Hello everyone!Update 1.0.14 is now available for Focus Grove. 🌿This update focuses mostly on quality-of-life improvements, small UI fixes, localization corrections, and performance work. Some of these changes are tiny, but they should make everyday grove life a little smoother and less clicky.ImprovementsYou can now enter the number of needed building materials and buy them all at once, instead of clicking the buy button over and over again.Only vegetables dropped near full storage can now rot. This means you should no longer find rotten tomatoes lying in the field just because work time ended right after the harvest.You can now adjust the zoom separately for each widget in the settings menu:Mini-PomodoroTo-do listNotepadDate widgetIt is still not perfect, but it should give you better control over your workspace.Habits can now be ticked from the past week.UI ChangesFour-digit numbers now fit properly in the sell field and should no longer split into two lines.The New Game button is now smaller.As a small reminder: pressing New Game still asks for confirmation before anything happens.Localization“Fireplace” is now correctly called “Campfire”.Fixed two places where Chinese translations were placed incorrectly.PerformancePomodoro statistics are now logged every second instead of every frame.The game now avoids checking field extensions when there are none.Additional performance improvements were made across:Pomodoro systemsAchievementsPathfindingGeneral gameplayThank you for playing, reporting issues, and helping us make Focus Grove a calmer and cozier place to spend your focus time. 💚
v1.1.2 Update Notes Removed the negative effects of having nowhere to use the toilet and being starving. Replaced them with the positive effects of smooth bowel movements and eating different kinds of food. Reduced the cost of bestowing names on students. Reduced the paper publication difficulty for some projects. Thank you for your support and feedback. We will continue improving the game experience.
Hello, Diapers Club Members! We are actively working on the next major patch! In the meantime, we wanted to quickly address the huge coin stacks problem, a common issue affecting our awesome players who love to let the game idle.
Hi guys, today's update improves drastically the load/speed ratio. I've read tons of complaints about this, about how adding load to the system would bring your speed down very fast, my bad. I am here today to change that. Load will still affect your speed, but in a way more forgiving way. Here is a comparison table:Network loadOld speedNew speed0% (idle)100%100%10%100%93%20%50%86%30%33%79%40%25%72%50%20%65%60%17%58%70%14%51%80%13%44%90%11%37%100% (full)10%30%This patch should fix the "my save is gone" issue. This version of the game has a new way of saving progress to disk, should completely erase that issue. If you find it, let me know, will get back to works on it.The patch also improves the loading time of the game, should start 25%-30% faster, and if you play in window mode, the first 2 frames flicker is now gone.The game now properly supports almost any aspect ratio. You can make the window of the game take any aspect ratio and the game should render fine. If you go for a vertical window (taller than wider) the UI will look a bit compressed but will still be playable. The game will also remember the position of the window, the resolution you set, and in what monitor it was. It will launch at the same place with the same size/window mode every time.I have also removed the link to the wiki as it is no longer live.I have added a new setting to disable the "F" key shortcut to switch window modes, you can find it in the settings section under the UI category.That's all for now, let me know if you have any QoL suggestions, or improvements to the game I can add, thanks.
Hello, this is the Hamster Talk team.We have rolled out a new update incorporating your valuable feedback.■ New Features & ContentNew Indoor Wallpapers AddedNew wallpaper items have been added to help you decorate your screen and create a fresh new atmosphere.You can check out the new wallpapers under Shop > Decoration > Indoor.Official Mac OS SupportHamster Talk now officially supports macOS.Global Town Chat System IntroducedA global chat feature has been added, allowing you to communicate with other players in the Town.The global chat feature becomes available after your very first visit to the Plaza.■ Quality of Life (QoL) & Display ImprovementsPopo Farm Auto-Placement EnabledThe Popo Farm auto-placement button, which was previously disabled, is now fully active. You can now manage your Town much more conveniently.Vertical Monitor Resolution OptimizationWe have improved an issue where the screen zoomed out excessively, making controls difficult when visiting Towns on vertical monitors (where the screen height exceeds the screen width).To improve usability on vertical monitors, the playable area is now limited based on the monitor's width.Decorations, play facilities, and Popo Farms located outside this restricted area will automatically be moved inside the screen upon login.Auto-Closing Town Visit Pop-upWhen returning to your own Town after visiting another player's Town, the Town visit information pop-up will now close automatically.Improved Town Visit UIThe search and random Town visit UI will now remain visible even while visiting other players' Towns, allowing for a seamless, uninterrupted Town-touring experience.■ System Balance & Tutorial AdjustmentsPlay Item Platforms: Unlock Levels & Selling Prices AdjustedThe unlock levels and selling prices of certain play item platforms have been adjusted. These adjustments provide a smoother progression experience.Natural Popo Farm Balance AdjustmentsThe purchase prices for Apple Tree and Orange Tree Popo Farms have b...
