Update 1.2.2.0NEW DRONESArtillery Drone: Fires explosive shells with a 30-radius blast, increasing by 5 per tier.Shield Recovery Drone: On shield break, skips exhaustion and boosts regeneration for 3 seconds. Resets after drone death/revival or a new POI. Each tier increases regeneration seed.Stasis Drone: Freezes an enemy’s movement and weapons for 2 seconds, gaining 0.2 seconds per tier. Recharges for 10 seconds afterward.Vortex Drone: Fires a projectile that pulls nearby enemies toward its target for 2 seconds. Each tier improves fire rate and duration.Deflector Drone: Blocks a lethal hit below its maximum hull, sacrificing itself. Restore the ship's Hull with the drone’s max hull. Each tier adds +1 percentage point to the threshold. Slow revival.Hijacker Drone: Attaches to a fodder ship without a drone and forces it to attack random enemy ships. Dies with its host. Tier 1 uses the host’s damage; each additional tier adds +1 damage. SystemsNow able to see the name of the broken SystemNow able to reorder systems with drag and dropDrones projectiles now looks different from player’s ship projectileDrones now have assigned color per typeHUD/UIAdded a Flag All button on on each side to flag up to 3 enemies at onceAdded Pin Mode to Core Upgrade, letting players pin favorite upgrades and receive an alert when they can afford them.Added Enable Hardware Cursor toggle in options menuRadar now shows remaining derelicts in the areaHull low threshold alarm can now be toggled muteRetrofit milestone now update progress by melding AugmentsCore UpgradesSALVAGE XP VALUE Salvaging unwanted loot now awards XP alongside credits Optimal Salvaging now increasesFlaggingFlag bonus icons now breaks to the next row after 15 flagsEach flag now also increases that area’s difficulty.Flag count is now included in the difficulty tooltip by hovering radarBugsDeath Defy now only consumes 1 Socket Insert on each death. Having 3 Death Defies, now gives you 3 livesFixed late-game performance drop d...
Thank you everyone who played Pibcremental on the first day of launch! We are very excited to see the reception and also to make the game even better for you all! Thanks to the feedback and diligent bug reporting of our lovely community, we've pinpointed some major issues we've fixed in this first patch. This update fixes the following issues:The Stargazer Pib no longer gets distracted and/or confused at the bottom of the tree when reloading the game. It now finds its way back to its assigned task without getting stuck!Minor localization improvements in Simplified and Traditional Chinese, Japanese, Korean, Italian, and SpanishFixed an issue that was leading to players receiving CU3 less often than intendedFixed an issue where players were unable to buy Special Menu items in the Market as intendedFixed an issue where unassigning Pibs would lead to losing the effect of some costumesCoupons and tax returns are no longer being wasted on spawning PibsImprovements and bugfixes applied to cutscenesImprovements and fixes for UI not always displaying correctly such as incorrect juice or market pricesFixed a bug that was causing unintended behavior in buy and sell price fluctuations in the market. Players can no longer print infinite Pibbits by repeatedly buying and selling the same resource. Unfortunately, we had to put a stop to this very legitimate financial strategy We are planning on continuing to support the game including not just bug fixing but making sure some more obscure mechanics are explained better, as well as some content updates in the future! If you want to keep up to date with what's we're working on, share your thoughts, or report new bugs, feel free to reach out to us via one of the following methods:Discord (recommended): https://discord.com/invite/29MaUnhWyEGoogle Forms: https://forms.gle/9F78gvkVZXL5r67NAEmail: support@arcanecabinet.com
DLC: Home...sweet home. is here , a cozy little addition for your desktop corgi. 🏠🐾Your corgi now has a small room-like home that can sit right on your desktop, giving it a little place that feels like its own. Put it next to your workspace, tuck it into a corner, or simply place it wherever makes your desktop feel a bit more lived-in.After watching the corgi wander around the screen, nap, and quietly keep you company, it felt only natural to give it somewhere to call home.It is not meant to be a huge or complicated feature, just a small, cozy detail that makes your desktop feel a little warmer and gives your corgi one more place to belong.The home comes in four styles: Base, Green, Pink, and Red. You can also switch the doorway to face either left or right, making it easier to fit naturally into different desktop layouts.After purchasing the DLC, please restart the game to activate the new content. If you encounter any bugs, please leave a comment in the Discussions. Thanks~We hope your corgi enjoys its new little home. 🐶❤️
