Game Updates

Patch notes and dev posts · 14,178 Steam updates
Idle AI Factory
Idle AI Factory
7 days ago · kabreetgames

Patch to fix some bugs

thank you all for the amazing feedback and support I really appreciate it, an I am doing my best to make this game meet your expectations this is a small fast Patch fixing some errors in the game Fix a bug with loading save file Minor improvments and bug fixes
DriveWave
DriveWave
7 days ago · Dumbbell Games

DriveWave v2.1.0 - The One Where I Send You Back to Driving School

Hey everyone, First of all thank you for all the love for v2.0. Also please don't forget to leave a review for the game to let others know what you think about DriveWave. Every single review counts! In the v2.0 post I said I was turning my attention back to Metal Thunder. Then I kept finding things in DriveWave that bothered me. A car that could rev happily without actually going anywhere. Trees hovering above the ground. Grass growing through somebody's house. An instructor car that apparently did not need a shadow. And a driving HUD that was very good at showing you everything except the road. So here we are. A driving academy with 80 main tests, five optional skill challenges and a bonus circuit. Another substantial pass over the handling. More control settings, a proper statistics screen, a much larger achievement list, ways to find your friends on the road, and menus that have finally been reminded fullscreen exists. This covers the work since the v2.0 announcement. It got long again. Multiplayer reminder: everyone in a session needs the updated build. The network protocol has changed since v2.0. 🏫 DriveWave Academy I wanted somewhere you could take a car, learn what it does when you brake too late, and immediately try again. That became an entire mode as an homage to old GTs 80 main tests across five levels: Foundations, Corner Flow, Precision, Advanced Control and Final Challenges. Sixteen tests in each. Acceleration and precise stopping, slalom, hairpins, linked corners, double apexes, chicanes, blind crests, climbs, descents, gravel, snow and complete circuit laps. Instructor laps where you follow the guide car. Stay close, keep it clean and resist the urge to overtake the teacher. Instructor cars now use the same vehicle physics, suspension, wheel movement, lights and sounds as normal driving cars. The teacher has to use the pedals too. Instructors plan a racing line for each circuit, setting up for corners, approaching the apex and opening up on exit. Lin...
Hero Zero - Multiplayer RPG
Hero Zero - Multiplayer RPG
7 days ago · Xashija

Beach Expedition: Whale – Hunt for Hidden Treasures!

🏖️🐋 A Brand-New Event Type: Beach Expedition! 💍✨ A whole new kind of adventure has arrived in Hero Zero! Get ready for the Beach Expedition: Whale and explore the endless dunes of Yoyo Island in search of hidden treasures. Oh no! A nasty crab has stolen Grandpa Mullog’s beloved ring and disappeared with it into the dunes! 📅 September 23 – September 25, 2026 🔎 Grab your metal detector and search the beach 💍 Help Grandpa Mullog recover his stolen ring 🏖️ Discover useful finds hidden beneath the sand 🐋 Earn cool rewards with items from the Season of the Whale Experience the brand-new Beach Expedition event and see what’s waiting beneath the sand! 🏖️💥 #HeroZero #BeachExpedition #NewEvent #Whale #SeasonOfTheWhale #TreasureHunt #YoyoIsland
Partyforge Idle
Partyforge Idle
7 days ago · SDY

Hotfix: Runes, leader traits, minimized play, and Renown

Please download the client update in Steam and restart the game.Rune exchange completes on the first press. Ten of a grade become one of the grade above. One of a grade becomes eight of the grade below.The rune list totals every grade. The grade you select shows its own count.Leader traits show the base value and the value after Frontier investment. A small rank that would otherwise round away still appears.The battle continues while the window is minimized, on Windows and macOS. The game no longer stops.Unsealing grants Renown. The first unseal is 10. Later unseals follow a gentle curve. The reward is in the mail, once per unseal.Arena and Raid daily Renown use the same rank bands: 11, 8, 6, 4, and 2. Taking part is worth 2.A Frontier tree the server corrects no longer removes your leaderboard rank.
Guilds of Mountgate
Guilds of Mountgate
7 days ago · Dr. Asi

