Game Updates

Patch notes and dev posts · 2,318 Steam updates
The First Million
The First Million
61 days ago · ehmprah

Update #5: New Game Modes!

Good news, everyone! After the last update buffed things all around, the game's onboarding and balancing finally feels a lot more polished now — which allowed me to add some cool new things!IMPROVEMENTSAdded a new DAILY SPRINT mode where you compete with other players to see who can get to one million the fastestBoth DAILY SPRINT and DAILY TRIAL now show the number of attempts next to the scoreAdded TRILLIONAIRE upgrade, which allows you to try and go for the trillionChanged profit cap for assets from 1m to 10mReworked the main menu layout and added buttons to abandon runsBALANCINGINNOVATOR profit increase changed from $3 to $5SURPRISE cycles changed from 1x to 2xSURPRISE cycle time changed from 30s to 60sFIREHOSE profit increase changed from $5 to $10FIREHOSE cycles changed from 5x to 10xHORIZONTAL SCALING profit increase changed from $1 to $3BUGFIXESFixed a bug where ECHO's effect would remain if the card was sold from the boardFixed the description of research cards showing the wrong amount of cycles Fixed a bug where on the way to the billion purchasing upgrades would not work properly and lead to broken gamesFixed LOTTERY still appearing in daily cardsI hope y'all like these changes. Do let me know if anything's off and I'll get back to work! ;-)Have a great weekend!Cheers,Mario aka ehmprah
MeowCraft
MeowCraft
61 days ago · MISCHIEF

Meow Craft Update 7/31

Hello everyone,Here are the main highlights of this update:Added conditional filters for auto-locking equipment in the \ interface (by level / quality / refinement effect quality / rune quality) — added shortcut key \ to switch between \ and \.Added investment tiers for basic / intermediate / advanced supplier resources, and unlock an extra employee slot when fully invested.Increased the maximum item slots in supplier shops and the Adventure Cat Guild shop to 8.Increased item slots per tier in the Guild to 3, and reduced refresh days to 2 — existing saves will trigger an automatic refresh.Added current inventory and acquisition method display in the material TIPS for Blueprint Crafting / Blueprint Improvement / Equipment Refinement / Rune Crafting interfaces.When dispatching exploration tasks for floors 21–50, any idle elite Adventure Cats will automatically fill the support slots.After the Adventure Squad's trust reaches the current max level \, the progress bar will display as 100% and will no longer accumulate trust — trust gain now also includes color differentiation.Added specific bonus value display to Apprentice skill descriptions.Bug Fixes:Fixed a display error in the blueprint full-improvement statistics.Fixed an issue where rugs could not be stored or sold.Fixed an issue where the \ object would display incorrectly when placed in the reverse direction.Upcoming Plans:Add quick-set all-type price increase / decrease levels in \.Sync improvements to existing equipment after blueprint improvement — existing saves may not update due to missing intermediate data.Reset blueprint research points.If you encounter any issues during the game, please feel free to join our discord channel to share your experience and suggestions.
Smashing Bottles
Smashing Bottles
61 days ago · blumakesgames

Release Date Announcment, 2,000 Wishlists, and content teasers!

We have some exciting announcements and teasers for Smashing Bottles! Make sure to join our Discord to stay updated: https://discord.gg/xXjQWQEJwmAnnouncementsWe are releasing August 26th! We'll reveal the exact time closer to launch. We surpassed 2,000 Wishlists! Thank you all so much for playing the demo and supporting its development.We're looking for playtesters! If you are interested in playtesting the full game or the new Idle gamemode (teased below), join our discord: https://discord.gg/xXjQWQEJwmTeasersWe're still hard at work finishing up the full game. Here are a couple of teasers of the new content coming: Fizzy bottle, one of many new bottle types:Idle gamemode, an entirely new and separate gamemode focused on passive gameplay:
ARC Aquarium
ARC Aquarium
61 days ago · perverance

