Game Updates

Patch notes and dev posts · 11,823 Steam updates
Journeybound Idle
Journeybound Idle
6 days ago · Journeybound Idle

Free Anime Portrait Pack DLC Out Now!

Hello future Adventurers and current Guildmembers!Around Journeybound Idle's launch in early August 2026, one of our wonderful community members asked me if I would consider adding a DLC pack of anime-themed portraits. Given that the theme of the game is isekai related and about starting out in a new world, I agreed that it was a great idea. I promised I would release a complete alternative art set this year. This release is a follow up on that promise!The Anime-Inspired Portrait PackThis is a complete set of 98 portraits, replacing every Character, NPC, Boss, and Entity in game that has their own portrait for questing, dialogue, or combat.The set is fully opt-in. You can go to the Settings panel after loading your character anytime, to enable or disable the Portrait Pack.How to turn it onClick Download on the DLC store page to add the pack to your account.Start Journeybound Idle, or click back into it if it is already open. Portraits switch to the Anime Pack if you add the DLC with the game currently running. Voila! You're all set.To go back to the original game portraits, open Settings, find Portrait Style, and pick Original.As always, thanks for playing Journeybound and being such a great community on Discord! If you'd like to further support the game, the most helpful thing to do is leave a review on the game's main page. I appreciate all of your kind words!-Nick from Journeybound Idle
Idle Champions of the Forgotten Realms
Idle Champions of the Forgotten Realms
6 days ago · gameguruchris

Mastery Variants Updates & Sept 2026 Batch

{STEAM_CLAN_IMAGE}/29347222/d6827caee1d81eaed5337aacebd0ac1b1aa4772a.png About two months ago, we began rolling out Mastery Variants. Since then, we've been listening closely to your feedback. Based on what we've heard, we're making some changes! As we roll out the September Mastery Variants batch today, we want to share some updates on how Mastery Variants connect with other game systems, as well as a preview of what we're working on to help players tackle their challenges. Our goal for Mastery Variants is to create challenging, aspirational content that tests your Champions, formations, and game knowledge. They're not intended to be content that every player can immediately complete as soon as they're unlocked, but your feedback has highlighted ways we can improve the experience around that challenge. We're addressing some of those areas today, with more improvements to come. TodayWe're making several changes to better establish Mastery Variants as their own form of aspirational content and reduce the pressure players feel to complete them immediately. 1: Increasing the Adventure requirement When Mastery Variants launched, they became visible after completing 100 Adventures & Variants (along with the first three Variants of the associated Adventure). We missed the mark there. 100 Adventures & Variants is also when players can unlock Vecna: Eve of Ruin, but the power required for Mastery Variants is considerably higher. Moving forward, Mastery Variants will become visible after completing 400 Adventures & Variants, to ensure players' progression is commensurate with the challenge. For players with the Bastion enabled, in Version 655, there is a new level for the Guild Hall to unlock after completing 400 Adventures & Variants to unlock access to the Mastery Variants. For players who have previously completed a Mastery Variant, the Guild Hall upgrade is available even if you haven't yet reached the 400 Adventures & Variants threshold2: Separating Mastery Variants fro...
Fruitbearer
Fruitbearer
6 days ago · mangobitsstudios

23.09.26 Patch

Fixed map paths leading to nodes that couldn't be travelled toFixed quitting to the menu during a fight clearing that fight when resumingFixed abandoned fights permanently raising the juice quotAdjusted merge inheritance rules (height prioritised)Increased juice quota increase at late stagesCapped juice particles at 32 per payout for late stagesFixed key relicGem tooltips now show their maximum valuesCredits can now be skipped by holding any key once you've beaten the gameMate activatable relics more noticeableAdded witch potion rerolls
Lemonade Apocalypse
Lemonade Apocalypse
6 days ago · gfRolandsen

That time of the year! (Patch)