Update v0.3.5.0 – Westwood Opens & Vellgar Expands

Guilds of Mountgate – Update v0.3.5.0Greetings Adventurers,v0.3.5.0 is now live!Quite a lot has happened since our last Steam update.With v0.3.4.2 and now v0.3.5.0, we've expanded regional logistics, opened another part of Vellgar, completely rebuilt the World Map, continued bringing older locations up to our current visual standard, expanded Mysticism and equipment management, and added another large collection of Quality-of-Life improvements.So let's get into it. Welcome to Westwood Logging CampWestwood Logging Camp is now accessible!The camp opens up another part of Vellgar and comes with its first batch of dedicated content, activities and opportunities surrounding the region's timber industry.Westwood also gives Woodcutting a much stronger home within the world rather than simply existing as a skill attached to scattered resource nodes.And, as with Highcrag before it, consider this the foundation rather than the final state of the location. Westwood is intended to continue growing alongside future systems and content. A Completely New World MapWith the world continuing to expand, the old World Map had increasingly reached its limits.So we've completely overhauled it.The new map provides a much cleaner foundation for the regions already available and, more importantly, for everything that will eventually appear beyond them.This is particularly important now that we're gradually moving beyond filling the original settlements and towards opening additional parts of Vellgar. Smallbrook & Amberbend RebuiltThe visual modernization of the existing world continues.This time, Smallbrook and Amberbend have received complete visual overhauls, bringing them in line with the quality and art direction of the more recently updated locations.We've also completed the remaining background layers needed for Edric throughout the currently accessible world.There are still individual characters and details that will receive further passes, but we're getting increasingly close to hav...
Armored Career
Armored Career
7 days ago · sophistcatedshoot

V1.1.3 update

Refactored the interface and fixed several bugs related to the and systems. For balance reasons, has been removed. —— If you encounter any severe bugs in Version 1.1.3, you can right-click Armored Career in your Steam Library, select Properties → Game Versions & Betas, and roll back to Version 1.1.2. —— Feel free to join our QQ group (659489246) or contact us via email at Ken2448138@163.com to report any issues with the game. —— More new content is currently in development!
The Ash Remembers
The Ash Remembers
7 days ago · Klatschekopf

Hotfix 1.3.8 — Balance reverted

Reverted The endgame tightening from 1.3.7 is out again. The highest damage reduction, endgame foe health per Ashfall and the Abyss Mark drop rate are exactly where they were before 1.3.7 — measured number by number at Ashfall 10, 15 and 22. What you could do yesterday, you can do today. Our rule from now on: nothing you have earned gets taken away. Difficulty comes through new content — not through retroactive nerfs. If you want it harder, there is now a place for that: the World Ablaze from 1.3.7 (main menu › New game › step "World"). Every foe there has five times the health and three times the damage — in return double ember ash, more loot, more combat experience and rewards that carry across all your saves. What stays The Pyre Tree node "Last Ember" still returns your weapon at +0 — that only affects the restart after an Ashfall, not your current run. The Ashfall gate still grows by 50 total levels per Ashfall. If you were mid-run when the update arrived, you keep your old gate for that run. Everything new from 1.3.7 stays, of course: the main menu with ten save slots, the World Ablaze, the Ash Turning, the Loot Book and four loadouts. Thank you wusldusl for saying it plainly — that is exactly the kind of feedback I need.
Bomb Vehicle Idle Clicker
Bomb Vehicle Idle Clicker
7 days ago · rimmindgame

Regular Update Patch

AdditionsMegoliath Armed Reclamation Vehicle - Undead Theme SkinUndead armor livery. This steel behemoth crawled out from the mass grave. Every inch of land it tramples leaves withered plague trails — it reclaims not soil, but the graves of its foes. Quality tier changed from Rare to Apocalyptic. You can find the recipe for the Rare Undead Skin in the crafting list. Adjustments For tradable item crafting recipes, you may no longer use the target item as a crafting material. (Anti-misoperation design.)Upcoming Preview More detailed filtering functions for Energons. Equipment mechanics for tradable vehicle attachments will be optimized soon.
Next Reign: Kingdom
Next Reign: Kingdom
7 days ago · Matt

Hotfix v1.0.12 - Stuck Workers and Prosperity Generation

Greetings fellow rulers! This patch is just a small one that just fixes two annoyances. Fixed an issue with Workers being stuck on Festivals according to UI Fixed an issue with not generating Prosperity when below maximum although enough resources are present If you have Workers stuck on a Festival in your save, they will be free once any Festival finishes. For the Prosperity, you might need to wait a few seconds, but then generation should pick up again where it left off. Should you still encounter any of these two or different issues, please let us know and we'll take care of it as fast as usual :)
Desk Top Racer
Desk Top Racer
7 days ago · Thiago Ortega