The Multi-Tank Update — 4 aquariums, offline earnings, weekly goals

The Multi-Tank Update Your aquarium just became four aquariums. This update adds multiple tanks, offline earnings, weekly goals, booster packs and 14 new backgrounds — plus a rebuilt progression curve so the full collection lasts. Multiple Aquariums Unlock up to 4 separate tanks from the new Tanks tab in the store Each tank keeps its own fish, decorations and background Switch between tanks instantly from the bottom bar Move fish and decorations between tanks whenever you like Each tank has its own fish capacity, so a new tank genuinely means more fish The Showcase tank is a display case: it holds your whole collection, and fish there never get hungry or sick and it never gets dirty Offline Earnings Your decorations now keep earning while the game is closed. Come back to a "Welcome back" summary showing what you made. Previously, being away only meant hungry fish and a dirty tank — now there is something waiting for you. Booster Packs Two packs — Freshwater and Reef — each give 3 random fish for less than buying them one by one. Species you have not discovered yet are more likely to appear, so packs help complete the collection instead of handing you duplicates. Daily & Weekly Quests Three small daily goals and one weekly goal, shown in the top-right corner. They reward EXP, and there is no streak to lose — miss a day and nothing breaks. The list hides itself once everything is done. Fish of the Week Every week one species is featured and sells for +75% once fully grown. The same fish is featured for everyone, so it is worth comparing notes. 14 New Backgrounds The background collection grows from 9 to 23, and all of the existing artwork has been redrawn at full resolution. Share Your Aquarium Upload a screenshot of your aquarium to the Steam screenshots section. The nicest 5-10 aquariums, chosen by players and by us, will be added to a "Best Aquariums" gallery inside the game, credited to whoever built them. Progression Rebalanced We simulated thousands of playthrou...
Focus Grove
Focus Grove
61 days ago · Dan The

Update 1.0.49 - Rotatable Activities & Better Minimization

Today’s update is a small one, but it brings a few useful improvements!Start menu fixWe fixed an issue that could prevent some players from starting the game because the Continue, Load, and New Grove buttons on the start screen could not be clicked.This should help players who were previously unable to get past the initial menu. Rotatable activity spotsYou can now rotate Dance Spots, Telescopes, and Trampolines, making it easier to fit them naturally into your grove. New minimization optionsWe added more control over what happens when Focus Grove is minimized. You can now choose to minimize the game:to the Mini Pomodoro Timer,completely to the system tray,with tools,or without tools.The new without tools option was added because some users experienced the Windows taskbar appearing automatically. Previously, keeping the tools available required part of the game window to remain displayed. Choosing the new option now hides Focus Grove completely. Woodling improvementsWe also made a small improvement to Woodling behavior. A Woodling should no longer get stuck after finishing a build when several of them are working on the same object, such as a Chessboard. That is all for today’s small update - but a much bigger announcement is coming very soon! :)
Data Center
Data Center
61 days ago · Waseku

Evaluation real improvements, Co-op fixes, MacOS cloud sync v1.1.6

Fix: Evaluation improvements - After receiving problematic saves from other players I could pin point problems in evaluations on specific setups and improve the speed about 50x-100xFix: Server and switch config canvas did not show correct power state on the button when first openedMacOSFix: Cloud sync for saves in path ~/Library/Application Support/Waseku/Data Center/savesCoopFix: Check if host and client use the same versionFix: SFP modules disappear if switch was picked up by other player
拖拖拉拉小菲镇
拖拖拉拉小菲镇
61 days ago · Luzhang

拖拖拉拉小菲镇的社区物品与点数商店物品现已正式推出!

各位雏草姬大家好!我们很高兴地宣布,拖拖拉拉小菲镇的社区物品与点数商店物品现已正式推出!这次更新包括社区物品:5个等级和一个闪亮版小菲头像的Steam徽章8张各种小菲样式的Steam集换式卡牌3个Steam个人资料背景9个小菲Steam表情和一个菲球表情。点数商店物品:1个动画个人资料背景和1个迷你动画个人资料背景4个小菲镇主题Steam个人资料头像边框10个小菲动画贴纸6个Steam动态头像感谢小赤薯条制作了闪亮徽章、集换式卡牌与个人资料背景。感谢GedBlack制作了动态贴纸、头像边框。感谢逆转逆转再逆转协助制作动画个人资料背景。再次感谢各位雏草姬对永雏塔菲和拖拖拉拉小菲镇的支持,这些物品能够成功推出离不开大家的支持和热情!感谢大家!另外,我们还在给小菲镇开发更多更新,敬请期待!(图片中内容为早期开发阶段,实际内容以最终上线为准)
Idle Awakening: Mages Path
Idle Awakening: Mages Path
62 days ago · olegbugaenko

Idle Awakening: Mages Path v0.5.5a

A small update, mostly focused on fixing critical layout issues: Fixed detail panels opening over page content without a way to close them on narrower screens. Fixed the Statistics → Multipliers search options covering the first result and remaining open after search focus was lost. Course General Stats now include all active course modifiers and highlight affected courses on hover.
Streaming Race
Streaming Race
62 days ago · mirandaddiego