Oh, you thought I had been neglecting this game in favor of our new game?Well, you are right!But I made an exception now, and did fix some bugs this week ːsteamhappyːThanks to Saki177013 for the reports on our Discord!News!There is a new world record holder!Congratulations BeathanMullen!!!Fixes:New game after finishing the game now lets you buy upgrades in the Yard, so you can proceed.Bottler amount and truck amount texts are now cleaner.The in game clock should work. Starting and stopping according to the rules of speedrun.com (But do not trust it yet...)Money above 1 Billion now displays correctly in the factory (also in Yard, in case someone was wondering. No need trying. The bug does not exist. However, if you do get 1 Billion in the first chapter I will be thoroughly impressed).In the factory there was a bug where numbers would go down after reaching a certain income per second. This is now fixed.I think that was it... Well, uhm, just gonna put this here in case:Other minor fixes.And I am not hiding the fact that we are looking for wishlists for our new game, which we released a FRESH trailer for this Sunday on PC Gaming Show!Wishlist the next Lemonade Apocalypse here:
Age of Clicks
Age of Clicks
6 days ago · Alph

Economy & Warfare Update is coming on Septmber 25!

We’re preparing one of the biggest updates yet for the game - Economy & Warfare Update. It will be available on September 25! This update brings a major expansion to the economic side of the game, with a completely revamped economy, economic chains, land leasing, country focuses, and many other new systems designed to make your decisions matter even more. But that’s not all. We’re also bringing balance improvements, UI/UX improvements, optimization, bug fixes, and numerous quality-of-life changes across the game. 🎬 Watch the Update Trailer to see what’s coming: September 25. A new era of economy and warfare begins. See you in the update!
tiny desktop pals
tiny desktop pals
6 days ago · penyo

update 1.1 - minor fixes

just pushed another follow-up update from yesterday's update: https://store.steampowered.com/news/app/4720820/view/670629296167977052?l=english in addition to yesterday's update, this new includes: Global chat shortcut: Customize a shortcut to open and focus chat without losing your draft. Shortcut binding: A listening indicator and live keycaps make setup clearer, with Windows key support and an unbind button. Whispers: Disable incoming whispers and send cross-room messages from chat. Settings: Compact General, Chat, and Advanced tabs with clearer switches and localized labels. Presence notices: See when people sign in, sign out, join, or leave. Chat auto-scroll: Automatically jump to the newest message. Chat rendering: Fixed stale text pixels and improved redraws. Room count: Shows “in room - 7 (4 online),” excluding away and offline users from the online count. Minimize to tray: Optional and off by default. Steam invites: Invites last longer and have clearer recipient labels and localized expiry instructions. special thanks to everyone, especially coconutkidplays for this latest feedback
Tiny Monster Haven
Tiny Monster Haven
6 days ago · Ladman

New day-night implementation and Autumn Companion for You discount

Autumn greetings!This update features a completely reworked night-time effect!My previous implementation was quite performance-heavy and caused issues for some players in the form of lag and, unfortunately, occasional crashes. This should be heavily improved with this new update!To get a bit technical: The old implementation made use of 2 render passes: 1 render of the entire scene with night-time post processing, and a 2nd render pass for objects that needed to be excluded from post-processing (such as lights or cooking pots). The 2nd pass was then layered ontop of the 1st pass. While this resulted in a great looking scene, the 2 passes were quite taxing.The new implementation on the other hand is done entirely in 1 render pass! Thanks to something called the "stencil buffer" and by no longer relying on Unity's built in post-processing stack, I am now able to achieve my desired effect much more efficiently.Hopefully this will resolve the performance issues and/or crashes that some players were experiencing!Additionally, this update adds the following QoL and fixes:Hovering over a cookpot will now reveal the most recently cooked meal. Handy when you're later in the game and need to remember which cookpots were intended for which meals.When placing a monster in a slot for a campaign 2v2 or 3v3 battle, you will now receive a message prompt that the game is expecting you to drop in a 2nd or 3rd monster into the other slots.Rain and snow during daytime will now make the overworld be just a little bit dark, to simulate overcast. This leads to a nice subtle effect in which lit objects gently illuminate the scene.Fixed a bug where taking out certain ingredients from the cookpot did not "clear" the cookpot properly.Fixed an issue with the tutorial in which the names of monster eggs would appear blocky once the eggshop is first revealed.Thanks for everyone's feedback!In other news, we are also thrilled to be part of the Autumn Companion for You event! This event starts later...
Schedule Store Simulator
Schedule Store Simulator
6 days ago · Eiseno

Darkgarage & Car Thief Update – Leave Us a Review!