Update 1.0.6 — VIP System and Fixes

⭐ NEW VIP SYSTEMSupport the project by becoming VIP and enjoy exclusive benefits! You can now buy 30 days of VIP through Steam and receive:+10 crate slots in the Depot.+10 Inventory slots.+10% chance to get crates.Point reallocation in the Mastery Tree: reclaim points from one node to use in another, keeping at least one level.+6 hours of offline earnings, up to 12 hours with the Mastery upgrades.+20% Credit and Mastery, both online and offline.To buy it, open the Garage, click the VIP icon and select Buy 30 days. Confirm the purchase in Steam and your VIP will be activated automatically!You can also buy more periods to stack VIP time, with no automatic renewal.🔧 FIXES AND IMPROVEMENTSNew Mastery window with description, costs and confirmation for every action.Upgrade or reclaim several levels without reopening the window.Interface, translation and time display adjustments.Optimizations in the communication between the game and the server.💙 THANK YOU FOR YOUR SUPPORT!VIP offers more comfort and benefits for those who want to support the project. Desk Top Racer is developed by a single person, and every bit of support helps keep expanding the game!We are holding more than 2,500 players online at the same time — a result that exceeded our expectations. Thank you so much to everyone who plays, shares and sends suggestions! It is a joy to watch this community grow.We keep working at the update pace you already know, often every two or three days. And we are not stopping anytime soon!Over the next few days we are already working on the new TrackCards system, daily missions, new game modes, new ways to compete, rankings and much more!Thank you for being part of this story! 🏁
MR FARMBOY
MR FARMBOY
7 days ago · MrDboyDev

Update 1.1.1 + MR MAGEBOY + More

If you haven't already please leave me a Steam review, it really helps me a lot!Also please submit your feedback - google formsV1.1.1 - More updates will follow!Added Clouds! Finally!On by default, can be disabled in Settings > Game, if performance issues.(Developer Note: While working on MR MAGEBOY, I’ve been bringing some of the new tech and features I develop back into MR FARMBOY)Requirements for the 1M Gold/Animal Drops Achivements have been lowered to 250K.(Developer Note: After gathering a lot of community feedback, I’ve decided to lower these requirements. I understand this may be frustrating for players who have already put a lot of time into reaching the original goals, and I really appreciate the effort you’ve put in. I’ll keep this feedback in mind when balancing similar achievements in the future.)Added a Feedback Button, so you can submit feedback directly from the game.Fixed an issue with Game Mode settings not loading properly, also the upkeep is now hidden in Cozy Mode.Improved VRAM optimization.Added a Universal Mono Font as a fallback for operating systems that are missing certain fonts.Controller polish continues:Navigating Advancements should feel better now.You can now use LT/RT to switch tabs.Various tweaks and minor bug fixes. What’s Next for MR FARMBOY?I’ll continue listening to your feedback and making improvements to MR FARMBOY.Let’s keep making the best version of MR FARMBOY we can together! Developer Questions for the CommunityI’d also love to hear your thoughts on a few things:How do you feel about Silver Crops? Do you like how they currently work, or is there anything you would change?I’m considering making a Desktop Game Mode so MR FARMBOY could take part in next year’s Steam Desktop Companion Fest. Do you think the game would work well as a desktop companion? Is that something you’d be interested in?Is there anything currently in MR FARMBOY that you think needs more attention or improvement?Nintendo Switch UpdateWork continues, optimi...
AI Learns To Drive
AI Learns To Drive
7 days ago · ActivationFunction

AI Learns To Drive - Neural Network Tournament

{STEAM_CLAN_IMAGE}/45280890/8bd14192d2ce659b87f985f28528ca37b5da7189.png {STEAM_CLAN_IMAGE}/45280890/e8d95c4a7804c2a407f3d151826815b5241121c4.png Hi everyone, I decided to organize a tournament. Entry is free. Submit one trained network and it races in an elimination bracket for a share of €100 in Steam gift cards. Each round can bring a new track and a new surface, so train a network that drives well everywhere, not just on one track. Every race is published as a video. I will be answering questions on Discord. Still deciding between a classic bracket and rounds where everyone races at once and the top advance - it depends on how many entries arrive. https://forms.gle/LGwyFXLMErM7p2ss9 The full rules are linked in the form. Entering means you agree to them.
The Ash Remembers
The Ash Remembers
7 days ago · Klatschekopf

1.3.7 — World Ablaze, Main Menu & Ash Turning

New The World Ablaze — a new world: with your first Ashfall a world awakens in the main menu under New game in which Veyr still burns. Every foe has five times the health and three times the damage — in the hunting grounds, dungeons, tower, Ash Wound, world bosses and titans. In return double ember ash, one and a half times the loot luck and +25 % combat experience. The World Ablaze is a world, not a path: combine it with Standard, Hermit or even the Ashen Path. Whoever conquers it earns rewards for all saves: the title "World Burner" (Ashfall 5), the frame "Brand of Embers" (five world bosses) and a World Ablaze outfit per hero (first Ashfall with that hero — the artwork follows with the next patch; it can already be earned). Plus four new Steam achievements. Before your first Ashfall, the Ashfall preview tells you what it will open. The new main menu with ten save slots (a community wish): after the intro you now always land in the main menu — Continue, New game, Load game, Options, Credits (Quit game in the Steam version). Up to ten runs side by side, each with its own hero, path and progress. A new game first asks for the path (Standard, Ashen Path or Hermit) and then for the slot. Your existing save is in slot 1, nothing is lost. In the game, ☰ → Main menu takes you back. Now and then the menu asks whether you would like to dare an Ashen Path or Hermit run. The Options in the menu cover language, music and sound effects with volume, side effects (damage numbers, hit animations, calm mode, silence in the background), interface size and backdrops — all live. And the title screen now has music: the Ashfall theme. Ashen Path, as promised: a death is now truly final. The save is deleted (including backups and the Steam file), your hero enters the Hall of Embers, which now covers all slots, and you return to the main menu. No automatic backups, no restoring an old backup, no importing an Ashen Path save. In return +50 % ember ash on every Ashfall. The Hermit may sell...
Tools Up! Ultimate Edition
Tools Up! Ultimate Edition
7 days ago · Piotr | Untold Tales