New update + Available now on Linux & SteamOS

New Features New Promo Card with video data on Vidstream Three new stage maps for Stadiums (two end-stage and one 360°) Option to import a zip file with all artist photos on editor Philanthropy system Bug Fixes Streamify Playlists not working 🤞 EP/Mixtape not showing up in the artist store Variants available for sale before the release date Next/Last Release section not updating Bots with 0 song sales on USA VIP & Premium tickets not being sold It was not possible to view the album stock in the US without producing new copies first Store sales were not being included in the Album Manufacture Disproportionate social media follower loss Small Changes Small optimization on daily calculations New design for Streamify Playlists New Promo Card with streaming numbers on Streamify Option to add or remove a song from radios Adjusts on radio formats Adjusts on TicTac promotion New fonts added on Artist Store It is recommended to start a new save to avoid bugs
Idle Kitty
Idle Kitty
62 days ago · 狮子

《挂机猫猫传》常规更新,第15次

🎮摸鱼循环任务上限从30000提升到100000,让游戏摸到了极限 🚗尽力优化图鉴界面的顿卡问题 个人制作游戏如坐井观天, 恳求在STEAM页面打下宝贵评价,无论 恶评 或是 好评, 狮子会回复每一个评价,从中吸取鞭挞、或鼓励,做出 更好玩 的作品
Market Chain 98
Market Chain 98
62 days ago · MGR Studio

Hotfix 1.0.1 - Bug Fixes & Adjustments

Hey everyone! A quick hotfix is now live to address a community-reported bug with achievements: • Achievement Fix (ACH_TAX_EVASION): Fixed an issue where the achievement was not triggering properly when the IRS/Government seized your market due to unpaid taxes. It will now unlock correctly whether your market is seized by the bank or the government! Thank you for reporting this so quickly! Keep building (and paying your taxes... or not)
ARC Aquarium
ARC Aquarium
62 days ago · perverance

The Living Aquarium Update — 125 Fish, Collections, Rewards & More

This is our largest update yet! ARC Aquarium has been expanded with 125 fish species, a permanent collection catalog, new rewards, achievements, redesigned menus, improved performance, and many quality-of-life features.## 125 Fish to Discover- Expanded the aquarium from 85 to 125 unique freshwater and saltwater fish species.- Added individual names, descriptions, prices, growth values, and unlock requirements for every fish.- Reworked the store so the complete fish catalog loads and displays reliably.- Added a permanent Collection catalog that records every species you discover.- Undiscovered fish remain locked in the catalog without revealing their details.- Added the ability to lock favorite fish.- Locked fish cannot be sold through the detail panel or by Shift-clicking.- Improved fish artwork and font support across the complete catalog.## Breeding, Progression, and Rewards- Improved breeding support for adult male and female fish of the same species.- Bred eggs are now correctly tracked through saving, loading, and offline hatching.- Added a 30-day daily login reward cycle.- Added 24 in-game achievements covering collecting, breeding, feeding, cleaning, selling, wealth, and level progression.- Expanded achievement milestones and improved achievement notifications.- New full-game saves receive a different fish every 15 minutes during the first 105 minutes.- A special high-level decoration is awarded at the two-hour mark.- Resetting the game now correctly restarts the introductory reward sequence.## Economy Rebalance- Rebalanced fish prices, selling values, EXP requirements, hatch times, and decoration income.- Fish are now focused on the core buy, raise, breed, and sell gameplay loop.- Passive income now comes exclusively from decorations.- Decoration income is displayed more clearly in the store and aquarium interface.- Existing saves and owned content remain compatible with the new economy.## A More Lively Aquarium- Completely rewrote fish swimming, turning, de...
Idle Champions of the Forgotten Realms
Idle Champions of the Forgotten Realms
62 days ago · gameguruchris

July 29th Variants & Ravenloft Emergence Event!

