Game Updates

Patch notes and dev posts · 2,347 Steam updates
WinMon
WinMon
3 days ago · mutltsnhongoc

Patch 1.0.11

Hi everyone! We've shipped three small updates in a row. They're mostly about quality of life, fixing annoying bugs, and a bit of balance tuning. Here's everything that changed. v1.0.11 Fixed: The HUD toggle button could get stuck hidden or unusable for players who hadn't done some of the later tutorials yet (placing a building, using a machine, unlocking the Factory Zone). It now unlocks as soon as the main onboarding is done. Fixed: Volterror's work animation now correctly contributes to jobs. Updated Vietnamese descriptions for Voltang and Volterror. Small shop config fix for the Arcane Table. v1.0.10 New Quick Adjust button: there's a new button on the main HUD that takes you straight into window-adjust mode. You no longer have to go through Settings. Hide / Close All HUD: the HUD toggle now cycles through three states: Open → Hide → Close All. "Close All" also hides the quest list, the Sun and the bottom-right buttons, so you get a clean view of your Winmons. This unlocks after the main tutorial. Sub-windows follow the game window: Inventory and other windows now open next to wherever you've placed the main game strip, not at a fixed spot on the screen. If the strip is at the top of your screen, windows flip to open below it. Essence tooltip: hover Essence in the Prestige Skill Tree to see how to get it. Balance Mechanic Table price: 100 → 20 Battery recipe: Lead cost 15 → 3 Burrowmine evolution: Gem Stones needed 38 → 25 Army of Servants (main quest) now unlocks only Dumbbellimp. Burrowmine now unlocks from Era of Energy instead, which used to unlock Dumbbellimp a second time. Snow Mountain and Mountain backgrounds swapped places in the Decoration shop. Mountain now needs 12 instead of 8. Fixes & Polish Fixed window resizing: the edge you drag no longer snaps to your cursor. The Sun now scales with your zoom level, so it stays in proportion to the scene. Fixed leaving adjust-window mode so the HUD always comes back correctly. New Confirm window look with a dro...
Verde
Verde
3 days ago · studioantimeta

Patch 1.1.1

Verde Patch 1.1.1 Hello Leafies! We are here to bring patch 1.1.1 along with the sale of Game Devs of Color Expo! What's new: - New Special Building: Greenhouse. Greenhouse lets you produce more leaves easier. - New Decoration: Glowvine. Vines that lights up the night with multiple colors - New Bush Variant
IGTAP: an Incremental Game That's Also a Platformer

Hotfix #4

- Made the red teleporter by c5 loop back to the hub, hopefully preventing softlocks if a player happens to bypass one in the chain - Fixed the rare case where toggling omnidash would leave you with the wrong number of abilities - Also, toggling this ability now totally normalises your abilities: if you have an old save with 3 double jumps, you can "fix" that here - Expanded the overgrowth background to fix the rare case where it was loaded in the wrong position
Idle Fishing
Idle Fishing
4 days ago · AO Games

Update 3.1 - Medal Shop Expansion, Buy All Upgrades & 10 New Excavation Levels

NewMore Medal Shop upgrades - 30+ new items to spend your Medals on, with a few existing upgrades tuned to make room for them, so the shop lasts much longer instead of maxing out early (requested by players)Buy All button for Upgrades - buy every tier at once with one click, just like the buildings Buy All (requested by multiple players)Unlocks as a Rebirth tree upgradeMore Excavation levels - the level cap goes from 14 to 24, so you keep leveling up your mine deep into the late game instead of hitting the ceiling mid-run (requested by multiple players)Each new level keeps boosting your Fossil income and your chance at rainbow rewardsChangedClarified the "Crewmate Offer Boost" upgrades - your current crew also get the higher bonus at your next rebirth, so there's no need to dismiss and rehire them (as requested)Lowered the cost of the later levels of "Crewmate Offer Boost 1" so you can max it out by the end game, instead of its top levels getting out of reachAlready bought some levels? They're doubled (up to the max of 70) to make up for the old, higher priceAscension tree "Buy Path" now also grabs the cheap leftover upgrades along the way, so the small side upgrades don't get left behind - no more going back to buy them one by one after each rebirthRebirth statistics now track both Unique rebirth products purchased and Total rebirth products purchased so buying extra upgrade levels is tracked properly (as requested)Clarified that the rebirth "start with X unlocked" upgrades don't reduce your total Amber - it moves to your other Ascension Tree unlocks insteadRemoved the Unlimited and 240 Maximum FPS options - they made the game use a lot more CPU (and spin up your fans) with no visible gain in an idle game. If you had one of them picked, you're now on 144"Save and Quit" now asks you to confirm first, so a misclick doesn't close the gameImproved the contrast of the Holiday Tasks time left text so it's easier to see against light backgroundsRebalanced Silver and Gold ...
Schedule Store Simulator
Schedule Store Simulator
4 days ago · Eiseno

