Game Updates

Patch notes and dev posts · 11,823 Steam updates
Evitania Online - Idle RPG
Evitania Online - Idle RPG
14 days ago · neype

Party Dungeons Update

Update 0.319.1 Party Dungeons Party dungeons are here as the current running event: enter through the portal in town or the Events button once your character reaches level 50. Four dungeons gated at character levels 50, 80, 100 and 110, each with its own monster stats and payout. Queue alone or with your party through matchmaking. Dungeon keys are a balance that tops up each day. Entering costs nothing - a key is spent only when you claim the reward at the end. (will probably change the system in the next patches: should work just like older events (+4 keys per day, no cap)) Extra keys can be bought for gems, up to six a day. Guilds Guilds can now wear an icon next to their tag: six are available for everybody. The members tab now shows each member's weekly donations and research supports, not just their activity. Research track descriptions now say what the track actually does - including fully researched tracks and the fact that Seal Rewards also raises the weekly cap. Guilds now unlock at character level 60. The weekly guild kill task no longer banks a claimed offline session's kills, so the target has to be met by playing. Two guilds on the same weekly activity score are now ranked by who reached it first. UI & Quality of Life Hunter, Engineer, Runes, Bonfire and Curios can now be browsed from the side menu the way the smithing table already could: live state visible, every control disabled. Hourglass shop items are bought in a single tap - the confirm dialog is gone. The Realm portal has been removed. Fixes Tapping the screen right after logging out or switching accounts should no longer drop you into a fresh, empty save. If your save cannot be read, the game now stops on a retry screen instead of starting on stale data that the next autosave would make permanent. Localization All ten languages moved onto a new text system, with missing, stale and untranslated lines filled in throughout - including the last places that still called Drop Quantity "Magic Find" or...
Idle Inferno
Idle Inferno
14 days ago · 御魔

【9.16】更新,调整

反噬壁垒调整:释放单体技能时,恢复5%最大法力值,获得8%护盾 新增巅峰天赋:【扭转】获得的护盾值提高至120%%。累计获得相当于当前护盾上限的护盾值时获得1个护盾计数,最多储存4个。释放具有伤害的CD技能时消耗全部护盾计数,每个计数使该次技能最终伤害提高10/20/30/40/50% 修复了部分bug
Push Push
Push Push
14 days ago · TwilightBaby

PushPush - Version Update - 1.0.1.5

· Fixed abnormal pen pressure on drawing tablets when starting the game · Fixed an issue where the Loafer Bird would abnormally disappear · Fixed display issues with some UI assets · Fixed an issue with volume save data · Optimized collision issues with the Slacktail and Slackhoof · Optimized click-through issues with some UI elements · Optimized number display when coins exceed one million · Optimized guidance hints for some quests
Cultivation Idle
Cultivation Idle
14 days ago · oldfish

v1.5.6

1. Fixed an issue where Evil Cultivator equipment could cause HP to drop below zero. 2. Optimized the timing of the pet Baoling’s first healing trigger. 3. Fixed an issue where slot quality was displayed incorrectly. 4. Improved some cooking descriptions.
仙途放置:无尽天梯和完美装备

v5.8.2 2026-09-16

v5.8.2 2026-09-16 【修复·重要】炼丹道基、天梯最终伤害、万妖谷妖力境界/妖王印的加成在实战中全部失效(v5.1.14 属性重构时漏传 7 个字段):现在服用仙丹的永久生命、深层天梯增伤、妖王印全局增伤都真实生效 【修复】饕餮暴食(妖王套 6 件)「永久+10 最大生命」此前只飘字不加属性,现已真正计入生命上限并随存档保留 【修复】涅槃免死冷却跨重启失效(重启即可重置 30 分钟 CD),冷却起点现已入档并按时钟漂移重基 【修复】云存档冲突弹窗「用本地/用云端」改为两步确认,杜绝误点与双击重复覆盖 【优化】存档体积:Boss 图鉴不再重复写入一份 2383 条的 order 列表,单档约省 9% 【优化】localStorage 兜底层:配额不足时优先保住主缓存(此前会先写备份吃光配额导致进度兜底写失败)
Next Reign: Kingdom
Next Reign: Kingdom
14 days ago · Matt

