Game Updates

Patch notes and dev posts · 1,416 Steam updates
Idle Startup
Idle Startup
2 days ago · TheCandyMan

Update 6 — The Endless Loop

Your feedback said the game ended too soon. So prestige is reborn as a long-haul, compounding climb — there's now always a next goal. An endless prestige loop Compound Growth — a new Founder Store upgrade that multiplies your income and compounds every level. It never caps out, so your power keeps snowballing run after run. Every run stays meaningful — difficulty now scales with your power, but your bonuses scale faster, so each refound is a genuine power spike, never a wall. No more maxing everything in an afternoon and being done. Money stays meaningful — reined in the runaway late-game income so numbers don't lose all meaning. For returning founders Welcome-back gift — you get a free head-start on Compound Growth, scaled to how far you'd already climbed. Thanks for being here early! Milestones are now rewards — the skill milestones at Lv 25/50/75/99 are granted free as you level (with bigger bonuses), instead of costing a premium for a small boost. Smoother start A livelier opening — your second skill and slot unlock much sooner, so the early game isn't single-threaded. Prestige sooner — your first refound is reachable earlier, so the fun loop opens faster. Safer saves & quality of life No more lost progress — your cloud and local saves can no longer overwrite each other with older data. Manage Saves — a new menu shows your cloud and local saves side by side so you can pick which to load if they ever disagree. Save & Exit — a button to save and close, for peace of mind. Thanks for all the feedback — this one was built straight from it. Tell us what to build next on the Steam page!
Clicker Heroes
Clicker Heroes
2 days ago · jukeboxplaysaurus

Clicker Heroes Major Update: Full Gamepad Support Is Here!

A new major update for Clicker Heroes is now live, bringing full controller support to the game on Steam.You can now progress through zones, hire and level up heroes, defeat monsters, collect gold, manage upgrades, and navigate the whole game using a controller. Whether you prefer playing from the couch, using a gamepad at your desk, or taking Clicker Heroes with you on Steam Deck, this update makes the game easier and more comfortable to play your way:To play with a controller, just plug it in and play. You may also want to try it in Steam Big Picture mode.What’s new:Added full controller support to Clicker Heroes with broad controller compatibilityAdded controller-friendly navigation across all main game UIAdded on-screen keyboardAdded binding/remapping for controller + support for common gamepad layoutsAdded Steam Deck support, so Clicker Heroes should now play much more naturally on DeckOther things added:Added Playsaurus Rewards - Claim free items acquired via the Points Shop (Playsaurus Account).Added a new special Clickable for a limited time (Jun. 22 - Jul. 7, 2026).Cloud Saves from Playsaurus account can now be shared between Steam and Web.Bugs fixed:Fixed a few language typos.Fixed Quick Ascension not showing the 'Hire new Mercenaries' button right after Transcension.
Slots & Diapers
Slots & Diapers
2 days ago · SuperiorMountain-mon

💩 v1.0.7: Hotfix - Controller configuration fixes & Text Scale Option

Hello, Diapers Club Members!Just a quick hotfix to clean up some annoying issues for our controller players. We’ve also rolled out a few updates to improve the game's Steam Deck compatibility!Here is the full breakdown of changes for this patch: AdditionsIntroduced a new switch in the Graphic Settings menu, allowing you to adjust font sizes for various in-game text areas (perfect for Steam Deck readability!)Bug fixesFixed an issue where external controller inputs wouldn't interact with UI elements like menu buttons and upgrade foldouts.Fixed a potential memory leak that could occur when repeatedly switching tabs on the leaderboard screen. Tweaks/ImprovementsAdjusted the default sensitivity for controllers to provide a smoother out-of-the-box experience.Changed "Tap & Hold" text prompts to "Click & Hold" to remove confusion for controller and Steam Deck players.Overall game experience and responsiveness when playing with a controller have been significantly enhanced. Make sure to check out the first ever Community Vote. Let's decide on next major update feature together! Currently, Endgame Challenges is leading the votes!
Glimvale : My Mini Overworld
Glimvale : My Mini Overworld
2 days ago · Milkshake Games