💸📦 Bundle Up & Save! | Untold Tales Bundle Fest 2026 Starts Today!

✨ The more the merrier, right? ✨ How many gnomes does it take to pilot a Viking ship? Do you really need to choose between two cool two-stick shooters? Or do you want to get the full saga in ONE package? Fret not, for the Untold Tales Bundle Fest begins today! September 22-30, you'll find bundles of games from our catalog at huge discounts. You can find the full bundle listy for Tools Up! Ultimate Edition HERE Need some guidance? Check out some highlights of the festival: Two Everdreams, one magical farming escape. Step into two beautifully crafted worlds where farming, friendship, and magic come together in unforgettable ways. https://store.steampowered.com/bundle/65118/Everdream_Village__Everdream_Valley/ Discover two visually stunning adventures about life, loss, and hope. This bundle brings together Arise: A Simple Story and After Us - emotional journeys through surreal worlds, meaningful exploration, and stories that stay with you. https://store.steampowered.com/bundle/75859/Arise_A_Simple_Story__After_Us/ Physics-based puzzles and SEGA-like platforming and gorgeous, yet somber landscapes. https://store.steampowered.com/bundle/38057/The_Cub__Golf_Club_Nostalgia/ Blood-pumping top-down action in a zombie-infested world or a classic revenge movie! https://store.steampowered.com/bundle/35219/The_Hong_Kong_Massacre__Splatter__Zombiecalypse_Now/ 📦 Of course, that's not all! Check out the full catalog here and find a bundle cut to your tastes RIGHT HERE Follow us! Twitter/Facebook/Instagram/TikTok
Code Blue Idle
Code Blue Idle
7 days ago · Sinisterblow

Code Blue Idle is out now

Code Blue Idle is available now Code Blue Idle is out on Steam for Windows. It's 13% off through September 29, then returns to $7.99. You start as a solo clinician treating patients one at a time. Hire staff, buy upgrades, research new protocols and unlock departments until your hospital runs itself, then prestige and do it again with a bigger empire. What's in the game 70 patient cases across 8 care settings, from the Outpatient Clinic to the ICU 7 clinical skills, each with 99 levels and individual case mastery 47 upgrades, 15 staff types and a 31-node research tree 30 event types, including patient surges, VIP patients and health inspections A 7-level prestige system that ends with the Chief of Staff win condition Up to 24 hours of offline progress 30 Steam achievements and Steam Cloud saves Feedback and bugs This is a solo project, and I read everything. If something breaks or feels off, post in the Community Hub discussions and I'll respond as quickly as I can. Reviews help a small game like this get seen, so if you enjoy it, a review means a lot. Thank you for playing. Sulcus Games
Galactic Mining Corp
Galactic Mining Corp
7 days ago · Windybeard

NEW GAME FROM WINDYBEARD!

A new adventure from the developer of Galactic Mining Corp It's been a long time since Galactic Mining Corp launched, I am back and I've been working on something very different for the next Windybeard game!I'm making Oceanborne — a colourful adventure about sailing across a mysterious ocean, exploring forgotten islands, helping their inhabitants, and restoring the world around you.It's a much bigger game than Galactic Mining Corp, and I've been quietly working on it for quite a while.If you'd like to see what I've been working on, you can take a look at Oceanborne on SteamOceanborne — coming Early (ish) 2027
Tiny Biomes: Cozy Idle
Tiny Biomes: Cozy Idle
7 days ago · newt0n

🚀 Astro Kitty: Space Mining – Closed Beta

🚀 Astro Kitty: Space Mining – Closed BetaHey everyone! 👋 We’re getting ready to run a closed beta for our next game, Astro Kitty: Space Mining, before releasing the demo publicly! 🐱🚀 If you’d like to help us test the game and share your feedback, we’d love to have you join the beta. Interested? Send us a message on Discord or leave a comment below, and we’ll get in touch with you! Your feedback will help us polish the game before the public demo release. ❤️ See you in space! 🚀 — Orca Point Studio Discord
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