Performance optimizations.
Many of you had issues entering in your Idleon username, whether it be typos or incorrect uppercase. Thank you everyone who brought this to my attention, ultimately this was a design flaw so it needed a fix! I have added in a way for you to change your name! I am very thankful to everyone who shared patience and understanding toward the situation (which was honestly everyone, I was very happy to see so many people understand that I would fix it up!) https://i.imgur.com/mzorWPC.png All you need to do is complete the current task you are on, and it will show you a red RESET NAME button! Thank you everyone who was a part of an amazing launch day! I'd been secretly hoping it wouldn't be a disaster, and I was so happy to see everyone enjoying the game and things going well! Feel free to join the community over at https://discord.gg/VQTZWCyyFn, or feel free to just chill and enjoy the game here on Steam! Your pal, Lavaflame2 ːreheartː
Leaderboard function
Added shuttle parallel universe technology to speed up production
-Changed flux back to how it was -Most trainer items that cost over e100 at their base have been reduced.
New Feature: Add custom music library. New Furniture: Two new pieces of furniture have been added. Fixed a bug where paused music would play when interrupting focus.
-Increased base chance to get candles from runes and increased total of owning both of the bomb upgrades to that for a total of 10%. -The legendary dagger was incorrectly only working on natural drops (drops from enemies). It now works on candles gained from loot bags and runes. - Fixed the ordering in the stats page. While I'll still have to individually check each stat throughout future patches, this at least gets you closer to the accurate numbers. Please be patient when it comes to the stat page, I'll be running down each stat throughout patches to make sure it's accurate per stat. -Tasks have been moved to the bottom right bar as they are no longer a check a couple times a day window with the changes. Tasks now show a + when having a task ready to turn in. -The gambler's den (spin wheel) now shows a + if you have at least 1 coin to spend. -Collections now get a bright gold border around the NPC's portrait when ready to turn in. -NEW SYSTEM Introducing Transmutation Scroll (Unlocks at enemy level 5000). Generate Gold every 10 seconds based on the enemies you're fighting. It stores in the scroll until you click on it to withdraw it. Upgrade how much gold it can produce by finding and applying enchanted metals (rare) to the scroll. -NEW SYSTEM Introducing a new minigame. This is a sudoku style minigame that unlocks at lvl 6000. Completing the game results in Gold & Experience rewards. The difficulty can add to those rewards! (This will not auto-play, it's something to do for extra loot while playing). - Stats window now has a stat specifically to see your Legendary Sickle %Flux bonus. I've also adjusted the way it works to feel better -Changed specialty window to not unlock until player level 1500. -Fixed various typos (Thanks Silvaar
Improved summoning skill gameplay and added summoning flow related equipment and equipment attributes {STEAM_CLAN_IMAGE}/41891384/63aedf61819f3b5b7ebcd3e0e38efc873c08333f.png Adjusted monster attributes in high difficulty mode to increase randomness {STEAM_CLAN_IMAGE}/41891384/033e70e96bd62bdca3c9ef6658e311ecf4a30444.png Other updates: 调整了凶猛宝石的暴击附加机制,凶猛宝石提供的暴击率直接增加技能基础暴击 优化了技能锁敌寻路,加入怪物半径计算,解决会走到怪物位置重叠的问题 优化了战力计算,平衡数值类属性和百分比类属性的权重,提高数值类属性的权重,削弱暴击和爆伤属性的战力权重 优化了关卡默认难度选择,进入游戏与当前离线记录难度一致,进入关卡战斗后与当前关卡难度一致 优化了buff类技能的技能界面显示,增加buff增益、减益、以及Dot的升级信息,以及持续时间信息 优化了技能获得展示界面,现在仅在新解锁技能时显示 优化了选择界面的名称和说明字体大小 修正了召唤物实际技能和界面显示技能不一致的错误 修正了在幻境死亡复活以后,主角不会再被怪攻击的错误 修正了锻造界面升星时,有效增幅属性显示为灰色的错误 修正了部分装备悬浮提示的元素穿透显示为灰色的错误 修正了移动版符文无法卸下的错误
-Fixed the gear displaying incorrect values. The backend is still the same, NOTE: YOU STILL HAVE THE SAME STATS YOU HAD, but they are now displaying correctly. -The sub 10% stats should no longer display wrong either. -Crushing blow chance has been increased. -Crushing blow dmg from armor has been increased. -You now get an extra 5% gold drop CHANCE every 1000 paths up till path 5000. (ie stacking 5% every 1k path until you hit a max of 25%). -Level 4k+ now drops up to 10x more gold. -Level10k+ now drops up to 10x more gold on top of that. -Bloodjunkie's Rising (+20% Gold Page 4 trainer) now gives +30% gold per level (backwards compatible). -The cost scaling for Cannibal's Hunt (+1% Xp Page 4 Trainer) is now less -Adjust cost scaling for quite a few trainer upgrades. -Fixed certain candle drops not counting towards the acheivement. -Final Blow's base dmg has been increased. -Moonfire Claw (+20% Hp/Dmg page 5 Trainer) has been increased to +50% dmg/hp