V1.0.12

UI/UX - Added visual feedback: And written in red for the cost of items if there isn't enough gold - Added visual feedback: And written in red for the number of items required for the recipe if you don't have enough in your inventory BALANCING - Stable item prices increased by 100% DEBUG - Sometimes bots would have adventurer-like dialogue when they should just be saying "FARM" in binary code. - Twitch mode has been debugged, and a short explanatory text has been added regarding the voting phases. If you are a content creator, you can now rename adventurers using Twitch - The game master crystals weren't refreshing on the interface; this has been fixed Your feedback is amazing! Feel free to share your screenshots and ideas for decorations you'd like to see in a future update
Streaming Race
Streaming Race
2 days ago · mirandaddiego

New Update

If you have done a tour on your current save file, it will not be compatible with the upcoming update Bug Fixes Playlists not working on Streamify CherryTunes not showing the chart when opening the page Live versions being released as single River Music not included on US Top Streaming Songs New maps were not persisting between saves Problem with ticket sales on tour Streamify Album Charts/Recods not including pre-release streams on album totals US SPS fixed Playlists page not working on Streamify New Features Hot 100 Top 20 Card New design for the artist shop, which is now fully customizable Small Changes Adjusts on US Radio Adjusts on USAHits Hot 100 formula Market share adjustment among Streamify, Cherry Music, TideWave, and River Music
Idle Startup
Idle Startup
2 days ago · TheCandyMan

Update 5g — A panel that matches your skill

Colourful skill panel: the center info boxes (name, level, status, reward) now take on the colour of the skill you're viewing, so they look at home on every theme. Miami Nights glow-up: the theme now has its own warm skill palette — Coding goes violet, Design pink, Marketing coral, and so on — instead of the old cold blue, across the whole UI. Stability: extra hardening on the Skills info (ⓘ) popup so rapid clicks can't trip it up. Thanks Iker for the sharp eye on the light-theme colours!
Idle Startup
Idle Startup
2 days ago · TheCandyMan

Update 5f — Buy in bulk

Bulk buy: Company and R&D upgrades now have a ×1 / ×10 / ×100 / Max selector — buy a stack of levels in one click instead of clicking forever. "Max" buys everything you can afford. (Thanks for the request, Tunerko!) Fixed: you could end up with more skill slots than there are skills (a wasted, paid-for empty slot). Slots are now capped at the number of skills, so every slot you unlock is one you can actually use. Thanks for the detailed feedback that surfaced both of these! 🙏
Not Monday Cafe
Not Monday Cafe
2 days ago · Shane

1 Year Anniversary & What's next!!

Thank you for an amazing yearDear lovely cafe owners..It's been a year since we have launch Not Monday Cafe and It was an amazing year for us. Thank you so much for your heart warming support..Let's recap what we got last year..We got seasonal content update from Christmas, Halloween to Songkran Dayand many collaboration with amazing cozy gamesAnd don't worry. All of these contents are always available in the game forever.What's next?We're currently working on Mac version of Not Monday Cafe and a Mobile port! so you can take Not Monday Cafe with you any where! Furthermore we are also working on new idle game Neko Station. an Idle game where you manage a cat train that run around Japan that also run on the bottom of your screen and of course, it got stream integration. This game is like Not Monday Cafe younger sister. There will be a collaboration with Not Monday Cafe in the future. If you're interested you can play the demo now today Thanks again for all your support.It means a lot to us. Have a wonderful day. Enjoy!!📢 Got questions or just want to chat? Come hang out in our Discord or drop by the Steam Community— we’d love to hear from you!If you’ve been enjoying the game (or even if you haven’t!), please consider leaving a review on our Steam Page! 💖
Riftborne
Riftborne
2 days ago · Reckoner

11.11 Patch Notes

- Added toggleable hotkey to cargo routes 'Skip if destination storage is full' and it defaults to No - Added a Fog of War border to the Star Map @firen thank you - Future multiplayer spawns no longer land on expedition tiles - Raid route screen now respects fog of war visibility - @toaster's first PR! Fixed a construction queue exploit that bypassed max level prerequisites - Can now queue dyson sphere ahead of time if prerequisites are in queue - Faction radar Rebellion rows now keep visual order and keyboard navigation aligned - Hangars can now reserve and store local flagships - Added @helios's Quick Start guide and a fresh campaign tutorial flow from the starting screen
Hamster Talk
Hamster Talk
2 days ago · hwani

