Game Updates

Patch notes and dev posts · 1,376 Steam updates
Delvegg
Delvegg
71 days ago · fourfoldcompass

V1.03 - Bug Fixes and Optimizations

Bug Fixes: Fixed a display bug on the surface. Fixed a bug where ores would sometimes hover in mid-air. Optimizations: Added some new bosses. Increased the bonus reward probability for small-stakes gambling. Added a prompt when there are too many ores on the field. Added some additional tips. Added independent icons for building function buttons. Further optimized the newbie tutorial.
Keypress Express
Keypress Express
72 days ago · nitzangamesLLC

Minor fixes

- Blurry menu fixed (menu surface tracks window DPI — especially Windows) - Tutorial can't get stuck — the buy-cars step now guarantees you can afford the required Log Flatcars - Menu is discoverable — stats HUD on by default, with a prominent, always-visible MENU button pinned to the strip's bottom-left corner
Age of Clicks
Age of Clicks
72 days ago · Alph

Age of Clicks Launches Tomorrow!

After months of development, Age of Clicks officially launches on Steam! 🎉 To celebrate the release, the game will be available with an exclusive 25% launch discount for a limited time. ❤️ Thank you to everyone who wishlisted the game, played the demo, shared it with friends, and supported us throughout development. 💬 Join our Discord to share your feedback, discuss strategies, report bugs, and be the first to hear about future updates. See you tomorrow!
Vanya Online - Idle MMORPG
Vanya Online - Idle MMORPG
72 days ago · Dragon Wielki

Patch Notes - Account Access & Gameplay Improvements

Hello, Hunters! Today’s update brings new account access options alongside several gameplay and compatibility improvements. Here’s what’s new: ACCOUNT ACCESS• Google users can now link their existing Vanya account through the Steam Client.• Steam-linked accounts can now sign in on mobile devices and regular web browsers using the official Steam login. Progress, characters, and purchases remain connected to the same Vanya account.UPDEX FORGE - LINUX / PROTON FIXFixed an issue where the item selection menu would not open for some Linux players using Proton 11. It has been replaced with a visual selection window displaying item images, names, and available quantities.GOBLIN KING & TYRANUSIncreased the Life of Goblin King and Tyranus on Abyss Bosses, allowing more players to participate and land attacks before they are defeated.DARK FOREST SAFE ZONEAdded a Safe Zone to the Dark Forest idle area on PvP Worlds. Players inside this area are protected, while normal PvP rules remain active outside it. Thank you for playing, supporting Vanya Online, and helping us improve the game. See you in Vanya! Yours Demona Vosz Team
Legacy of the Ark: The Long Awakening
Legacy of the Ark: The Long Awakening
72 days ago · KamelKisser

Update 1.9.3 "Restored"

⚡ Legacy of the Ark: The Long Awakening — Update 1.9.3 "Restored" Mostly about things you had already paid for that were not doing what they said. Your progress is safe — no reset, and nothing you own is taken away. Restored • 💠 Permanent Token Store boosts could go missing — the reward arrived before your save finished loading, so it was overwritten and already marked delivered. Every boost lost this way is restored automatically. This one was on us. Upgrades that were doing nothing • 📈 Fracture Notation, Survivor Accounts, Bio-Encoded Fragment — showed a bonus climbing on the card, never paid it. They do now. • 🧠 Encode the Memory — promised +10% Memory Cores, never granted it. • 🧭 Hazard Control, Analysis, Endurance, Signal Detection — required to send crews deeper, but gave nothing back. Every path now contributes. • 🎲 The four crew upgrades offering a chance at bonus materials never rolled once. • ⛏️ Exploration materials banked while you play now include every bonus you have earned — they were only applied to the on-screen rate and to offline earnings. Expect a large jump if you have invested in exploration. New • 📊 Legacy bonuses on the Statistics page. If a line reads "-", that bonus really is doing nothing — which is how the above went unnoticed. Changed • 🏁 Challenge runs now start from nothing, including ARK Cores and purchases. Yours are set aside and returned when the run ends. • 📡 Signal Watch no longer pays out when you lose. ARK Operations games now have a cooldown. Fixed • 📜 Menus no longer jump to the top when you buy something further down — worst in Legacy, where the inheritance tree reset on every purchase. • 🔊 Volume and text-size no longer reset when entering or leaving a challenge.
Delvegg
Delvegg
72 days ago · HOU

Report Bugs Here!