Hotfix v1.0.10

Greetings fellow rulers! This patch hunts down some of the remaining small issues you brought to our attention. Let's get to it. Fixed a bug where buttons would display a Magic cost of 50000 but were checking for 99999 and therefore would only be enabled after reaching 99999 Fixed a bug where Expedition Relics stats would depend on currently selected Units even when it was changed after the Expedition was started. If there is an Expedition already running when you load your save, this will be possible only once more to avoid issues and then behave as intended Fixed an issue that allowed to accumulate infinite amounts of Prosperity Changed Crystal Shards to be a little less valuable in trading to be able to acquire them quicker through Trading Ships
dark cultivation
dark cultivation
14 days ago · 亦如花朵

Common Issues & Fixes | Steam Connection, Crashes, and Stuttering

Event Description (Body)Fellow Cultivators,We've received reports from some players about Steam connection failures, crashes, and stuttering. Below is a full troubleshooting guide — please work through it in order. Most issues can be resolved with the steps here.One important thing to know first: playing in Steam Offline Mode does not affect this game, and it does not affect event reward multipliers. As long as you legitimately own the game on your own Steam account, the game automatically enables an offline fallback whenever Steam is offline or our servers are temporarily unreachable: event multipliers still apply, and achievements still count. It's also worth noting that this is a single-player game — all content runs locally, so it does not depend on an internet connection. The network only affects two optional features: leaderboard uploads and cloud saves.1. Can't Connect to SteamWhat you'll see: The Settings page shows "Steam: Not connected. Offline mode", or a message like "Steam identity check failed. Online features are temporarily unavailable."First, understand the impact: This state only affects leaderboard uploads and cloud saves. The game itself, event multipliers, and achievements are all unaffected (see the note above). So if only the leaderboard is temporarily empty, there's no need to worry — just try again later.If you do want to fix it, work through these steps in order:Make sure the Steam client is signed in. When Steam isn't signed in or is in Offline Mode, the game can't establish online identity verification. Switch Steam back to Online Mode, confirm you're signed in, then press the "Reconnect Steam" button on the in-game Settings page.Use Steam's official latest verification tool. This is the most effective fix for this problem. In the Steam client, go to Help → Steam Support → My Account → Steam Client → Verify, and follow the prompts to check for corrupted files or missing components.Uninstall and reinstall the latest Steam. If you still can...
Sphere TD
Sphere TD
14 days ago · SphereTD

0.17.7

- ModCards now unlock at map 5, instead of map 25. - Added Spheres First, Ores First to tower targeting priority. - Added a setting to stop towers from firing when full. - Minor tutorial and UI polish
dark cultivation
dark cultivation
14 days ago · 亦如花朵

1.0.1.9 Update notes

🪛 Event multiplier retrieval has been further improved: as long as Steam is running, the event multiplier will be fetched — no server connection required. 🪛 Damage from affixes such as Element Trigger, Set Bonus and Weapon Damage is now factored into every damage formula, so these stats are no longer near-useless. 🔧 Fixed a bug where the affixes of four Spirit Relics — Sweeping Wings, Clear Void Legguards, Skybreaker Sword and Heartguard Mirror — were not taking effect. 🔧 Fixed an issue where some skills could not trigger Bane of the Stricken.
Idyll Isle
Idyll Isle
14 days ago · Future Soil Media

