Game Updates

Patch notes and dev posts · 7,640 Steam updates
Idle Champions of the Forgotten Realms
Idle Champions of the Forgotten Realms
35 days ago · gameguruchris

Idle Champions - Mastery Variants: August 2026

{STEAM_CLAN_IMAGE}/29347222/bd02a213429882e7c0a1b4879fb76d34185c3355.png As we prepare for our 9th Anniversary next week, we're back with the latest wave of Mastery Variants for August 2026! Today's batch of Mastery Variants is connected to the second adventures in each of the first 8 campaigns (all campaigns except for Vecna & Tales). As a reminder from last month's Introducing Mastery Variants Blog, in order to see the Mastery Variants, you need to:Have all 10 campaigns unlocked.Have completed all three variants of the base adventure Read on to learn more about this month's exciting Mastery Variants, our latest Legendary Feat, and the countdown to our 9th Anniversary on September 2nd! August 2026 Mastery Variants {STEAM_CLAN_IMAGE}/29347222/599bca72172dfc73186edd8a5808476c73a9d2e9.jpg A Grand Tour of the Sword Coast: The Cursed Farmer Variant: Mastery - This Formation is Cursed Investigate the cursed farm you passed earlier with every curse imaginable.A chicken takes up a slot in the formation. Champions adjacent to the Chicken must have at least one ability score that is 18 or higher.A mad cow takes up a slot in the formation. Champions adjacent to the Cow must have a base attack speed higher than 5 seconds.All slots in the formation are cursed, except for one. Champions placed in cursed slots cannot attack with their base attacks or use their ultimate abilities.Complete Area 1,450Tomb of Annihilation: Seeking AlliesVariant: Mastery - Thay It Ain't SoAttempt to get on the good side of some red-robed academic wizards.Three Red Wizards join the formation. An Abjurer at the front, an Illusionist in the top left corner, and a Transmuter in the bottom left corner.Champions placed between the Abjurer and another Red Wizard must be either dwarves or Small Champions (Small Champions are fairy, gnome, goblin, halfling, kender, kobold, and plasmoid Champions.)Champions placed between the Illusionist and another Red Wizard must have a magic base attack.Champions placed betw...
Land Drifters
Land Drifters
35 days ago · Land Drifters

Bugfixes and adjustments

Build 0.6.3 Fixed a bug with bonemeal before the crystal tree was unlocked Crystal trees locked or before 1 day old reward 0.5 crystals. Clicking the crystal tree after 1 day old will award 0.5 if there is a decimal to make the number look nicer. Fixed a floating point error for equipment where stuff like 1 might show up as 0.999999 Target active skill now properly is disabled with silenced or cursed Pyramid boundary fixed Silver/gold/platinum veins now have exp lowered so mining exp stays relatively similar to woodcutting/fishing. Goldfish/etc buffed to match these veins.
Mining and Dwarves
Mining and Dwarves
35 days ago · SOCKHOUSE STUDIOS

10K Wishlists & Launch Tomorrow!

Hello all! It's less than 24 hours before Mining and Dwarves launches, and we've just hit 10,000 wishlists!Thank you everyone who has wishlisted, played the demo, taken part in the beta testing, and made content for the game. We are super excited to share what we've spent the last year working on tomorrow.We hope you have fun, and enjoy the game. Looking forward to reading your reviews, and improving Mining and Dwarves based on your feedback.Cheers!Sockhouse
A Game About Feeding A Black Hole
A Game About Feeding A Black Hole
35 days ago · Aarimous

The Googly Eye Supporter DLC

We just launched the Googly Eye Supporter DLC! A black-hole-sized thank you to everyone who has played our game, recommended it to a friend, and left a review on Steam. We still can't believe how many of you have fed the Black Hole! This summer we've been hard at work on our next games (launching 3 of them tomorrow, August 27th), and we wanted to take a break from those to add a way to give your Black Hole cute little googly eyes. This is a 100% cosmetic supporter pack, and all purchases go toward funding future updates to this game, work on our future games, and just maybe work on a sequel. We're open to adding more settings for the googly eyes, so please let us know if you have any ideas. Patch Notes:Added support for the new Googly Eye Supporter DLCYou'll only see the eyes if you own the supporter packAdded a setting to enable/disable the googly eyesUpdated the "Our Next Games" banner with new art and look/feelThe "Our Next Games" banner now hides games you already own
Now THAT'S a Big Dragon!
Now THAT'S a Big Dragon!
35 days ago · [[[Alphageddon]]]

Now THAT'S a Big Dragon! is out now!

