Game Updates

Patch notes and dev posts · 7,674 Steam updates
Orc Incremental
Orc Incremental
10 days ago · Velasco

Update v1.0.7

GAMEPLAYAdded War Drums to the Blight Tree, after Deployment Ritual, to help units keep up during Warpath. Allied units more than two screen widths behind the leftmost enemy teleport forward to one screen width behind it. Thanks to benhain and Ryan for the feedback.Oversurge now offers three fireball firing modes. Right-click its button to cycle between Hold, Aim Toggle, and Locked Toggle. Hold requires holding the fire input. Both Toggle modes let you click to start firing and click again to stop: Aim Toggle follows your cursor, while Locked Toggle keeps firing at a fixed point on the screen. Thanks to droidy for the suggestion.BALANCERebalanced regular enemy health and damage across level progression. Enemies have more health, deal less damage in the early levels, and scale more strongly at higher levels.Increased the Grub's health at level 100 by 140%. Its damage by +9%, bite damage by 10% and Spite damage by 10%.Reduced the Skeleton King's health at level 200 by 20%.Reduced the Snake's health at level 300 by 35%.Significantly reduced the knockback from the Golem's swipe attacks.UI AND TEXTHovering over the stats icon on a unit card now shows which families the unit belongs to. Thanks to Dracomancer and ziggarot for the feedback.The Accursed Elf's name is now highlighted in color in the English Blight resource tooltip.PERFORMANCEFixed a performance issue related to enemy formation generation and shuffling.Fixed a performance issue related to coin drops from enemies affected by Midas flasks.Optimized away some performance hiccups due to Steam achievement handling.FIXESImproved Steam achievement progress syncing and added retries when registration fails.
Bomb Vehicle Idle Clicker
Bomb Vehicle Idle Clicker
10 days ago · rimmindgame

Vehicle Star Upgrade System + New Item High-tier Mine MULE P10 Arrives!

⭐ 1. Vehicle Star-Up System PreviewStar-Up is the core gameplay of this update: break your vehicle's limits and evolve it into a higher form.【Rules Framework】表格ItemDescriptionStar Level CapNoneStar-Up CostBottle Caps + "Star Remnant Crystals"Star-Up EffectFully boosts all amplification coefficient stats of the vehicle.One-sentence expectation: Star-Up is not "icing on the cake" — it is a "complete transformation." Every star gained creates a clear gap in your vehicle's idle output and combat performance.🔧 2. Star-Up MaterialsStar-Up requires a dedicated material, the Star Remnant Crystal. Planned acquisition routes:Idle Drop: Random drops based on playtime.Steam Marketplace: Acquire from other players through trading.🚚 3. New Item: Mine Mule P10(High-tier)Legendary Mine Mule P10Mythic Mine Mule P10Immortal Mine Mule P10Cosmic Mine Mule P10Final Mine Mule P10
Crown Siege
Crown Siege
10 days ago · JOrbits

Crown Siege v1.0.2_e

With this version we've tried to address some issues in the early game. What's new in v1.0.2_e: Lowered the difficulty of the northern swamp levels. The first three cursed levels now award a crown each. The swamp levels no longer apply a movement reduction. Melee units block each other less when attacking, making them more viable. Added a quest indicator to the frog queens location on the map. Fixed an issue where damage numbers would get too big and then roll back to 0.
Crown Siege
Crown Siege
11 days ago · JOrbits

Crown Siege v1.0.1_a

Your FeedbackHi everyone. Thank you for the feedback so far! We are working on adjusting the balance of the game.We're keeping a very close eye on reviews, Steam discussions and our Discord. It's clear that some players preferred the more linear progression of the demo. Then, even among those who like the new systems, still find they'll need to grind in later levels.Today we jumped from a few dozens playtesters to several thousand (Thank you for that by the way)! The many permutations of upgrade order, level choice, army composition, right down to spawn control all mean this game can be played 1000 different ways. And today has shed a light on how quickly the balance can fall out of whack. We have to apologize for this. Know we are prepared for this to will be an ongoing process! We are taking in as much feedback as possible to better tune the progression.What's new in v1.0.1_a:All unit types can now attack flying units.Difficulty scaling is slightly lowered.Late game difficulty is capped now, which should feel less brutal.We hope that this update alleviates some of the problems for the latter group, struggling with the grind.Coming SoonAs for the former group - those who may have preferred the more linear, streamlined progression of the demo - we are already toying with an alternate mode that should feel closer to the demo experience. Hopefully having an option will allow both camps of players to enjoy the game in whichever way they find most fun.Thank you all for your patience and input!
Rushcremental
Rushcremental
11 days ago · Tyre Bytes