QoL Update

Thanks to everyone for reporting bugs. Please keep sharing! The issue where the boss could not be interacted with after certain missions has been fixed New missions have been added Employee pathfinding errors have been resolved Problems related to slot sizes have been fixed Reported bugs have been addressed Barrel bugs have been fixed Estate agent building bug has been resolved Dialogue bugs have been fixed Chasing distance for scooters has been adjusted Workers no longer stop working at certain hours Bugs related to car missions have been fixed
WinMon
WinMon
4 days ago · mutltsnhongoc

Winmon 1.0.9

Winmon v1.0.9 – Winmon Work Fixes & Settings Cleanup 🛠 Winmons Always Get to Work Fixed buildings sometimes waiting forever for a worker. A Winmon that was removed or evolved could keep its job slot reserved, which locked every other Winmon out of that building. Buildings now clear these stuck slots on their own. Fixed Thunderoar walking to fruit trees and playing its care animation without actually taking care of them. Evolved Winmons now keep the flag they had before evolving. ⚙️ Settings Window Rework Settings now apply the moment you change them. The Save and Cancel buttons are gone. Quitting the game now uses a new Shut Down button. Your window zoom level is now remembered the next time you start the game. Fixed the window-resize handles sometimes staying stuck on screen after closing Settings. Fixed window resizing snapping to your cursor — dragging an edge now keeps it under your mouse instead of jumping. 📜 Quest Fixes Fixed main quests sometimes not letting you claim them after you had finished them. Fixed Scroll Quests showing the wrong Winmon as an unlock reward. The Advanced Agriculture main quest no longer lists building unlocks that were moved to other quests. Burrowmine is now unlocked by the Era of Energy quest instead of Army of Servants. ⚖️ Balance Mechanic Table's Lead cost reduced from 100 to 20. Mountain background now requires 12 Winmons to unlock (was 8). ✨ UI & Polish Added a hover effect when choosing your starting Winmon. Added a hover effect on Trait slots in the Winmon info window. Fixed objects sometimes not reacting when you hovered over them. Fixed the Skill Tree tab buttons. Fixed the position of the Electric Factory upgrade UI. Gave the Confirm window a cleaner outline. The Sun icon now scales properly with your window zoom level instead of staying a fixed size. Fixed the Mountain/Snow Mountain decorations showing in the wrong order in the shop. Please keep sending feedback through the Steam discussions. Have fun farming with your Win...
Soul Reaper: Endless Harvest
Soul Reaper: Endless Harvest
4 days ago · sucador

Soul Reaper Is Out Now - What’s new!?

Hi all,So excited to finally have this game out. It’s been a blast making it, and I’m super happy with the end result. I hope you all enjoy it!The game is 2.39$ at launch, and for now we will keep the free demo where you can try the game.Here what’s new:NEW Skills: The Reaping BranchGilded / Glacial / Ember Souls: some enemies spawn marked. Gilded drop bonus souls, Glacial burst into a freezing nova, Ember leave burning ground where they die.Lantern Light: your lantern now radiates, and enemies inside take extra damage. Scales with Lantern Radius / Damage Mult.Soul Spark & Soul Splinter: beam kills can throw a soul bolt or fork a splinter beam into a second target.Reaping Hour: periodic sweep pulls every loose soul on the field to you. Portal gamble still applies while the portal is open.Momentum: kills without taking damage stack a growing damage frenzy: lantern brightens, beams thicken. Resets when hit.Talent Tree RebuildExpanded to 101 nodes / 207 ranks across 8 identities: Dash, Soul Shield, Bomb, Beam trunk, Summon, Soul Ball, Defense/Economy, and Reaping. Cheap early, deep commitment late.2 new skill pillars: Soul Shield (orbiting wards that absorb hits, with size/radius/repulsion/nova upgrades) and Soul Ball (bouncing reaper ball with lifetime/radius/split/twin upgrades).6 new passives: Dash Trail, Dash Damage, Summon Explode, Summon Elite, Bomb Freeze, Bomb Burn — all at the tips of their branches.44 Achievements Online and OfflineProgression, bosses, elites, roguelike & daily, tree mastery, reaping feats, plus hidden ones.Account-wide, never go backwards, earnable offline and synced when Steam comes back.New Achievements panel from the main menu: completion meter up top, Hide completed toggle, and stable sorting.Level 20: The FINALEThe final level is a cool final boss fight. Built for your full build. Come prepared. No spoilers.Roguelike & Daily ModesRoguelike: a fresh run every time. No persistent tree. Draft your build as you play: pick one talent card af...
Black Cat Book Club
Black Cat Book Club
4 days ago · Idea Garden Games