0.1.2 Patch Notes

Hello, this is the Hamster Talk Team.A new update reflecting your valuable feedback has been applied.Please check the main changes in this patch below.■Improvements & ChangesSettings Toggle Options AddedOptions to toggle ON/OFF the Gold Acquisition Effect, Popo Farm Harvest UI, and Hamster Speech Bubbles have been added to the Settings menu.■Bug FixesFloating Popo Farm Movement & Interactivity Bug FixedFixed an issue where Popo Farms that belong in your own Town would incorrectly follow the screen when visiting other players' Towns.Mouse Lock Issue FixedFixed an issue where mouse locking in other games/applications failed to function while Hamster Talk was running.Pinball Object Physics FixedFixed an issue where the bouncing physics for pinball objects applied unnaturally.Moving Rail Synchronization FixedFixed a desynchronization issue where Moving Rails did not move as intended due to syncing errors.If you have any bug reports or feedback, please let us know on our Discord.We carefully review every message.https://discord.gg/jF7vpBjzNmThank you.Team Hamster Talk
Glimvale : My Mini Overworld
Glimvale : My Mini Overworld
3 days ago · Milkshake Games

V1.0.11

UI/UX - Added new tooltips and explanations across the UI. - Added a tooltip for Game Master Crystals. - Added a shortcut from the Crystal panel to the Village Square. - Added saving/loading support for Game Master Crystals. - Buildings now display the list of adventurers inside when hovered. - Added tooltips for Trending Items. - NPCs and animals can now be placed freely without collision restrictions. - Moving NPCs is now much more reliable and intuitive. DEBUG - Fixed a rare issue where players could become stuck in the Patch panel. - DLC and exclusive decorations are now hidden if unavailable instead of appearing as locked content. - Fixed several NPC movement issues.
Sit-Back Attack
Sit-Back Attack
3 days ago · Stapleton

Patch 0.948.5 Is Here!

Non-English announcements are Machine Translated.Patch 0.948.5 Is Here! S-Chinese Revamp!I apologize for the slow rollout of content lately.The Translation files have been reworked to allow for easier editing and to start, I have revamped the Simplified Chinese translation.PLEASE let me know if it is better!Next languages include:JapaneseKoreanRussianThe Western languages will receive a revamp in a few later patches!Patch Notes ---------------------------------------Changed:Simplified Chinese Translation has been revamped!Increased Performance with Leveling Characters, Equipment, and Buying and Selling multiple of the same item.Removed the manual input from the Sage event in the story. This allows for a more streamlined Idle experience while progressing through story!Fixed:A bug with Voodoo skill causing the game to glitchTransmuter passive was giving the completely wrong stat!Ongoing:An infinite loop within battles. Working on tracking this down!Still working on World Boss, Roguelike Mode, and Hardcore Mode.I do apologize it had to be delayed, but the translations needed a little work with all the content that was thrown in the last 6 months!Thanks!Stapleton
Asbury Pines
Asbury Pines
3 days ago · jedizebra

Early Access Patch 9

Hope everyone's having a good summer, Pinies,We have begun a new round of updates that we're calling "Phase 2" (see our roadmap).Phase 1 was focused primarily on polishing and completing the game. Much of that work came from community feedback, and resulted in a large number of QoL improvements, bug fixes, and other features that we felt were important additions to the game. With that foundation in place, we're now developing new content, as outlined in our roadmap post. Today's update is a small patch focused on notifications. Some players told us that the opening flood of notifications could feel overwhelming, and that some messages were difficult to read or disappeared before you had a chance to process them. We've made a handful of improvements to help with that.(Spoiler Warning: patch notes may contain details of the game not yet experienced by players.)QoL ImprovementsThe number of notifications shown during the opening moments of a game has been reducedNotification background colors & style have been updated to improve readabilityNotifications now remain on screen until dismissedNotifications now include a Close buttonA new "Close All" \ button has been added to quickly dismiss all notificationsThank you to everyone who continues to share screenshots, suggestions, and thoughtful critiques. We read far more of it than you might imagine and we are hyped to further build out our world in Phase 2."In the patches we are found, sayeth Quentin P. Brown."Thanks for your support, and enjoy your summer!John & Pete
Gamblers Table
Gamblers Table
3 days ago · Bossforge

New Content on the Beta Branch!