Major Quality of Life Update

There have been a lot of players tackling the wastelands and making suggestions as well as a few bugs that survived the event. If you played one of the first demos then started playing the full release already please reset your progress! There is a potential soft-lock making progress very slow since the save data overwrote the game defaults. Plenty of additional polish was added; zoomable tech tree, better ultrawide screen support, quests sorting and the full list below;Fixed: Crash when double clicking scavenge button.Fixed: Issue with old demo saves, now throwing away all profiles older than September.Fixed: Shaders not showing fog for a few unlucky AMD users; thanks Rabbit for the help.Fixed: General issues with wide-screen support.Fixed: Issues with fog transition and fog ultra wide-screen support.Fixed: Issues with supply run ultra wide.Fixed: Issue with right fog not clearing properlyFixed: SupplyRun backdrop show when resize now.Fixed: Aspect changing issues with some rewards/events/etc.Fixed: Some confusing lines of dialog, text in credits and a quests text.Fixed: Crowbar placement and a few reward issues.Added: Scrollbar to the Quest seen and dragging it for the quests.Added: ToolTip label for resources to learn the icons.Added: basic zoom in/out for tech tree.Added: Vehicle tilt, countdown sound and vehicle upgrade popups.Updated: Text on the upgrades for clarity.Updated: Art adjustments.Updated: Max interface aspect ratio to 21:9 instead of 16:9Updated: Quests are now sorted to have claimable quests at the top.Updated: Notifications alert to grab your attention better.Updated: Changed vysnc setting to default to on.The world has ended but the wasteland is becoming better and better. Play the game, leave your reviews and comments about what you would like to see to improve it further.
Firestone – Idle Clicker Online RPG
Firestone – Idle Clicker Online RPG
11 days ago · deleonora_hs

Event - Champions of Alandria

🏆⚔️ Rise as the "Champions of Alandria" - Embrace Your Destiny! 🎮🔥 🌟💰 Embark on a quest for glory with chestfuls of currencies that shape the realms of the game! ⚔️🌍 Forge unbreakable alliances, devise ingenious strategies, and carve your legacy as the true "Champions of Alandria"! 💪💎🎁 ✨🎉 Revel in monumental rewards and inscribe your saga in the annals of history! Don't miss "Champions of Alandria" – Your destiny awaits! 🌟🤝🏅 {STEAM_CLAN_IMAGE}/35813526/142081327d36b9daae8a4ed636b6874335a5d37f.png
Unnamed Space Idle
Unnamed Space Idle
11 days ago · Sylv

Version 0.85.2.2

- Added setting to core portion of loadouts that controls if it updates your prestige screen settings- Synth now flashes Red with smart craft on if you don't have the required materials are not unlocked- Reactor VM Manage will now use a negligible percent of your total VM instead of income if it is significantly higher- Added confirmation to link for event before opening the browser- Fixed stat advisor not showing missing stats in some edge cases- Fixed event spell shard amounts on load- Fixed crash on finishing checklist warp at 74- Fixed spell shard cost not being updated when Silence active- Fixed event boost being incorrect with active ODs- Fixed bat sometimes getting stuck- Fixed issue sometimes causing (visually) doubled ships in Fleet
Land Drifters
Land Drifters
11 days ago · Land Drifters

New Rift Talents & bugfixes

Hello Land DriftersA new update is out!Rift TalentsCheck the rift talent page for new talents to invest into! Some of these are meant to be a bit of a point sink if you got some spare points, while others are to try and help Leatherworking keep up.6 new inventory spaces +1 more leather on killTier 4 leatherworking expBugfixesThere was a push to get some of the pesky bugs cleaned up.There was a bug where sometimes tool stats would not update immediately when equipping them, this bug has been identified and fixed.Buffs should also behave a lot better. There was an issue with buffs like the warrior buff not applying initially for example.The statistics page was a bit dated and needed fixing, plus the online time and farming stats were broken.One bug that was discovered will make crafting quicker if you have a lot of rift talents unlocked. Crafted item effort is directly correlated to the experience obtained from crafting it. This meant that with more +exp, the item took more effort. It still was highly beneficial because it used less resources for the experience you were getting, but now the +exp is no longer calculated for the effort required, making crafting quicker.Plus some other bugs you can view below.Build 0.6.66 new inventory spots can be purchased from rift talents. These are more a point sink.Leatherworking More Leather rift talent addedLeatherworking tier 4 exp rift talent added.Fixed a bug where you could click the crystal tree even when on the vault page.Fixed some bugs with how buffs behaved and how sometimes they might not apply immediately, like warrior vitality buff.Fixed a bug where sometimes tool stats might not immediately update on equip.Various bugfixes for the statistics page: Gathering showing wrong mastery, total playtime amount resetting, crafting craft count not counting offline crafts, farming stats not accurate.Farming level 150 storage talent fixed.Fixed an issue with gaining crafting progress in-between an item finishing and another one s...
Kaetram
Kaetram
11 days ago · Keros

