Greetings, warriors,A major official update is arriving this week—The new character "Executioner" and Seasonal Mode will officially launch.New Character: ExecutionerThe Executioner wields a two-handed heavy weapon with a charging mechanic — one hammer blow to decide the outcome. Perfect for those who enjoy slow, heavy-hitting playstyles.Seasonal Mode Now LiveA new season begins alongside this update. Unique out-of-game elements and seasonal rotating rules join the battlefield, adding a fresh twist to PvP combat.Additionally, the game is now on sale at a new historical low of 17% off for two weeks. For those who haven't joined yet, this is the perfect time to jump in!
Hi everyone! ^^🎁🎁Monkey has been enjoying his time working at Lakeside Bar, but today he has something special to share!To celebrate his upcoming adventure in Seaside Wash, we're hosting a special event where you can win a Seaside Wash Steam Key.👉 Join the event here: Good luck, and thank you for supporting Monkey on his journey from the lakeside bar to the seaside! 🛳️❤️ 🎯 Don't forget to follow our developer page for the latest updates and upcoming projects: https://store.steampowered.com/developer/BITCOVERKindly regards, Bitcover Team
6月9日更新 2.2.5版本修复寿元丹批量使用过程中提示文本过多的问题。
Hi everyone! ^^We have some exciting news to share, Lakeside Bar is now 40% OFF! 🎉🎉This is the perfect time to jump into your cozy lakeside adventure, especially with all the new content we've recently added.✨ Why now is the best time to own Lakeside Bar?🔹 We've recently released our big update, version 1.3🔹Lakeside Bar x Seaside Wash - The crossover to celebrate the launch of the Steam store page for our upcoming game, Seaside WashSeaside Wash is our upcoming cozy ship restoration simulator where you'll clean, repair, and restore a variety of vessels while enjoying the relaxing atmosphere of seaside life.👏👏 Don't forget to wishlist Seaside Wash on Steam and be among the first to hear about future updates and the release date: ⏰ Sale Period: June 8 – June 22, 20:00 PDTDon't miss your chance to grab this special offer and enjoy everything Lakeside Bar has to offer!🎯 Follow our developer page for future updates and upcoming projects: https://store.steampowered.com/developer/BITCOVER❤️ Thank you so much for your support, and we hope you enjoy the sale!Warm Wishes, Bitcover Team
Dear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:Asia-Pacific (UTC+8): June 9, 10:30 AM – 11:30 AMUS Eastern Time (EDT): June 8, 10:30 PM – 11:30 PMUS Pacific Time (PDT):June 8, 7:30 PM – 8:30 PMAffected Regions: Asia-Pacific & NA/EUMerge ScopeAsia-Pacific Region:1、Cultivation Server 94 Cultivation Server 952、Cultivation Server 96 Cultivation Server 973、Cultivation Server 98 Cultivation Server 99NA/EU Region:1、Server S1 Server S9 2、Server S3 Server S12 3、Server S33 Server S34 4、Server S35 Server S36 Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team
親愛的玩家您好:為了活躍遊戲氣氛,提升大家遊戲體驗,遊戲將於6月9日10:30-11:30對以下區服進行合服,具體時間請留意遊戲,合服期間合服範圍內玩家不能登入遊戲,其他區服不受影響,不便之處敬請諒解!合服范围:1、江湖18服 江湖25服
Gaia
17 days ago
· Cyrogem
Turns out that I've gotten my first international player, and they discovered that things broke under the hood when playing on any computers that used commas as decimal points. This should fix that. Never even thought I'd have to worry about that!