Idyll Isle 1.0.7.7 Patch Notes

Highlights: Fixed the Great Ship leaving Set Sail greyed out with no response on click once supplies were loaded—when the button is unavailable, the status line now states what it is waiting for. Also fixed Chefs being called back to the stove during the muster, which left the gathering unfinished and made the head chef vanish after the ship departed. Two display fixes as well: the Blacksmith Shop / Gem Workshop panels covered by the tutorial dialog, and clipped text in the taming panel. Bug Fixes Great Ship · unable to set sail with supplies loaded: Fixed Set Sail staying greyed out, and automatic departure never firing, with supplies loaded and the status already reading Ready to depart; until now only relaunching the game cleared it. While the button is unavailable, the status line now states what it is waiting for—the caravan's return, or things settling on the island. Great Ship · chefs reassigned during the muster: Fixed a chef walking to the gathering point being called back to the stove by a new cooking order, which left the gathering unfinished and made the head chef vanish after the ship departed. A chef called to the muster now hands his cooking order back to the queue for the chefs staying behind. Blacksmith Shop / Gem Workshop · panel covered during the tutorial: Fixed the tutorial dialog covering the right half of these panels at higher display scales, putting their buttons out of reach—opening either panel now collapses the main panel on the right, and the dialog yields one way only. Taming panel · clipped text: Fixed the panel's info text being clipped or running into its frame in some languages—its width and height are now derived from the entries and the text itself, so every language reads in full.
Schedule Store Simulator
Schedule Store Simulator
14 days ago · Eiseno

Quick Fix #2

Thanks to everyone who reported bugs and share feedbacks. ːsteamthumbsupː Rescue motorcycle options added New NPC sounds New light setup Packing station QoL updates Police cuffing is now more forgiving Hammer physics fixed Main menu bugs fixed Drugs can now be used even when carrying a package Pee sound added
Snt Plan
Snt Plan
14 days ago · Sn兔子

V0.073 Update Announcement

Task interface: Quality Tasks tab=Placed after the Task Orders tab. Agriculture and quality orders: Action column=Supports submitting one row; Single-row amount=The smaller of available inventory of the required quality and remaining demand; Submit All and manual Claim=Retained. LV1 Quality Order: Legendary Weed*3 + Legendary Pebble*3 + Legendary Twig*3 == Rabbit Coin*30 LV1 Quality Order: Deadline=End of 2026-09-30 Beijing time; Expiration=2026-10-01 00:00 Beijing time; Completion limit=Unlimited; After claiming=The next round starts immediately. Quality orders: Material submission=Consumes materials immediately; Claim condition=All materials submitted before the deadline; Unclaimed at expiration=Rewards cannot be claimed and submitted materials are not refunded. Agriculture orders still refresh every 15 minutes and retain a material budget equivalent to 700 Gold; correcting the budget description does not change its actual value. Recovery of order submission and claiming: Retry behavior=Continue confirming the original operation (Start a new operation after refresh-->Continue confirming the original operation); While materials or rewards are not synchronized=Keep actions locked (Actions could unlock too early-->Keep actions locked) Order expiration handling: After inventory refresh=Keep expired submit buttons disabled (Submit buttons could become enabled again-->Keep expired submit buttons disabled); Deadline crossed while writing an operation=Cancel the operation before commit (No final deadline recheck-->Cancel the operation before commit) Warehouse items in Industry, Fire Energy and Breeding now require quantity confirmation before choosing a target slot. The default is 200 items, capped by available stock, with animals fixed at 1. You can edit the quantity; placement remains limited by the target slot's remaining capacity. The confirmed quantity is shown while carrying and is no longer replaced by the full stock count during inventory updates. Cancelling or lo...
Bloobs Adventure Idle
Bloobs Adventure Idle
14 days ago · Bloobs_Dev

