Back to rankings
Endless Escalation

Endless Escalation

by GFX47

Price N/A
Avg Players 0
Released Coming soon
ActionAuto BattlerCasualClicker

Media

Video
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot

Endless Escalation pairs tower defense with incremental progression: defeat enemy waves to harvest resources, then invest them into increasingly powerful units that shift your tactical advantage. The difficulty ramps steadily as enemies strengthen, rewarding players who adapt their composition and strategy rather than rely on a single approach. This appeals to strategy fans who enjoy both real-time decision-making and the satisfying feedback loop of watching their forces evolve.

About this game

Players, last 30 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

Latest updates

Endless Escalation - Quality of Life Update (0.8.4)

112 days ago
0.8.4Added building specialties iconsAdded the long number option (short by default)Improved handling of huge numbersDon't unpause when closing the building deletion/respec panelSelect a building when dragging itTweaked difficulty from players feedback0.8.3Building delete and respec without restartPause while the respec/delete confirmation panel is displayed (don't unpause when hiding the panel)Added tooltips to the game over buttonsAdded magnetic field min rangeTweaked magnetic field rangesFixed buff/debuff zones targetingFixed bullets and buff/debuff zones targeting0.8.2Added base upgrades animationTweaked difficulty from players feedbackChanged the order of the unit types (triangle > squares > hexagons)Units now collide with buildings and basesBuildings now collide with eachotherFixed base defense and resources respecsFixed units sometimes pausing when reaching their rally pointUnits remember the initial rally point instead of following player's dragOptimizations

Endless Escalation - Scoring Update (0.8.1)

190 days ago
​You can now respec any building/upgrade category and delete any building without having to restart the levelThe game is now paused while the respec/delete confirmation panel is displayedAdded a minimum placement range to the magnetic fieldsTweaked the last level of the demoInverted the resource conversion buttonsAdded tooltips to the game over buttonsFixed building collisionsOptimizations

Endless Escalation - Scoring Update (0.8.0)

194 days ago
Added a new scoring system, based on the number of tries and the time spent to beat a levelRemoved the resource loss on defeatAdded the resource conversion ratio option (decides how much resources you convert from)Tweaked the placement range of the debuff zones and the magnetic fieldsBalanced the difficultyImproved the UIOptimized CPU and memory usage

Posts come from Steam's official announcements feed.

Looking for something to play next? See the best idle games on Steam, ranked by real player counts.

Comments

Log in to leave a comment.

Loading comments…

Developer of this game? Add an IdleDB badge to your site