Game Updates

Patch notes and dev posts · 13,014 Steam updates
Coconut
Coconut
368 days ago · Mr_IO

The Leaderboard Update (and more!)

The Leaderboard Update includes a ton of new features, content, and bug fixes!LeaderboardStarting with the elephant in the room, our new global leaderboard - tracking the number of cases opened:Compete for the top positions - ultimate global bragging rights with your steam icon and name on display! Stay tuned for a new achievement related to the leaderboard coming soon. The leaderboard tracking backend has been active for about a week before this update went public, meaning that any recently opened cases have already contributed toward your position!Achievement TrackerWe also added a new achievement tracker in-game to quickly check your progress on current and future achievements:New SkinsWe also cooked up 5 new skins which have been added to the drop pool:PixelNut - CommonPencilnut - UncommonDarknut - RareMoonNut - Rare Chromenut - LegendarySmall Features & Bug FixesMany other requested features and reported bugs have also been addressed:Added an "instant open" button to skip the unbox animation, requested by players who open a lot of casesSignificantly improve the user interface appearance in the inventoryUpdate achievement icons to better match the current style of the gameAdd "back" button icon to streamline UIFix bug that caused DPI text scaling issue when moving game between monitors of different resolutionsFix bug that causes inventory stacking to crash on large inventory sizesFix bug when opening last case in a stack still persisting the image of a case and option to "open", despite none being leftNew Trailer!Finally, a new epic trailer is set to be published on the store page later today, check it out if you're curious!Happy Coconutting as always!
Maktala: Slime Lootfest
Maktala: Slime Lootfest
368 days ago · Samharia

Thanks for 6,000+ Wishlists in Just 1 Month + Mysterious Well.

Hello EveryoneI’ll keep this short and simple, here’s what’s been happening:A huge thank you to everyone who checked out the game and added it to your wishlist.We’ve now reached over 6,000 wishlists in just one month — an incredible milestone for an indie game!Various news outlets and YouTubers have played and featured the game over the past few weeks, including an article by GameSpark Japan and a playthrough by Idle Cub!Beyond what you’ve already seen in the trailer and on the Steam page, several new systems are in development, including: -Area marks -Turrets and towers -The Mysterious Well (What could it be…?)Thank you all for playing the demo and sharing your feedback. I hope you’ll enjoy the full game even more when it’s ready!If you did not wishlist yet, please consider adding the game your wishlist ❤️
Backrooms Lost Runners
Backrooms Lost Runners
368 days ago · Shimaletik

[DEMO PATCH] Crash fix: light detection stability

Demo Patch — Crash fix in light detection What’s fixed Fixed a crash that could occur near lamps while the game calculates light levels (point/spot/directional lights). Added extra safety checks for destroyed or streamed-out light components. General stability improvements. How to update Update the Demo build via Steam as usual. Still crashing? Please send the in-game crash report and tell us where it happened, or write in our Discord. This helps us fix issues faster. Thanks for playing the demo and for your wishlists!
Coins
Coins
368 days ago · CoinsDev

🎃 The Halloween Collection is here 🎃

🎃 The Halloween Collection is here, including 13 spooky new Coins for you all to collect! 🎃👻If you don't think they are 2spooky4you, you can collect them Coins via ingame drops, using the Steam Marketplace or in the Steam Shop Also, the Pancake Day Coin no longer drops, no more pancakes for you boysAnd with this, that's pretty much it, hope you all have a good one and happy Halloween!
Tame-a-goat-chi
Tame-a-goat-chi
368 days ago · Rio Master

Tame-a-goat-chi on Steam Next Fest!

Tame-a-goat-chi is on Steam Next Fest!We’re thrilled to announce that Tame-a-goat-chi will be featured in Steam Next Fest, from October 13 to October 20 at 10 AM Pacific! Come check out our free demo and take care your adorable goats: feed them, play with them, and make your pasture thrive!We're really excited for your feedbacks. Please feel free to contact with us!
Idlewood Outpost
Idlewood Outpost
369 days ago · m1ndg4mes.studio

Release Roadmap

Launch is approaching fast!With just over 30 days left until Idlewood releases, I wanted to give a quick update on what's left on my plate. Broadly speaking it's finishing up the release content scope and fixing any bugs and smaller QoL issues ya'll find during Next Fest. So it's a little flexible, but here's the rough outline:Heroes: Biggest task by far. Every Hero needs a set of several animations (idle, walk, train, work, recover) for their different equipment tiers. So 15 animations for 1.0. This will fill most of the time between now and November.Mounts: I got them working, so it's mostly a matter of creating the pixel art & animations for all the mounts that will be in 1.0. Couple days work.Monsters: Same thing - it's a much larger set than the mounts, but I got most of them ready to go so this is mostly a matter of importing sprite sheets and maybe making smaller tweaks. A day, two at most.Artifacts: These are relatively trivial to produce but need more balancing than e.g. Mounts. I expect to finish all the art, names etc. in a day or two - and then balance them out as I leave the game running while working on other things. Advantage of making a passive game :PBalancing, bug fixes, QoL issues: Depending on severity/community feedback I'll prioritise these as they're found and flagged. Game feels pretty stable at the moment, but as we hit more different computers and screens there might be resolution issues etc. So effort unknown on this one, but hopefully not gigantic!So that's it! Let me know if you think I missed something or have bugs/issues you'd like to see addressed before 1.0.Cheers,Ben
Meta Sudoku
Meta Sudoku
369 days ago · Y.J.