Version 1.2.2.0 — Fishing Swarm, Tracker’s Charm & Firemaking Prestige

Updates Fishing Swarm A new late-game Fishing feature has been added to the Homestead. The Fishing Swarm becomes available at Homesteading Level 300 and requires the Homestead Dock to be built before the Move To Swarm option becomes available. Fish can be permanently added to the Swarm by sacrificing their matching Fish Eggs. The number of Eggs required is based on the fish's Fishing Level requirement: Level 1–49: 25 Eggs Level 50–99: 50 Eggs Level 100–149: 75 Eggs Level 150–199: 100 Eggs +25 Eggs every 50 Fishing Levels Once unlocked, fish remain in the Swarm permanently. When Fishing the Swarm, each catch randomly selects from all unlocked fish that you currently have the Fishing Level to catch. The Swarm: Never runs out or needs to respawn Requires no bait Gives 2x the normal fish quantity Gives normal Fishing XP Can drop the matching Fish Egg Uses the same Fishing Drops as that fish's normal Fishing Spot As your Fishing Level increases, any already-unlocked fish automatically become available once you meet their level requirement. Auto Fishing A new Auto Fishing Use Swarm ON/OFF option has also been added. When enabled, Auto Fishing will prioritise the Fishing Swarm whenever you have an eligible fish available. When disabled, Auto Fishing will ignore the Swarm and continue using normal Fishing Spots. This only affects Auto Fishing. The Fishing Swarm can still be used manually once its requirements have been met. Added Tracker's Charm to the Foundry, the Golden Trap can be obtained from Tracking or Ranching inside the Homestead as a very rare drop. Added a Recipe to Turn the Golden Trap into Golden Chunks at the Foundry. Updated Firemaking Skill Guide Reforging Jewellery Tab. Updated Crafting Skill Guide Jewellery Tab as the new Tracker's Charm Necklace has a crafting requirement. Updated the Challenges this will now have the Tracker's Charm Necklace. Firemaking Prestige New Perk. Added a new Rare Gem Pool to Firemaking. Each Firemaking Prestige now gives a +5% c...
My Pocket Paradise
My Pocket Paradise
14 days ago · Funbox

Patch 2.0.1: Multiplayer Sync, Leaderboard & Museum Fixes!

Hello islanders! 🌴I'm super excited to announce that Patch 2.0.1 is here! As a solo developer, I’ve been closely listening to your feedback and working hard to make your island adventures smoother, more stable, and more enjoyable, especially when hanging out with friends online.Today’s update brings important network stability fixes, cross-mode leaderboard progression, and accuracy improvements to the Museum!Here is what's new in this patch:Multiplayer & Network Improvements:Ghost Avatar Fix (VPN / Latency): Resolved an issue where high-latency connections (such as playing with VPNs or Cloudflare WARP) could briefly display other players as un-skinned white mannequins in the Social HUB spawn. Other players will now only appear once their actual room location and custom outfits are properly verified!Faster Connection Handshake: The server now instantly shares map locations and customized clothing upon joining, ensuring everyone sees each other in the right place right away.Leaderboard & Progression Sync:Multiplayer EXP to Singleplayer Leaderboard: You asked, and I made it happen! Fishing in multiplayer now properly contributes to your Singleplayer Lifetime EXP Leaderboard. All EXP and Levels gained while catching multiplayer fish will now update both leaderboards in real-time.Instant Level Up Sync: Reaching a new Level or exiting multiplayer will now immediately force-sync your latest progress and rank directly to Steam.Yozakura Museum & Visiting:Accurate Museum Statues: Fixed an issue where visiting other players' Yozakura Museums could show empty pedestals or incorrect statues. The museum now accurately reflects the visited player's actual fishing records, including stone and golden monster statues!Bug Fixes & Adjustments:Fish Renaming Shortcut Fix: Fixed a bug where typing shortcut keys (such as the letter 'J') while renaming your caught fish would accidentally close the book or lock player interactions.Lobby Chat Polish: Cleaned up notifications and system messag...
Totally Normal Meat Co.
Totally Normal Meat Co.
14 days ago · TMN