Hi everyone! ^^🤗 Today, we're excited to introduce a very special guest to Lakeside Bar!To celebrate the Steam store page launch of our upcoming game, Seaside Wash, we've brought the main character into Lakeside Bar.🙊 Meet Monkey!Monkey, the main character from Seaside Wash, has officially joined your bar as a new staff member!Whether serving customers or helping around the bar and the lake, Monkey is ready to become part of your cozy lakeside adventure.🛳️ About Seaside WashSeaside Wash is our upcoming cozy ship restoration simulator where you'll clean, repair, and restore a variety of vessels while enjoying the relaxing atmosphere of seaside life.If you'd like to support our next project, we'd greatly appreciate it if you could add Seaside Wash to your wishlist on Steam. Every wishlist helps us tremendously!✨ Wishlist Seaside Wash today and follow its development journey: We hope you enjoy this special crossover and welcome Monkey to the team! ❤️ 🎯 Don't forget to follow our developer page for the latest updates and upcoming projects: https://store.steampowered.com/developer/BITCOVER❤️ 🍹 Thank you so much for always supporting. See you at the bar!Warm regards, Bitcover Team
Hi everyone! ^^🎉🎉 We’re excited to officially announce Lakeside Bar is now available on macOS in version major update 1.3Besides, in this version, we introduce:🎵 A FREE Summer Time Soundtrack DLC🎁 Brand-New Staff Skins✴️ New Decoration Items🛳️ A Special Crossover with Seaside WashWe hope you enjoy the update! If you’re having a great time, please consider leaving us a review. It really motivates us to keep improving and bringing new content to the game ❤️ ️🎯 Don’t forget to follow our developer page to stay updated with the latest news and upcoming projects: https://store.steampowered.com/developer/BITCOVER💖 Thank you all so much, and see you at the bar 💕Kindly regards, Bitcover Team
Hi everyone! ^^🔥🔥 We're incredibly excited to announce that Major Update 1.3 is officially live today! This update brings a new soundtrack DLC, free staff skins, new decoration items, macOS support, and a special crossover with our new game, ✨ Seaside Wash ✨🎵 Free Soundtrack DLC – Summer TimeSummer Time, a new free soundtrack DLC filled with bright and relaxing tunes inspired by sunny beaches, warm afternoons, and gentle ocean breezes.Whether you're managing your bar, relaxing after a long day, or simply enjoying the cozy atmosphere, these tracks are designed to bring a refreshing summer vibe to your experience.🎁 Free New Staff SkinsGive your team a fresh new look with brand-new staff outfits, available completely free in this update!Customize your favorite staff members and add even more personality to your bar.✨ New Decoration ItemsIt's time to refresh your bar! Major Update 2.0 introduces a collection of beautiful decoration items to help you create the perfect cozy lakeside atmosphere.💻 Now Available on macOSWe're happy to announce that Lakeside Bar now officially supports macOS!Players can now enjoy the cozy lakeside experience on a brand-new platform. If you're enjoying the game, we'd greatly appreciate a review. It helps us continue improving and creating more content.🛳️ Seaside Wash × Lakeside BarWe're also excited to officially introduce our upcoming game: Seaside Wash!The Steam store page for Seaside Wash is now live, and to celebrate, we've brought a special guest into Lakeside Bar.🙊 Monkey, the main character from Seaside Wash, has joined your bar as a new staff member!Hope you enjoy and support our next adventure, and hope you can add Seaside Wash to your wishlist: 🤗 We hope this update brings even more fun, relaxation, and customization to your time at the bar. 😍 We can't wait to hear your feedback! Let us know which feature you're most excited about, and if you're enjoying the update, please consider leaving a review. 🎯 Don't forget to follow our deve...