Update Notes First of all, thank you to everyone who has shared feedback — please keep it coming! The biggest support you can give us is leaving a positive review on Steam. That means the world to us. Darkgarage application has been updated. New missions have been added. A new achievement is now available. Numerous bugs have been fixed. With Car Thief, you can now steal car parts and deliver them to customers. Employees have been improved — they now work smarter. Motorcycle handling is smoother. A trash disposal mini-game has been added. Quality of Life improvements implemented.
Crusaders of the Lost Idols
Crusaders of the Lost Idols
6 days ago · gameguruchris

Introducing Folded Fables: Tidy Up The Dragon Hoard

Folded Fables is a papercraft Tidy Up game launching on October 15th. It's like Paper Mario meets Librarian Tidy Up The Arcane Library! Unwind in a relaxing first-person Tidy Up game where you'll sort and arrange 5,648 treasures in a papercraft world. Level up, unlock new skills, and tally every coin. Play solo or tidy up together with friends in online co-op. Each and every one of the 500+ unique items in Folded Fables was drawn by one of our artists over the past 14 years, including MANY items from Crusaders of the Lost Idols! Which ones can you spot? Are you ready to step inside a pop-up storybook and discover a beautiful handmade world where flat paper creations spring to life? Wishlist it now!
Sill Sticks
Sill Sticks
6 days ago · SQOOL Kato

Sill Dogs Is Out Now!

Thank you as always for taking such good care of our lazybones, Bota.We're happy to announce a new title in the Sill series: Sill Dogs.Sill Dogs is a mascot app that brings dogs onto your desktop. Dogs are pretty diligent, so they may be more loyal than Bota. The base app is free to download, so please give it a try.It may take a little while, but we're also working on letting Bota and friends and the dogs of Sill Dogs recognize each other, so please look forward to it.
不吃鱼 DonEatFish
不吃鱼 DonEatFish
6 days ago · 茶杯上的云

Update Notes

Jackpot!: Unlock by winning a Lv.3 lottery prize Party Host: Party with 30 different friends (was 50) One-click same-tier fill: Always keeps at least 1 of each skin; won’t dump every copy into synthesis Desktop Organizer: Can start with Windows; stays running after you quit the game
Last Haven: Idle Survival
Last Haven: Idle Survival
6 days ago · CrowKaras

Update Notes

- Fixed an issue where ranged or energy weapons could stop gaining combat XP after switching combat styles. - Fixed an issue where enemies could become invisible on high Building Ruins floors. - Fixed incorrect icons for some Flash equipment. - Improved overall stability and compatibility.
Sill Cats
Sill Cats
6 days ago · SQOOL Kato

Our Sister App Sill Dogs Is Out Now!

To all cat lovers:We're happy to announce that our sister app, Sill Dogs, has been released.Cats are adorable in their carefree way, but a dog's loyalty is pretty wonderful too.The dogs in Sill Dogs might actually listen to you better than cats do!?It's also free to download, so please give it a try.It may take a little while, but we're also working on letting the cats of Sill Cats and the dogs of Sill Dogs recognize each other, so please look forward to it.
Aim Clicker
Aim Clicker
6 days ago · 4Tins Studios

Major Update - Aim Manager Beta is Here!