Hotfix v1.2.3

📢 Totally Normal Meat Co. - Hotfix v1.2.3Hey everyone! Following our v1.2.0 update, we’ve been listening closely to your feedback and bug reports. Today we are rolling out Hotfix v1.2.3, focusing on smarter staff behavior, kitchen speed improvements, drone fixes, and much-requested quality-of-life additions!Here is what’s new and fixed in this update:Patch Notes - v1.2.3:Kitchen & Staff Improvements:• Chefs Scale with Kitchen Level: Upgrading your kitchen now makes your chefs move and cook faster! Each new kitchen tier provides a noticeable boost to your overall burger production speed.• Fixed Lost/Swapped Chef Stations: Fixed an issue where having two cooks caused them to leave their assigned line or get stuck on the wrong counter. Chefs now stick to their own cooking line and reliably return to their posts.• Prevented Taking Food From Cashiers: Players can no longer click and snatch burgers out of the cashier's hands while they are carrying them to the register.• Fixed Food Skipping/Reversing Cooking Steps: Resolved a bug where patties or ingredients could skip preparation stages, play reverse animations, or be served raw. Cashiers will now only pick up and sell fully finished, boxed burgers.• Fixed Missing Food & Swallowed Money: Fixed boundaries around counters so finished food items no longer vanish into thin air or fail to credit your earnings.Hunter Drone Fixes:• Protected Airlifted Animals: Meatlets currently being flown by the Hunter Drone can no longer be clicked or dragged out of the sky by the player.• Drone Delivers to All Stations: Drones will now intelligently bring fat animals to both Meatlet Choppers and Processor Pipes—whichever is free first.• Fixed Drone Getting Stuck: Drones will no longer pause or stop rescuing baby animals from the cave when the cooking line is backed up.Upgrade Info & UI:• Clearer Animal Values in Catalog: The Meatlet Collection catalog now shows exact sale values for both Adult and Fat versions of each creature.Animals & Pro...
War of Genesis: Idle Loot
War of Genesis: Idle Loot
14 days ago · Newnormalsoft

[Update] September 17 Update Announcement

Hello, Commanders! This is War of Genesis: Idle Loot. In this update, we are making convenience improvements and content additions based on various suggestions and feedback received through the in-game suggestion box and Customer Support. New convenience features such as chat translation, presets, and jewel auto-combine will be added, along with improvements and bug fixes for Raid and World Boss content. Please check below for details regarding the update and maintenance schedule. ■ Maintenance Schedule September 17 (Thu) 14:00 – 18:00 (KST) September 17 (Thu) 05:00 – 09:00 (UTC) (Maintenance times are identical in KST and UTC.) ■ Improvements & Additions 1. Preset Feature Added - Configured items will now be saved and maintained according to your active character's class: Knight, Ranger, or Wizard. - Growth: You can configure presets by tapping the number drop-down at the bottom of the Training Ground and Ability Unlock windows. └ After configuring presets, select the preset number you wish to use for Training Ground and Ability Unlock in the Character Info window to apply it. 2. Chat System Improvements - Chat participation requirements have been improved. └ The combat power ranking eligible for chat participation has been expanded from top 3,000 to top 10,000. - Chat translation feature added. └ Messages in the chat window can now be translated into your selected language. - Improved chat input field to allow you to review the full text of your message while typing. - Added a feature to view information of other Commanders directly from the chat list. 3. Jewel Convenience Improvements - Auto-Combine feature added for Jewels. └ Available after configuring the target Jewel tier at the bottom of the existing Auto-Combine settings window. - Right-clicking a Jewel item now directly opens the Jewel socketing window. 4. Steam Community Market Item Delivery Improvement - Items purchased or retrieved from the Steam Community Market will now be delivered directly to your I...
ORACLE: Humanity, Automated
ORACLE: Humanity, Automated
14 days ago · info

