Hello everyone!Here are the main changes in this update: Feature Adjustments:Removed most interaction restrictions while the boss is working — however, TAB movement still requires the boss to be idle — simultaneously reduced the upgrade experience requirements for Growth Levels starting from level 20 — existing saves will have their Growth Level recalculated based on current Growth EXPAdded dynamic sizing for the customer transaction interface based on different camera zoom levelsTIPS in the top-right corner no longer block click events, allowing normal closure of overlaysUpdated arena odds algorithm to widen the payout spreads — also increased the power rating bonus from player-provided equipmentAdded Fishbone Coins as an additional reward after completing Barracks Monster Bounties — more monster materials will be added in future updatesFixed the issue where defeating Monster Groups at level 2 or above in Barracks bounties did not yield \ — existing saves will receive a compensation grant of this item based on the number of completions recordedFixed a battle report error caused by Bloodwood's skill \Fixed a display issue in the Workshop Management interface that occurred after dismissing employeesData Adjustments:Increased monster EXP in dungeonsReduced the power requirements for Barracks Monster Bounties against groups of levels 2–5, and increased the power rating of mid-to-high-tier equipmentReduced the basic raw materials and core resources required for blueprint refinementIncreased the yield from the Gacha Machine / Auto Cat ToyRaised the Anvil cap to 15 — other methods to increase staff limits are being considered for future updatesAdjusted starting gold to 1000 and starting iron ore to 150If you encounter any issues during the game, please feel free to join our discord channel to share your experience and suggestions. \
Idle Catfarmia 1.1.2 update is now complete.Major Update NotesImproved main menu text for each languageFixed an issue where the back button could be pressed again before the transition was completeImproved text hover color in the main menuImproved some upgrade button textsAdded gold-per-second display to the EXP gauge barIncreased maximum resource level capAdded an effect where the click area expands as Click Power upgrade level increasesAdded mass spawn events for rabbits, wolves, and birds (After Lv.50, certain animals will raid your farm!)Improved Slime and Rat Hunter buff effectsImproved Rat Hunter arrow targetingAdded resource text synthesis systemLevel-up rewards now continue beyond level 100Improved sound overlap and amplification issuesImproved gold balanceAdded 135 new achievements to the existing listVarious minor improvementsThank you for playing. Have a wonderful day!
🎥 Launch LivestreamWe invite you to watch the team play Petunia's Purgatory💬 Join Our Community Want to stay up to date, share feedback, report bugs, or share your farm? Join our Discord community! We'd love to hear about your experiences, see your screenshots, and grow crops with you! https://discord.gg/UuyX85syc Thank you for growing and harvesting alongside us, and don't forget to feed the Elder God!
Update #3The big one this time: score difference now pays out in money. Several of you pointed out that winning 10-0 was worth the same as scraping a 2-1. Now a win doesn't only grant you points and a flat fee, but the exact goal margin converted into money, so investing in your team pays off double.Also, Steam Achievements should now trigger under all preconditions. This one bugged us for a long time and we're really sorry for the inconvenience it caused some of you. If there's anything still the issue, please report it to us :) Economy & progressionScore difference is now paid out in money as described aboveCooldown upgrades now shorten the current cooldown as well, not just future onesYou can now open the prestige tree and back out again without being forced to buy the first upgradeFixesAll achievements are now awarded under all preconditionsGoals now spawn properly spread apart, no more buying a goal that lands next to an existing oneTeam members no longer chase the ball after they've scored, but choose the next one immediatelyHUDYour current rank and your opponents' ranks are now shown in the HUDPlus assorted minor tweaks and fixes.Keep it coming Discussions are still where we're getting most of this. Thanks you so much!Frog Hammer
Starts at 1600 GMT tomorrow (1800 CET / 1200 Midday US East Coast) Settings: Mirrored symmetrical map Choice to spawn with your faction or as independent (Warning: Independent is a HIGH RISK spawn in outer space with no team mates) Faction stronghold spawn: choose your starting colony Faction stronghold also acts as a resource sink to gain up to 20% bonuses for key ship stats (independents, you don't get this resource sink) 6 Hour Pause on game start to co-ordinate your colony location with team mates New reworked ship stats Each culture now has their own shard system to choose your playstyle path Fog of war: OFF Rally point ship relocation: ON Reworked keystone win condition (Victory points over time) patch-notes Expedition nerf to 20% max bonus (for those who played last server) Overall slower speed 300 base resource production scaling to 3000 max per colony (down from 500/5000) Siege rework: now with partial building damage Ion shield rework; no instant rebuild, now regenerates over time Plus MANY more changes, please make sure to check the full list of recent patches when deciding on your culture. Good luck!
