Official v1.0 Release Available Now!Hey all,I took the past few weeks really polishing up the code behind the scenes, making it ultra stable, ultra slick. This is in addition to the smattering of new goodies throughout the experience, and some nice text and UI clean-up. This is a polished realization of the original idea I set out to make and I feel happy and comfortable to say it is a finished complete idea.Off the bat, right out the gate, I'll comment and add that development is not over! It's just different. There are things I still want to add and tinker with over time, but they fell outside the scope of my original concept. And rather move the goalposts of that original scope, I am celebrating the victory of finishing the original idea now. And I'll continue tinkering as I see fit. And work on other fun ideas as well. I just like making games.Thanks all who joined me in this Early Access, I've never done this before. Release an un-finished game, that is. I'm not a multi-million dollar developer, the concept of releasing an unfinished game doesn't come naturally to me. But the process was great. I got some great feedback, was able to implement some great community thoughts. And I was able to finish my own thoughts.To celebrate the release, Desktop Ant Farm Simulator will be going on it's first ever sale! If you've had it on your wish-list, I hope you take the time to consider hopping on and supporting the studio. This was a completely solo project behind the screen, a departure from Beef Cat Ultra (our previous team project). There's another team project gearing up it's Steam Store page, but that's for another day.Anyways, thanks again everyone. This was a niche little passion project and I'm very happy with what I put out. In Early Access, I included on the store page that the price would increase after Early Access. I changed my mind. I want to keep it very affordable, very impulse buy. It's a niche little app of a game and I want people to feel like the value...
Thank you for the continued reports and screenshots. This update fixes several Steam, quest, inventory, farming, and settings issues. FixedFixed Steam travel freezes that could happen after an update.Aura & Vex’s Before The Deep Gate quest display so it matches the quest log. - Fix due tomorrow.Fixed Aura & Vex guide quest turn-ins so Ready and Turn In buttons use the correct quest progress.Fixed Copper Glint so it correctly requires 25 Copper Ore.Fixed item hand-in quests for mining, foraging, cooking, alchemy, fishing, and crafting so they only show ready when the required items are available.Fixed farming reward quests that still pointed to removed quest steps.Fixed quest progress updates after combat rewards, including rogue dagger victories.Fixed crafted arrows disappearing when claimed during combat.Fixed kill quests starting at 1/X instead of 0/X.Fixed inventory right-click chat linking for stack items, equipment, and monster cards.Fixed harvested crops briefly reappearing when drag-harvesting in the Farm scene.Fixed the Settings screen in Steam so Graphics, Audio, General, Support, and account actions appear correctly again.Fixed a paid Name Change Potion issue when renaming through the character customizer. Added / ImprovedAdded protection against clicking too fast on quests, travel, and combat actions causing potential lock ups. (Please report any further issues) Added a confirmation before selling Legendary items.Added Inventory Lock mode so chosen items can be protected from being sold.Added Add to Bank to the inventory right-click menu.Improved Farm scene planting with a simpler seed-brush flow. (Improved but still needs work)Moved the Travel Paused chip so it no longer blocks other controls.Rebalanced weekly guild quests that were accidentally 10x too high.Adjusted Event items sell price to 1 gold. Please restart the game on Steam to make sure you are on the latest version. ❤️
Core gameplay systems: - added a guided tutorial for the first 6 introductory quests - added a clear indication of XP required and ETA for skill training level up - added information in the quests panel about next quest unlock if the user does not meet any requirement - In squad selection view: added mission recap, operative faction details. - Updated the operation and roster counters to clearly differentiate between active/available operations and waiting/total units - built a custom drop-down that should be compatible with Linux builds - minor GUI fixes Recruitment: - added owned status Roster: - added a grid display for owned units - added a "Star Up all available units" button to star up multiple units at once LINUX: - added a tentative Linux version that should also fix audio issues
Hey Panda Peeps!Need a pick-me-up? You could always grab a cup of coffee from your favorite local cafe… Or you could add your favorite barista to your Crush Crush game! For 24 hours only, Lotus is 50% off in the in-game Store! That might actually be cheaper than a cup of coffee!(Psst, Diamond Bundles are 15% off, too!)We love you so hard,The Pandas
Daily Challenge Rework | v5.0.73 This update introduces the first set of changes preparing for the upcoming Daily Challenge rework. Challenge Pool Improvements Several Daily Challenges that were excessively difficult, or highly progression-dependent have been either been removed from the current challenge pool or require a higher Prestige to encounter. Several new Daily Challenges have also been added, increasing the variety of objectives that may appear each day. Improved XP Rewards Base XP rewards have been significantly increased, with some Daily Challenges now awarding up to: 500,000 Base XP Daily Challenge XP rewards will now also benefit from your active XP multipliers. The value currently displayed represents the base reward before multipliers are applied. A future interface improvement will display your personalized final reward more clearly. Coming Soon This is only the beginning of the challenge-system expansion. Future updates are planned to introduce: • Weekly Challenges • Monthly Challenges • Additional reward types • Larger completion bonuses • More challenge objectives More improvements will be introduced as the Challenge System rework continues.