{STEAM_CLAN_IMAGE}/29347222/a011393380ba7f922547458971f268c140a77e7a.png Strahd zombies from Barovia have invaded the Sword Coast! Today's Variants Update introduces 7 Ravenloft-themed Adventure Variants to the Grand Tour of the Sword Coast, and the Light of Xaryxis campaigns. The capstone Variant for the Light of Xaryxis campaign is also included in today's batch! Today's update also heralds a new emergence! Until Aug 5th at 12 PM PT, Strahd zombies will appear in Free Play Adventures, continuing their chaotic march across the Sword Coast! Learn more below... A Grand Tour of the Sword Coast {STEAM_CLAN_IMAGE}/29347222/162059cbe01628a7a6a76224f8bcdd3d0736038a.png The Prison of Velkynvelve Variant: Prisoners of StrahdYou awake in the underdark and try to figure out how to escape from Strahd.You may only use Champions with an Intelligence of 16 or higher.1-2 Strahd Zombies spawn with each wave. When they are killed, their limbs keep on fighting.In each boss area Strahd on Horseback appears. You must defeat this additional boss to advance. When defeated, he runs off the screen.Areas with no weather are instead dark and foggy.Complete Area 425Lost in the UnderdarkVariant: In Your ElementFind your way to Sloobludop while drow and their elemental bodyguards hunt you!You may only use Champions that are NOT a Standard Species. Standard species are Aasimar, Dragonborn, Dwarf, Elf, Gnome, Goliath, Halfling, Human, Orc, Tiefling, Half-Orc, and Half-Elf.1-2 Lesser Earth Elementals spawn with each wave. They don't drop gold nor count towards quest progress.Elemental enemies protect other enemies. Non-elemental enemies can't be attacked while an elemental is present in the area.Complete Area 425Leemooggoogoon RisesVariant: Hoard and HordeHelp the Kuo-toa while you try to barter for a boat with Champions that know something about gold.You may only use Champions with the Gold Find role.Undead enemies have their speed and damage increased by 300%.1-2 Strahd Zombies spawn with each w...
Market Chain 98
Market Chain 98
62 days ago · MGR Studio

Market Chain 98 is OUT NOW!

Hey everyone!The day is finally here... Market Chain 98 is officially OUT NOW! 🎉A massive thank you to everyone who played the demo, hung out in the community, and provided such amazing feedback. This game truly wouldn't be the same without your support.⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻What's in the Full Version?For those of you jumping in from the demo, here is a quick look at the massive amount of content waiting for you to explore:🌍 Global Logistics (5 Hubs): The demo only let you test the waters in North America. Now, you can expand your corporate empire globally across 5 massive regions: North America, South America, Europe, Africa, and Asia!🏪 Massive Expansion: Purchase, manage, and strategically upgrade 14+ Markets.💼 Corporate Portfolio: Unlock 18+ Portfolio Assets to boost your runs, automate your systems, and dominate the economy.🏭 The Factory System: As you progress and unlock the required license via the Portfolio, you will gain access to the brand-new Factory tab! Build 5 different types of factories to fulfill massive B2B contracts, ship out huge pallets of goods, and instantly make millions of dollars in a single transaction.⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻One Huge Favor To AskIf you decide to pick up the game and enjoy your time with it, please consider leaving a review on the Steam page!For a solo indie developer, reviews mean the absolute world. They help a ton with the Steam algorithm and are the single best way to support the game.Thank you all so much for everything. Have fun building your corporate empires!Cheers,MGR Studio
Lessaria: Fantasy Kingdom Sim
Lessaria: Fantasy Kingdom Sim
62 days ago · DeadKoin

NEW DLC OUT NOW

Hello, Your Majesty! A huge content drop has just landed: the paid DLC Whispers from the Crypt arrives together with the free Ritual update. New faction, new mode, day-night cycle, and fresh maps – your kingdoms will never be the same. Free Ritual UpdateAdds a new game mode with bots – Ritual. All sides fight for control of the altar in the center of the map. The first player to complete 3 stages of the ritual at the altar wins.Day-night cycle has been added. Besides the visual effect, it can positively or negatively affect certain characters.Sandbox, Survival, and Ritual modes are now united in the Sandbox lobby.4 new maps have been added for Sandbox.DLC: Whispers from the CryptAdds a fully playable Undead faction with the following heroes:Zombie – a tough, stinking fighter who simply refuses to die.Necromancer – raises dead servants from fallen enemies. Allied heroes should also keep their distance, as he forcibly turns them into undead.Vampire – master of blood and nightmares who drains the life from his foes.New spell – Raise Undead – a special delayed resurrection for Undead heroes.Living heroes received an alternate Undead skin and a set of perks that activate if the Necromancer gets to them.2 new maps have been added for Sandbox. Time to defend your kingdom… or join the ranks of the dead. See you on the battlefield, Your Majesty! ⚔️ Fixes:Fixed hero navigation issues on some maps.Added missing dialogue voiceovers for defeat screens.Balance adjustments for the Balance faction.Fixed inflated cost of level 2 armor.Improved building placement logic for bots in Sandbox/Ritual modes.Heroes now reset aggression if the target teleports to their castle.Added individual portal circles for the player and NPC factions in Sandbox.Fixed map restart issues in Sandbox.Fixed hero movement during push and knockdown effects.Fixed incorrect reward calculation for killing mobs.Improved hero following of attack flags set on moving targets.Auto-save interval increased to 7 minutes....
Riftborne
Riftborne
62 days ago · Reckoner