- Polish: Performance improved. We keep working on improving your experience! Check out our Discord for additional info!
v1.1.1 Update Notes Added a feature that allows you to freely adjust the size of the minimized window. Added a feature to customize the minimize hotkey. Both features can be found in the Settings menu. Reduced the cost required to purchase toilets. Thank you for your support and feedback. We will continue improving the game experience.
Hi everyone! ^^🏝 We're happy to introduce Summer Time, a collection of bright and relaxing tracks inspired by sunny days, gentle sea breezes, and carefree summer afternoons.If you enjoy our games and music, please consider following our developer page to stay up to date with future releases, announcements, events, and upcoming cozy projects. Your support helps us continue creating relaxing experiences for our community. ❤️ 👉 Follow our developer page here: https://store.steampowered.com/developer/BITCOVERThank you for your continued support, and we hope you enjoy spending your summer with us!Have a wonderful day, and happy listening! ❤️- Bitcover Studio -
Hello bosses!Another round of thanks for all the new reviews on the page as well as the amazing feedback we've gotten from all of you playing the game. We've also got TONS of bug reports, which we are thankful for. Next week we will be stamping those little guys out! Onto business...A few of you may have already seen this, but we've inked an agreement with the devil and released a DOWNLOADABLE CONTENT! Yes, everyone's favorite.... of course, it isn't actually P2W. We did add some fun cosmetics for a few of the facilities in-game, ranging from the track running Guard Dog to the floaty Angel Dice. And of course, all of that served to you by your trusted Robot Butler Mr Bisquix.The pack is merely a way for certain bosses among you to show your support for the devs - it adds NO additional gameplay or power, but we do think the skins are pretty neat!Early Access supporters will also be getting this pack free of charge, as thanks for the support so far. It's because of our EA friends that we were able to make the game as fun as it is. We're working behind the scenes with Valve to ensure that EA purchasers get the pack, so the skins should be hitting your accounts with the quickness over the next few days.Find the supporter pack hereWe hope you enjoy.
Watch a gameplay showcase of Professor Simulator and explore core systems like lab management, student training, paper publishing, project applications, and academic conferences.
- New Classy Mushroom 2.0 Ship Stats added - Overclocker has been nerfed by half, now provides 50% bonus at level 20 rather than 100%
Steam Workshop — browse, subscribe, apply, and publish database patches and country packs6 new countries — Belgium, Brazil, Netherlands, Poland, Portugal, TurkeyMatch telemetry — richer stats, narratives, and new achievementsIntel Mac support — Mac Steam build now runs on older Intel MacsFix — match exit when transfer window closes with pending deals
IdleOn
18 days ago
· LavaFlame2
THE MASTERY IS REAL?!?!!New Content• Cooking Mastery is HERE! Unlocked via Rift 61.• New Ribbons - Rank 21~25. Must be unlocked via Rift 61.• New Research Grid - \• New Vial - uses Chapter 6 spelunking pages, and is called Canteen Read. Just sayin.• New Arcade Bonus type - go max it out while it's there!• New Salt Lick upgrade - you MUST build it via Construction. If you were in middle school when the last Salt Lick upgrade released, you'd now be in university. This is not an exaggeration.• New Zuperbit upgrade Balance Changes• Important note: The "chance for +2 rank when combining ribbons" bonus from gambit does not apply for Ribbon Rank 20+ reason being so that RNG does not have as much of a role in ribbon progression in the future.• All Salt Lick upgrades now cost salt, and cost amounts have been adjusted to account for this. Bug Fixes• Fixed the Dreadnaught rare drop from last update not being in the slab, nor properly sorted as an item.5000 GEMS winners from LAST Patch Notes are:eray89, fifolek3, vcherrykai16, oaklore, aanis, renell, Pixelpope187, lamoiroth, phantomgirl, bilobilo10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time! FEELS GOOD TO BE HOME!~LavaFlame2
Hey, just a quick fix: we couldn't build Inventor's upgrades (sprinkler system, seeds dispensers etc.) for tomatoes, garlic, and multiple other fields. Now we can!