-When crafting with right click, the crafting will now pause for 2.5s upon crafting a perfect. -The trainer now has "Max" covers to help distinguish between active and finished ones. -The skills window now shows what skill you will get with a locked icon. The skills coloring and such have been adjusted to see easier. -Max covers have been added to the skills window. -The collection window has been reorganized so that you can see all collections on one page. They also now have their names and their collections descriptions of what you're collecting this random stuff for people! -Daily goals are now called tasks. Every hour 1 completed task will be replaced with a new one. Daily reset time will still reset all completed at that time. -Trainer now shows locked items differently, allowing you to see the bonuses. They are also dark enough to where you can ignore the bonuses if you like to be surprised. -Reliquary window now shows the new lock method where you can choose to read what you'll unlock if you want. -Clarified descriptions in the Reliquary. -Added Discord button to landing page. -Adjusted tasks trophy amounts down significantly. -The Well spin wheel now has a pop up with the rewards you received as well as a description for what they are. -An in-game FAQ with a ton of information has been added to the game. -Offline gains can now be earned for up to 1 week. -You can now right click consumables to quickly stack them (Shift right click will super speed stack them) -You can now right click the top buffs to quickly stack them (Shift right click will super speed stack them) -You can now right click Reliquary items (candle and magic pouches) to quickly spend them. -Various bug fixes and display adjustments -Even more anti-cheat methods have been added to help with the leaderboards. -Increased gold gain from 3k-5k a bit. -The Trainer item for reducing boss health correctly shows a "-" on it.
This is just a minor patch to address a few issues pointed out tonight. -Fixed lvl 72 new armor stat from not showing the full stat amount. -Double checked all shop artifacts to find any that were functioning improperly. -More various bug fixes and display fixes.
https://store.steampowered.com/app/2123030
Long time, no see my glorious grass-family! Yo, dawg. I heard you liked Touch Some Grass. So I got Touch Some Grass officially verified for the Steam Deck, so you can Touch Some Grass while you touch some grass. This is just a brief update to let you Steam Deck owning, collar-popping, country-clubbing bajillionaires know that Touch Some Grass is officially "Verified" on your beloved mobile gaming device! THE FUTURE IS NOW! With the Steam Deck, you can now Touch Some Grass - At a park At the mall In a dugout canoe In a mile-long line at the DMV While lying awake in bed, contemplating the meaning of life at 3:25AM The possibilities are ENDLESS! Again, I want to give a huge thank you to all of you who played Touch Some Grass, along with everyone that left such amazing reviews and community content this past month. You are all amazing, and I look forward to having the opportunity to sit down and properly read through and respond to your comments in the next week or so! I hope you all enjoy the rest of the summer (winter for you southern-hemisphere legends) - and as always, happy grass-touching, my friends! ːsteamhappyː
Added: Saved Islands - Save up to three islands to load later (find this option in settings) Better Japanese language support Fixed multiple bugs
Added: Low Processor Mode FPS Limit
Keep empty list archives after emptying music playlists. Save the current music playing or stop state when exiting the game.
Bird
1532 days ago
· Meng 仿生梦
Photo mode has now been added, now just press the T key to switch to photo mode. I guess this changes everything, so all I can say is...bird! The photos I took in 3 minutes: {STEAM_CLAN_IMAGE}/39748691/2d6c9596af45dc0b2a681458364df83ce7c87a68.png {STEAM_CLAN_IMAGE}/39748691/88cd5612cefbcada5f22817ef4b305f4a9fc0978.png {STEAM_CLAN_IMAGE}/39748691/a1cf4d349be01c1fd51def288a985686ee7bb5b1.png
Fix high strength glass formula picture error
魔能纪元
1536 days ago
· 熙熙小公主
New vulnerability feature, lightning damage skills can increase 100% critical hit rate of targets with lightning vulnerability New vulnerable feature, frost damage skills can increase 100% additional hit rate for targets vulnerable to frost damage Add a monthly card function, purchase a one-time star stone, receive diamond and wash stone rewards and experience bonus privileges every day Adjust the Starstone purchase reward, and adjust the first additional Starstone reward to diamond reward Adjusted the forging unlocking level (level 20 is adjusted to level 15) Adjusted the experience input of level 15-30 tasks to increase tasks and experience Adjusted the rune attribute placement. Except for the level and critical hit runes, all other runes have enhanced the upgrade effect Optimize the performance of buff skills and add special effects Optimize the performance of fire, frost and poison skills Optimize the display of skill icons, which is more appropriate to the effect of skills Optimized the description of the main line phagocytosis task Optimized the interface guidance of daily mission attack mine dungeon copy Optimized the display of the remaining time of the season interface Fixed an error that some runes did not display attribute values correctly Fixed the error that the difficulty display is lower than the actual one Fixed the error that the last attribute could not be selected when the dark gold equipment was recast Fixed an error where the additional attributes of the hidden gold wristband were not correctly cast Fixed a bug where the physical and magic damage bonus of legendary jewelry was too low Fixed the error that some skills of special training classics cannot be selected Fixed the bug that equipment star upgrade also takes effect on non basic attributes of legendary equipment Fixed the error that the equipment icon is not displayed in the last field when the equipment is automatically added by continuous decomposition Fixed the error that the interval ...
