to enable/disable the leaderboard timer (scores will still post).
Thank you everyone for adding PeeWee Purpdrank's FOENEM Clicker to your wishlist! It really means a lot. We are working day and night to deliver a product we hope that you'll love. FOENEM Clicker will be available to play on May 20th, so make sure to mark your calendars! In the meantime, we are happy to announce for fans of physical media, that you are now able to pre-purchase the game in DVD-ROM format! Ships globally. We'll be shipping these during next week, we're estimating that all orders will be shipped in time so that you can play the game on release day, or maybe even earlier... PRE-PURCHASE FOENEM CLICKER DVD-ROM HERE:https://letsgetviolent.xyz/product/preorder-foenem-clicker-dvd-rom/Stay tuned! Thanks for your support, we couldn't do this without you guys
Hi everyone!We've been actively reading your feedback and have rolled out a few highly requested adjustments and bug fixes to smooth out your gameplay experience.Here is what is changing in today's patch: Balance & AdjustmentsAchievement Tweaked: You spoke, and we listened! We have reduced the requirement for the clicking achievement. Instead of 100,000 clicks, you now only need 20,000 clicks to unlock it.Event Frequency Increased: We have bumped up the appearance rate for the Red Light Green Light event. You should see it triggering much more often now to keep things moving! Bug FixesCable Puzzle: We resolved the issue that was preventing the cable puzzle from working properly. It is now fully operational.Skills: Fixed some minor bugs and made a few under-the-hood corrections to skills to ensure they are working exactly as intended.What's Next?Management is looking for the absolute best bulb testers. Get ready to prove your worth a brand new Challenge Mode is coming soon!
Bug Fixes Fixed per-generator card "Per Unit" / "Tot." values being stale and not updating correctly.Fixed auto-buy on prestige reset incorrectly capping spending at 25% instead of the intended 100%.Fixed prestige reset unconditionally re-enabling the generator auto-buy toggle every time — generators now correctly retain their actual setting from 'gameSettings' in localStorage.Various minor issues resolved. -Jabran
桌宠小然
47 days ago
· 不配拥有ID的咸鱼
1.适配宽屏 2.修复steam接入云存档和成就的bug
Roguelike Mode: Lowered the matter needed to grow the black hole at level 20 by about 10% Significantly reduced the endless mode levels for the first 10 levels and then a more aggressive scaling will kick in after 30.
We’ve been reading your Steam reviews and Discord reports closely! This update focuses on fixing progression blockers, UI consistency, and making sure everyone knows exactly how to get their hands on some stones.Mining & Interactive GuidanceThe "Where is the Stone?" Fix: To help players who missed the mining mechanic, we’ve added a subtle pulse effect to the small breakable rocks. So our clicker game is now clearer for people who have not discovered it before. If you missing stones you can just dig yourself for faster progress, or get it by catching the fluffy mice running in the mine or white stork on the air if you are lucky!Tunnel ReworkTunnel Update: The Tunnel is now visible in the world but remains unpurchasable for now. We’ve updated the descriptions with a "Coming Soon" tag while we polish the underlying mechanics. We've designed "Tunnels" as a bigger part of our game, with smuggling missions you get from Tunnels you should be getting new and more valuable materials, cosmetics etc. Yet it's not working properly on our internal tests and not fun and rewarding as much as we desired, we'll completely rework this content soon, next version will be way better and challenging!Achievements & EconomyGrand Bazaar: We’ve lowered the requirement from 50k to 5k to make it more achievable until we introduce more high-value items to the game.Midsommar Achievement: Fixed a bug where placing flowers wouldn't trigger the achievement. Your floral efforts will now be recognized!UI & Quality of Life (QoL)Breeding Timers: Added the "minutes remaining" countdown from the Blacksmith bar to the Horse Breeding process.Panel Persistence: Your UI panel positions now save correctly between sessions. No more readjusting every time you launch the game.Text Accuracy: Fixed a tooltip error where Wooden Shelf as giving +100 storage when it was actually +50. The text and the values are now perfectly synced.Talent Tree Logic: Fixed a hidden dependency where Midas Touch required Prospecting to...
Updated Steamworks Tweaks to rocket lab Removed Application Quit send
・Fixed an issue where the burn time and count for each log were not displayed correctly on the Log Collection screen.・Made other minor UI fixes.
Smoother Rapid Clicking Update This build improves rapid clicking performance by reducing Steam sync work during active gameplay. Leaderboard and profile refreshes should now cause far fewer noticeable input stutters. Click buffering has also been capped, which helps the game stay responsive during large click bursts instead of continuing to play a long delayed stream of click feedback after you stop. In short: smoother rapid clicking fewer Steam leaderboard/profile sync hitches capped queued click feedback cleaner behavior after large click bursts
Added optional crash log collection