Why hasn't the final update been released yet?

Why hasn't the final update been released yet? Has this game been abandoned? No, never no. I'm working on many new features and improvements, such as 1. A more efficient input method 2. Showcase your solutions 3. Custom themes 4. A simpler UI 5. Performance optimizations 6. More levels ... But these are a bit complicated. I'm not sure how to implement them. So I've temporarily shifted my focus to other games and will return to this one once the relevant features are mature. Please give me some time. I promise the major update will be amazing! --- Upcoming Development Plans: Two puzzle games: 1. Meta Lines 2 (Store page launched today, game coming soon) Meta Lines 2 is a different kind of puzzle game in the series, inheriting the gameplay from the previous game. You simply connect all the same checkpoints. Compared to the previous game, the second game has some differences: 1. More levels 2. Three different tile grid types 3. A simpler UI ....... Highly recommend adding it to your wishlist! 2. Untitled Two score-competing games 3. Untitled 4. Untitled A point-and-click placement game 5. Lucky Flip Bros Stay tuned!
PacaPomo
PacaPomo
369 days ago · pacapomogh

Your Farm, Your Way (Patch #20)

The long awaited farm customization patch is here! You're now able to decorate your farm to your personal liking! Welcome to all the new pomodoro and alpaca lovers, we've got a chonky patch for you today. Here we go! Some changes you can expect to see since the last build: - Farm customization implemented - Added wave 1 farm customizations - The pomodoro timers are now much more flexible - Default max timer is now 60 minutes. After 4 pomodoros, the max increases to 90 - Farm sprite art has been updated to a more simplified, clear style - Added the 4th Alpaca pen ... and much more here on Discord! A quick note - We'll be unleashing our new alpaca soon, but he's been a bad boy and is currently in jail. He'll be released soon so hold tight! Some known issues will also be fixed with the future patch namely some visual bush glitches and potential layering issues with the new Decor feature. Stay Tuned. We have a lot more to come! We hope you enjoy your time with PacaPomo! You can follow us on our socials and if you want to support the devs, you can do so here!
IDLE BOSS RUSH
IDLE BOSS RUSH
369 days ago · Irid Games

UPDATE 1.1 (Boss Levels, Changing Advisors)

UPDATE 1.1.1The main goal of this update is to improve mid-game, by adding more mid-goals between Boss X and Boss Y. Added a way to change your advisors (but it's not easy to get). Reworked weather damage calculations. A few additional nodes in the Skill Tree, a general balance shake-up, and more!Each Boss now has 4 levels. Higher-level bosses:- Have more HP- Possess higher resistances and often better abilities- Drop more gold- Have a higher chance of dropping items- Level 4 Bosses drop 2 chests- Count as more kills each (eg, Lv 3 => 3 kills)- Can drop unique items (eg, the new item used to change advisors)- Adds an additional way to get more Divine Gems (Baldog+)- Look slightly differentAll changes:- Each Boss now has 4 levels- New material used to replace Advisors- Reworked math behind weather damage - now weather modifies the damage, and boss resistances are applied afterward- Show a checkmark in the loot panel for items that can drop only once- Allow to dynamically fill the Boss ability info (used for the counter in the final boss fight)- Chest helpers open chests much faster - Add a new upgrade for Observatory to unlock Boss Levels- Show damage per second in the Burn tooltip instead of total damage for the entire cycle- Add a tooltip for shift+click and hold lmb options- Show elemental damage in tooltips multiplied by the general elemental bonus- Add every elemental icon to the Crystal Ring's Great effect descriptionReworked weather system damage calculationsOnce reaching a certain point in the game, the Boss's resistances didn't matter at all because of the weather, while also allowing it to reach 100% and suddenly, no damage was dealt to them. It should now keep them more useful. On top of that, the general elemental bonus \ is now multiplying the damage instead of being part of the sum (which made it do barely anything in some cases).If you are interested in the math behind it now and how it was before, let's take Poison Detonate Damage, for example:New hit...
Aquaville
Aquaville
370 days ago · III. Nils Olav