Hello, dragon slayers!The wait is over: the full version of Now THAT'S a Big Dragon! is available now!If you enjoyed the demo, there's a lot more waiting for you:- Over 6 hours of gameplay- 4 handcrafted levels- Unlockable achievements- One hidden secret to discover Your kingdom still needs you. Recruit your warriors, wizards, and adventurers, upgrade their power, automate your economy, and take down that giant dragon once and for all.Thank you all for the incredible support that made this release possible. I hope you enjoy the full adventure!
The Greenening
The Greenening
35 days ago · erkberggames

Improved Steam Deck Touch Support

Hi everyone!I just pushed a small update for The Greenening that improves Steam Deck Touch input a lot.You can now properly pan the upgrade screen via touch and upgrades are not purchased immediately when tapping them (without knowing what they actually do before), but show their info on the first tap and are purchased on consecutive taps.Also in this update: The credits roll can now be sped up by holding down the left mouse button.Hope you enjoy and let me know if this improves your experience when playing on the Steam Deck.Cheers,Erkberg
Project P.I.T.T.
Project P.I.T.T.
35 days ago · Froke

Update 1.0.6

Hello, interns.Here's the list of the latest changes:The Panel Rack now have its own keybind and will not dispense another panel automatically (need to press again)The player can now crouch while in the air to get back to the ground fasterThe action key (default to Q) now change the grid and rotation finesseIt is now possible to recall some unique tools (when lost or stuck)Made the saving more reliable (possibly fixing some rare crashes and saving all values better)Fixing a visual bug on the antenna when using the remoteNow using Godot 4.7.2, fixing low fps issues with high polling rate mousePortals will no longer teleport fixed toolsWhen finishing the main ending the player should not be stuck when continuing the last saveThe fuses should get back to their spawn position when saving (unless placed)Fixed the shift scheduler inconsistenciesThe lava should now respawn tools lost in itThe update 1.0.6 is now live.Working conditions improves a bit more, you have even less excuses to not improve your quota.The work is never completely done.- Froke
FlashBoss
FlashBoss
35 days ago · hedgeh

The Full Moon Sale — FlashBoss 50% off for three days

As of today, the entire FlashBoss interface — menus, lessons, boss fights, achievements, your master's own words — runs in five languages: English, German, Japanese, Spanish, and Simplified Chinese. Ctrl+L switches instantly, on any screen. New today: English Core Our first course built from the ground up for learners of English from a foreign language — 1,000 high-frequency words, and every card meets you in German, Japanese, Spanish, or Simplified Chinese: translation, translated example sentence, and study notes in your language. Not for native English speakers — your packs are Adept, Advance, and the Roots series, all in English. Also new: English Voice (F) A second English voice for the whole English line — out now as DLC. Recently released: French Core 1,000 words of Metropolitan French — the A1–A2 foundation, with color-coded noun genders and audio on every card. Recently released: French Pareto 1 The next 1,000 words of French, straight after Core. The Full Moon Sale — 50% off, three days Look up tonight. The base game is half price until August 29 — the foundation courses in German, Esperanto, and Toki Pona ship free inside it, in all five languages.
Yet Another Incremental Game (but this time about coding)