Universe 1 Content Void Maps now start dropping after your first Portal, down from fifth. All Void Maps below Z200 now have less difficulty than before. Void Maps pre Z60 start with very low difficulty, still gain difficulty and loot at Z60, then now gain another +100% difficulty and +100% loot at Z200. This leaves Void Maps at Z200+ with the same difficulty as before, but with +100% more loot than before. Adjusted drop rates of the first 3 Heirloom drop tiers, grey Staff/Shield Heirlooms no longer drop. Renamed Uncommon (green) Heirlooms to "Common", and grey Spire Cores to "Basic". Added some new Z600+ story messages Added 12 new Z300+ Zone Progress Achievements Added 5 new Speed Achievements for Spire VI Added 4 new Speed Achievements for Spire VII Added 1 new Gem Collection achievement The Feat 'Stoned' now requires 500K kills, down from 1M AutoStorage is now unlocked by completing a Z40 Void Map, down from Z50 Universe 2 Content Zone 201+ is looking a little mutated... Added U2 Story messages from Z160-205. Make sure your Story messages are enabled the first time you reach Z200 on this patch! All Radon gains above Z201 in Universe 2 are now increased by 250x Added a new Heirloom drop rate tier at Z275 Added 5 new Spire Assault items! Added 2 new Spire Assault bonuses, one of which unlocks a new Perk! Added 2 new feats and a new achievement category with 5 achievements Dusty Tome (Spire Assault One-Time Bonus) now applies its effects multiplicatively with Lifegiving Gem. Added a new Challenge / C3 that unlocks a new Perk on first completion Scruffy has gained real rewards for Level 21 and 22, and more damage rewards for 23 and 24 UI/QOL Added a mouseover tooltip to empty Heirloom slots, stating to click an Heirloom from the inventory to equip it Added an option under Layout to disable Roman Numerals Disabling Pausing while the game is paused will now unpause the game. Pressing Z while MaZ is open will now save and close MaZ rather than cancel it. Hotkeys are now...
Hi doods! Just another small update! Changes: Fixed an issue where players could not access the Innocent Warehouse from the Item World when using the keyboard to play. Fixed an issue where some users of Windows 8.1 would not be able to enter names manually. Happy grinding!
Fix the issue that some players can't enter the game because the game keeps loading.
魔能纪元
1556 days ago
· 熙熙小公主
New rune decomposition and upgrade: decompose to obtain 50% of the upgraded materials Add 110-200 level activity rewards Add 8-63 days of cumulative login activity rewards New 110-200 level restricted gift bag Add level 100, 150 and 200 fantasy Optimize the magic land reward. The drop of the boss of the magic land should be calculated at least from the green dress Optimize the user experience of the synthesis interface, and you can quickly choose gem synthesis and rune upgrade of the same series Optimize the display of some prop icons Optimize the judgment of the remaining backpack lattice for activity reward collection and gift bag purchase, and there needs to be enough space to receive and purchase Optimized the attribute expression of skill elements Adjust the formula of beating monsters by leaps to increase the difficulty of beating monsters by leaps Adjust the daily task, and change the fantasy task to a copy task Adjust the auto map push switch to the upper right corner of the screen Fixed the error that dreamland achievements cannot be completed to receive rewards Fixed the error that the washing confirmation interface is not displayed after washing Fixed the error that sometimes the remaining quantity was not refreshed after the store purchased goods Fixed the error that the gem was not automatically merged into the existing gem after being synthesized or removed Fixed the error that the offline information display above level 100 does not match the actual difficulty record Fixed the error that the monster's strength did not increase after the difficulty of the main line increased Fixed the error that the plate armor washing and refining would wash and refine the critical hit attribute that was not put Fixed the error that the description of the rising star interface was not correctly displayed Fixed an error where throwing poison did not show the damage percentage Fixed the bug that buff and debuff skills did not display the percentage of the final impact v...
the issue that caused some players to skip seasons on relaunching the game should be resolved! :o)
performance issues should be reduced on both windows and mac! :o)