Defend your base against endless waves of enemies. Each defeated unit grants resources to evolve your own army until you can overwhelm your opponents. As you progress, enemies grow stronger, constantly forcing you to adapt your strategy to survive.
0.8.4Added building specialties iconsAdded the long number option (short by default)Improved handling of huge numbersDon't unpause when closing the building deletion/respec panelSelect a building when dragging itTweaked difficulty from players feedback0.8.3Building delete and respec without restartPause while the respec/delete confirmation panel is displayed (don't unpause when hiding the panel)Added tooltips to the game over buttonsAdded magnetic field min rangeTweaked magnetic field rangesFixed buff/debuff zones targetingFixed bullets and buff/debuff zones targeting0.8.2Added base upgrades animationTweaked difficulty from players feedbackChanged the order of the unit types (triangle > squares > hexagons)Units now collide with buildings and basesBuildings now collide with eachotherFixed base defense and resources respecsFixed units sometimes pausing when reaching their rally pointUnits remember the initial rally point instead of following player's dragOptimizations
You can now respec any building/upgrade category and delete any building without having to restart the levelThe game is now paused while the respec/delete confirmation panel is displayedAdded a minimum placement range to the magnetic fieldsTweaked the last level of the demoInverted the resource conversion buttonsAdded tooltips to the game over buttonsFixed building collisionsOptimizations
Added a new scoring system, based on the number of tries and the time spent to beat a levelRemoved the resource loss on defeatAdded the resource conversion ratio option (decides how much resources you convert from)Tweaked the placement range of the debuff zones and the magnetic fieldsBalanced the difficultyImproved the UIOptimized CPU and memory usage
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