In little under a month Garbage Growth reached a surprisingly total of 600 wishlists! Mostly coming fromforums like Newgrounds, in which the game hit #1 featured there for some time :DI wasn't expecting thousand of wishlists but 600 is a really big amount to me I am also planning to release the full game between 8th of June and 15th of JunePlaytestI opened a playtest very recently and already 50+ people signed up! Didn't expected at all this amount of testers willing to help, but I will be shortly closing it soon and will rather run a private playtest directly on my discord.Some people are only signing up to play the game for free and not really helping with the development, which is why I am cancelling it Recent changes in the demo:This includes both the itch.io and the steam demo + various other forumsAdded 15+ languages! Both steam page and the gamePerformance improvementsChanges to currencies pop up to be more noticeable, especially for golden trashSmall teaser of the sea area in which you can just grab trash bags and throw themNot much but hope you like the changes!
Hello, Diapers Club Members!We are so happy to hear that you are all enjoying the game so far! As this is our debut game and we are just a small duo team, we didn't catch some achievement balancing issues before launch. We are so sorry for the trouble, but they should be right on the spot now!Since launching v1.0.2, we have gathered feedback on a few more issues to deploy some quick fixes. Here is a quick summary: 🐛 Minor Bug Fixes- Fixed some overflowing issues with huge amount of values - Fixed an issue where "Rebith" perma skill was not effecting jackpot payouts and it was missing Bell machine normal payout too - Fixed the machine order in Stats tab - Added "T" (Trillions) and "Q" (Quadrillions) to number formatting. - Added prevention to raise index out of range on some fields💾 Addressable Related ChangesPotential fix for loading screen issues: Fixed a bug where the game wouldn't open and got stuck on the loading screen for some players. (This was due to a technical hiccup with mixed slashes in our file paths). Please report it to us if you are still experiencing this! 👨💻Work In ProgressWe’ve heard your feedback about late-game FPS drops, and it turns out you all are just too rich! The issue is mainly caused by massive piles of coin stacks. We are actively working on a proper fix, but we didn’t want to rush it. The easy fix would be ruining the fun of big coin piles, but we want to do this right. We're developing a better approach that meets our performance standards without taking away your satisfying loot. Stay tuned! 🔮 What’s Next?Moving forward, we want to hear from you! Don’t forget to send us your wildest ideas and suggestions for features you’d love to see added to the game next. The best way to reach us is to join our Discord community!As for our current plans: we’re already working behind the scenes to brainstorm a few new features and updates focused entirely on expanding the post-endgame experience with an Endless Mode!Stay tuned!– Parodie Games
Hey everyone!We're so excited to finally share with you what we've been working on the last few months.The Demo is finally out, and can be played by everyone for free. You can even play with your friends!Geckoshop started as a small game for me to learn making and publishing games.And so i did! I learned a ton of cool stuff, and connected with many people that share the same interests.I launched the game and i was excited, and also not prepared for how many people would join in. The discord was flooded after the demo went live, and suddently there was a real community around my little game.Everything went really well, but the game also had problems. I spent more time fixing bugs than making the game, and over time it became clear that the foundation of the first GeckoShop was just not built well enough to support it long-term.So i decided to start fresh, instead of trying to glue it together forever.Built from the ground up, we made a sequel. We used this opportunity to add everything players asked for.For example, something many players wanted is the ability to merge two geckos to combine their looks, since this would open the door to so many new possibilities, this is now possible and one of the main features of the sequel.Many also didn't liked how the automation worked in the first game, it was missing control.So i went for another approach, and instead of relying on employees, you can now build entire factories, with all the freedom you could ask for.This is only a fracture of what changed and what's new. Here's a list we already posted in the GeckoShop 2 Steam Announcement: New Inventory System, instead of only being able to hold one item at a timeEach box has now a set of cosmetics, allowing for way more variation.Your collections are now cosmetics-based, some cosmetics and colors have lower chances.This also allows merging cosmetics, by breeding a male and a female gecko.GeckoShop 2 focuses a lot on automation, and factory building, but as an additional laye...