🔮🌌 The Sigils of Prophecy have resurfaced! 🌌🔮☀️🌙 Gather these mystical symbols and use their power to release mighty Beasts from their eternal slumber. 🌙☀️🐉🌟 Each Beast you release grants valuable aid on your journey. Collect as many Sigils as you can, release the Beasts, and claim the rewards foretold by destiny! 🌟🐉🔥📜 Don't miss out – decipher the prophecy today! 📜🔥
List of changes: - Fixed a bug where enemies occupying your lands could, if they surrendered, annex your lands after a peace conference. This now works reliably. If a country captures lands and loses them, they will definitely return them to their owner - Fixed a bug where the "Military Files" menu would sometimes not open
Hey Panda Peeps,For the next 24 hours, all Diamond Bundles are 10% off. But that’s not the exciting part! The exciting part is the purchase bonus (or should we say BUN-us) that comes with it. Soft, gentle, wonderful Nimh is our first guy to rock a Drag Outfit, and now is your chance to nab his soft femme look for your game! So come pad that digital wallet of yours with some sweet premium currency, and get a vision of sweetness in return.We love you so hard,The Pandas
**Server Hosting Experience** - Added the option to host your server publicly, and added a list of publicly available servers to join - Renamed local server hosting to 'online' server hosting - Expanded the game setting options for online server hosting so it now includes option for stronghold starts and customised ship presets - Fixed an issue where tiles hidden by fog could not be interacted with let me know if this fixes it up for you - Added an 'Update server' option for private hosted servers to redploy/update to latest game version **Gameplay Changes** - Changed the name of 'Garrisons' screen to 'Fleets' and reworked this page so it displays everything in a clearer format - Added ability to customise ship names and building names from startup game settings - Can now add Kraken as a defender in the combat simulator - Made the default single player ship stat preset the same as MP4 but with 10x faster ships - Changed the name of 'Notifications' to 'Alerts' because notifications was taking up too much space and would clip to next line - Added ability to sell shares your org owns in another org - Added ability to 'Repay Principal' of your loan from the loans screen - Added ability to cancel loan offers you have posted **Bug Fixes** - Fixed a bug that was causing a crash when creating a single player map with mirrored map setting on - Fixed screen jittering on SPU page
Fixed: typing stopped counting on Windows - Windows could silently disable the game's keyboard listener, after which typing no longer moved your train for the rest of the session. The game now re-checks the listener every few seconds and restores it automatically, so if it drops out it recovers on its own within seconds. - Mac was never affected by this. Known issues on Windows - Typing while the game's own menu window is focused isn't counted yet. Click the train strip at the bottom of your screen — or any other window — and your typing counts again. We're working on this one. - Keystrokes typed into a window running as administrator can't be counted at all. Windows deliberately hides that input from normal programs, so this one we can't fix.
Patch 0.14.3 — Spire, Frontier & Ironbreaker Fixes 🟠 Reintroduced Ironbreaker Thorns and Max HP regeneration. 🟠 Fixed Spire Auto-Advance not selecting a Tarot card during online combat. 🟠 Fixed the Frontier Fight button not working after a Spire run was paused.
Hello. EClone Station update 1.0.4 is now available. Key changes Clicking a Cryo Bunk in normal mode now lets your character lie down and rest. Each bunk supports one character at a time, and its occupancy is synchronized in multiplayer. Command Desks now generate Research Records. One record is produced every 10 minutes, up to a maximum of six, and each record can be collected for 30 Coins. Circuit Rugs are now floor decorations, allowing characters and regular furniture to be placed on top of them. You can register a music folder from your PC as a playlist. The folder name is used by default, and the playlist can be renamed, refreshed, or removed in the app. Supported music files added to or removed from a registered folder are reflected automatically. Local paths and playlists remain on the current device and are not shared through Steam Cloud or multiplayer. Multiplayer role, host, and member-count information in the room HUD has been consolidated. {STEAM_CLAN_IMAGE}/46141871/6c3ece5738c650695e07da758ee62f5105eba9b5.gif {STEAM_CLAN_IMAGE}/46141871/58a6d6616deecb8af96046d9d9b8665b0958eae0.gif If you encounter an issue, please let me know through the Steam Community Discussions. Thank you.