11.75 Patch Notes

Garrison now shows traveling home fleets, hosted reinforcements, and your deployed reinforcements in one screen Reinforcements Abroad can now be selected and returned directly from main Garrison screen Astra upkeep and starvation now correctly include fleets stationed on the star map Resource transfers now show destination stockpiles and storage capacity Players can now cancel their own SPU market offers Return reinforcements is now available from the relevant star map fleet menu
Data Center
Data Center
62 days ago · Waseku

Evaluation changes ,Co-op fixes and more v1.1.5

Improved: GPU performance - updated several models to keep amount of vertices lower.New: Evaluation performance - you can set for yourself the budget for Evaluation in Pause Menu - Other - Evaluation FPS budget. Higher number will do the Evaluation faster but might (depend on your HW) create FPS stutter in gameplay. Lower number will Evaluate network slower but should be less noticeable in FPS drops. Default was 20.Fix: Bottleneck calculation improvementFix: Evaluation cooldown 60s was 30s, and added new option 600sNew: Settings → Controls - Slider for look sensitivity when zoomedCoopFix: Server duplication issue, when taking off server which was never On.Fix: Loaded objects on ground got duplicated when picked up by host.New: visible in progress cables.Fix: Remove other player avatar after disconnection.Fix: Items bought from shop did not spawn for other playerFix: Server, sfp modules and boxes, Router sand firewalls did not resolve correct typeFix: Loading screen for client
Yuki-Onna Checker
Yuki-Onna Checker
62 days ago · Yamimiya

雪女ちゃんの死亡と次回作に関するお知らせ!

雪女ちゃんチェッカーを遊んでいただきありがとうございます!雪女ちゃんが死亡したらどうすれば?死亡画面を30分放置すればリスタートボタンが表示されます!次回作を制作中!死亡システムの調整も!?雪女ちゃんチェッカーの次回作を制作中です!もちろん可愛い女の子が登場します!↓モザイクありの女の子のイラストがこちら何も見えねえじゃねえか!!!雪女ちゃんは陰キャなのですが、それと真逆のキャラにする予定です。でも二人の仲は良いので一緒のパソコン画面に飼ってあげてくださいね!詳しくは続報を闇宮のYoutubeチャンネルでお待ち下さい闇宮のYoutubeチャンネル
MeowCraft
MeowCraft
63 days ago · MISCHIEF

Meow Craft Update 7/29

Hello everyone,Here are the main highlights of this update:Optimized customer demand algorithms, fixed an issue in version 224 where customer generation could cause game stuttering — further code optimization will continue.Fixed an issue where element capacity in the blueprint details page would not display after its feature was unlocked.Fixed an issue where certain rune combinations would not take effect.Fixed a display issue that occurred when clicking "Cancel Decoration" after placing a rug — the rug storage / sale issue will be addressed in a future fix.If you encounter any issues during the game, please feel free to join our discord channel to share your experience and suggestions.
Petunia's Purgatory
Petunia's Purgatory
63 days ago · Dead Possum Games

Patch 1.0.1 and a BIG thank you!

Hello farming friends! We are SO happy that you're all enjoying Petunia's Purgatory! Thank you so much for supporting our creepy little farming game. We're also very appreciative of all the great feedback and bug reports we've received from y'all, both here and in our Discord. We've got a small patch today to fix a couple of the more common issues. We have some bigger changes coming, but those will take a little longer. Thank you for your patience and keep an eye out for future announcements! Patch Notes:Made it more clear in the Sanity tooltip that you can overmax your sanity. The previous version was a little confusingFixed a bug where crafting sprites would stop working if you move them around. Lazy birds!Thanks again for playing, and if you're enjoying the game, please leave a review. It makes a big difference for us. Keep farmin' and don't go insane! Matt & Megan - Dead Possum Games
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