v1.1.4

Here's the roadmap ### New- **Build Config**: prestige points now buy permanent *compilation flags* that survive every prestige. Six flags compete for five slots, so something is always left on the table- **Shop drag-purchase (Machine)**: components drag from the palette straight onto an empty cell, into a storage container (or its open panel), or onto a level-1 twin as an instant merge — the drag ghost is the real cube, and purchases pay the same scaled price as the buy button.- **Factory progress bar**: factories show the same cycle bar as he garbage collector a bar stuck at full reads as "blocked" (no power, or grid full).- **Project codenames**: projects are named "recursive allocator"-style instead of "*language* Project *n*" (which repeated the LV tag sitting next to it); the language moved to its own header tag.- **Storage panels QoL**: several storage panels can be open at once (stacked on either side of the grid), grid cubes can be dropped anywhere on an open panel, storages take color markers, and panels only close via their X.### Balance- **Compiler doubles per level**: 2^(level−1) instead of +20%/level — merging two compilers is now output-neutral instead of a 40% loss (the most-requested change on Discord). Compiler only: every other component keeps the linear curve, so the merge-vs-spread decision survives everywhere else.- **Stored cubes count toward prices**: component costs (and the compiler's %-of-bits) now count cubes inside storage containers, not just the grid — parking spares in storage no longer discounts the shop. Prices can jump on first load for players who used the trick; that is the fix working, not a bug.- **Garbage collector multi-merge**: one extra pair per activation every 10 levels (each merge pays its own energy), shown in its tooltip.### Fixes- **Instant project chaining**: the maxed upload upgrade still left a 307 ms floor between projects (4000 × 0.95^50 never reaches zero); at max level the next project now launches synchronousl...
金宵公寓事件
金宵公寓事件
35 days ago · Ofanim

BUG修复和改进更新4

功能改进现在妹妹跳舞的所有视频不会再自动播放了现在第七章欧阳雪文件夹里添加了超链接,不用重新进入网页搜索现在台词本按钮更加显眼、图片线索收集提示更加显眼小铲、孙桂香相册增加了内容修改了欧阳雪的部分微博内容和解谜谜题修改了欧阳雪的个人简介欧阳雪搜索网页微博前两章不再隐藏,而是弹出提示重新编写了游戏的提示功能,现在每一章都会有针对难点的提示BUG修复修复了第七章叶文静对话触发的逻辑错误修复了浏览器后退功能的异常修复了浏览器历史记录没有搜索页面的异常修复了因为编码错误导致感谢视频无法正确播放的问题修复了黄头盔外卖员视频的时间标记错误
Suncraft
Suncraft
35 days ago · Spicy Tuna Games

Suncraft Fixes v1.1.1

🔧 Suncraft Fixes v1.1.1A small update with bug fixes, quality-of-life improvements and balancing.✨ Bug Fixes & QoLPressing Escape now closes the build menu when it's opened.Fixed an issue where the quest log (top-left corner) would become too large and fail to scroll.Changed the infamous iron mining sound effects.Improved mine cart animation .Made various small UI improvements. 🆕 Balancing & New ContentThe second ember is now introduced sooner (at the first amulet upgrade).A third (!) ember is now available as the final amulet upgrade.Added a NEW gem exchange shop where you can trade gems at a small cost.For the next update, alongside new content, we plan to ship a full verified controller support!Happy crafting,Spicy Tuna Games
Shake it Co!
Shake it Co!
35 days ago · Apei

v1.0.6 Tutorial

Hey! A small but useful update.Added:New players now get a silent tutorial. No window, no pause, no text, just a button glyph and an arrow. And it doesn't show up the moment you start playing, only when you get stuck: do the thing yourself and it never appears at all. Existing saves count as having learned all of it, so if you've been playing for months you won't see a thingThe small lines of text under the combo ring are gone, replaced with real button glyphs. There's also a COLLECT THE COMBO prompt over the head of whoever owns the combo, and it stays there until the run ends.Fixed:The shake glyph showed the left stick on a controller, but the game is bound to the right stick. On top of that, one single glyph was trying to explain all three shake modes at once, so now each mode shows its own moveThe "All Hands" achievement (four players on the tree at the same time) has been removed. Every other co-op achievement can be earned with a single friend, while this one meant rounding up three people for 100%, so we decided to cut it because of how demanding it was.If you run into a bug or want to share an idea, you can reach us through the usual channels Mail: team@zerotaskstudios.com Discord: https://discord.gg/2fYjyBgb7See you Apei / zerotask.
FEED THE AI
FEED THE AI
35 days ago · WeirdKidGames