《挂机猫猫传》首个 趣味DLC 已开放下载添加11只来自猫meme梗图的猫猫,突破次元壁,可按需下载领养,领取DLC后,可于招募-挖角界面领取本DLC的猫猫本DLC会随迭代不断增加支援的猫猫数量
Reverted some of the UI updates to move back to previous UI. Hopefully this is better experience. Made fishermen tabs better and restored the submenus for things like the autofeeder.
Lured In is now available!Over a year since the initial concept, and 6 months of development time, Lured In is finally out! But really it even goes back further, from the times I played Fish Tycoon and other incremental games as a little kid. It's crazy that we've finally made it!You can now enjoy a significantly expanded experience from the demo, including:Shop expansionsLuresThe Coral ReefTons of new fishNew upgradesFish synergiesLarge tanksCountless bugfixes, QOL, and balancingBundlesLured In + OSTBig Boy Games Full CatalogIf you'd like to further support Big Boy Games, then please consider checking out our full collection! This includes our first game Pogo Rocket, and our co-op space adventure Starground. Or check out one of the bundles we lined up with some favorite fishing/incremental/aquarium games of ours, over on the Lured In Bundle ListWhat's Next?Though Lured In is fully released, I still have loads of content planned out. Soon we'll start tackling our first big content update, v1.1, which will include bait, more fine-tuned minigame control, and more!At some point, I will also be looking at tackling a mobile version, and macOS build as well. So stay tuned for more on that!If anyone has any feedback on what features they'd like to see next, let me know over in the Steam forums, or on Discord.Thank You!No game is ever a single person's effort, so I want to thank everyone who has helped make Lured In a reality. The community has been an enormous help in playtesting and translation. And massive thanks to the other people who directly contributed parts of the game, including Sunny, Ollie, and Jack.And big thanks to our publisher Graeme of 2 Left Thumbs!Love Incrementals?In precisely 1 month on August 17th - also from 2 Left Thumbs - will be the launch of Void Pachinko! This physics-based ball collecting pachinko-like more closely follows the more recent "incremental" definition, resulting in a rapidly scaling experience that can be beaten in ~4 hours. If you a...
Been a little delayed finding a good map seed and adding symmetry to the map! But pre registration will open up in about 5 hours from now :) 0200 GMT
USA & Australia playable country packs Leaner multi-country saves — your match history stays without the save exploding Foreign friendlies — lineups and commentary work properly Transfers — clickable offer names, clearer fee/wage tiers, names on cards Tactics hub — OVR on the pitch; reserves into XI/bench from either click Editor / start menu — filters, team reputation, editor refresh Office — OS Config renamed to Settings Fairer cup upsets — bigger division quality gaps; giant killings rarer Red cards hurt more — clearer drop in chances / xG when a man down Smarter assistant — TEN MEN after a red; underdog/cup advice that fits the gap; key contracts in lower divisions Half-time team talk toast — shows at half-time, not back on the hub
Hey Grove Keepers!Next weekend is upon us and we're here with another offer for you! Especially for those of you who love nature, birds and collecting beautiful creatures! Together with Peep Nest and their publisher Pretty Soon we prepared a -10 % bundle with Feather Land 🥳 Feather Land is also a cozy work companion, but this one is focused on your feathered friends 🐦🦅🦜🦚🦉You hatch eggs, discover different bird species, and care for your growing flock. Feed them, pet them, and watch them wander through your screen as they slowly bring more life and movement to your space. If you try out Feather Land, let us know what's the best thing you like about it!You can get your bundle here: And again, stay tuned, because the update we're working on is getting closer. Do you already hear the buzz? 🌼🍃 Stay cozyYour Little Lanterns Join us in the groveIf Focus Grove feels like something you’d want to keep growing with, please consider giving it a go. And if you're already growing with it, recommend it to someone who would like it - it helps more than you know. Let's all grow together!Your Little Lanterns
We're amazed and grateful to you all!1200+ concurrent players in the first 24 hours is a huge milestone for us, and it's all thanks to you!Thank you, dear players!Longshot Team
FreeMind GOG Sale is LIVE! 🎉Aquarist is finally on GOG now with the latest build and all the DLCs.https://www.gog.com/pl/games?publishers=freemind-s-aLooking for DRM-free games you actually own?Now's the perfect time to jump into our worlds!🚜 Farmer's Life Become an unconventional farmer and build your own countryside story.🏠 House Builder Construct homes from around the world using authentic tools and techniques.🐠 Aquarist Design, build and manage beautiful aquariums for your customers.Every GOG edition comes with:✅ Latest game build✅ All released DLC✅ DRM-free ownershipBUY ONCE. OWN FOREVER.Thank you for being part of our community and supporting indie games!
