【v1.0.30 Update】 Fixes Leaderboard list no longer has a large blank scrollable area below the last entry Thank you for your feedback, and happy climbing!
Fixed an issue where Attribute Grid materials were missing from the 30-minute chest.Previously, this chest did not correctly include Attribute Grid materials in its reward pool. This has now been fixed. Thank you for your feedback and support.
Release v1.6.25: + Minor improvements and changes + Steam Workshop support!
1. 因为魔法少女的【寄生流】的伤害过于超标,【花草爆裂】伤害略微削弱,当敌人处于寄生状态时,伤害仍然保持为最初设定的2.5倍。 2. 作为补偿,魔法少女土系技能的控制效果生效几率整体提高,【巨岩杀阵】、【飞石击】、【天陨轰击】的控制效果得到大幅加强,可以作为任何流派的有益补充。 3. 另外,魔法少女气系技能【狂雷天牢】每一段伤害的触电几率提升到0.5,令其战略适用性得到增强。 4. 修正了多个魔法苹果打到敌人时可能产生卡顿的问题。
v1.1.14 Update Notes Fixed a bug where the Amazon River Scholar application condition was not correctly evaluated. Added an option to skip graduation ceremony animations. Fixed an issue where the mouse cursor could disappear after minimizing on the graduation certificate screen. Fixed a potential freeze issue when minimizing the game during recruitment. Added a Journal Catalog. Added more custom paper content options. Thank you for your support and feedback. We will continue improving the game experience.
The player feedback was clear! The Reset and Reforge prestige system needed some rework, it rewarded frequent low round reforges and lacked any strategic depth. So I spent a couple of days noodling on it and implemented a new framework which can be extended if it looks like I'm heading in the right direction, or adapted if I'm not.New Feature: Ship SelectionBefore each run you choose a ship based on your play style. Ships progressively unlock based on your Pilot Title, which reflects your overall progression through the game.Each ship has a distinct silhouette, a stat bonus, and a trade-off.Reforge ReworkReforging is now meaningfully more rewarding the further you push.The round-based reforge bonus now scales exponentially with each round. Round 50 gives massive bonus while early rounds give almost nothing. Grinding short runs for easy reforges no longer pays off.New: Reforge TokensTokens can now be earned. You need to reach at least round 15 on level 1 to earn your first token — higher rounds and levels yield more. Spend them in the CrucibleNew: The CrucibleAfter every run you now visit the Crucible — an upgrade tree where you spend Reforge Tokens on permanent bonuses that carry into every future run.Three tracks, each with three tiers:Momentum — Accelerate your early gameIgnition — First 5 rounds: all points +25%Pre-Armed — Start each run with 5 random first-level upgrades already unlockedAncestral Cache — Convert 1% of your last run's score into starting points Resilience — Survive longer Hardened — Hull damage reduced Combat Recovery — Restore some hull at the start of each round Crisis Protocol — About to die? You've now got 3 seconds of invincibility to recharge that shield Wealth — Earn more points Prospector — Asteroid kills worth 15% more points Deep Seam — Survival bonus accrues 50% faster Forge Dividend — Your lifetime score contributes a small permanent bonus to starting points every runNote:These new systems might require re-balance and rework so please...