Today's the day!

I can't believe we are almost there! Thank you to everybody who played the demo and left feedback; my cats and I appreciate you. The game will officially launch at 18:00 CEST, 09:00 PDT, 16:00 UTC For the cost of 4.99$ and a discount of 10% at launch for two weeks. See you soon!
Space industrial empire
Space industrial empire
4 days ago · 天野小茫

Future Game Plans Preview!

Hello everyone! Xiao Mang here! Mid-Autumn is here, wishing all my brothers and sisters a happy Mid-Autumn Festival first! Another Mid-Autumn, a mix of emotions. Every year at this time, I realize another year has passed. From a rookie who started making games in 2021, to now having made some progress in skills — I'm always grateful for your support! 2022 Where the dream began. Midway, my mind ran dry, I hit setbacks, and once thought about giving up... It was your encouragement (and pushing) that kept me going! https://store.steampowered.com/app/1649730/_/ 2023 I wanted to make games I enjoy playing. Back then, I couldn't stop playing Factorio... I've always been a player too, even a hardcore one. Making games from a player's perspective is my original intention. https://store.steampowered.com/app/2423620/_/ 2024-25 A new milestone for Xiao Mang. It was your feedback and suggestions that gave me the framework for this game... The rich content and system gameplay were gradually completed through all of us talking back and forth. (This is kind of our style.) https://store.steampowered.com/app/2776450/_/ Every game Xiao Mang makes: At the project's inception, the foundation is always a fun/unique/playable game. We never do reskins or copy exact gameplay models from the market. Some players may only see screenshots and think it looks like a mobile game reskin. But I believe those who've played know — every one of my games is unique, and you absolutely cannot find the same or even similar games on the market. (At the very least, I'll stitch in a terrifying amount of content.) Along the way, I gradually learned to listen to your opinions. Honestly, when I first saw negative reviews, I felt more irritation and unease. Now I've learned to accept feedback. Even... blindly accept it. Because every single piece of feedback from every player represents the needs of a type of individual behind it. Though sometimes, different player types have conflicting needs. But over the yea...
CRETA: Taskbar Fishing
CRETA: Taskbar Fishing
4 days ago · PrensCin

v07.17.2509 — Small Patch: Card Bonuses & Automation

Hello, anglers!In this small patch, we've added new benefits to regional cards, made banking and profession management easier, and refreshed the workshop panels.Mirabello Bay: The card purchased for 25 Randomness Points now increases the interest rate on Gold and Pearl deposits from 1.5% to 7.5%.Ierapetra Offshore — Infinity at a Glance: For card holders, the first Labyrinth reward tier threshold has been reduced from 50 to 35.Southern Crete — Golden Age: For card holders, the first Creta Racing reward tier threshold has been reduced from 53 to 40.Mystic Card — Bank Automation: Automatically collects interest from matured Gold and Pearl deposits, keeps the principal in the bank, and starts a new term.Mystic Card — Profession Automation: If no training is currently in progress, automatically starts an unfinished profession training when its requirements are met and the necessary resources are available.Creta Racing: The top panel has been redesigned. You can now more easily track the current series closest to 101, your best series, and how many times you've completed 101.Labyrinth Workshop: The new panel, designed to match Racing, now shows the labyrinth closest to the exit, your best progress, and your total number of completions.Related descriptions and new interface text have been updated across all eight supported languages.Bank and Profession Automation can be enabled or disabled using two separate switches in their respective sections. Both are disabled by default and operate while the game is active.Thank you for your feedback. Random!
Desk Top Racer
Desk Top Racer
5 days ago · Thiago Ortega