Fixes & Improvements Fixed Unique and Set items almost never dropping once you had any Luck, Overdrive, or Fortune active. The more you invested in drop-rate stats, the less likely you were to actually see a Unique or Set item. Should drop normally now regardless of your build. Keep the reports coming in the bug thread, I read it every day ːsteamhappyː
Here is a recap of the information announced during Chill with You: News Station Vol. 2, along with answers to the questions we received.Please note that we have addressed the two most frequently asked questions beforehand in an "Important Notice," so please check that out first if possible: Now, let’s jump straight into the recap!Upcoming Updates for Chill with You: Lo-Fi StorySeptember 14: Satone's Gift Update (Available now on Steam)October: Autumn UpdateNovember 17: 1st Anniversary UpdateFor the Autumn Update, we plan to add Autumn outfits for Satone. Regarding the previously planned "Grow with Satone" update, after considering how players have been enjoying the game since launch, we reached the conclusion that implementing our original concept might not be well-received. Therefore, we have decided to cancel it. We sincerely apologize to everyone who was looking forward to this feature. In its place, we will be adding a major main story expansion as a free update for the 1st Anniversary. This update will feature the next chapter of Satone and the player's story. Additionally, we are also planning paid DLC for the 1st Anniversary.Merchandise Info Some of the merchandise previously sold at POP UP SPACE -AKIHABARA- since late December last year is now available for pre-order on the Nestopi Official Store. If you had given up because you couldn't make it to Tokyo, please take this opportunity to check them out!"Plushie Satone" Pre-Orders Open The round and adorable "Plushie Satone" will be released by Good Smile Company! As a special design feature, her glasses and headphones are removable. Pre-orders are currently open at the link below, with the release scheduled for March 2027: https://www.goodsmile.com/ja/product/1144275/ Also, "Nendoroid Satone" and the POP UP PARADE figure series "Swacchao!" are currently in production, so please look forward to them! Both are scheduled to open for pre-order within 2026.1st Anniversary Illustration Contest We will be holding a...
I've added maximum active food items and fixed some minor issues.
Thank you as always for supporting Chill with You:Lo-Fi Story. Today, we would like to address the two questions we received most frequently via email and SNS after the Chill with You: News Station broadcast. This is an important update, so please take a moment to read through.Updates for Chill with You:Lo-Fi Story Will Continue After announcing our new title, Chill with You : SHIOI's Sparkling Scenes, during the news station, some expressed concern that updates for Chill with You:Lo-Fi Story might stop once the new game is released. With the announcement of a new game coinciding with our 1st anniversary, it may have seemed like a milestone ending, causing anxiety for some of you. However, as mentioned during the broadcast, Chill with You:Lo-Fi Story will continue to receive updates even after celebrating its 1st anniversary. To be entirely frank, our current sales performance makes it highly likely that we can comfortably sustain updates throughout our second year, so please rest assured.Furthermore, our goal in announcing a new title was actually the opposite of discontinuing updates for Chill with You:Lo-Fi Story. It was meant to boost the entire series and allow us to continue updating both titles for a longer period. Through Shioi, who possesses a different charm from Satone, we hope to pique the interest of even more people in the Chill with You series. In fact, since Shioi's announcement, traffic to Chill with You:Lo-Fi Story has increased, and sales have grown as well.This expanding reach serves as support for ongoing updates. Moving forward, we aim to build a series that everyone can enjoy for a long time while building momentum for both titles together.Why Release It as a Standalone App?We have also received many questions asking, "Why isn't the new title released as DLC?" The main reasons come down to securing development funds and ensuring technical freedom for future development.1. To secure development funds and ensure continuous updates DLC is primari...