Kaetram v3.2.4

The much awaited fishing and sailing update is here! I've been working non-stop for the last 3 weeks trying to juggle guilds, fishing, sailing, and guild rework all in one. Although the update is packed, expect subsequent updates and fixes to really polish out the things I may have missed during the testing. Full change-log: - Added fishing minigame.- Added more map markers.- Added guild leaderboards.- Added controller support.- Added untradeable indicator to items.- Added full GUI customization setting.- Added Baldy cosmetic back to the cosmetic store.- Added east west Chymos unlockable at level 60.- Added Corrupted Amethyst pieces to Zombie Orcs and Cursed Chickens. - Fixed Clue Scrolls. - Fixed Snow Queen AOE effect.- Fixed orelings not despawning.- Fixed Ice Vulture effect delay.- Fixed Inner Flame effect not working.- Fixed decoration collisions in houses.- Fixed decoration interaction in houses.- Fixed "Attack" option menu not working.- Fixed bouncing off interactable objects.- Fixed burning effect cooking noted items.- Fixed cosmetic bank not yeeting properly.- Fixed crafting while using store/ATM/etc.- Fixed cave darkness not properly clearing.- Fixed housing door not being interactable.- Fixed drained stats affecting combat level.- Fixed ability being consumed while stunned.- Fixed passive ability cooldown not displaying.- Fixed Divinity descriptions in guides and wiki.- Fixed doors being non-interactable around corners.- Fixed Eternal Vigil affecting passive health regen.- Fixed store input amount popup being click-through.- Fixed noted items not properly displaying correctly.- Fixed settings checkmarks not properly updating states.- Fixed right click not cancelling abilities while stunned.- Fixed following players over certain bridges not working.- Fixed Fire/Water November 2023 cosmetic archery animation.- Fixed bottom-right of the world map chunk being distorted.- Fixed magic multi-hit from Magic Hamberge and Swashbuckler.- Fixed unequipping staff with ...
Coloring Voxels
Coloring Voxels
11 days ago · ToastieLabs_Lee

The Shrunken DLC is Out Now!

The Shrunken World DLC is Here!This Shrunken-themed world unlocks 16 additional levels for Coloring Voxels. Uncover a lively garden scene from the perspective of someone as small and mighty as an insect!Snails, hidden lairs and forgotten treasure wait to be discovered in the tall grass!Available for $1.99, £1.79, or your regional equivalent.
Frog It Up
Frog It Up
11 days ago · contact.starfallgames

Balance & Quality of Life Update

Regarding the feedback we received post-launch, we have decided to make some changes to address balancing issues, cosmetic quests (which were too complicated to understand), and general QoL improvements. Expect more changes over the following days as we continue to fix issues and make further balancing adjustments. Some of the fixes and changes are as follows: Changed the text of the cosmetic quests to make them easier to understand Reworked many cosmetic quests to make them more accessible Changed the costs of some upgrades Fixed an issue that caused Mega Crits to not work Increased the chance of getting a Golden Egg
RATSHAKER™
RATSHAKER™
11 days ago · sunscorchedstudios

RATSHAKER™ x THE WELL IS NOT EMPTY

HEY RATSHAKERS,Something has happened to the spoon.We have teamed up with tweakEra, developers of THE WELL IS NOT EMPTY, and through a series of events that we are not going to explain, their rusty spoon has been:TRANSMOGRIFIED INTO THE RAT.Not attached to the RAT.Not holding the RAT.THE SPOON IS THE RAT NOW. Introducing:🐀SPOONRATLOOK AT HIM.He has no mouth.Yet he MUST SCREAM.SPOONRAT has now made his way into RATSHAKER™, while over in THE WELL IS NOT EMPTY, the trusty spoon has suffered a similar fate.THE SPOON AND THE RAT BUNDLEBecause making SPOONRAT apparently wasn't enough, we have also put both games together.THE SPOON AND THE RAT Bundle contains:And gives you 10% off when buying them together.So if you have ever looked at RATSHAKER™ and thought:"This needs more spoon."Or looked at THE WELL IS NOT EMPTY and thought:"This spoon is nowhere near ratty enough."We have dealt with both problems.HAVE A SPOONRATSPOONRATRATSPOON-TASTIC DAY!Make sure to restart Steam to apply this update.- Sunscorched Studios & TweakEraNo real rats were harmed in the creation of SPOONRAT. No real spoons were harmed in the creation of SPOONRAT.
UNHUMAN
UNHUMAN
11 days ago · hachirita