Eldara — Update v0.1.1 (June 18, 2026) -- This update had a lot of edited/removed code so if a few bugs persist, please be patient... we're taking care of them! This update lands a critical save-recovery fix plus a faction rework, thieving passives, and a pile of polish. Scroll to the bottom for a full catch-up of everything that's landed recently — Steam hasn't had patch notes until now, so this is the lot. 🛟 Critical Save Fix Restore Backup now works. Picking a backup snapshot used to reload your CURRENT save instead of the backup — the cloud sync was overwriting the restore on reload. Rolling back now restores exactly the snapshot you choose. Gear sets guarded against wipes — your saved gear presets can no longer be blanked out, closing a rare "my gear vanished" cause. ⚔️ Factions Reworked You may still swear the oath to only one faction — but that's now the only restriction. Perks are earned per-faction by reputation and they stack: keep your standing high with more than one House and you get all their perks at once. Helping one faction still nudges the others down, so spreading your loyalty is a balancing act — not a hard lock. No more estrangement, no "the others turn their backs." 🗡️ Thieving Passives Thieving now has a full 6-tier passive ladder (Lv 15 / 30 / 45 / 60 / 75 / 95): faster steals, lower catch chance, fewer guard hits, more loot, and a 10% chance to double an entire heist at Lv 95. 🌿 Cultivating Processing tab: material counts update instantly, and brew time now correctly reflects Ancient Surge and other speed bonuses. ✨ Other Changes Silver Ring is now craftable in the Crafting tab for 3 silver ingots (early-game ring). Refining gear now adds to its sell value — sell a refined piece and recover some of the invested gold. World Boss "Echoes Remembered" counter now ticks up with boss kills. Fixed thieving guard-% display, several gear combat-class mismatches, and added sell value + quest requirements to gear in the Codex. Catching Up — Recent Upda...
Ladies and gentlemen, friendly: Wishing everyone a healthy Dragon Boat Festival! The main update this time is the Wanjie main mode, which includes the addition of a title system and an increase in the ability to steal fire drops. Here is the content of this update: 1. New title interface, titles belong to long-term cultivation content and will not be reset by reincarnation. Entrance location: `Main City ->Dojo ->Title` 2. The upper limit of the title level is 50 levels. The further you upgrade, the more materials you need, and you will gradually require rarer later materials. 3. Increase the fire drop rate by approximately 1 times. 4. Celebrate the Dragon Boat Festival and add the Dragon Boat Festival redemption code: 'duanwujiekuaile'` Reward content: -Jiehuo Crystal x1000 -Qualification stone x10 -Time Fruit x10 (Due to a large number of non players entering the official group recently, the group has set up questions. Please ask fellow members who need to join the group to answer the group questions normally, such as Steam, Bilibili, Little Black Box, etc.) Thank you to all players for your continuous support and feedback. Wishing you all a smooth adventure in the world.
LORED
6 days ago
· Drillur
Note: Joypad temporarily disabled due to Godot Engine update Changes Achievements have been added into the game, but they are disabled until Stage 3 releases Removed Crit Chance, Crit Multiplier, and Crit Rolls Difficulty options, as well as attribute lerping Will no longer create daily or weekly backups, that was a lil overkill. You may safely delete those Fixed the Crit Rolls Upgrade for Thingies having no effect at all Fixed inaccurate Topaz and Will rates Lucky crit redesigned Lucky crits now work exactly the same as normal crits, except they're stronger. They roll alongside crits and they can stack with normal crits. Lucky Multiplier is 7.5 to 12.5, Lucky Rolls is 1, and these two attributes may never change Lucky Chance granted from Upgrades has been reduced Stage 2 Achievements increase Lucky Chance
Happy Loong Boat Festival The new illustrations for the Loong Boat Festival have been added to the photo gallery. Go and take a look. You can also purchase Zongzi and other items! {STEAM_CLAN_IMAGE}/43530340/5c53ea9d4ff2d5a389a3b81aac7f73cd17ea2fbc.png By the way, there are actually new illustrations for International Children's Day, but no announcement has been made. Only the players who spends International Children's Day playing with Lolis has this illustration {STEAM_CLAN_IMAGE}/43530340/1e1572dd3e56c47f3fb9606d7c647a14f7498fd0.png The photo gallery has also added many new pictures. Go and have a look Doing Display: Display and count the usage duration of computer software Since there seems to be no major updates for the Loong Boat Festival, I made a MOD for everyone to have fun with https://steamcommunity.com/sharedfiles/filedetails/?id=3747346049 Let VPet work to show what you are doing, and simultaneously track the usage duration of all software {STEAM_CLAN_IMAGE}/43530340/df78c7f26f515b49b60b24ae53e34007367b596c.png Some major updates Feedback function: Integrated with Smart Lolis AI If you have any questions that you don't know how to answer, you can directly ask Smart Lolis {STEAM_CLAN_IMAGE}/43530340/ea9697ee80b7ee85725e426b3597a28a706956f0.png{STEAM_CLAN_IMAGE}/43530340/6cc2b8a5e1250d4068098b79ce82b51ef77f9dc3.png I rarely check the feedback function, so I'll just let Smart Lolis handle it for me The knowledge base contains all the content from the wiki https://wiki.exlb.net/ and some commonly asked questions (QA) collected However, if you don't ask about some new features, it may not necessarily know about them Guest List supports fixed ID The Steam room number may change due to exiting and re-entering, which can be troublesome if you have arranged to play together with friends So, a fixed ID has been added to facilitate inviting more friends to play in one's own room Fixed IDs will automatically expire if not accessed for one month {STEAM_CLAN_IMAGE}/4...