Hello everyone!Based on user feedback, we’ve released a quick update to fix an issue with the item grant timer.What Changed: Previously, if you closed the game, the 30-minute timer required to receive an item drop would reset back to 30 minutes.With this update, closing the game will save your progress. When you launch the game again, the timer will resume right where you left off rather than resetting!Thank you to the community for reporting this issue and helping us improve the game. Happy gaming!
Hello captains,A few fixes and some new music for you to enjoy, the new tracks will also be added to the soundtrack DLC. In the meantime we are hard at work for the upcoming beta which will involve Empire functionality. We're quite excited to show more soon. Thank you all for your feedback and keep it up. :)Added/Changes- When selling items, the inventory the item belongs to will be checked first for removing it. Before it looked in armory before cargo, making it look like you could keep selling the same item- New music added: Magnetic (by Firefly)- New music added: Stardust (by Firefly)- New music added: Dreaming (by Firefly)Fixes- Jumpgate passes can now unlock jumpgate lines from both sides of the jump- Skills are properly set inactive when the skill is deactivated- Fixed rarity upgrade of items in the workshop giving power substats too much extra power- Fixed Core miners not releasing their correct slot on an asteroid in some situations- Cancelling recipes in the forge will return the ingredients to their proper category instead of always to the materials- Fix for ships of forbidden factions showing up for the normal ones- Fix for carrier trying to move to tractor an item already tractored by a fighter, causing the whole formation to move without the tractorable getting closer to the fighter- When a crewpod is unknown to contain friend or foe it will no longer be tractored if both brig and crew are already full- Fixed drone abilities also triggering for fighters in some cases (why are they blue!)- Fix for repair speed variations based on order of equipping modules- Fix for Salvage Grinder turret not properly working after manual deactive, save and then reactivateCheers, Bat Roost Games
Update Changelog for V1.1.1- Added New Setting: Hide Popups- Added New Setting: No Screen Shake- Added New Setting: No Shredder Noise- Made Golden Thief slightly easier to catch- Golden Thief now has a guaranteed chance to spawn on Day 10 and every 30 Days- The game should run in Fullscreen when launching the game on Steamdeck- Fixed Data Loss in certain circumstances- Fixed Localization Errors
- Fish count now impacts the amount of money you get much more so it doesn't feel like you can do nothing and still progress, and if you catch a lot more fish then normal you will get much more money - Don't draw the giant lasers going to the cursor on the pause menu
Hello, Commanders! This is War of Genesis: Idle Loot. Thanks to your enthusiastic interest and support, we have prepared a Game Review Sharing Event! We look forward to your active interest and participation! 🎁 Event Details & Rewards Play War of Genesis: Idle Loot and share your honest review with the community! Lucky Commanders selected via drawing will receive in-game rewards: - 2 Gold Bars (1 Winner) - 1 Gold Bar (10 Winners) 📅 Event Period & Winner Announcement - Event Period: From this notice ~ September 27, 2026 (Sun) 23:59 (UTC) - Winner Announcement: To be announced via notice after September 28, 2026 (Mon) (UTC) 📝 How to Participate 1. Play the game and write a game review in a community. ※ Steam Community, personal social media accounts, and private channels are excluded. 2. Click the link below and submit the URL of your post along with your account information to complete your entry! 3. Feel free to submit all links where you shared your review! It will increase your chances of winning! \ https://forms.gle/Pp3PK8BMQ8Dd74ch7 ⚠️ Important Notes - If the post from your submitted link has been deleted or set to private, it will be excluded from the drawing. - Please enter your account information accurately in the form to ensure reward distribution. 🎮 Official Community \ https://discord.gg/GyYsQ2xrPx We will return shortly with even more exciting news. Thank you!