Release on STEAM on August 7th!
Hey everyone,Here's the patch notes on the issues we've resolved so far! CHANGESAdded power leveling EXP bonus to characters depending on the difference in their party's levels. Reflect Magic and Reflect Magic+ now both use Magic Speed Bonus for their delay. Post game Dungeon Spire now drops Crystalized Mana items up to tier 5. Post game Dungeon Abyss now drops all tiers of Crystalized Mana. Items in Droppable Items menu can now be moused over to view Tooltips. God Ability Timer has been increased substantially. You now get 200 Inventory slots per Storehouse level (1000 total inventory slots at Storehouse Level 5)FIXESFixed Equip Best All Confirmation Panel not passing control back properly. Revitalization Potion should no longer try to clear KO. Fixed Revitalization Potion not triggering properly when it should. Fixed some misc other KO checks. Fixed Radiation Core doing incorrect damage. Fixed the effect of Reflect Magic and Reflect Magic+ not activating correctly. Fixed misc bugs with the naming of characters and guilds in the character creation screen. Added a new optimized sorting function for items, virtually eliminating lag and stuttering when you have a high number of items. Uncapped max display items. Optimized Ascensions to be virtually lag free. Fixed some dungeons giving lesser tier items during Treasure Floors.Please keep the bug reports coming! Please be sure to review the game on Steam as that helps us immensely!Until Next Time
0.8.17Battle SpeedAdded battle speed controls to the combat UIThis update also includes major performance improvements, which finally made battle speed viable. Some extreme battles may still experience frame drops, and performance work will continue.Other ChangesFixed another white-screen issue when opening the filter window. (Hopefully for real this time.)Scarabs now self-destruct sooner instead of lingering on the battlefield.Greatly increased the damage of Mega Zom-Bro's Battlefield Janitor.Buffed the bonuses Dreamtide grants to Follower skills.Increased Substitute Puppet's trigger chance, improving Follower builds.Units now leave behind more remains when they die.
Hello everyone! A bit of a bigger update this time. Addressing lots of feedback, adding quality of life and doing some balancing and performance improvements. Patch Notes Update 1.0.1 - Added a new gear piece to increase the amount of monsters to kill before spawning a boss, perfect for farming levels - Hold to purchase added for upgrade nodes, no need to spam click anymore - Improved spawn chance of Skeletal Dragon and made 2x2 mosnters be blocked less because of lack of space on the grid - When viewing a locked weapon in the armory, it will now tell you if it's unlocked in the skill tree. No more random guessing there if you missed it! - Added an option to highlight the mouse in settings - When going to the bestiary it now shows the monster with the highest drop rate for a weapon if it has multiple enemies dropping that weapon. - Improved effectiveness of Boss Agitator(10>25 reduction in monsters to boss spawn) - Performance improvements Hope you have an awesome day! Brainfog Games
We're excited to release our biggest update yet, bringing many of the features you've been asking for. Thank you for all your feedback - it helped shape this update!⚔️ Combat System- Army Plans let you draw offensive orders directly on the map - New Defence Line tool allows you to create custom defensive positions - Completely reworked naval invasions with preparation mechanics - Improved battle visuals, explosions, and unit movement - Better combat pacing and balance - Every country now starts with military factories - War justification now costs less diplomacy - New recruit reserve warnings 🤝 Diplomacy & Coalitions- Added Non-Aggression Pacts - New Infamy system punishes aggressive expansion - Countries can now form coalitions against powerful aggressors - Improved diplomacy interface with new quick actions - Better alliance coordination and peace conferences - Puppet creation now requires less influence 🏰 Vassals & Colonization- Manage your subjects by giving or taking territory - New Liberty Desire system can trigger independence wars - Four-stage vassal integration system - Colonize neutral territories during peacetime - AI countries now actively colonize as well 🔬 Research & Economy- New Research Focus system with strategic specialization - Reworked autoclicker progression - Improved resource balance and passive economy - Better recruit management for military production ☢️ Nuclear Warfare- Nuclear weapons now devastate cities and armies - Massive War Exhaustion and Devastation effects - Cities can be permanently damaged by nuclear strikes 🤖 Smarter AI- AI now manages taxes, conscription, and economy more intelligently - Better expansion logic - Improved technology progression - Reduced bankruptcies and more competent military behavior 🏆 Steam Features- Added 6 new Steam Achievements - Improved Steam Workshop with upload progress and better reliability 🎨 UI, Sandbox & Quality of Life- Full Dark Theme support - Major UI/UX redesign across multiple menus - Impro...