Patch Notes:Our Season of Sun is here for four weeks!Bring BOOMBOOMzelas to Sardinex to exchange for cool rewards!!Unlock the schematic for The Tifology before the season endsFind Shain and Bawl in special pet eggs during the seasonFind Godhand and Gilded Foot in special accessory boxes during the seasonYou have one more week to exchange your remaining Wildlife PhotosNew PvP and Gauntlet events have begun!After the Gauntlet event ends, get ready for a Trials event until July 2ndThe Idol Dimension Expedition event is here until June 25thAfter the Idol Dimension Expedition event ends, get ready for a GvG event featuring new thrones until July 2ndChange Logs:Fixed a missing bonus description for the new mythic mount Mewshi.
Priority hotfixes for Gokron, Goblin, Dark elf, Noggin, Fungi, Ascension, Ring of Xylos, Deathless pride and base stats. Here are the patch notes (1.494.136): RACES All races should now work as intended Goblin "Greed" talent has been significantly increased Goblin "Greed" talent now show and give correct amount gained Dark elf "Shadowed Reflexes" talent now has a 30 second cooldown (up from 20) Dark elf "Shadowed Reflexes" talent now last 5 second when maxed (up from 3) Noggin "Temporal Echo" talent now has a 30 second cooldown (up from 20) Noggin "Temporal Echo" talent now last 5 second when maxed (up from 3) Fungi "Rejuvenate" talent now show and give correct amount gained Fungi "Boggin’s Symbiosis" talent description has been updated Fungi "Boggin’s Symbiosis" talent now affects Boggin Seer "Windy Shroom" as intended Fungi "Boggin’s Symbiosis" talent now affects Boggin Seer "Frenzy Shroom" as intended Fungi "Boggin’s Symbiosis" talent now gives correct Boggin Wilder "Health Bloom" increase Fungi "Boggin’s Symbiosis" talent now affects Boggin Wilder "Barkskin" as intended Fungi "Boggin’s Symbiosis" talent now gives correct Boggin Mender "Flash Heal" increase Fungi "Boggin’s Symbiosis" talent now affects Boggin Mender "Absolution" as intended Fungi "Boggin’s Symbiosis" talent now show correct amount gained Fungi "Symbiotic bloom" talent now show recovery gained in equipment UI Gokron "Void Tap" talent now works correctly Gokron "Void Tap" talent description has been updated Gokron "Dimensional Shift" talent now works correctly Gokron "Dimensional Shift" talent description has been updated CLASSES Maximum limit to all base stats decreased for all classes (This change was necessary to prepare the game properly for the Keelborg update, future dungeons and to make weapons, equipment and other stats more impactful for lategame beyond S-grade and S+) Decreased limit for total Strength to 999 Decreased limit for total Dexterity to 999 Decreased limit for total Intellect t...