10,000 Copies Sold, 150 Reviews, 95% Positive ❤️

I honestly did not expect this.FEED THE AI has already sold over 10,000 (12.5k actually, 10k looks better xD) copies and reached 150 reviews with 95% positive.Thank you so, so much for everything.The game took off way harder than I ever imagined. I genuinely wasn’t even dreaming about half of this. We’re still on Steam’s Popular New Releases list, which is absolutely NUTS to me.Release day itself was... interesting xDI was so stressed that I literally barely remember what happened during the hour before and after launch. Apparently I should have also made a community post here saying the game was released, but that thought somehow never entered my brain lol Luckily, so far you haven’t reported any serious bugs and I don’t need to rush out an emergency hotfix, which is a HUGE relief.Once the dust settles a little, I get more feedback, and I finally get some rest, I’ll start thinking about what comes next.I’m incredibly happy, and I think I’m only now slowly starting to process what actually happened. On release day I couldn’t even properly enjoy it because my cortisol levels were somewhere in another galaxy.I genuinely don’t remember pressing the release button xD Thank you for playing, reviewing, and FEEDING THE AI. 🤖 A few small issues and notes I already know about and want to address:Some Japanese characters don’t display correctly with the current font.Also, if you played the demo and changed the language there, your language might be mixed up when launching the full game for the first time. I added more languages after the demo, which shifted the language indexes, and I forgot to reset that saved variable.I also forgot to reset the number-of-playthroughs variable from the demo, so some demo players get a slightly misplaced tutorial dialogue about collecting Data at the beginning.I also understand that the beginning of each chapter can feel a bit frustrating for some of you.There are two reasons for that:First, part of it was intentional. I wanted the difficulty...
Idle Pixel Fantasy
Idle Pixel Fantasy
35 days ago · Wishlist Idle Pixel Battle

Anniversary Update + Demo Announcement!

I'm currently hard at work developing Idle Pixel Battle. But since Idle Pixel Fantasy will soon celebrate its first anniversary on Steam, I took some time to prepare a small anniversary patch:The following update goes live on September 1:NEW:The user interface now displays the total number of all units ownedNew unit: HorseNew unit: HuntressNew unit: KingNew unit: Pumpkin ManNew unit: Dark Knight6 new achievementsNew anniversary DLC with 5 new units: Mosquito, Mantis, Robot, Brainster, and Tentacle New keyboard shortcuts:Shift + left-click: Buys the maximum possible number of unitsC: Changes the camera zoom levelBug fixes:Fixed the position of the boss icon at ultrawide resolutionsThe game now saves when unlocking or purchasing a tierPossible fix for the “Happy Holidays” achievementPossible fix for the “Crusher” achievementsPossible fix for corrupted save files In addition, all Idle Pixel Fantasy DLCs will be 50% off for one week.But that's not all: The Idle Pixel Battle demo will also be released on September 1!I'd be delighted if you tried the demo and shared your feedback with me. Cheers,Max
Meow My Crop!
Meow My Crop!
35 days ago · 白粥

🌙 Wishing all our Meow Farmers a peaceful Zhongyuan Festival.

Under the same moonlight, may our thoughts reach the ones we hold dear.To mark the Zhongyuan Festival, we’ve prepared a special limited-time outfit for you. ✨🎁 Redeem Code: ghost2026⌚️ Available: Aug 26 – Sep 1📌 Note:Please make sure Meow My Crop is updated to the latest version before claiming your reward.Missed it this time? Don’t worry — limited-time event outfits may return in the future.
Desktop Detective
Desktop Detective
35 days ago · Conradical Games

So... Week 1 for Desktop Detective was crazy...!