The world has become a wasteland and you can start looting scrap today. Collect enough, earn a reputation and you just might rule over the wasteland.Shift your way to victory, support a community of followers and they will bring resources to upgrade your vehicles. The winners of Rush Wars live longer, their engines roar louder while the losers fuel the fire.Find the upgrades that make collecting faster, more efficient, and more rewarding. There are more than 400 upgrades through the game that permanently improve your abilities to travel deeper into the wasteland.Dive into the wasteland and search for scrap right now, the wasteland needs you.
Added \ to the Epic Store’s Ambition 4 tab. Save and switch between progression settings and target clear counts. The first purchase unlocks 2 slots for both AAP and ADP; each additional purchase adds 1 slot, up to 5. Shift-click a loadout button to rename it. Loadouts carry over between WA3 Runs.Added a “Go to Favorite Area when finished” option to Auto Area/Dungeon Progression. When enabled, participating heroes return to their Favorite Areas after progression ends. When transitioning from AAP to ADP, heroes not joining ADP return to their Favorite Areas. These settings are saved in loadouts and carried over between WA3 runs.Background Mode now displays the Tier 3 World Ascension count. During WA3 runs, it also shows expected Heart Stone and Spirit Essence rewards alongside your current balances.Buffed Treasure Instinct’s Lv35 passive: Rare Artifacts are now always included in its equipment reward pool, without requiring a separate Artifact drop chance roll.The Cloud Save success popup now displays a 10-second countdown and closes automatically. The countdown scales with Nitro Speed.To address severe performance drops caused by Counter-triggered projectile bursts, Base Attacks triggered by Counters no longer activate the additional attacks from Bananoon Doll or Florzporb Doll. Regular Base Attacks still trigger these effects.Fixed a bug where auto-disassembling artifacts through enchantment filters did not apply Piece of Ruby gain bonuses.Fixed a bug where Auto Mysterious Water Adder remained unavailable until the World Ascension 1 screen was opened, even when its unlock requirements were met.Fixed custom Multibuy values resetting to defaults after a WA3 Retry.
Hello everyone,Thank you as always for playing Sill Sticks. We hope you'll keep looking after Bota, our resident slacker.With Tokyo Game Show right around the corner, development on this title has slowed down a little lately. We'll get an update out as soon as we can that reflects the feedback and requests posted on the discussion board, so please bear with us a little longer.Here is what we have planned in the near term:Fixing the issue where the stick figures rarely jumpAdding an option to turn speech bubbles and ladders on and offTuning things so that conversations between stick figures happen more oftenAdding more stick figure posesLetting the cats from Sill Cats play with the stick figuresLetting stick figures battle each other on the desktop (it will probably take quite a while, but we are planning to implement it)Sorry for keeping you waiting on all of this. Please keep sending your feedback and requests to the discussion board.
FixedFixed a potential future scenario where save files could fail if Steam delivers the latest item drops while your game version is not up to date.