If you encounter any bugs, display errors, or technical issues in the game, please leave a comment below this post.We will carefully verify and do our best to fix each issue. Resolved bugs will be noted in the update announcements.Thank you for your help!
Delvegg
Delvegg
72 days ago · fourfoldcompass

Hotfix Update - V 1.01

Bug Fixes: Optimized the new player tutorial; if the pickaxe is not picked up for an extended period, the action will now be automatically completed. Removed the negative trait "Distracted" Existing instances of this trait will no longer trigger. Fixed a bug that could cause pets to become stuck. Fixed an issue where the quest panel displayed abnormally after all quests were completed. Thanks!
CORGI & WOOLLY - Little Horizon -
CORGI & WOOLLY - Little Horizon -
72 days ago · PICO studio

Update 1.0.6 - Performance Improvements and New Settings

Update 1.0.6 is now available! 🐶🐑Update 1.0.6 for Corgi & Woolly - Little Horizon - is now available!This update includes several improvements aimed at reducing stuttering and the impact on other applications and mouse controls while Little Horizon is running.🔧 Improvements to stuttering and system impactRemoved the FPS cap that was previously tied to the monitor’s refresh rateAdjusted processes that could affect mouse controls, including cursor synchronizationOptimized display scaling and input-related processingSeparated and optimized several background processes to reduce system loadResults may vary depending on your PC environment and the applications running alongside Little Horizon, but these changes are intended to reduce the stuttering and input-related issues that have been reported.⚙️ Added selectable FPS limitsYou can now select from multiple FPS limit options.The setting can be changed from the Settings menu to better suit your PC environment and preferred usage.💤 Added a screensaver optionWe have added a new option to address an issue where the screensaver would not start while Little Horizon was running.When this option is enabled, your screensaver will be allowed to activate while Little Horizon is running.✨ Other changes and adjustmentsReduced the application file sizeAdded a new way to adjust the ranch size in the Settings menuAdded scrolling to the language selection menuAdjusted the probability and conditions of certain eventsMade additional optimizations and fixed minor issuesThank you very much to everyone who reported issues and helped us test the game.We will continue working to make Little Horizon more comfortable and enjoyable to use.
Delvegg
Delvegg
72 days ago · HOU

Delvegg Available Now!

Hello, players! Delvegg is now available!As a desktop idle game, we've built on the foundation of idle mechanics and added extra gameplay and depth.Dozens of pets with all kinds of unique forms.A rich pet development system — enhance, distill, fuse, reforge, and imbue.Over a hundred different pet affixes.A massive amount of completely random universal gear, along with even rarer pet-exclusive equipment.Plus random events, a casino, hidden lore, extra Magic Tower challenges, and much more.To celebrate the official launch, we're also introducing a release discount.20% off launch discountThank you to all the players who have been waiting for us.With your support, we'll work hard to bring even better content in return!Please continue to keep an eye on Fourfold Compass!Thank you very much!Fourfold Compass
Idle Regenerator
Idle Regenerator
72 days ago · castanaver

Small Bug Patch

Addressed overflow bug potential in Labyrinth & Spire. Addressed potential Spire mode hang sources and added a hard Spire run abort in the settings menu until we are certain the freeze is fully mitigated. Added safeguards against constellations getting stuck and not allowing repick. Refreshed Mythic delver logic. Cleaned up stat display in several locations for adventure relics to ensure all stats are realized and visible in overlays, breakdown, and stat graph. Refreshed server to clean up connection error for leader boards.
Daily Brew Idle: Milk Tea Tycoon
Daily Brew Idle: Milk Tea Tycoon
72 days ago · 秋风宝剑孤臣泪