Thanks for playing! This update focuses on jobs (class changes) and death-related UX.🙇 Apology & Fix (important)Many advanced jobs could not be class-changed into, even when you met the requirements. A data bug in how job skill-requirements were read left roughly 20 advanced jobs effectively locked. This is now fixed — you can switch into them properly once you meet the requirements. We're truly sorry to those who were training adventurers toward these jobs.⚔ JobsThe Encyclopedia "Jobs" tab now shows each job's requirements (stats, weapon mastery, affix proficiency, required skills), so you can see what to aim for. (A job's name and effect are revealed once an adventurer actually takes it.)Added the missing skill/affix data so every job can be reached.Cleaned up how job effects are shown — labels that didn't reflect reality (e.g. a nonexistent "MP") now show the actual effect (e.g. Skill Rate). The Blacksmith, Master Craftsman, and Bulwark jobs were also changed to effects that matter in combat (Defense / HP / Resistance).🛠 Death & InjuryThe combat log now reports when an adventurer is defeated (dies) or injured.Capped resurrection cost (the runaway escalation now tops out at 5,000,000 G).Dead adventurers no longer draw a salary (fixing a bug where they were still being paid).Dead adventurers in the Clinic now offer three choices: Resurrect / Enshrine / Dismiss (Dismiss and Enshrine ask for a two-click confirm). Dismissing no longer auto-enshrines — enshrining is now an explicit choice.Click a dead adventurer's name to open their detail (stats) screen.Made the Hall of Fame easier to find — you can now open it from the adventurer list as well as the Tavern, and view the stats (STR/VIT/INT/SPD/LUK/HP) of enshrined adventurers.✨ OtherBug-report playtime is now cumulative across sessions (closer to the Steam value).Thanks, and keep the feedback coming!
Hey everyone,Thank you for playing and for your continued support! We’ve just rolled out a small but important update focused on making your experience smoother and improving how the game interacts with Steam.Patch Notes:Offline Achievement Support: You can now make progress and unlock achievements even if you are playing without an internet connection. The game will automatically securely store your progress and sync your missing achievements to your Steam account the next time you launch the game online.Reliable Unlocks: We reworked the underlying system to ensure that all achievements—from your very first coin to collecting all the melons—now register perfectly with Steam.DLC Integration: Improved the background verification for the Autoclicker DLC to ensure it activates smoothly and reliably as soon as you own it.Happy clicking!
Version 1.4.1 is now LIVEThis is a small update but one that has been requested for a LONG time. Controllers no longer control the game if the game’s window is out of focus!⚙️ ChangesNow ignoring controller input while the game is unfocused.Migrated to Godot 4.7Upgraded Sentry Godot addon from 1.3.2 to 1.6.0
Defeat Grand Master Shangguan, collect Remains of Qu Yuan, and redeem exclusive fantastic rewards!Starting now, Grand Master Shangguan will spawn randomly across all stages. Slay him for a chance to drop Remains of Qu Yuan. Gather enough Remains of Qu Yuan to unlock the limited mercenary Qu Yuan via the event exchange shop. Let the legendary poet march into battle and sing stirring odes for your army!Qu Yuan will be available at a later time.
Bask in the longest day of the year with shimmering displays of light! Plant Dazzling Sparklers to light up your fields with an enchanting glow. Let your farm shine!The event will last until July 1st (Wednesday), 16PM UTC. Dazzling Hayride features all the content from past year, as well as new summer-themed decorations such as the lifeguard hut, the beach ball or the beach garden gnome.As a reminder, the favor rewards after 60 Stars do not unlock anything and are not required for the "Complete all tasks of an Event" achievement. They're just a small reward for people that keep their farm open to help others complete the event, or if they want to keep harvesting event stuff even after they've unlocked all items.Have fun!