Dear Plant Parents,Summer is in the air, and so is our summer update! Hats for Plushies for everyone! Just a bit of silly fun for summer- Arriving next week!BONUS! Our new game Plush Rangers now has a free demo that you can add to your library and play! Survive waves of wacky mutated constructs to defeat powerful bosses with your team of Plushie friends in this quirky chaotic Survivors-like. Earn merit badges to unlock new Plushies, relics, items, and upgrades.Check it out here! Your plays and wishlists really help with visibility! Thanks for playing and see you next week with the Summer Update. XOXO//Jennevieve and the Short Leg Studio Team
I’m excited to officially announce that How To Grow a Black Hole will release on June 23rd, 2026.The game will launch on Steam for $3.99 USD.Release DetailsRelease Date: June 23rd, 2026 Launch Time: 10:00 AM PDT Platform: Steam Price: $3.99 USDGlobal Launch TimesHow To Grow a Black Hole will unlock globally on June 23rd, 2026 at 10:00 AM PDT.For players outside of the Pacific time zone, the launch time will be:CityLocal Release TimeLos AngelesJune 23, 10:00 AM PDTNew YorkJune 23, 1:00 PM EDTLondonJune 23, 6:00 PM BSTMoscowJune 23, 8:00 PM MSKNew DelhiJune 23, 10:30 PM ISTTokyoJune 24, 2:00 AM JSTSydneyJune 24, 3:00 AM AEST Launch PriceHow To Grow a Black Hole will launch for $3.99 USD, with regional pricing available across supported Steam regions.A few of the major launch prices include:CurrencyPriceUSD$3.99EUR€4,15GBP£3.59JPY¥530CADCDN$4.59AUDA$5.75About the GameHow To Grow a Black Hole is a chill incremental game about feeding, upgrading, researching, and barely controlling the most dangerous cosmic object imaginable.Start small, increase your mass, unlock new ways to grow, and push the numbers higher and higher until everything starts getting completely unreasonable.It is simple, strange, satisfying, and built around one important question:How big can you make it before everything goes wrong?Feed. Upgrade. Barely Keep Control.Start with a tiny black hole.Feed it.Grow its mass.Unlock stronger upgrades.Research new systems.Push the numbers higher.Try to keep it stable.Watch everything get completely unreasonable.Play the Demo Before LaunchThe demo for How To Grow a Black Hole is available now on Steam.If you haven’t played it yet, you can jump in before launch and try the core gameplay loop for yourself. The demo gives you an early look at the growth, upgrade, and run-based progression systems that the full game is built around.Built as a Solo Dev ProjectHow To Grow a Black Hole has been developed as a solo dev project, so every wishlist, demo playthrough, bug rep...
Hello everyone,In the build released on June 8, some players may have experienced an issue where save data was lost or rolled back.This issue has now been fixed and will not occur in future versions. We sincerely apologize to all affected players.What should I do if my save data is affected?Method 1: Restore from an automatic backup (Recommended)The game automatically keeps recent save backups.Please navigate to the SaveBackup folder inside your save directory and check whether there is a backup file from the past day.If a suitable backup exists:Locate the backup save file.Rename it to:bird-area-data-release.datCopy it to the save directory and replace the existing file with the same name.Restart the game.Save File LocationsWindowsC:\\Users\\YourUserName\\AppData\\LocalLow\\Birdwatching Notebook\\Birdwatching NotebookmacOS/Users/YourUserName/Library/Application Support/Birdwatching Notebook/Birdwatching NotebookIf you cannot find the save directory, simply search your computer for:bird-area-data-release.datThe folder containing this file is your save directory.If No Backup Is AvailablePlease contact us at:support@biekka.comPlease include:A compressed archive of your entire save directoryA brief description of your current game progress (for example, unlocked areas, number of bird species observed, playtime, etc.)We will do our best to help recover your save data.ApologyWe would like to apologize again to everyone affected by this issue.We also want to thank the players who submitted reports and feedback, which helped us identify and fix the problem quickly.If you continue to experience any save-related issues, please feel free to contact us.— BieKka Games
IncreKnight got Steam Deck Verified!!!!
You can now check if you have unlocked an inventory slot from a pouch from the description. This can be useful when in the leatherworking menu as you can select the pouch item and see the status before crafting it in case you forgot whether you used it or not. Build 0.4.10-Bugfix for attacks in combat. Build 0.4.9 -Leather Pouches now show in tooltip if they have been used yet to unlock an inventory slot. You can also view this in the crafting page when you select it. -Fertilize All button will now only fertilize unfertilized plots.
V0.13.6 Patch NotesGeneral, Bug Fixes, MiscThe Cleric's Fist of the Heavens Skill (Lvl60) has had its damage and mana cost increasedImproved game performance when loading the Cooking Tab
Scheduled Maintenance Hello Everyone. Please note that BitCraft Online will be inaccessible during the upcoming maintenance, scheduled for the times below. We apologize for any inconvenience this may cause and appreciate your patience and understanding. Time & Date JST: Thursday, June 11, 2026 10:00 PM CEST: Thursday, June 11, 2026 3:00 PM BST: Thursday, June 11, 2026 2:00 PM PDT: Thursday, June 11, 2026 6:00 AM Maintenance is expected to last for 1 Hour.* Maintenance Details: Bi-weekly update. "Uncharted Lands" Please note that the maintenance start time & completion time is subject to change. *
- Fixed a bug with the nuke launch button not being revealed after loading
Loopbound — v0.5.8 Automation Priority system reworked: numeric priority now overrides category order. You can make any fabrication or exploration action run before gathering actions by setting a higher priority. Default effective priorities: gathering actions start at 20, fabrication at 10, exploration at 0. You can override any action above or below these defaults. Existing saves are automatically migrated on first load. No manual action needed. Priorities may show higher numbers than before — this is intentional to preserve previous behavior. You can adjust them freely. Priority input now accepts direct number entry (max 50). Arrow buttons change ±1; hold Ctrl and click for ±10. Automation mode button: left-click cycles through available modes; right-click opens the selection menu. New buttons to set/unset all automations in a world/category. UI Reset cycle has been rebuilt: now it resets to exactly the same situation you were when starting the cycle. New button: Reset World — resets to exactly the same situation you were when starting the current world. Export/import to/from file. Permanent XP is now gained in a 1/1 ratio with cycle XP, but the experience needed to next permanent level is multiplied by 10 also. This is a cosmetic change; it does not affect gameplay or balance. Actions added with the emergency for food mechanism are marked with a warning icon. Release notes tab in settings. Fixed several tutorial issues. Core (Internal) Action time rounded to 0.1s. (Internal) Progress bar would show 100% after pausing the game at the moment (0.1s) an action completed. (Internal) If top-up inventory for food ends exactly at the same time the resource is eaten, it should keep gathering. Severely reduced export size. Gray Zone (Maze) The Give Up button now performs a Reset World instead of ending the cycle. Forest Vines and Sturdy Logs are available until the bridge is crossed. Yellow Cannot leave the oasis without helping to tan hides. Water rations do not appear i...