New item: Null Urn

Update (v1.0.5) New Abyssal item: the Null Urn, dropped by the Underlord. Drop it on a Soul Fragment, Vital Fragment or Null Reliquary to pull their stored kills into the urn, then drop it on another to move the kills over. The urn is consumed on use. Your first urn is guaranteed on your next Underlord kill. The Abyssal tier name is now translated in all languages. If you spot anything odd with the urn, let us know in the discussions or on Discord.
IdleOn
IdleOn
11 days ago · LavaFlame2

JELLY OPERATOR [new content]

The Jelly needs life-saving operation ASAP!Build your cellular army, earn Bloodcell currency, buy tons of upgrades, and get a unique reward for each and every successful operation!• New research game - Jelly Operator! Unlocked via Research Grid \• As the role of Jelly Operator, it's your job to form a team of Cells in order to remove obstructions from your Jelly Patients!• Unlock 8 cell types and buy 37 different upgrades with Bloodcells earned during your operations!• There's currently 72 obstructions to remove, with each one giving a Bonus that affects the rest of IdleOn!• There's currently 72 obstructions to remove, with each one giving a Bonus that affects the rest of IdleOn!• New Research Grid upgrade: \• New Research Grid upgrade: \• New Gaming Pallete Bonus - Mossy Green• New Atom - unlocked from one of the obstruction bonuses in Jelly Operator• New Tome Metric - Successful Jelly Operations, worth 800 PTS at max• New sushi, meaning there are now 64 unique pieces of sushi• Season 5 of The Grand Tournament starts later today! Season 4 rewards have been given out.• Brand new CHAMPION PET - Bronze, Silver, and Gold Earls!• New pet types added to Pet Mart+• New Limited Time Gemshop section, make sure to claim the freebie!• Added the stones to the middle of the summoning upgrade board. Visually fulfilling!• Sushi Combo Highscores reset due to the following balance change below.• Salt Shaker no longer counts for Sushi Combo. While I intended it to be a fun, small part of building a combo, I've come to realize that due to its large potential effect on combo, it incentivizes purposefully avoiding proper interaction with sushi in order to build up a massive stockpile. This removes what I believe to be the more fun and strategic way to build your best ever combo, which is through real combining and not spamclicking salt.• Fixed Royal Guardian's "Commander Rank" - it now correctly gives a new unit every rank (Worker, then Trader, then Guard, then Surveyor) from rank 1 on...
Plink by Pokerist
Plink by Pokerist
11 days ago · ichkg

🏆 The Milan Weekly Tournament Is LIVE! 🇮🇹

The lights of Milan are shining bright, and the tables are ready for another week of competitive poker! 🃏🔥Step into the action and put your skills to the test as you battle against players from across the community. Every hand is an opportunity to make your move, climb the leaderboard, and get closer to claiming the Milan-inspired trophy and fantastic prizes! 🏆🤑🎯 Can you rise through the ranks and take your place at the top?The competition is on, the stakes are high, and your next big win could be just one hand away.🇮🇹 Join the Milan Weekly Tournament and make your mark!Good luck at the tables, and may the best poker face win! 🃏🍀
The Endless Village
The Endless Village
11 days ago · Keydos

Balance Update + village improvements

Last patch concerned mostly graphic and QOL updates. in this update, we tackled the Evolve formula. Evolving is easy! Previously, the evolve costs had a quadratic increase, with a linear payoff, making future levels get out of reach rather quickly. I won't go into the exact formula, but I am sure you will see that evolve levels are far more obtainable now, and the game doesn't grind to a hold as quickly as it did before. Town-lights The buildings in the town now come with nightlights, adding to the cozy atmosphere. More responsibilities An additional soldier and priest will make rounds in the village. They are unlocked via the previous upgrade for the soldier and priest in the fortune-shop. if you already purchased these, they will be there on your next boot.
Bongo Cat
Bongo Cat
11 days ago · starflowered

Nightwater Release & Collab

As some of you already saw, we are helping Amar (the Dev behind Nightwater) out with his game.And it's OUT NOW!!! 🥳🥳🥳If you like incremental and automation games, this one is for you!Owners of any Bongo Cat DLC or Tap Tap Loot will get an additional 10% discount!
Coloring Pixels
Coloring Pixels
11 days ago · ToastieLabs_Lee

Pixel Art Competition Reminder

CompetitionA quick reminder about the pixel art competition, as there is just under a month to go until the deadline! Now is your chance to get your pixel art in Coloring Pixels, don't think you can't enter just because you've never made pixel art before, all shapes, sizes and skill levels are welcome.The 20 winners of this competition will have their pixel art featured in a free update to Coloring Pixels. It's very easy to enter; full details can be found on the previous post, linked below. When you're ready, click on the big SUBMIT HERE link.The deadline is the 9th of October 2026 at 17:00 UTC., The winners will be announced on the 16th of October 2026 via a blog post here on our website, Steam announcement, Discord, and Twitter.Good Luck!
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