It's getting warmer, and since worms can't sweat, they're meeting up for relaxed evenings at the beach. The Summer Festival has begun and brings 25 new limited items with it!✨New Features & Additions25 New Limited Items: The Summer Festival adds 25 brand new limited items to collect during the event.Event Drops: Throughout the event you have an 80% chance to get an extra Event Drop alongside your normal drops, either a Key or a Treasure Chest.Treasure Chests: Use a Key to open a Treasure Chest and receive a random Event Item. Every Event Item has the exact same chance of appearing.Item to Key Crafting: You can turn excess items into Event Keys. This mechanic is only available during the event period.Master Keys: Turn excess Keys into Master Keys, which let you open Treasure Chests from future events.🪐DLCOtter & Axolotl are no longer available as single items. I followed your advice and converted them into DLCs. If you already own them, you keep them. The switch is purely to simplify the buying process and let me run more regular discounts.ℹ️Important NotesEvent Period: The Summer Festival runs from Thursday, June 18 to Thursday, July 30, 2026 (20:00 UTC).After the Event: Any items, Keys, and Treasure Chests you collect stay in your inventory once the event ends and can still be used.Happy bathing and Happy Wiggling!🪱
Fixes Skill upgrade buttons could show %.3e instead of the real price on extremely high-level saves (scientific notation for huge costs) Dev save library lists only slots with files on disk; Windows path fix; auto-selects the big-number test save slot Added Skill list rows now show current level above each art (e.g. Lv.400) without truncating large level numbers Thank you for your feedback, and happy climbing!
Debug - Saved guild levels for each village - Removed random gold generation for villages that are offline (out of game) - Fixed decoration combo with the bell flower - Minor interface bug on the building panel and the upgrade cost display - Changed the translation from "Achievement" to "Success" (for consistency with localization)
【v1.0.28 Update】 Fixes Gold may not drop when defeating monsters above floor 200 Abnormal gold/stat values after loading saves with extremely high numbers Tower Climber could not auto-summon when Auto Battle was enabled in the desktop idle widget High-level skill upgrade costs incorrectly stuck at the same price Gold achievements such as “Ten Trillion Gold” now track lifetime total gold earned Added Current version number shown in the bottom-left of the Settings screen Thank you for your feedback, and happy climbing!
New: AUTO-Protocol (Idle Mode)Squad deployment - assemble a team of up to 4 shells, fit each one with perks, and send them out under SAC command directives. They fight, loot, level up, and clear the maps on their own - you read the mission log and watch it unfold.Field command - when the lead shell falls, command transfers to a survivor. SAC keeps a record of who carried the run... and who didn't.New: ASCII WORLD EXOA second glyph world - exo-parasite movement confirmed. New terrain, drifting fog, new hostiles.New hostiles - spore oracles that open fire in every direction, healers that refuse to die quietly, and something red waiting past the 28-minute mark. That's all we'll say.New & ImprovedTEAM HEAL - a new neural expansion, AUTO-Protocol only. A medic shell that monitors the squad's vitals and patches up whoever's bleeding - aura-based field repair, on the move.BalanceGeneral - assorted balance improvements.Economy - economy tuning.Late-game enemies - survivability and damage adjusted at later stages.FixesFixed an FPS drop issue.Fixed FPS spikes in the late game.Fixed display of some icons.Minor optimization improvements.
Revised inventory magic treasure descriptions and resolved known bugs.
🛠 Bug FixesFixed an issue where the “Storage” skill disappeared after loading a save file.⚙️ New FeaturesAdded production and collection statistics system. Hovering over the bottom-right corner now displays the data panel.⚖️ Balance AdjustmentsIncreased the base trigger chance of the Archer’s “Precision Shot” from 7% to 15%.Adjusted the Archer’s “Target Practice” equipment effect: maximum burn point consumption speed bonus increased from 500% to 1000%.
Thank you for your patience!The bundle set is now available.If you're planning to buy multiple paid DLCs, the bundle set offers better value.