ORACLE Beginner Guide — A Steady Start for Your First Civilization

When you're unsure what to do next, remember this sequence: stabilize your food supply → choose one goal → assign people and develop the jobs you need → add housing when you have room to grow. 1. Start with gathering and hunting Try assigning one person to gathering and one to hunting. As people keep working, their jobs gain experience and level up. 2. Watch both your food reserves and whether they are growing Even a large food reserve will eventually run out if consumption is higher than production. Food is increasing: You have room to build up reserves while developing another job. Food is decreasing: Pause new housing and review how many people are producing food. Food is almost gone: Move people back from other jobs and focus on restoring a food surplus first. When a new food-producing job unlocks, try it with a small number of workers first. 3. Add housing one at a time Housing makes room for a larger population. But more people also consume more food. Check both the resources needed for construction and your ability to support the people who arrive afterward. Get your food supply growing. Check the construction cost shown on screen, and make sure you will still have food left after building. Build one housing unit. Assign your new workers and check your food balance again. It is easier to manage growth if you make sure things are stable before expanding again. 4. Focus on one goal at a time Unlocking jobs can depend on other job levels, population, and resources. Leveling up alone will not unlock everything. Choose one job you want to work toward, then assign people to the jobs that help meet its requirements. If food is tight, a good first goal is to unlock more ways to produce it. 5. Use ORACLE's questions when you need guidance If the relevant question options are available, try asking about these two topics: How to get more food: Use this when you want to find the next job to work toward for food production. What unlocks next: Use this when you are unsure ...
Firestone – Idle Clicker Online RPG
Firestone – Idle Clicker Online RPG
14 days ago · deleonora_hs

Decorated Heroes event

⚔️ Greetings, mighty warriors! ⚔️ Event🤴Decorated Heroes👸 is here again! Complete the daily tasks to the best of your abilities and earn Stars of recognition! ⭐️ Exchange your Stars of recognition in the event shop 🎪, where two brand new skins for our heroes are available among the rest of the goodies! Receive a brand new 🏅 Medal of recognition 🏅, depending on your performance, at the end of the event, and remember - Fate smiles on the brave and diligent! 😇 Game on, Holyday Studios. 🎮
It's Fine
It's Fine
14 days ago · HelloDodi

25,000 Wishlists 🤯

🔥 25,000 Wishlists & Launch Day Updates🔥Hey everyone!First of all - things really started heating up recently, and we're happy to announce It's Fine is now sitting at 25,000 wishlists 🤯 Thanks for cooking with us, this number is so surreal that even Joe is pleased. For now.Here's the final release date and hour: September 23, 2026 | 05:30pm IDT / 7:30am PDT🪙 Launch Discount & Bundles 🪙It's Fine will release with a time-limited 10% launch discount, and a bunch of bundles that will provide additional discounts on top of that:First of all, we teamed up with 2 incredible games that release about the same time as us for a special discount: IGTAP & Nightwater, so make sure you check these out. We truly believe if you enjoyed It's Fine, you should also really dig both of these unique games 🤘On top of that, more discounts will be available for anyone purchasing or already owning any of the following amazing titles:Project P.I.T.THearth and HamletChef KnightOrc IncrementalThe LooplerAlice's GazeSludgineersSlots & DiapersHole is MineAstro ProspectorThat's it for now, huge thanks to each and every one of you who gave us feedback, wishlisted the game, and rocked the demo.Couldn't have done this without you, and we can't wait for you to play the full game!With ❤️Cat & Dog, Buma Games *Steam Next Fest raffle winners will receive product keys by email shortly before launch
Wuwei Cultivation
Wuwei Cultivation
14 days ago · 玻璃猫

各位道友,《无为修仙传》v1.3.8版本更新了!

1. 突破丹新增凡品至绝品五种品级,并根据品级随机获得角色基础属性或次要属性增益。 2. 新增天机阁相关轮回灵锁,可保留宗门功勋,以及淬炼等级、功法等级和天机齿轮。 3. 新增轮回资质“技艺”,可提高杂学与灵田效率。 4. 调整不同大境界武器属性与敌人强度,使境界差距更加明显。 5. 宗门神兽挑战上限提高至100次;除第10次特殊奖励外,后续挑战也会逐步增加灵石与因果奖励。 6. 稀有材料加入无尽海渊奖励池。 7. 灵田作物选择界面新增收获经验显示,并精简作物信息。 8. 优化大量物品时的行囊性能,减少界面卡顿。
悠久之树
悠久之树
14 days ago · 迦美奈