AIM MANAGER BETA IS HERE! One of the biggest Aim Clicker updates yet is now live. Aim Manager is now available in Beta, bringing a full esports management experience directly into Aim Clicker. Create your own organization, build a roster, develop players, manage your finances and fight your way through leagues, tournaments and the global rankings. CREATE YOUR OWN CLUB Build your organization from the ground up. Create and customize your club Choose your team name and tag Build your starting roster Manage your lineup and bench Assign team roles Players have their own strengths, weaknesses and natural roles, so building the right team is about much more than simply signing the highest-rated players. BUILD AND DEVELOP YOUR ROSTER Manage every part of your lineup. Assign players to roles such as: IGL Star Entry Lurker AWPer Support Role Fit helps you understand how well each player fits the position you give them. Train your players, develop young talent and shape the team around your preferred playstyle. TRANSFERS & SCOUTING Search for new talent and rebuild your team throughout your career. Transfer market Contract negotiations Free agents Transfer windows Scouting Academy prospects Player development Every signing can change the future of your organization. STAFF & CLUB DEVELOPMENT Build more than just your roster. Hire and improve staff across multiple positions, upgrade your organization and invest in the systems surrounding your players. Staff members can be developed up to Level 100. TACTICS & MATCHES Prepare your team before every match and make decisions that can change the result. Team tactics Map pool management Opponent scouting Pistol rounds Eco, Force and Full Buy decisions Economy management Live kill feed Plant and defuse situations Overtime Your roster, preparation and economy decisions all influence how your team performs. LEAGUES, TOURNAMENTS & WORLD RANKING Take your club from the bottom to the top. Aim Manager includes: League seasons League tables ...
Sill Dogs
Sill Dogs
6 days ago · SQOOL Kato

Sill Dogs Is Out Now!

Dog lovers, thank you so much for waiting.The latest title in the Sill series, Sill Dogs, is now available.Sill Dogs is a desktop mascot app that runs in the background and brings a dog to live on your PC's desktop.The dogs of Sill Dogs are a little more loyal to you than the cats of our sister app, Sill Cats.The dogs may be a bit bigger than the cats. If their size doesn't suit your desktop, you can adjust it from the bone sign's menu.We plan to keep updating Sill Dogs. Please share your feedback and requests on the discussion board.https://steamcommunity.com/app/5119020/discussions/
妹控计划
妹控计划
6 days ago · 仙交大附属幼儿园第一Carry

9.23 #1

1.记忆翻牌中,如果赢了诗萌,诗萌会考虑减少放水的力度! 2.桌宠模式下,长按诗萌5秒,可以禁用所有交互,将诗萌锁定在固定位置。再次长按可以解锁。 3.修复了一些问题
It's Fine
It's Fine
6 days ago · HelloDodi

It's Fine is OUT NOW 🔥

🔥 It's Fine is out now! 🔥Chug some coffee, we've got work to do.Join your boss/dog Joe to the last 24 hours of game dev crunch, and do whatever it takes to release the game on time.Click and upgrade to get your numbers going up, engage with unique mechanics and challenges, find all the secrets, and release your game on time!🧑‍💻 Launch Week Tech Support 🧑‍💻Since a lot of new players will play this for the first time, we realize a bunch of bugs and issues we missed while playtesting might arise. In the following days we'll be actively monitoring our Discord and Steam's community discussion for any bugs, issues, and questions - let us know if you find anything wrong, and we'll do our very best to have everything fixed/answered asap!📬 Feedback & Reviews 📬Leaving an honest review here on Steam helps both us and fellow players a lot! Leaving reviews for the game after you played around with it would really mean the world to us ❤️Also, we'd love hearing feedbacks, ideas, and comments you have. The best place to do so would be either on our Discord or here in the Steam discussions.Some of the best ideas and QoL features in the game came from our community, so we'd really love to hear you out! 🤔 What's Next 🤔We are already thinking about ideas for free updates to add more content and especially replayability value to the game. It's too soon to share anything at this stage, but we just wanted you to know the game will have more added to it, and won't stop here 👌 That's it.Huge shoutout to everyone involved, and we hope you'll have a blast playing It's Fine. Now back to work before Joe notices you're slacking! Cat & DogBuma Games
Idyll Isle
Idyll Isle
6 days ago · Future Soil Media