Hotfix v1.0.0.0.45: Gameplay MOD Support, Leaderboard Safeguards & Singularity C

Hi shop managers! Quick maintenance Hotfix v1.0.0.0.45 is now live! Alongside a critical bug fix, we're opening the doors to the cyber-universe even wider today: 🛠️ Fixed a Game-Freezing Bug Caused by Golden Items Resolved a quantum-deadlock issue where drawing or equipping "Golden-Tier" items would cause the game to freeze. (Your PC can now safely handle the dense mass of Dark Matter without crashing into a time-loop!) 🚀 Gameplay & Mechanic MODs Officially Supported The game engine now fully supports code-level MODs that alter core gameplay mechanics! (Admin privileges granted. Whether you want your cats to shake a million boba cups a second or completely rewrite the profit formulas, the backend is yours to conquer.) 🛡️ Global Leaderboard Economic Safeguards To maintain the delicate balance of the intergalactic boba economy, the system will disable leaderboard uploading whenever mechanic-altering MODs are active. (You can be a local cyber-god, and your Steam achievements will still unlock normally, but the global corporate overlords will not accept your "printed" money on the leaderboards!) 🧰 Official Gameplay MOD Template & Dev Docs Released We've just uploaded our second official template to the Steam Workshop. This package includes a working mechanic-mod example and a comprehensive Developer API Documentation! (Consider it your cyber-grimoire for rewriting the physical laws of your boba shop. Go subscribe and unpack it!) Please restart your Steam client to apply the update. Happy modding and brewing!
Desk Space: Idle Spacefleet clicker
Desk Space: Idle Spacefleet clicker
72 days ago · Shotgun Anaconda

v1.1.2 "Absolute Cinema (mode)"

New patch for you space captains!Main attraction here is a new idle/cinema mode. If you let the game idle for 2 min the game will fade out its HUD, zoom and pan, and follow random ships around. It is perfect if you want to use it as a screensaver or background visual during the day, or while waiting for resources to generate. You can also toggle this on and off in the settings.I also changed some pirate behavior to make them more useful and bounties more plausible + some expedition ui improvements.Changelog:Cinema ModePiratesPlayer Pirates now match enemy pirates' speed to be able to catch up to them.Player Pirates can now attack enemy pirates that are raiding; previously, these could not be targeted. You can now rescue civilian ships.More consistent resolutions in battleExpeditionsMinimum ships is now 1 and not 0Slider don't reset if a new ship is boughtNumbers are now text input if you want to type in how many ships you want to sendNote: these are UI QoL, some more systematic changes to expedition is coming laterBug: Nano Drone prestige updated correctly updates it's UI now for ore/sPerformance: Nano drones' glow and shaders turn off at low zoomUI: Metal amount moved from Refinery Command to Fleet Command. All resources are now collected in one place, and you can see your metal before unlocking refineries (e.g., from expeditions or bounties).Let me know what you think in the forums or on Discord! It makes me so happy that more and more of you are enjoying the game, the improvements are all thanks to you and the feedback you have provided.SEE YOU IN SPACE, CAPTAINS!
MEGACITY
MEGACITY
72 days ago · greenkamino522

MEGACITY ROADMAP: MOVING FORWARD

MEGACITY ROADMAP: MOVING FORWARDCommanders,MEGACITY has come a long way since launch, and most of that is down to you. With gratitude to every player who has reported bugs, suggested features, and kept their cities running through everything the wasteland throws at them.Here is where the game will be headed next.The usual caveat: This is a direction, not a schedule. Items may shift, split, or arrive in a different order, and ongoing bug fixes continue through all of it.THE WORLD MAP:I will be honest: the world map is not where I want it to be. It is getting a full overhaul:A bigger, full-screen map you can zoom much deeper into, with crisp artwork that stays sharp instead of blurring. Alongside that, North America and Canada will be finished, and South America completed as a full continent.THE WIDER WORLD:Beyond the Americas, the world will open up through connections rather than endless map. Discover a node on the East Coast and it may open trade routes to the survivors in Europe and other regions, new partners, new goods, and new stories arriving from over the horizon.A LIVING WORLD:NPC nations will begin acting on their own: trading with each other, forming alliances, holding grudges, and going to war whether you are involved or not. You will read about it in the news, feel it in your trade prices, and be able to take advantage of it.EVENTS AND STORIES:More multi-stage story events with real branching choices, where your decisions send the story down genuinely different paths. More world events too: brutal weather, disasters, and invasions and in the mid-to-late game, invasion threats arriving from other continents entirely. News articles are also being fixed so a story only runs when the event actually happened in your city.STEAM ACHIEVEMENTS:The in-game achievements, all 400 and counting, will be properly wired into Steam so they pop on your profile where they belong. Yes, really. I will do it, I promise.SANDBOX AND ROLEPLAY:More policies and edicts, and more w...
Legacy of the Ark: The Long Awakening
Legacy of the Ark: The Long Awakening
72 days ago · KamelKisser