Update 1.0.7 — TrackCards and Improvements

Version 1.0.7 is here! The big highlight is TrackCards, a new way to make your car stronger beyond parts. Here's everything that changed:🃏 TrackCardsTrackCards are collectible cards, one for each Tour championship. When equipped, they give your car bonuses during championships.How to get them: a card unlocks when you're promoted in that Tour championship or when you complete the League in that country for the first time. After that, every new League completion in that country earns a copy of the card.Evolution: collect copies to raise the card's rarity through Common, Uncommon, Rare, Epic, Legendary and Mythic. The rarer the card, the stronger its bonuses. Want to speed things up? You can buy copies with DTR Coin.Bonuses: you can equip a set of up to 3 different cards. Each card has three bonuses:extra car performance when the championship is held in the card's country;a boost to one part type, like Engine or Tires;extra points in one attribute, like Speed or Braking.Strategy: since each card favors a different part and attribute, it pays to build the trio that best suits your car and the championships you're racing. A new set takes effect from the next championship.Circuit: open a card and flip it to see that championship's track layout and its km per lap.🪙 DTR CoinDTR Coins now sit together in a single stack in your Inventory, taking up less space and keeping things tidy.You can send them to Steam and back to your Inventory several at a time, choosing the exact quantity.🏆 LeagueThe Overview MMR chart is more complete: it now shows the value scale on the side, and hovering over a championship reveals the country, your MMR, your final position and how much you gained or lost.🐾 MascotYour mascot now warns you when your Inventory is full and when your Crate Storage is almost full or full, so you don't lose crates or items for lack of space.🔧 ImprovementsMastery: the VIP point reallocation now also refunds level 1 of each upgrade, giving you more freedom to rebuild you...
Idle Champions of the Forgotten Realms
Idle Champions of the Forgotten Realms
5 days ago · gameguruchris

Introducing Folded Fables: Tidy Up The Dragon Hoard

Folded Fables is a papercraft Tidy Up game launching on October 15th. It's like Paper Mario meets Librarian Tidy Up The Arcane Library! Unwind in a relaxing first-person Tidy Up game where you'll sort and arrange 5,648 treasures in a papercraft world. Level up, unlock new skills, and tally every coin. Play solo or tidy up together with friends in online co-op. Are you ready to step inside a pop-up storybook and discover a beautiful handmade world where flat paper creations spring to life? Wishlist it now! https://store.steampowered.com/app/4995030/Folded_Fables_Tidy_Up_The_Dragon_Hoard/
Ash Warden
Ash Warden
5 days ago · huanns.norman

The Nullnest Demo is Out Now!

Hi everyone! We’re excited to announce that the Nullnest Demo is now available to play for free!Defend the Core in a dark tower defense. Survive relentless enemy waves, unlock new abilities, and collect gems of different rarities that can completely transform each run. Experiment with various combinations and create unique strategies to overcome ever-growing challenges.Try the demo for free and get your first taste of Nullnest’s fast-paced, powerful builds, and various combinations.Compared to our previous playtest, the demo includes more content, gameplay improvements, and additional polish, along with an early look at our Path of Exile-inspired gem skill system.If you enjoyed Ash Warden, we think you’ll feel right at home in Nullnest.We hope you enjoy the demo! Below are some new screenshots!
WinMon
WinMon
5 days ago · mutltsnhongoc

Update v1.0.6

Hi everyone! Here's what's new in today's update: ✨ New Winmon name tags: You can now show your Winmons' names above their heads. Turn it on or off with the new Show name option in Settings. It changes right away and is available in every language. Prey stays between sessions: Prey you release in your Winmon zone is now saved, so it'll still be there next time you open the game. ⚖️ Balance: faster early game The Ashen Servants: Gold reward raised from 300 to 500. Beginner Level Agriculture: Now asks for 3 Plantations. Tale of a Cat: Now asks for 6 each of 3 crops (was 17 each of 4 crops). Grab Some Woods: Now asks for 7 Wood (was 24). Advanced Agriculture: Now asks for 1 Cooking Pot (was 3). Background shop: Field is now the first background in the list. The Mountain background is now free and unlocks at 8 Winmons. 🛠️ Fixes & polish Fixed the Whip window sometimes refusing to close if you clicked while it was sliding away. Fixed prey sometimes being released when release mode was off or you were outside the Winmon zone. Upgrade costs in the Winmon list now show the correct number. Long item names in the Shop no longer get cut off. The Main Warehouse is easier to click. Its click area now covers the whole building. Removed an unused tab from the Skill Tree window. 💖 Thank you As always, thanks for playing, and please let us know what you think in the discussions!
Riftborne
Riftborne
5 days ago · Reckoner