Hi everyone!It's been about a week since release, and I can't thank you all enough for the crazy launch that Desktop Detective has had!We started at about a maximum concurrent player count of 74, but somehow, instead of peaking there like most games... The game has grown way beyond that!The Gamescom event also just started, so if you're attending and have access to Hall 4.1 B031/C040, make sure to visit us sometime this week!Thank you all SO much for playing the game so far! If you've been enjoying it, a review would be super helpful and is the best thing you could do to support the game.I'm off to the booth, but see you all soon :)- Conrad, Lead Developer
蛙爷的进化之路
蛙爷的进化之路
35 days ago · 阿郎

钓鱼系统

1、新增钓鱼系统(通关进化之路普通难度后解锁)。2、新增钓鱼系统8个新称号。3、新增命格全部分解功能。4、修复星盘增加的最终增伤和最终减伤。5、修复部分界面显示兼容性和其他已知的BUG等。
Unnamed Space Idle
Unnamed Space Idle
35 days ago · Sylv

Version 0.85.0.5

Stat advisor no longer shows outdated statsImproved logic used for hourlybackup saveFixed battle area enemy tooltip layout issueFixed the discord nickname setup for R3+Fixed very wrong time estimate on growths when right before maxFixed some tutorial highlight issues(PC) Fixed mouse scroll wheel scrolling acting as button click in some cases
Sludgineers
Sludgineers
35 days ago · Funk

Sludgineers Out Now!

🫧🧹 It's time! To clean, mine, refine and shine your way to the source of all that dang mess... 🧹🫧Sludgineers is out now!After 1 year of development, we are pleased to announce the release of Sludgineers, our cozy pollution cleaning mining active incremental game.Thank you to everyone that wishlisted, played the demo and made content of our little game! ❤️🛠️ In the full version you gain access to a whole new map, with progressively larger and more complex levels, new pollution to clean up and tools to upgrade, new quests to complete, new and improved power-ups, with tons of new upgrades and abilities to discover including refinery automation, drones and more!👀 Discover the source of all the pollution and clean it up for good. This may be the most important cleaning job in the world! 🫧🧹❤️ Thank you again and good luck Sludgineer!Andy, Aaron & James
Bloobs Adventure Idle
Bloobs Adventure Idle
35 days ago · Bloobs_Dev

Version 1.2.0.9 — Keys, Chests & Cleanup

Updates Updated Range and Magic Prestige Tooltips and update Prestige Information. Added Bloomed Chest and Bloomed Key, the Bloomed Key can be looted from all enemy's in Forgotten Shore. Bloomed Chest is located near Gorthank. Added Ice Chest and Ice Key, the Ice Key can be looted from all enemy's in Hinterlands and Frostpire Cavern. Ice Chest is located near the Taigite Mine. Added Sandswept Chest and Sandswept Key. the Sandswept key can be loot from all enemy's in the Gilded Oasis, Gilded Pyramid and Gilded Ravine Dungeon. Updated Item Compendium. Updated Item Sorting for the inventory and bank. Updated All Enemy Drop tables that have new key drops and replaced corrupted key drops to the relevant mobs in the areas above. Updated Beastiary Drop information. Updated Ranching Egg Drop tables. Update homesteading skill guide for enemys to say they need traps New QoL for the inventory, new key binds. Shift + B + Left Click Toggles Auto Bank for the clicked item. Shift + S + Left Click Toggles Auto Sell for the clicked item. Updated all Enemy Health Bars, with new assets. Updated Key Binds in How To Play. Updated Potion Timers to adjust with game speed instead of counting down faster. Bug Fixes Fixed SoulDex Preset loading incorrectly. Fixed the something fishy here barrel, working with thieving prestige. Fixed Auto Teleporting , the magic training method not scaling with game speed. Fixed an Issue with Draggable UI's Resetting their position on load if close to the edge of the screen challenge tracker in particular had this issue. Fixed an issue where the original extra 100 bank slots could be given twice. Fixed an issue with Bloobathons not correctly stopping ( I hope been struggling to replicate ). Fixed the Homestead Portal sometimes re triggering the Homestead portal causing a ping pong issue where bloob would get stuck in a loop. Fixed Staff of Eternal Dunes Tooltip in Imbuing Skill Guide showing the wrong item.
Guilds of Mountgate
Guilds of Mountgate
36 days ago · Dr. Asi