A new update is currently in development and will arrive on October 5th! 🎉This update introduces a brand-new activity to Glimvale: PVP ❤️❤️❤️❤️❤️⚔️ NEW ACTIVITY : PVPYour adventurers will finally be able to fight each other!A brand-new combat system will allow adventurers to enter the arena, form teams, and battle against other adventurers.Each adventurer will now have their own PVP ranking, allowing you to track their performance and progression in this new activity ❤️❤️⚔️ NEW BUILDING : PVP ARENAA brand-new building is coming to Glimvale: the PVP Arena.Adventurers can enter the arena, join a team, and fight against other adventurers.As you upgrade the Arena, it will be able to host larger battles, from 1v1 up to 4v4!🌟 NEW TALENT POINTSThe PVP update also brings new progression options:New PVP-related talent pointsMore maximum talent points available overallNew ways to develop your adventurers and specialize their abilities.❤️ NEW: REROLL YOUR RECIPESYou will now be able to spend Gold at the Village Square to reroll your available recipes and receive a new random recipe selection.A new way to hunt for the recipes you're looking for! This update also includes:Various small bug fixesBalance adjustmentsGeneral improvements and quality-of-life changes📅 COMING OCTOBER 5TH!PVP is coming to Glimvale on October 5thPrepare your adventurers, upgrade their equipment, gather your strongest fighters...The Arena awaits ⚔️❤️❤️❤️❤️❤️❤️
Changes: Optimized game loading time to help you get into the game faster. Made technical improvements for smoother navigation and lower memory usage.Optimized in-game assets to improve performance. Fixes: Fixed Liberation Missions scroll position resetting after closing a popup.Fixed relevant achievements not accounting for the Mercenary Garret.Fixed translation for Guardian's Rune in some languages. Reduced brief freezes when saving progress. We want to thank everyone for reporting issues you encounter! Support: www.holydaygames.com/support/ Facebook: https://www.facebook.com/firestonegame Discord: https://discord.com/invite/StzRZmv For the full patch notes list visit: https://holydaygames.com/patchnotes/firestone-patch-notes/
🪛 Enable offline fallback mechanism when unable to connect to Steam servers. 🪛 Various potential crash-causing issues. 🪧 English localization progress over 90%. Only a small portion of non-translatable content remains in Chinese characters. ⚠️ If you find any content that has not been localized to English, please leave feedback in this announcement or review section. I will optimize it as soon as possible.
PC FISH is heading to Tokyo!To celebrate PC FISH's participation in Tokyo Game Show 2026, we're hosting two special events.#1 Retweet & Repost GiveawayDuring Tokyo Game Show 2026, retweet or repost the official PC FISH event post on X (Twitter) or Instagram.After the event, we'll randomly select 100 winners to receive the following prizes.1st Prize (10 winners): Tower of Babel: Survivors of Chaos base game + 2 Tower of Babel: Survivors of Chaos DLCs + 2 PC FISH DLCs2nd Prize (30 winners): Tower of Babel: Survivors of Chaos base game + 2 PC FISH DLCs3rd Prize (60 winners): 2 PC FISH DLCsTokyo Game Show 2026 Event PeriodSeptember 17–21, 2026 (5 days)Official PostsView the official X (Twitter) postView the official Instagram postEvent DetailsWinners will be announced and prizes distributed between September 28 and October 2.The winners list will be published in a Steam announcement. Steam product keys will be sent by direct message on the social platform you used to enter.Keep your retweet or repost up until the prize draw takes place.You can enter on both X (Twitter) and Instagram.#2 Free Mount Fuji Gift EventRegister your email through the event link below. Everyone who registers will receive the following gifts.Your GiftsMount Fuji decoration for PC FISH3 random Legendary items for Tower of Babel: Survivors of ChaosEvent RegistrationRegister your email and claim your giftsEvent DetailsYour email will only be used to send Tokyo Game Show coupons and related news.Gift coupon codes will be emailed to you immediately after registration.Redeem your codes under “Event Coupon” in each game's settings.