Next Fest Demo is Live

Dive into Aquaville – Next Fest Demo is Here! 🐠Turn your desktop into a living, breathing aquarium paradise! Aquaville is an idle desktop aquarium game where you buy, feed, and breed fish to discover new species with unique rarities and tiers. 🎮 Try the Steam Next Fest Demo and experience many of the core features: ✨ Grow and care for your fish as they swim peacefully across your screen. 🏡 Decorate and upgrade your aquariums with cozy ornaments and plants. 💻 Customize your desk space with cute items and make it your own. ⌨️ Type on your keyboard to help your fish grow faster while you work! 💞 Breed rare species and discover new combinations.Even when you’re not playing, your fish keep swimming — and you keep earning. 🌿💬 I’d love to hear your ideas! Tell me in the comments what kinds of fish, decorations, or desk items you’d love to see — I’m excited to bring your suggestions to life! 💙 🏆 And here’s a sneak peek of what’s coming in the full version:Global Leaderboards to show off your aquarium progressCloud Save support so your fish travel with you anywhere🐚 The Next Fest demo is live now, jump in and start building your dream aquarium world!
Shelldiver
Shelldiver
371 days ago · Gagonfe

Play Shelldiver's Demo on Steam Next Fest!

Hey folks!I'm here to announce that Shelldiver's demo is participating on Steam Next Fest this October.We are hard at work to have the full release of Shelldiver later this year, but until then you are free to play our demo, with access to the first 3 regions of the game, as well as over 30 different upgrades, so you can already go shell-deep into diving.And you can join our Discord and share your feedback and suggestions. Every feedback is very much appreciated.We've been polishing up the demo so it feels nice and smooth to play as you progress, so we hope you enjoyed it
幻想修真
幻想修真
372 days ago · 1121062989

v2.0.145

1. Added limited time gift code function 2. Added a limited time discount function for ten consecutive treasure hunts, offering a 10% discount on limited time treasure hunts 3. After occupying the Star Lord for 1 hour, he can be robbed, and after 10 hours, he can receive his salary. His celestial realm will be topped up 4. Investment has a 60% chance of yielding returns, and investing in certain big worlds will not result in losses. The investment limit is 500000 spirit stones 5. Add new items to upgrade, consume essence of heaven and earth, increase the maximum number of layers of items, decompose and return 90%, one click decomposition can only decompose below the immortal 6. Optimization of the Holy Eucharist's Breakthrough Path Reduction, with the addition of a maximum limit for Breakthrough Path Reduction. Based on the level calculation, 50% before the Great Luo Golden Immortal, 10% after each level after the Great Luo Golden Immortal, and a maximum of 90% 7. Add new realms: Dao Zu · Xuan Miao Realm, Infinite · Perfect Realm 8. Robbing and claiming lane display optimization
Idle Land of Exile
Idle Land of Exile
372 days ago · 活着不好么

v1.3.1 Update Notes

Thank you to all players for your support and enthusiasm. Here are the details for the v1.3.1 update:Added 8 new rare equipment items:“Bloodthirsty Quiver”, “Smashing Quiver”, “Frostbite Quiver”, “Blazing Quiver”, “Soul-Snatching Quiver”, “Deadly Poison Quiver”, “Heart of Steel”, “Shackles of the Netherworld”
三国志群雄天下
三国志群雄天下
372 days ago · kaicom

National War gameplay has been activated

1. Add lucky bag gameplay, which can be opened 10 times a day (lucky bag content: red equipment, 5-star general fragments, ingots)2. Increase online rewards (lucky bags)3. National War gameplay, a total of three countries can join, and you can receive prestige every day (the higher the country ranking, the more prestige you have). You can plunder other countries 5 times a day4. Adding star array gameplay can increase various attribute bonuses5. Task rewards support can be hoarded and collected
Catio Simulator
Catio Simulator
372 days ago · lukefischingergames

Demo v1.0.2

minor bug fixes and wording updates for clarity, most notably the following:changed "less clicking" setting to "hover to pet" and reworded descriptionfixed incorrect autopetter upgrade descriptionfixed bug that prevented app from closing after clicking save and quit in some circumstances
MergeCrafter
MergeCrafter
373 days ago · Havi

V2.3.1 - Hotfix

Hey everyone! In today's hotfix we've upgraded the Unity Engine version. ChangelogChanged Updated Unity Version to 2022.3.62f2. CommunityThank you for playing MergeCrafter! Please join our welcoming Discord Community server and share all of your feedback and suggestions! Discord: https://discord.gg/RUtXetU Twitter: Instagram: https://www.instagram.com/mergecrafter Facebook: https://www.facebook.com/mergecrafter
PickCrafter
PickCrafter
373 days ago · Havi

V6.0.29 - Hotfix

Hi PickCrafters, In today's hotfix we're upgrading our Unity Engine version to 2022.3.62f2. ChangelogChanges Updated Unity Version to 2022.3.62f2. Make sure to report any issues you may find and certainly share your feedback on our Discord or here on the Steam Forums! Discord: https://discord.gg/pickcrafter Stay awesome and happy picking!
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