v1.1.3 Update Notes Increased the mentor's movement speed. Fixed an issue where Talk and Group Meeting could remain unavailable for interaction. Fixed an issue where the paper progress bar would not refresh after minimizing the window. When the mentor goes to repair equipment, multiple broken devices can now be repaired at once. When the mentor goes to catch slacking students, multiple students can now be caught at once. Thank you for your support and feedback. We will continue improving the game experience.
Hello everyone!Update 1.0.14 is now available for Focus Grove. 🌿This update focuses mostly on quality-of-life improvements, small UI fixes, localization corrections, and performance work. Some of these changes are tiny, but they should make everyday grove life a little smoother and less clicky.ImprovementsYou can now enter the number of needed building materials and buy them all at once, instead of clicking the buy button over and over again.Only vegetables dropped near full storage can now rot. This means you should no longer find rotten tomatoes lying in the field just because work time ended right after the harvest.You can now adjust the zoom separately for each widget in the settings menu:Mini-PomodoroTo-do listNotepadDate widgetIt is still not perfect, but it should give you better control over your workspace.Habits can now be ticked from the past week.UI ChangesFour-digit numbers now fit properly in the sell field and should no longer split into two lines.The New Game button is now smaller.As a small reminder: pressing New Game still asks for confirmation before anything happens.Localization“Fireplace” is now correctly called “Campfire”.Fixed two places where Chinese translations were placed incorrectly.PerformancePomodoro statistics are now logged every second instead of every frame.The game now avoids checking field extensions when there are none.Additional performance improvements were made across:Pomodoro systemsAchievementsPathfindingGeneral gameplayThank you for playing, reporting issues, and helping us make Focus Grove a calmer and cozier place to spend your focus time. 💚
Hi everyone!I'm happy to announce that Desktop Defender's biggest update yet has JUST RELEASED! The Forge Update has a crazy amount of stuff, and this post will go over all of it!Also, we JUST released a brand new bullet heaven called Wanted Shadows: Unchained, and you can get it discounted if you already own Desktop Defender! Despite having tons of hours of gameplay, it only costs $2.80 with the bundle!Anyways, let's get right to it!ForgingAfter Rebirthing for the first time, you now unlock Forging. Clicking on this menu will allow you to combine two pieces of loot on the floor to make an even stronger piece of loot if they're part of a crafting recipe.Crafted loot has a new unique Ω tier, and they're all stronger than the current maximum ∞ tier! They also use a mix of lower and higher tier loot to be crafted, so all sorts of loot is useful now even if you're far into the game!This system (and tons of this update) is actually based on the crafting system in our other idle corner game, Card Corner! So if you like what you see, make sure to check that game out. You can even get a discount if you already own Desktop Defender!New LootSpeaking of loot, we've added 56 new ones! That means that we've gone from 108 -> 164 loot types... That's a crazy 52% increase! Some of these are in E - A tiers, but there are 4 new ones in S tier, 8 in ∞, and 29 in the new Ω tier!Because lower tier loot can also be now used to craft Ω loot, we've rebalanced the loot rarity drop table to make it possible for any rarity to show up at any level, while still not feeling frustrated that most loot is unusable!On top of that, we've taken even more inspiration from ourselves in Card Corner, and added Limited and Unique loot. Some of the new loot have this label, and they limit how much you can equip, but are really powerful for their rarity. CompendiumWe've wanted to add a way to visualise all loot in the game for a while, and this update was the perfect opportunity to add it! The compendium is ...