September 15 Update Hello, this is the developer. Thank you for continuing to share feedback through the community and email. Following shared Jewels, this update makes the Chronicle shared across all weapons and fixes the reported turret fusion and Sacred reactivation issues. Please fully close and restart the game after downloading the update. 📖 One Chronicle for every weapon ▶ Weapon records combined Chronicle kills previously recorded separately for each weapon and tier are now added together by enemy type. All weapons share the same kill records and exchange bonuses. Your existing records are merged automatically on the first launch after updating. Once merged, switching weapons or tiers uses the same Chronicle progress and bonuses. ▶ Keep adding kills when switching weapons Raids with another weapon now add to the same boss's kill record. ▶ Chronicle tab notice A notice at the top of the Chronicle tab explains that it applies to all weapons. 👑 More boss Chronicle milestones With kills now combined across weapons, boss Chronicles expand from 5 milestones to 7. We added 250 and 500 kills after the existing 1, 3, 10, 30 and 100 milestones, and redistributed the exchange bonuses between milestones. Existing kills are preserved and added together across weapons and tiers. Current bonuses are recalculated from that total, so some bonuses may be lower than before the update. The maximum exchange bonus for each resource after completing the entire Chronicle remains unchanged. ⚙️ First turret deployment after fusion fixed Fixed the first turret failing to deploy in boss fights with no kills after fusing the Clockwork turret awakening into Endless Production Line. As before fusion, the first basic attack hit deploys one turret. Fusing during combat does not grant a duplicate opening deployment in the same battle. We also fixed repeated opening attempts refreshing existing turrets on every hit when all turret slots were full. ✨ Sacred reactivation fixed We investigated f...
1. 物品图鉴新增分类锁定功能,锁定后该类物品不会被自动出售。 2. 宗门宝库支持 Shift+鼠标左键批量兑换。 3. 优化部分界面显示效果。 4. 增加精炼成功率显示。 5. 增加功法百炼真诀,用于提升精炼成果率。 6. 增加天机阁相关成就:千锤百炼、圣傀临世。 7. 简化自动出售界面,取消按来源出售。 8. 修正宝箱装备在工房无法显示的bug。
Greetings, warriors.We’ve been sharing glimpses of the maps, new characters, and gameplay coming in 2.0. This time, we’d like to briefly introduce the lore behind our PvE mode.For now, we’re calling this new mode “The Byways.”The name comes from a question you may have pondered amid your PvP battles: What became of those who could climb no further?Along the edges of the Divine Ascent, the lingering resentment of the fallen gathers, slowly forming the Byways.Within them, you will encounter shadows left behind by past tragedies. The fear of victims, the cruelty of tormentors, and the fervor of onlookers can all take shape as “Dreadshades” that attack intruders. Deeper within, an “Anchor” holds this suffering in place, forcing the same tragedy to unfold again and again.The boss we introduced previously, the Lord of the Prison Gates, is one such being. His prison will be the first doorway into the Byways.Once inside a Mind Prison, your task is to search for relics and bring them back before your way out is lost.You will venture within, gather forgotten possessions, and uncover buried histories.From the moment you enter, the doorway begins to narrow. Searching, lingering, and fighting disturb the beings within, while passages gradually collapse. Venture deeper, and you may find more precious relics; fight one more battle, and escape may become that much harder.“Just one more search, then I’ll leave.” In here, you may want to think twice before saying that.PvP and PvE fully complement each other within the lore. Following this thread, you can become a passing traveler in the Byways, seeking out rare treasures and using them to grow stronger.From the lore to the gameplay, everything is built around a shared vision of the world.PvE is currently in development and testing. We see it as an extension of PvP and of the game as a whole, offering a new experience that remains closely woven into the lore.We’ll continue to share more news. Thank you for following along!
Big news!Ratalorica is now free!Hello everyone, It's Ben from Cold Coffee Studio, I recently decided (with Steam blessing) to change my "strategy" for our games made by interns. From today to eternity:Coffee Craze is free - by intern dev: NikofeeRatalorica is free - by intern dev: Tas de NeigeOops! INC. Emergency Center is free - by intern dev: UnBocalRush Ultimate was already free - by intern level designer: Erwann Masbut also...Foxy Potion's Shop coming September 29th will be free - by intern graphist: The Foxy Guiz
修复极限会对于任何伤害造成伤害增率增加的问题,现在调整为只对于主动技能提高伤害倍率 新增装备神圣意志(护盾不会自然衰减,但护盾上限从最大生命值的300%降低为175%。) 无尽挑战失败后,3秒后将从本层重新开始挑战