Hello bosses!It's the day after launch, and we are incredibly excited to see how players are enjoying the launch. We're seeing crazy builds, funny moments, and wonderful feedback from newcomers to the game. We also want to shout out and give a thanks to those leaving a review - it means a lot to hear your genuine thoughts as we aim to improve the game from here.Now then, let's talk content. Intrepid players may have already seen a few of these "Money Bag" cards lying around their Pick 3's - we've just expanded the system to include about a dozen BRAND NEW special power up cards that can help vary, improve, and refine your run. Players in game will have a random shot at rolling for some of these special cards during normal play.Pick up bonuses ranging from higher link caps to free upgrades and more. This is the start of the new powers system, and we hope to hear your thoughts on it, as we look to expand it further with things like Legendary effects and more.We've also pushed a small set of updates for better clarity when players have many missions as well as a note in the Workshop to let players know they can lock those links. It will serve to help guide new bosses for now while we prepare a proper tutorial for the workshop screen.Happy gaming!
Countdown for new multiplayer server is going live very soon. Server will start in about 30 hours from this message. Good luck! Patch Notes - Veil Nerf: a) No shard gain from looting b) Ascension choice upgrade locked behind level 20 conduit c) economic ascension resource modifier is now a flat 0.5x bonus, instead of 1.5x multiplier - Faction intercepts are now blocked if you are too late to reach target, instead of diverting the incoming fleet and delaying their attack - Multiplayer lobbies now cap at 3 players. - ELO distribution for factions when counts are tied. - Intercepts now treat the intercepting fleet as the attacker and the incoming fleet as defender. - Siege damage now spills over into additional selected targets when siege points remain. - Siege target order can be changed and remembered for future attacks. - Storage buildings, Drill, and Refiner now have triple siege defense points. - Black holes were nerfed to lower resource bonuses and higher Astra drain. - Multiplayer starter protection now scales for late joiners: +1 hour per 2 hours after server start. - Players under starter protection can still attack/raid, but doing so voids their own protection immediately. - Late joiners now get storage building boosts: +1 storage level per 24 hours after server start. - Everyone now starts with 100 Noctmarks - Added Revanchism mechanic; after a full fleet wipe in attack combat for attackers and defenders. - Revanchism grants 3x ship construction speed until the raw lost ship power is rebuilt. - Tracking/evasion/crit combat math was reworked away from ship count averaging - Tracking/evasion no longer has the old 1.2x style cap - These now affect each individual ship's damage or survivability instead of averaging across the entire fleet
https://store.steampowered.com/app/4325840/_Demo/?beta=0 It has been confirmed that the game will have an English demo version. Thank you to all our friends and players for your interest in Bandit Simulator TD! It has now been confirmed: Bandit Simulator TD – Demo will be available on the Steam Next Fest starting June 15, 2026, at 10:00 AM. At that time, you can find the free demo download button on the Bandit Simulator TD store page, or simply search for "Bandit Simulator TD Demo" directly on Steam. Before the demo goes live, I'd like to share another development log with you, introducing the game's . Tribulation System Even bandits have cultivation realms – and must undergo Tribulation. The game is set in a fictional Chinese-inspired background. The main cultivation system is centered around immortal cultivation and Tribulation. There are nine major realms: Body Tempering, Meridian Unblocking, Spirit Condensation, Unity, Resonance, Object Control, Cave Mystery, Fate Awareness, and Mortal Transcendence. Whenever you reach the peak of a realm, you must use the Tribulation Platform to break through to the next realm – and face the Tribulation! {STEAM_CLAN_IMAGE}/45936264/0108c5355fa730bf22037e31c4db9f360c1aaa64.png Collect spiritual items and set up a Spirit Gathering Array. When the Tribulation begins, heavenly lightning strikes down. Spirit Qi increases every second based on your Spirit Gathering Speed. The final amount of Spirit Qi determines not only whether you succeed, but also the grade of your Tribulation Core! Placing spirit arrays to boost surrounding Qi, refining high-grade inner elixirs in advance, consuming maxed-out aptitude pills, and building a higher-level Tribulation Platform all affect your Spirit Gathering Speed. {STEAM_CLAN_IMAGE}/45936264/4339bd19f16c831add1744a781091ed07f7284a3.png For the rest, please experience it yourself in the demo! Between now and then, I'll keep working hard to see if I can add even more content! Bandit Simulator TD is a...