Hello,today finally the new Adventure Mode update comes live. Thanks everyone with their help in beta-testing the version 1.1.What is included in this UpdateYou can start a new game in Adventure mode, or convert your finished existing 'Campaign' game (as long as you finished the Final Scenario)Same core in-game mechanics (combat, research and economy) as Campaign mode but different meta-game progression and high-level concept.You do not ascend by reaching the end of the tech tree. Instead each game is played as a mini-scenario with its specific objectives (primary and secondary).Scenarios are grouped into continuous series (called Chaos Worlds) - you keep the map tile upgrades, workshops and technologies between scenarios of a World.You can control map resources and land shape via new powersCompleting a series of scenarios succesfully give you an extra progression reward and allows you to go back to you Home world.Home world is your 'base' which you never restart or lose. It works as a sandbox but also affects your gameplay in other worlds.There are new unique wonders and enemies exclusive to the Adventure mode HomeworldNew Lotus farming mechanismNew Lotus type - Jade lotus.The current version of Adventure mode is about 20-30 hours of gameplay (to master the last available difficulty). Have fun,Ondrej
Hello to all Widgeteers!As promised, here's the next update in the Widget Inc. universe. While the previous updates mostly focused on late game progression, this one is more tailored to new players. So if you've been waiting to jump in, or start a new save file, now's the time!Full update notes are at the bottom of this post, but here's what you need to know:Vaults UncoveredAll across the world, the sands have been shifting in response to increased seismic activity. As a result, vaults of ancient technology have been emerging from deep within the earth. Hack the puzzle lock that keeps the vault sealed, and claim its contents for yourself!Glitch SparksThe destabilizing energy of the Glitched Frame has continued to wreak havoc on the planet - to your benefit, perhaps? Glitch Sparks now spawn intermittently across the world. Interact with them to reset your entropy and fill up your Glitched Widget storage, or discover the location of the Glitched Frame if you haven't done so already.Prestige Tree AdditionsOf course, I haven't forgotten about the long-term players, either. A whole bunch of new Prestige nodes have been added to spice up your future runs. Aside from the new nodes that improve the Vaults, a new "Void" terrain type has been added to give access to a true sandbox world. There is also the new Interplanetary Cosmodrome prestige node, that will allow your old save games to contribute to your current one.Once again, I had a lot of fun coming up with new ideas to spice up the existing gameplay. Hopefully, it'll be enough to keep you satisfied until the launch of my next game, Kingdom Inc! Check it out, in case you haven't played the free demo yet!Full update notes and changelogAdded:Vaults now appear intermittently on the world map. Keep an eye open! Each Vault is guarded by a puzzle lock that must be hacked in order to gain access to the resources locked inside.A whole bunch of new prestige nodes to improve the usefulness of Vaults even further.New "Exterminatio...
AdditionsNew Celestial Wrath Gear: Kaydarin Plasma ShieldWhen equipped, the vehicle restores 1% of its maximum HP with every attack it launches.Feature Update: Equipment Filter UpgradeWe have added category filters to the equipment pickup system. You can now quickly sort items by type, bringing a much smoother experience when collecting gears.Equipment CategoriesWeaponAI ChipControl ChipEngineTurbochargerFront BumperRear BumperSpoilerEnergy Shield
- Fixed a bug that prevented the "Snail Race" achievement to be completed. - Fixed a bug that prevented Steam friends from being displayed properly. The leaderboard now has 5,537,186 seconds of snail! Thank you all so much for playing
v1.1.2 Update Notes Removed the negative effects of having nowhere to use the toilet and being starving. Replaced them with the positive effects of smooth bowel movements and eating different kinds of food. Reduced the cost of bestowing names on students. Reduced the paper publication difficulty for some projects. Thank you for your support and feedback. We will continue improving the game experience.
🎮 Gameplay Optimizations & Bug FixesDivine Dragon's Tribute: Adjusted the collision range of the dragon head to fix a bug where it would collide with treasures behind it.DLC - Pearl Tuning Table: Added a new item, "Wave-Steady Mirage" . Its effect is to swap the patterns in the middle of the left and right sides of the Nine Palace Lanterns.DLC - Black Market: Dragon Pearl commodities now support long-press to purchase – no more tapping one by one for big spenders!Adjusted the value of Amethyst Stones appearing in Purple Lightning Frenzy.Fixed a bug where, after selecting the Black Tortoise Avatar, switching to another avatar would still trigger the Pearl-Generating Dish drop.🎨 Visual UpgradesGame logo font has been redesigned.Slot machine icons have been refreshed.Upgraded the visual effect of the DLC entrance scroll.🎵 AudioReplaced the BGM for Giant Dragon Awakening.Fixed a bug in the DLC Pearl Tuning Table where the firing pin charging sound would sometimes go missing.⚙️ PerformanceOptimized physics performance for coin-type objects.📝 OtherAdjusted the description of the Dragon Gate Bolt item, reverting it to a "lasts 2 minutes" prompt.Thank you all for your support and affection – I will continue to work hard! 💪