Hey old and new Pinies,We are continuing to work a new round of updates that we're calling "Phase 2" (see our roadmap).In this update we added a variety of animations to the game's UI. These animations are part of an ongoing effort to improve the game's framework (before we move further w\\ whole new features).(Spoiler Warning: patch notes may contain details of the game not yet experienced by players.)New AnimationsResource icons on cards "bounce" when resources are acquired.Progress bar animation now includes light pulse & "tack-on" progress animation.Selection menus now animate on open (grow) and animate on close (shrink).Progress bars show a sequence of three dots "..." when progress is active.Character icons on cards "bounce" when characters are selected.When stories are opened, characters slide in from the bottom, and stories slide in from the left.Buttons now have a hover / highlight animation.Buttons have a subtle on-click "bounce" animation now.Thanks for your support, extremely kind reviews, and constructive feedback!"In the patches we are found, sayeth Quentin P. Brown."Keep enjoying your summer!John & Pete
Fix: Cable LOD dynamic based on the lenghtCoop Fix: Customer base syncFix: Wall expansion syncFix: XP, reputaion sync. Money, XP, reputation from automated fines and profit only authoritatively from host.Fix: Shop unlocked items syncFix: Malicious Attacks syncFix: authoritative Balance sheetFix: Technician hire, fire host only
Hello everyone!We are pleased to announce that we have implemented trading cards, emoticons, profile backgrounds, and the Cozy Sanctuary badge.Jump into the game today and collect them all! Remember that we are currently on sale until July 27th, so if you don't have Cozy Sanctuary yet, it's a great time to get it.
Update 1.0.48 adds two new ambient sounds and improves a few details around the Grove.New ambient soundsWe added two new sounds to the ambience collection:Brown NoiseDeep Brown NoiseBrown Noise has a soft, steady sound with more low frequencies than white noise, while Deep Brown Noise offers an even deeper and more bass-heavy version. They can be used on their own or mixed with the other ambience layers.Please let us know how they sound and whether they work well for focusing.We also know that the Rain ambience still includes some birds, and that Quiet Cafe is not quite as quiet as its name suggests. We are working on improving both of them.Clearer delete confirmationsThe confirmation for deleting task tabs and notepad tabs have been improved. It should now make it much clearer.FixesFixed the desktop background showing through fish in the Album.Thank you for your feedback and for helping us improve Focus Grove!
Hello everyone!Here are the main changes in this update: Balance Changes: The starting Fish Coins have been increased from 100 to 600. Existing save files will receive an additional 500 Fish Coins.Supplier material production has been increased, and the initial storage capacity for Tier 2 and Tier 3 materials has been slightly raised. Existing save files will automatically update to the new production values.The supplier shop now stocks more materials in its initial inventory and includes additional discounted items. The restock interval has been reduced from 3 days to 2 days. Existing save files will trigger a one-time shop refresh to prevent negative refresh timers.Guild Orders now grant more Fame and Fish Coins. Existing save files will automatically update to the new reward values.The maximum Arena wager has been increased, and the win rate bonus from player-provided gear has been raised. Existing save files will automatically update to the new wager limits.The resource refund for salvaging gear has been increased from 10% to 20%. All other dismantling bonus modifiers remain unchanged.Feature Changes: Lilypaw is now unlocked earlier, immediately after completing exploration of the first dungeon floor.Fixed issues with the gear selection interface in the Border feature.Addressed several newly discovered prompt/text issues.If you encounter any issues during the game, please feel free to join our discord channel to share your experience and suggestions.
Hi Hackers!Today marks the end of week 1 for the launch, I want to thank everyone who helped and reported issues as well as helping me troubleshoot some of the more intricate ones. You all are truly a great community and I am humbled!For todays fixes:Stability and ProgressionFixed a rare soft-lock when an Extraction shield regenerated during an active hack.Fixed successful Extractions before the 2150s sometimes failing to advance to the next era, particularly with imported or legacy saves.Focus Fire now retains its current target while selecting a replacement, rejects invalid targets, and consistently directs damage and visual effects toward the selected target.Neural Virus Codex discovery now unlocks correctly through Neural Root Access, including on existing and imported saves.Equipment and EconomyThe unlocked third Software slot now appears consistently in the Black Market, Character GEAR screen, and bottom HUD.Enabling or disabling Software in the third slot now updates CPU, RAM, Network, and equipment bonuses immediately.Mission success calculations and previews now consistently include rolled equipment Success Rate bonuses.Open Mission and Extraction panels now refresh their requirements and success information when equipment changes.LocalizationFixed missing “attempts remaining” mission text across all supported non-English languages.