Changelog for version A new connection mode called Network 2.0 is now available in the game to help resolve connection stability issues. We recommend using it, as it should provide significantly better connection stability and responsiveness.Bug FixesMerging dragons no longer results in completely random attributes and now uses a gradual stat improvement systemFixed an issue that prevented special characters from being displayed in chatContentAdded a new talent called "Golden Age", which allows you to turn sand into gold in the SmelterAdded a Creatures section to the Journal explaining how the elements interact with each otherAdded newspapers to hubs. You can now receive information about goods through newspaper distributionAdded a new Premium logistics option: deliveries are 3 times faster at twice the costBalanceDragon stat balance has been completely reworkedThe capacity of the highest-level Castle has been significantly increasedFixed an issue with the price of Tier 2 workers when selling them to an NPC merchant in a hubThe prices of some goods sold by NPC merchants in hubs have been increasedThe purchase prices offered by NPC merchants for some goods have been reducedDelivery costs have been slightly increasedYou can now use two additional options for the assistant slot in the Alchemist's Laboratory: none or an Alchemist.
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We heard the community calls for tannins, and here they are! With 8 new botanical pieces and 5 new substrates, players can now create the blackwater aquascape of their dreams. A new in-game store will also spawn wood that leaches over time.Real world tannins impact the water chemistry, so in-game tannins in Fish Game do, too. The Chemistry Panel will show tannin levels, and players can watch how these levels impact other stats like pH and light.Tannins don’t just impact water, they also support fish health and lower some species’ stress levels. Some fish species are also just big botanical fans, so keep an eye out for their responses to botanicals and botanical substrates.Just like a home aquarium, botanicals and wood stop leaching tannins over time, so be sure to look out for leaves degrading and seed pods darkening. Wood also returns to an inert state, leaving the piece beautiful but tannin-less.Need more leaves? In addition to the new botanical pieces and substrates, all players will be getting a new plant: Ceratopteris thalictroides (aka Water Sprite). Want even more? Get the Plant Variety Pack 1 DLC and enjoy 10 new plants!If you want to have a say in what DLC content gets released next, head over to our Patreon. Memberships above $3/mo will be able to vote on which DLC are released next, and memberships above $5/mo will get DLC Steam codes automatically sent to their inboxes without having to purchase them while subscribed (plus other tiers with other perks that you can check out). As always, we are fixing bugs and updating systems, so check out the change log below!ADDEDTannins Chemistry Stat5 new kinds of substrate that release Tannins.8 Botanicals (leaves and seed pods) that slowly decay, releasing Tannins over time.A new store, Blackwater Banks, where all Botanicals and Tannic Wood (see below) will spawn.Certain species of Fish now have a Tannins Stat that can lower the stress of otherwise negative water conditions.Tannins will also reduce the amount of Ba...
fixes
UI icons now automatically hide after a short period of inactivity, so they stay out of your way works correctly on touchscreens now too.No changes to how panels menus behave while you're using them.Thanks for all the feedbacks
A brand‑new Season Pass has arrived!Jump into your favorite games and complete special seasonal quests to earn experience points. As you level up, you’ll unlock a range of unique rewards designed to keep your gameplay fresh and rewarding throughout the entire season.The Season Pass is completely free to play, so everyone can join the fun and start progressing right away.For players who want even more value, you can upgrade to Elite Pass or Elite Pass Plus. These premium tiers offer: 👑 Exclusive gifts 👑 Faster, enhanced progress through the season 👑 Additional quests with extra rewardsWhether you’re grinding quests or just dropping in for a few quick hands, the Royal Season is the perfect time to play in style.
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We're happy to announce that the Supporter Pack for Sir, We Have an Orc Problem is now available.It's important for us that you know that this is strictly optional and you won't miss any core content of the game when not buying it. The Supporter Pack contains a few in-game cosmetics and you can see it as a tip to us devs.Content of the Supporter PackBlue FlamesMake your flamethrowers even hotter.Space OrcsOuter space also hates you.Space BackgroundDefend all of the galaxy.Cheers,Laurin & Stephan