v1.9.2 "Core Imprints Hotfix 2"**

**Legacy of the Ark: The Long Awakening — v1.9.2 "Core Imprints Hotfix 2"** Your progress is safe — no reset, and nothing you already own is taken away. **FIXED** • Core Imprints could look like they had vanished after signing out and back in. Your purchases were never lost — the game was reading a stale copy until you restarted. It now refreshes whenever you sign in. • The Auto-run switches on your relay protocols, and their Safe/Bold settings, were reset every time you signed out. They now save with your account. • PAUSE ALL / RESUME ALL locked the game up for several seconds. It was saving your whole game once per row instead of once for the category. • The Energy Reserve and Max Spend boxes wouldn't let you edit a number already in them, and couldn't read their own shorthand. You can now type 100Qi, 100e18 or the full number — any notation — and edit what's already there. **NEW** • Max Spend can now be a PERCENTAGE of your Energy per second instead of a fixed amount, so your automation ceiling grows with your production. Tap AMOUNT / % OF INCOME to switch — the line beside it shows what your percentage works out to right now. **PERFORMANCE** • A broad frame-rate pass. The nav rail, the player chip in the top bar, the Bridge visuals and the story-record scan were all repeating work every frame that only needed doing when something actually changed. **POLISH** • The PAUSE / RESUME buttons no longer clip their label, and switching between them no longer re-wraps the text on every automation card.
Cultivation Idle
Cultivation Idle
73 days ago · oldfish

v1.0.8 Update Notes

Removed the stamina system for a smoother idle experience.Reworked the Mountain-Shaking Palm, Beast Compendium, and Rock Armor skills.Limited repeated sect joining.Added pet quality tiers and puppet auto-training.Increased Home Cultivation gains, including stronger Dew Platform and Spirit Vein bonuses.Added and improved several icons.Fixed various bugs.
Thousand Floors
Thousand Floors
73 days ago · 空城琥珀柒

Thousand Floors v1.2.1

Bug fixes Missing theme scene-name locales fall back to English (not Chinese) Theme Shop card names refresh when the language changes Also new Theme scene names fully localized for all 11 languages How to get this update (Playtest) If you have not received the update yet: Steam Library → right-click Thousand Floors → Properties → Betas Check Enter beta access code, enter: qiancengdengta (lowercase, no spaces) Under Select beta, choose playtest (not Default) Close Properties and wait for Steam to finish downloading Launch the game — v1.2.1 appears at the bottom of Settings Troubleshooting Only Default in the list: the new version is not live yet — try again later Wrong version number: confirm playtest is selected; Verify integrity of game files, then restart Steam When this version ships on the main branch, switch back to Default in Betas — no access code needed.
Thousand Floors
Thousand Floors
73 days ago · 空城琥珀柒

Thousand Floors v1.2.0

New features & improvementsTheme Shop (new bottom-bar entry)New Theme button between Bestiary and LeaderboardAuto-rotate toggle: on rebirth, cycle among unlocked scenes; off locks the current sceneSelect Theme shows unlocked scenes as preview cards; confirm fades into the new lookFormer Settings “world rotation” moved here; rebirth count no longer hard-binds the active sceneMore themes: check Steam from the shop when availableOtherDemon Horn effect text: Fierce Aura and demon-unit power +1%ImprovementsCareer Record vault: centered icons and margins to reduce right-edge clippingModal menus: mouse wheel no longer scrolls the tower or left listHow to get this update (Playtest)If you have not received the update yet:Steam Library → right-click Thousand Floors → Properties → BetasCheck Enter beta access code, enter: qiancengdengta (lowercase, no spaces)Under Select beta, choose playtest (not Default)Close Properties and wait for Steam to finish downloadingLaunch the game — v1.2.0 appears at the bottom of SettingsTroubleshootingOnly Default in the list: the new version is not live yet — try again laterWrong version number: confirm playtest is selected; Verify integrity of game files, then restart SteamWhen this version ships on the main branch, switch back to Default in Betas — no access code needed.
Daily Brew Idle: Milk Tea Tycoon
Daily Brew Idle: Milk Tea Tycoon
73 days ago · 秋风宝剑孤臣泪