9月16日12:00更新维护公告

致各位探求者大人:我们计划于2026年9月16日12:00对全服进行停服更新维护,预计将在9月16日14:00开服。实际开服时间可能提前或延后,如若延迟开服我们会第一时间公布消息,还请探求者大人留意后续公告。 【维护时间】2026年9月16日12:00~14:00(预计) 【维护补偿】绚晶石*400 【更新内容】▼暗属性加速养成活动「桃源急召」即将开放 ◇活动时间◇活动开放时间:9月16日 维护后 - 9月30日 12:00活动兑换时间:9月16日 维护后 - 10月7日 12:00◇活动属性◇暗属性◇活动说明◇活动期间,通过完成任务、拜访商会、参与商店兑换,可获取大量神狱之主相关素材。借此良机,快速获取/培养神狱之主系列虚数体与角色吧!神狱桃源乡系列回响开放强化上限!消耗全新素材,可进一步提升回响性能。◇特别道具-桃源核心◇在桃源急召活动商店内,可使用活动货币兑换桃源核心,也可在【商会-珍品兑换】中使用聂墨尼克结晶兑换。桃源核心将在「桃源契约」功能中代替聂墨尼克结晶消耗。◇素材回收◇通过桃源急召-回收商店,可将部分种类素材转换为活动货币。包括角色经验道具&回响经验道具、源质&源码类道具、低稀有度武器/回响/虚数体制造素材等。◇桃源急召书◇活动期间,完成日常、周常任务可以获得调查值提升桃源急召书等级,获取大量神狱桃源系列养成素材等丰厚奖励!通过解锁【进阶记录】可解锁进阶记录栏。进阶记录达到指定等级后,可获得额外超值奖励;通过解锁【精英记录】不仅可解锁进阶记录栏并直接提升19级探求者之书等级,还可额外获得桃源突破素材自选箱*1、高级突破素材自选箱*1、虚数讨伐道具自选包*1!※该活动将周期性轮换开启。※更多活动详情可查看活动内详情面板 ▼极境修炼场开启 ◇活动时间◇9月16日 维护后 - 9月30日 12:00◇活动说明◇「极境修炼场」即将开启,本期活动的优势属性为全属性,请探求者大人做好挑战准备~挑战本次活动,可为Ⅲ阶职业「苍雷」「噤默送葬人」「刃舞者」「颂歌」解锁专精等级,大幅提升主角属性,并强化共鸣术的效果!通关极境修炼场,还可获得比平常关卡更多的职业经验!此外,在活动商店中可兑换极致的证明、紫花票据、星光余音、星导之愿、星绚之愿、追忆之证等稀有道具。职业经验道具登场!使用耀金星徽、粹银星徽,可兑换「极境修炼书·小/大」,使用后可提升职业经验值!在往期活动中登场过的挑战难度将再次开启,探求者传奇等级达到11级即可进行挑战!通关后可获得专属限定称号,还可激活额外的限时领域效果来降低战斗难度! ※更多详情请参阅游戏内活动面板。 ▼全新「新手限定·必定获得」系列许愿池登场!9月16日维护后,全新「新手限定·分步必定邂逅角色许愿池」与「新手限定·分步必定凝聚虚数体许愿池」登场!作为上线纪念,9月16日 维护后 - 9月30日 12:00,两种许愿池将限时对全体探求者大人开放!※旧版本「新手限定·必定获得」系列许愿池将在9月16日维护后下架。更多详情请参见官方公告:(网址) ▼外观复刻9月16日 维护后 - 9月30日 12:00,腾蛇专属外观\即将于商会复刻,请感兴趣的探求者大人们不要错过! 【问题修复】 - 修复了在新版游戏包体下,特定新手引导可能卡死无法继续进行的问题。  感谢探求者大人对《悠久之树》的关注和支持,相信在大家的共同努力下,我们会带给大家更好的《悠久之树》! 《悠久之树》研运团队
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