Multi-country world: load the full playable world at career start, with lighter memory use, League / World transfer market, and world scouting.Hall of Fame: real manager and team boards with trophy icons, player cards on leaders and records, and retired alumni kept on team HoF.Custom faces: import per-player portraits in the Database Editor — backdrop cutout, kit-tint tips, and a gold-framed white plate on cards.Editor fields: edit age, position, and side (L / R / C / LC / RC / LR / ALL) in the UI and in JSON patches; wider editor tables; team search and club labels on exports.Ratings: overall is derived from position-weighted attributes and capped by Potential, without wiping sleepers or lower-league gems.Match & squad feel: mild play-style and side fit, late-match stamina fade, set-piece polish, softer home advantage, disciplinary lean, dressing-room morale, and training-load effects.Stability: harder multi-country career boot and fewer world RAM spikes; market filter polish.
Good news! Counterquack is now supporting all gamemodes, but xp is only given in Premier and COmpetitive matches (not practice).
Diggin is OUT NOW on Steam! The crater is open. Doug’s journey underground begins today! Drill into the depths of a mysterious meteor crater, mine ores, unlock powerful upgrades, and uncover the mysteries of the ancient moles! Start digging You begin with a small drill and a big crater waiting beneath your feet. Every ore you collect brings you closer to your next upgrade, new equipment, and the secrets buried far below. Unlock upgrades in a giant skill treeCollect ores, artifacts, and new equipmentTransform the crater as you dig deeperUncover the mystery of the ancient mole tribe Diggin is available now. Grab your drill and see what’s waiting underground! Thank you! Thank you to everyone who wishlisted Diggin, played the demo, reported bugs, shared our posts, or followed the game’s development. Your feedback helped us shape Diggin into the game it is today, and we’re incredibly happy to finally share the full adventure with you. If you run into a problem, please post in the Steam Discussions or contact us through our Discord channel. We’ll be watching closely throughout launch. See you in the crater! – Longshot Team
Matt and Megan of Dead Possum Games here! We're incredibly excited to finally welcome you into the world of Petunia's Purgatory. Thank you to everyone who has supported us along the way. Your feedback on the demo has been invaluable in shaping the game. Now it's time to keep...or lose your sanity! 🎉 Launch Discount To celebrate our launch, Petunia's Purgatory is available at 20% off for the next 14 days. If you've been waiting for the right time to jump in, now's the perfect opportunity. 💬 Join Our Community Want to stay up to date, share feedback, report bugs, or share your farm? Join our Discord community! We'd love to hear about your experiences, see your screenshots, and grow crops with you! https://discord.gg/UuyX85syc 🐞 Found a Bug? If you run into any issues while playing, please let us know checking out our "Report a Bug" thread under Technical Support. Every report helps us improve the game. You can find it here: https://steamcommunity.com/app/4009450/discussions/0/574921459914300004/ Be sure to follow Petunia's Purgatory here on Steam as well: we'll be posting patch notes, hotfixes, and updates right here on the Community Hub. Thank you for growing and harvesting alongside us, and don't forget to feed the Elder God!
🚗修正指引任务中部分文案,优化游戏引导喵 🐟正在研究STEAM的后台配置,明天给大家整个免费搞怪的小DLC 个人制作游戏如坐井观天, 乐意的话,恳求在STEAM页面打下宝贵评价,无论 恶评 或是 好评, 狮子会回复每一个评价,从中吸取鞭挞、或鼓励,做出 更好玩 的作品
Hello, bargain lovers!Junkyard Builder, along with other FreeMind games, is currently featured in the PlayStation Store Summer Sale, making this the perfect opportunity to grab the PlayStation version at a great price.🎮 Sale period: July 15–29🔥SHOP NOW: https://psdeals.net/us-store/all-games?publisher=FreeMind+S.A.🔥If you've been thinking about playing on PlayStation, or know someone who has, now is the perfect time to jump in.Thank you for your continued support! Whether you're playing on Steam or PlayStation, we're grateful to have you as part of the FreeMind Games community.Happy gaming!— FreeMind Games Team