11.85 Patch Notes

MISSION SCHEDULING: Added fleet scheduling option to missions to delay the departure for a specified time; cancel and edit scheduled fleets from Fleets page Other Changes - Expanded alerts shown with a hotkey to toggle the type displayed - Fixed issue where loot was not being displayed on intercept combat logs - Fixed hard locks in the tutorial; it now counts if tasks are completed earlier than reaching the page that requests them - Improved some server acks that were delaying actions - Added a marker onto fleets and stations on the star map detail to show when they are being intercepted/attacked by an ally - Leaders can now view a list of their invitations and cancel invitations - Banishing now works with custom factions - You can now intercept spies that are on their way to a station if your diplomacy status allows it - Added a mute button to global chat - Fixed the bug where a new player joining a faction was displayed as the leader in chat - Fixed up some build ETA bugs on astra drain tiles - Added a multiplayer account password reset option to the Menu in game - Added skip/wait construction controls and ability to designate the queue position when constructing something - Added total res/h sum at bottom of auto shipyard table - Closed the fog of war border outline gaps - Added a new game setting in codex for fog of war display type - Battery power now scales exponentially up to it's total so lower levels do not provide as much - Fixed faction colour dots from being stuck on independent in player chat - Fixed a bug where adding more defenders would decrease the amount of kills when a battery was present - Removed pure black as a faction colour choice - Added a local faction colour override to colour settings if you prefer seeing a different colour highlight than your faction has chosen - Added diplomatic status overview hotkey on the faction page for all players to see what status does what not just leaders
Tulip Season
Tulip Season
5 days ago · kartashovata

Localisation update and Companion Falls for You festival

Hey all!I have been lucky to participate 2 festivals at the same time, how cool is that?! The new one is Companion Falls for You with many great games that can play idle:https://store.steampowered.com/curator/46305779/sale/CompanionFallsforYouAlso, now Tulip Season fully supports more languages: German, French, Russian and Japanese! I am happy and very grateful to people who contributed to the translation and proofreading!Cheers,Tatiana.
Space industrial empire
Space industrial empire
5 days ago · 天野小茫

Development Log #8

Hello everyone! Xiao Mang here! I'm happy to announce: Bandit Simulator TD will officially launch on Steam on October 12, 2026 ! Compared to the demo, we've made massive changes and added lots of new content and gameplay! This issue, we introduce: City Occupation & Dispatch City Occupation Once a city's Fame is maxed at all floors, you can launch an occupation challenge. After occupying a city, you can capture the Governor. You can even imprison him in jail first and deal with him later. {STEAM_CLAN_IMAGE}/45936264/20d1d128d6b64bc09b9efb90d33e590c17e2e7e9.png Dispatch Officials & Tax Collection Assign officials to cities to put early-trained heroes you don't want to dismiss to good use. They'll keep generating income for your hideout and keep contributing! {STEAM_CLAN_IMAGE}/45936264/a116ba6307d87d1bd28a97c2fe3aad323b9e392a.png Please, all brothers and sisters who enjoy Xiao Mang's games — Follow + Wishlist combo attack ↑↑↑↑↑↑ ! Game Intro Quick keywords: TD + Base Building + Idle = Addictive & Satisfying A simple "TD Combat + Base Building + Idle" game. Simulates the development of an ancient bandit hideout. Uses Tower Defense as combat, paying tribute to (Fenghe) many classic predecessors (Warcraft RPG - Thief TD, Element TD, Cultivation Simulator, etc.), then simplified, combined with idle gameplay to make "addictive fun" and "simple & relaxing" coexist. Every hero is a fixed tower. They don't move on their own — combat, gathering, crafting, all done in TD form. If you enjoy Xiao Mang's games, please Follow + Wishlist — it helps the game survive! https://store.steampowered.com/app/4267800/_/
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