Exciting news everyone: We have been quietly working on a major content update for Gamblers Table and it is live right now for you to test on the public Steam beta branch. There is a small guide of how to access a testing branch at the end of this post. PLEASE NOTE:The content on the testing branch is still in active development; some graphics are still missing or placeholders and there might be bugs and balancing issues. If you play the new build, please give us as much feedback as you can, so we can make the update as great as possible! TLDR (I just noticed that this post got waaaay too long):-         3 New Coin Types with unique mechanics: Poker Chips, Nuclear Coins and Crypto Coins-         3 New Minigames: Slot Machine, Mining and Horse Racing-         Expanded Talent Tree with over 200 Talents-         Please give us feedback!Long Version:Our goal with the new update:The feedback on the live version of Gamblers Table has been a bit divisive. While many people liked the game, there was also a lot of constructive feedback, with the two main points being that the game feels a bit too stretched and with too little content to support the playtime. With this update we set out to fix those issues by adding a bunch of new content and overall accelerating the playtime. 1. Expanded Talent Tree:The Talent Tree has been substantially increased, with many new passive and active talents to unlock. The original tree had 22 Talents, the new one has 222. The new tree is so big, I can’t even take a good screenshot of it. A good chunk of these are passive talents but they will allow more strategic choice and specialization on different coin types, depending on your strategy. And there is also a bunch of brand-new talents that introduce completely new mechanics (see below). The amount of unlockable talent points has been adjusted accordingly and you will now unlock talent points much more frequently.This new style of talent tree has been public on the testing branch for a few mo...
Focus Grove
Focus Grove
3 days ago · Dan The

1.0.33 Fixed "Report Bug"

Hey, I had to replace our bug reporting service because the previous one suddenly stopped working and started asking us for money, so I made a small replacement myself. Unfortunately, all bug reports sent during the last two days are lost in the void. If you could report them again, we would really appreciate it. We've seen some reports that Bearnie sometimes turns into Rabbity, but honestly, we have no idea what's causing it yet. Also, if you use a multi-monitor setup and it's not working properly for you, we'd love to hear what's happening. This has been a long-running issue. We've tried to fix it a few times, and we think it should work now, but there are so many possible configurations that we may have missed something important. Also, the cursor resolution has been increased :) Thank you!
IdleOn
IdleOn
3 days ago · LavaFlame2

FREE STUFF - Summer Event!

GET YOUR FREE TOKEN NOW!1. Defeat any monster, and you'll be credited with +1 Pet-Bonus Token. Getting multiple of these token doesn't do anything btw. 2. Find a player with the pet bonus you want most. This can be ANY pet, including Bundle exclusive pets! 3. Double-click said player, and click "Trade". You do NOT need a pet to do this, you'll find the "Use" button once this Trade Window is up. Do not "trade" your pet itself, that is a separate system... 4. Enjoy your new bonus, forever! Note that you don't get the pet itself, this is for the IdleOn Bonus!5. If you EVER get the pet "for real" via Buying or Trading, your token is REFUNDED! This way you can use it on a different bonus! • Summer Event is HERE, with all the classic rewards you love, and a BIG NEW REWARDS you WONT wanna miss!• GO CLAIM YOUR FREE ITEM: The one of a kind PET BONUS TOKEN! Defeat one monster to receive it, and use it to get the bonus of ANY pet you want... yea, ANY! Note that you only get the bonus and not the pet itself, but if you DO get the pet later, your token is REFUNDED and you can use it on a different pet bonus! See INFO DUMP for details. (yes you can collect multiple of this item, but you only get one token to use)• Skeleton Keys: Earned from the Event Game "Buried Treasure", these can give Prisma Bubble Fragments, Cosmic Balls, or Gold Balls. Or you could save them in the hopes they give better rewards in the future, but maybe the rewards will be worse.... I wouldn't just make it worse in the future though, would I?• New EVENT EXCLUSIVE Friend Bonus: +% EXTRA KILLS! There'll be new friend bonuses every event, sometimes from older events, so while this isn't your only chance to get this new bonus, it will be for a long time!• New Map, with a new monster: the formidable GLOWFISH! They have 5,000T crystal HP, a their card gives passive Research EXP!• Added "Crystal Trillion" Damage Notation within your Player Stats display! For example, if you had 5324235M~7943045M Crystal damage, it...
Glimvale : My Mini Overworld
Glimvale : My Mini Overworld
3 days ago · Milkshake Games