Hello, Diapers Club Members!!!!First of all, we wanted to say thank you so much! Thanks to your incredible help, we’ve been able to track down the game's current pain points and bugs incredibly fast. In case you missed it, you can review our \.After we published that first update, we received even more amazing feedback and fantastic player suggestions. We've been working around the clock, so we are back with our official "Day 3" Patch to keep your casino floor running perfectly!Here are the changes going live in Update 1.0.2:⚡ Performance & ExploitsThe Cheater Character Optimization: Fixed a major performance issue with the cheater special character. If he managed to vacuum up a vast amount of coins off the floor, clicking to pop him would cause massive frame drops due to the sheer volume of physics-based coins spawning at once. This would also decrease your FPS drastically even though you would not pop him. Now, when you click him, the cash is deposited directly into your bank account.. Your FPS will thank us! Pitboss Spawning Exploit: We caught and squashed a sneaky exploit that allowed way more Pitbosses to spawn onto the floor than we originally intended.🏆 Achievement Tweaks & Balance"Stinking Rich" Achievement Nerf: We received a lot of community feedback regarding this milestone. We agree it was a bit too brutal, so we have officially decreased the requirement from 1,000B down to 100B. Hopefully, this one feels much better to unlock!"Pension Plan" Achievement Fix: Fixed a frustrating issue where the achievement's time counter would completely reset if you reset your game. It now correctly tracks your absolute total cumulative time spent playing.Clover Machine Fix: Fixed an issue where the standard payout would be a larger amount than the Jackpot payout when fully maxed out. They are now perfectly balanced. Like all things should be...🖥️ UI & Quality of Life UpdatesReadability for Huge Numbers: We’ve overhauled the way massive numbers are formatted on screen. I...
Hello, Focus Grove community! Happy Friday! 🌟We want to thank you all so much for playing Focus Grove and for your continuous support. To kick off the weekend, we have just released patch 1.0.12 with several improvements and fixes. Have a wonderful weekend of farming and relaxing!Most important:Storage Flexibility: You can now sell the starting storage shack, provided you maintain at least one active storage building on your farm.Balance ChangesShovel Refunds: Adjusted the shovel refund rates. It now starts at a 25% refund (instead of 0%) and scales up to a maximum of 90% (instead of 100%) at the highest tier.Fishing Adjustments:Increased fish growth times across the fishing pond pier, river, and sea.Increased the time required to catch fish from rivers and seas (making them a bit more of a challenge to catch!).Bug Fixes & General ImprovementsStatistics Correction: Fixed the "Gathered Crops" statistics screen, which was erroneously counting collected coins toward the crop total.Resource Initialization: Fixed an issue causing incorrect initialization of resources.UI & PerformanceAlbum: Fish in the album are now displayed in full size.Sticker Count Fix: Fixed a visual bug where the album sticker count would overflow beyond the maximum number required to collect.Shop Optimization: Improved the overall performance and responsiveness of the Crops and Buildings shop interface.Building Mode Behavior: Changing the shop's active tab while having a field or building selected will now automatically disable building mode.💡Quick Reminders:Resource Exchange: Don't forget that you can exchange your coins for building materials inside the Tool Shed!Decoration: Keep in mind that the picnic blanket can only be placed on sand.