Idyll Isle 1.0.7.8 Patch Notes

Highlights: How ores turn into goods is now written into the item info—ores read Refines into or Cuts into, ingots and cut gems read Source; the Blacksmith Shop / Gem Workshop progress bars now show material on the left, product on the right, one per furnace or bench; and a Favorite dish short on stock can open Cooking directly from the expedition screen. Also fixed the Trading Post close button not responding, and same-item gear refusing to swap once its durability hit zero. Gameplay Improvements Item info · processing relations: Ore and rough gem tooltips gain a line reading Refines into: Gold Ingot / Cuts into: Cut Sapphire, while ingots and cut gems state Source: Gold Ore—where something comes from and what it becomes, without leaving the panel to look it up. Material slots in building upgrades and repairs now show the full item info as well. Blacksmith Shop / Gem Workshop · product shown on the bar: The processing bar now reads material, progress, product from left to right, with its own bar for the second furnace and second bench—so what a batch yields is clear before it starts. Expeditions · straight to Cooking when short: In the standard supply slots before departure, and in the Favorite supply list, clicking a dish you are short of a single expedition's worth of opens Cooking and highlights that recipe; gathered goods such as coconuts, and potions, do not jump. Text · mineral descriptions corrected: Copper Ore, Copper Ingot, Meteorite Ore and Meteorite Alloy now describe what they are actually for (synced across 11 languages); ores and processed goods no longer list Uses—tags such as jewellery and magic items had no matching systems in the game, so following them led nowhere. Refines into / Source now carry that information. Bug Fixes Trading Post · close button not responding: Fixed the × in the top right being disabled along with trading while a caravan was away; a caravan in transit still locks trading only, and the tutorial's own hold is unchanged. Gear...
The Loomsong Chronicle Idle
The Loomsong Chronicle Idle
6 days ago · nitrocodondynamics

09/23 - Patch notes - build 0.771

Builds 0.768-0.771 This update expands combat and character building with 30 new player abilities, 10 new pets, and automatic relic abilities, alongside clearer Pinnacle attacks, improved projectile presentation, and important save fixes. New Abilities The player ability catalog now contains 70 abilities, including racial signatures, with 65 learnable Skill Books. Movement And Utility - Meditate: Convert stamina into mana with a dedicated recovery cast. - Shield Dash: Rush forward with an equipped shield, striking with damage based on its modified armor. - Teleport: Reposition behind an enemy without the teleport itself breaking concealment or invisibility. - Dragoon Jump: Leap with a polearm and crash down onto enemies. - Saving Shot: Retreat from a nearby threat while firing a bow or crossbow. - Unbind Lock: Use mana instead of a lockpick when attempting an eligible chest, supported by Alteration and Lockpicking. Conjuration - Conjure Monster: Summon a Bound Ravager to fight alongside its caster. - Conjure Skeletons and Conjure Skeleton Archers: Raise eligible nearby fallen enemies into melee or ranged minions. - Invocation of the Cinder Titan: Call forth a fiery manifestation for a powerful area strike. - Invocation of the White Coil: Unleash a cold manifestation with chilling control. - Invocation of Stormwing: Deliver a lightning strike with secondary arcs between distinct enemies. - New summons have their own animated bodies, attacks, and death effects. Invocations are temporary manifestations and do not occupy persistent summon slots. Dark And Light - Siphon Thread: Damage an enemy with a dark tether and restore health based on the health actually removed. - Grasping Gloom: Curse an enemy to reduce its outgoing damage. - Eclipse Well: Prepare a delayed collapse at a chosen ground location. - Sunlance: Fire a piercing projectile of light. - Dawn Sanctuary: Create a stationary field that repeatedly restores health and grants barriers to living allies, including...
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