Hotfix v1.0.0.0.44: In-Game MOD Manager & Official Workshop Template Live!

Hi shop managers! Quick maintenance Hotfix v1.0.0.0.44 is now live! As promised in our last teaser, today we officially hand over the ultimate administrative access of the boba empire to you: 🛠️ In-Game "MOD Manager" Fully Integrated Say goodbye to messy file replacements! We have officially built a brand-new MOD Management Console right into the game. You can now easily browse, enable, disable, and sort all your subscribed Steam Workshop content with just a few clicks. Your shop, your rules! 🧰 First "Official MOD Template: UI & BGM" Released on Workshop To help every manager become a cyber-architect with zero hassle, we have just published our official starter toolkit on the Steam Workshop! (Whether you want to design a sleek, dark-mode UI interface or have your cats shake boba to heavy metal tracks, simply subscribe to and unpack this template. You'll quickly learn the file structure and be able to package your own mods in no time!) Please restart your Steam client to apply the update. Head over to the Workshop, grab the template, and unleash your creativity! Happy modding and brewing!
Legacy of the Ark: The Long Awakening
Legacy of the Ark: The Long Awakening
73 days ago · KamelKisser

v1.9.1 "Core Imprints Hotfix 1"

⚙️ Legacy of the Ark — v1.9.1 "Core Imprints Hotfix 1" Your progress is safe — no reset, and nothing you already own is taken away. 🐞 FIXED • Newly unlocked exploration crews were stuck. A fresh crew could never clear its first zone, so it cycled forever and paid out nothing until you funded its first upgrade from elsewhere. (thanks Xeen Dread) • Permanent Token Store boosts could be lost. After a cloud load the game held a stale copy of your permanent boost levels and wrote it back over the restored ones on your next purchase. Any levels lost this way are restored automatically from your purchase history. • Max-boost rewards now stack. Objective and daily rewards no longer overwrite each other's duration. • Permanent Automation Unlock only revealed the Systems/Drones/Fabricator tabs and never unlocked the automation behind them. It now does what the card says, and switches everything on when bought. (thanks Xekz) • Permanent Memories Unlock never did anything at all — it was looking for a tab under the wrong name. • Preserve Legacy Upgrades could walk your progress backwards. It now only ever raises it. • Deep Salvage no longer runs off the bottom of the screen, and the exploration page no longer shows a scrollbar when everything fits. ✨ NEW • Automation Pause Control (150 ARK Cores) — PAUSE ALL / RESUME ALL per automation category. • Maximum Automation Spend (100 ARK Cores) — automation only buys items under a ceiling you set. The opposite of the Energy Reserve. 🔧 CHANGED • Five Legacy Inheritance upgrades that had no real effect are no longer sold. If you already own one, you keep it. 💅 POLISH • ARK Operations has a new look, and Signal Watch now flashes each tap so repeating a colour reads as two presses. • The Crew Deck is far more compact — duty posts fit one row, exploration stats sit in two even rows.
Keypress Express
Keypress Express
73 days ago · nitzangamesLLC

Keypress Express — Update (Build 24277419)