Update v0.3.3.4 – Achievements, Titles & More Quality of Life

Guilds of Mountgate – Update v0.3.3.4Greetings Adventurers,v0.3.3.4 is now live!This Steam update combines the changes from v0.3.3.3 and v0.3.3.4, bringing another collection of new features and Quality-of-Life improvements to Guilds of Mountgate.The biggest addition is the first version of the new Achievement & Title system, but there are plenty of other additions as well – including Player Notes, the Fishing Pouch, multi-item selection, improved Shipments, and several important fixes. Achievements & TitlesAchievements are now available!Your accomplishments throughout Vellgar can now unlock Achievements, with selected milestones also rewarding Titles that can be displayed alongside your character.Titles aren't limited to a single appearance either. You can customize their color and presentation, giving you some freedom over how your accomplishments are displayed to other players.This is only the beginning of the system. More Achievements and Titles will continue to be added as Guilds of Mountgate grows. Player NotesYou can now create Player Notes, giving you a simple way to keep track of whatever is important to you while playing.Whether it's something you want to remember for later, resources you're currently looking for, or your own plans for the next session – you no longer need to keep everything outside the game. The Fishing PouchFishing received another useful piece of equipment with the new Fishing Pouch.It provides dedicated storage for your Fishing Baits and helps keep your regular Inventory a little cleaner while you're out chasing the next Personal Best. Multi-Select & CratesInventory management has received some additional tools.By holding ALT, you can now select multiple items at once.We've also expanded the Crate system so that non-stackable items can now be placed inside Crates, making them much more useful for transporting certain types of equipment and goods. Shipment System ReworkedThe Shipment System has been reworked and rebalanced.Shipping cost...
IdleOn
IdleOn
36 days ago · LavaFlame2

NEW CLASS - Royal Guardian!

Kingdom Expansion - the main gameplay of the Royal Guardian!15 new talents for Royal Guardian - including the new ROYAL ARMORY, the LIL' ORBIES SHOP, and much more!Verminous Rats - a new miniboss found in the Royal Castle!Pet Raids - a PvE experience where you can win free pets!• NEW MASTERCLASS - ROYAL GUARDIAN!• Expand the royal kingdom across IdleOn, building Outposts in each world as you recruit workers, traders, milia and other units. It's your job to organize them for max efficiency by deciding collection routes, min-maxing outpost specialty ranks, and continuing expansion until your empire has a foot in each and every map!• Spend your kingdom's resources on 70 unique upgrades at the Royal Armory! There are a handful of bonuses that affect IdleOn in massive ways outside of your kingdom, but most of them directly boost your abilities as Commander of the King's Legion.• Unlock and upgrade various ROYAL STATUES! These are mega-versions of regular statues, which each give OP multiplicative bonuses to important stats like EXP and Drop Rate.• Unlock Statue Flair, and boost your regular statue gains by collecting marble!• IMPORTANT: Royal Guardian has his own talent pts, and can't use "All talent LV" bonuses nor Super Talents until they are unlocked in the lower shelves of the Royal Armory!• Turn your Orb of Rememberance into an ORB OF VERISIMILITUDE, which gets super-boosted by killing Regal Mobs and can drop Lil Orblets!• Lil Orblets shop added, accessed via the Royal Guardian Talent of the same name! Spend your Lil' Orblets dropped by the Orb of Verisimilitude on permanent bonuses, including a way to automate the leveling up of your Statues!• New Miniboss - Verminous! Find them in large swarms beneath the floor of the Royal Castle, but don't expect to kill many early on...• New spelunking cavern - Exiled Throne! It's filled with 15 new discoveries to make, 10 new possible Grand Discoveries, and of course a new powerful LORE BONUS by defeating Esquire Morose found ...
Loot Dungeon
Loot Dungeon
36 days ago · electric kite

Patch Notes — v1.062

Patch Notes — v1.062A small update focused on resolution support, UI readability, events, rings, and enemy balance.Main ChangesResolution and UI fixesFixed progression and settings screens being cut off on ultrawide and other unusual resolutionsImproved perk and equipment tooltip scaling so stats and comparisons remain visibleAdjusted tooltip positioning near screen bordersEvents and ringsRewritten and rebalanced eventsFixed the ring charge effectBalance fixesSlightly rebalanced early enemiesReviewed enemy values and corrected several outliers
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