V1.0.10

BALANCING- Trending items that are rejected by adventurers will disappoint even more: a 100% drop in satisfaction when purchasing a red item - You can move NPCs anywhere in the game area; there's no more collision. So you can integrate them into the decorations, do whatever you want! (This helps reduce drag-and-drop bugs :) - Addition of rotation to certain soils UI/UXThe game lacks clarity for beginners, and we're sorry about that, especially for a cozy game. A few small improvements are in order: - Added tooltips for the building panel - Tooltips for trending items - On the tooltip of articles, if it is a trending article, the bonus/penalty is displayed in color directly on the tooltip. - Tooltips for building customization and info buttons - Added the average success rate next to the difficulty level - Added a tutorial window in the first village on building customization and NPC movement DEBUG- Minor bug fixes for decorations - Minor bug fixes for NPCs
Glimvale : My Mini Overworld
Glimvale : My Mini Overworld
3 days ago · Milkshake Games

V1.0.09

Hello everyone!❤️❤️ First of all, thank you so much for playing Glimvale and for all your feedback. We've been reading everything and working on improvements since launch. SUCCESS STEAM- DLC Achievement Removed We owe you an apology We recently discovered that the DLC achievement was counting towards the game's full achievement completion. Our intention was for it to be an optional DLC achievement that wouldn't affect players trying to 100% the base game. Unfortunately, we couldn't figure out how to properly separate it from the main achievement list. We honestly don't know if Steam allows this or if we're simply missing something. We've contacted Steam to ask for clarification. In the meantime, we've decided to completely remove the DLC achievement to avoid frustrating players who want to fully complete the game. We're really sorry about this. We genuinely thought Steam allowed DLC-only achievements that didn't affect completion percentages, and we feel a bit silly for not realizing the issue sooner. If Steam provides a proper solution later, we'll revisit it. Sorry Achievement Fixes The achievement for reaching 100 Population has been fixed. If your village already has 100+ population, the achievement should now unlock correctly. BALANCINGFollowing player feedback and our own observations, we've made several balance adjustments: Increased the gold requirements for Village Levels 3 and 4. Increased recipe purchase requirements. Increased adventurer spawn speed. Increased the population cap from 100 → 110. Adjusted progression pacing in later stages of the game. Growth, change in the size of the treasure chest At certain sizes it became difficult to move around the village. The chest will now stop growing after reaching a maximum size of x8, instead of scaling infinitely. DEBUG & QUALITY OF LIFEAdded rotation support for several decorations. Fixed an issue where some drinks and decorations could transform into unexpected objects when placed. Various small fixes and ...
Cradle of the Dark Brood
Cradle of the Dark Brood
4 days ago · RyuseGames

v1.0.19

This update focuses on clearer mutation browsing, better boss tracking, and automation controls. Changes Add multi-select filters for mutation stats and mutation states Improve the Mutations tab with stat icons, clearer filter buttons, and cleaner total stat display Add Boss Status details to the enemy Codex, showing where bosses appear and whether they are still available this run Add an Auto Battle only with Full Roster option Improve Dominion zone and route picker modals Bugfixes Fix Auto-Scout getting stuck with no routes after zone completion Disable manual Scavenger zone assignment while Auto-Zone is enabled Disable manual Scourer route planning while Auto-Scout is enabled Fix Cultivator messaging when no Cultivation Plots are built Fix some resource cost/order display issues
Garbage Growth
Garbage Growth
4 days ago · apepatrick

Release Date + 1k wishlists!

1k wishlists! Garbage growth just hit 1 000 total wishlists! Thank you so much i'd have never reached this milestones without the content creators covering the game, i'm really grateful to them! Release DateJune 23rd is the official release date for the game :D Only 3 days awayMake sure to not miss it!
Not Monday Cafe
Not Monday Cafe
4 days ago · FHW_JP_STAFF01

"Neko Station" Demo version now available!

☕🐾All aboard with cat passengers, we're off!"Neko Station" Demo version now available!Also features a "connection function" with streamers through comments! 🚂 What’s Neko Station? It’s a cozy 2D pixel art game that turns your screen into a moving cat paradise. You’re the train manager, picking up cats at different stations, decorating train cars, and bonding with your furry guests. 🛋️ What You Can Do:Decorate your train with cute furniture to attract different catsPet, feed, and photograph your passengers to build friendshipsDiscover rare cats in costumes and legendary fluffballs at special stopsLet it run in the background while you work or chill — it’s the perfect companion
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