🚂 New - Cancel a trip mid-run — an En route Cancel button (with a confirm prompt) lets you call off a journey already in progress. - Auto-select cars — one click assembles the most profitable consist your engine can haul to the chosen destination. - Detach all — clear your entire consist in a single click. - Settings tab — tune overlay, sound, and permissions right inside the menu (no need for the tray icon), with a safe, confirm-gated Reset. - Arrival whistle — a satisfying train whistle sounds when a trip completes. - Quick menu from the strip — hover the strip to reveal a MENU button and open the game without hunting for the tray. 🔧 Fixes & polish - Sharper menu — fixed a blurry, low-resolution menu (most noticeable on Windows) caused by a display-scaling mismatch. - Shop no longer lists engines you already own. - Cleaner trip screens — color-coded buttons (green = money, red = destructive), consistent sizing, a centered DEPART label, the Cars count moved onto the attach header, larger Settings text, and confirm dialogs with buttons pinned to the card edges. - Fixed a stray whistle on startup, and the strip MENU chip no longer intercepts clicks while the Steam overlay is open. - Ticket purchases now go through the correct Steam app.
Idle Regenerator
Idle Regenerator
74 days ago · castanaver

Patch 7-18-26

General / UI "?" Help drawers — every major card in the game now has a help button that opens a contextual explanation drawer; gold-glowing until first clicked PortalTooltip improvements — follow-cursor mode, auto-repositions near screen edges so tooltips never clip off-screen Fixed auto-prestige stall — auto-prestige no longer halts at the archetype selector between runs Prestige persistence overhaul — compile-time guard ensures no field is accidentally wiped by a future prestige change; Story tab explicitly preserved Click & Combo upgrades persist through prestige — you keep all purchased ranks forever Notification dot placement fixed — mode-tab mute indicators moved to bottom-right so they no longer cover attention/alert dots Save reset restores display setup — resetting your save properly shows the display configuration screen again Fixed combo chain on tab switch — switching game modes no longer breaks an active combo chain Equipment proc frequency capped — proc announcements are rate-limited to prevent arena lag on high-proc builds Pipe trackers appear above health bars — fixed z-order so pie-chart skill trackers no longer hide behind HP bars Fixed "Buy 100%" — the affordable building count was being reported too low; Adventure Powers Power cap set to 30 — you can now only hold 30 powers at once. This makes power selection meaningful rather than irrelevant in long games were uncapped power count resulted in players having nearly every power. Click Power diminishing returns — additional click power ranks now have a 0.3 exponent curve; prevents click power from crowding out other builds 14 powers marked Labyrinth-excluded — dead-weight powers for that mode are filtered out of the Labyrinth pick list Exact Signature & Mastery math — power info panels show the precise multiplier formula and current live value Benefit chips on power cards — more power cards Live proc rates in Compendium — mastery-scaled proc-rate powers show their current % chance in the tooltip an...
Vanya Online - Idle MMORPG
Vanya Online - Idle MMORPG
74 days ago · Dragon Wielki

Nythar Is Now Live — A New PvP World Has Arrived

We heard your feedback. We read your concerns, including the negative criticism surrounding the launch and the experience of new players entering a PvP world alongside long-established characters.As always, we at Demona Vosz work for our players—and when the community speaks, we act.We are proud to announce that Nythar, a brand-new PvP world, is now officially available!Free Launch Transfer to NytharPlayers who created their accounts on July 17 or July 18, 2026, may be eligible for a completely free transfer from Noctra and Drakmor to Nythar through the Vault.To qualify:Your account must have been created on July 17 or July 18, 2026.You must not have purchased a Soul from the Atelier.Veteran characters and older accounts are not eligible.You must leave your guild or transfer its leadership before moving.All active Market orders must be cancelled first.This special launch transfer has no Drako cost and is one-way. Eligible players will see the “Transfer to Nythar for Free” option automatically in the Vault.Players who purchased a high-level Soul chose to continue with that character’s existing progression, so those accounts will remain in their current world and will not qualify for this transfer.Google Accounts and Steam LinkingWe have also received reports from players who created their Vanya accounts through Google and are unable to link them to Steam because they do not have a traditional account password.We are already working on a secure way to allow Google-created accounts to link directly with Steam. More information will be shared as soon as this feature is ready.Built With Our PlayersNythar exists because we listened.We understand how important a fair beginning is—especially in a PvP world. Our team moved quickly to provide new players with a fresh battlefield while protecting the progress, purchases, and decisions already made by our existing community.Thank you for your honesty, your criticism, and your continued support. Vanya is shaped by its players, a...
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