I'm happy to announce that Simultree will be released on April 15th! {STEAM_CLAN_IMAGE}/45656622/dfb0dd30aa624e76411406768c0ca3ca3a6a3503.png Here's a new trailer: See you in less than a week :D
Dear Commander:We plan to start update maintenance on 15:00, April 9 (UTC+8). The maintenance is expected to take 120 - 240 minutes.*Please pay attention to the community and in-game rolling announcements for specific times.After the maintenance, please update the client to the latest version before start the game.During the maintenance, the players will be forcibly disconnected and unable to login. Please logout before the maintenance to avoid any data loss.The following is the introduction of update contents:Phantom Liberty(Light & Dark SP Guardian Re-Run)Nightmoon Warden SasayaDuration: After update ~ 2026-4-30RulesUse Sanguine Stones to summonPity count carries over from the previous "Phantom Liberty" summon pool*A Light/Dark SP Blackguard will be re-run every month hereafter. Commanders, please stay tuned!New Treasure Upgrade: Twilight Prelude"Twilight plays the overture, yet it is not the end. Daylight descends into the abyss, while embers pluck the strings."Treasure rewards have been fully upgraded and reset. All Commanders are welcome to participate!New rewards include: Light & Dark SP Selection Roster, Light & Dark SP Random Roster, SP Relic Selection Chest, SS Blackguard Roster, SS Essence (Legendary+), and various Summoning and Growth Resources.Stage Adjustments and ModificationsMisty MountainsLowered the overall difficulty of the Misty Mountains.Oblivion PlacesAdjusted the achievement conditions for \ (Oblivion 1): Kill the Final Boss; removed the daily attempt limit.Lowered the stage difficulty of \ (Oblivion 1).Shop PacksNew Pack: Spring Archaic Modify PackRe-listed: Spring Whetstone Pack (Purchase Limit x2). Refreshes every 7 days; available until the end of the month.Re-listed: LT Otherrealm Archaeology PackRe-listed: TL Otherrealm Supply ⅠEvents\ is now live!Participate in the event by investing a certain amount of Coupons, and you are guaranteed to get even more in return! Event RuleDuration the Event, every【Sanguine Summon】will gain point, accumul...
Hey everyone!Launch is in 5 days and things are a bit crazy right now, but I found some time to add something a lot of you asked for. Localization! Loot Loop now supports:🇫🇷 French🇩🇪 German🇯🇵 Japanese🇰🇷 Korean🇵🇱 Polish🇧🇷 Portuguese - Brazil🇷🇺 Russian🇨🇳 Simplified Chinese🇪🇸 Spanish If you spot any translation issues, please let me know in the comments. I'll fix them as fast as I can.And if your language is missing, drop it below. I'll do my best to add more over time. ❤️
{STEAM_CLAN_IMAGE}/45970218/b3ccb7107dbac13d459a055a45388f524c464b22.png >>欢迎各位指挥官大人加入我们的qq频道:点我更快获取福利和活动信息!(有礼包码噢~) 4月11日 【月歌直播间】【联盟补给站】【守卫堡垒】【无尽试炼】【神谕启示】【主题造型间】【星之所在】【少女试炼】【彩虹商店】【钻石累消】【天天充值】【限时特惠】【多日累充】 下拉了解活动详情。 【月歌直播间】 联合捐赠物资,为前线添砖加瓦~ 活动入口:首页 → 活动中心 → 月歌直播间 活动时间: 活动参与时间:2026.4.11 04:00 ~ 2026.4.18 00:00(UTC+8); 活动展示时间:2026.4.18 00:00 ~ 2026.4.19 04:00(UTC+8); 展示结束前玩家仍可兑换奖励和购买商品。 *月歌直播间榜单结算时间为0点,请指挥官们注意~ 活动开启条件:服务器开启时间>15天,指挥官等级≥21级; {STEAM_CLAN_IMAGE}/45970218/3c971e66432a8a6bb51b1cc143b8111a81b6effa.png 活动内容: 1、参与方式 指挥官需要加入基地并在活动界面报名,以基地为单位参与该活动 2、报名规则 一个基地报名人数上限与基地等级相关; ※特别注意:报名后无法取消,但可以更换基地;更换基地后无法在新基地领取基地奖励,但可以正常领取个人奖励。指挥官们一定要确定好想要报名的基地再报名! ▶集装箱 各位报名的指挥官通过给集装箱捐赠各类物资,从而提升集装箱的等级,解锁领取丰厚的等级奖励;同时集装箱达到分别达到5级和10级,月歌都会有福利献给大家哦~ ▶物资获取 物资主要分为三类:愈血毛巾、闪烁弹药和穿云火箭,分别可以通过活动任务、钻石兑换和点券兑换获取 ▶物资捐赠 指挥官在直播间界面通过捐赠按钮捐赠相应的物资,不仅可以给集装箱提供提升等级的经验,同时还会给自身增个人功勋;个人功勋可以解锁并兑换功勋商店内的珍惜道具; 只有在报名的基地捐赠时才会增加集装箱经验,若报名后更换基地进行捐献,则只增加个人功勋; ▶捐赠上限 每个基地每日捐赠的“愈血毛巾”和“闪烁弹药”数量都存在上限,达到上限后继续捐赠将不再增加基地集装箱经验,但不影响个人功勋的获取;“穿云火箭”没有捐赠上限; ▶活动比拼 分为本服比拼、跨服比拼; 活动比拼形式会根据当期活动内容进行调整,本期为部分跨服比拼和部分本服比拼。 本次跨服分组如下: {STEAM_CLAN_IMAGE}/45970218/3461d6ee022f5ebd31c79d9164980f18bee7bb9b.jpg 【联盟补给站】 联盟补给站活动即将开启, 活动内容具体如下: 活动入口:首页 → 活动中心 → 联盟补给站 活动时间:2026.4.11 04:00~2026.4.18 04:00(UTC+8); 活动开启条件:服务器开启时间>7天,指挥官角色等级≥30级; 活动内容: ▶天降补给 趣味接红包小游戏,超多奖励等你来拿 ▶七日签到 指挥官在活动期间登录游戏进行签到,可免费领取奖励哦 ▶特惠补给 通过完成日常任务获取“小电池”,到达指定数量即可解锁不同等级的商店,商店内有免费礼包可领取,特惠礼包享超值折扣! {STEAM_CLAN_IMAGE}/45970218/71a648effb7d70442f393322735eb0ffd06066ab.jpg 【守卫堡垒】 活动入口:首页 → 活动中心 → 守卫堡垒 活动时间:2026.4.11 04:00 ~ 2026.4.18 04:00(UTC+8); 活动开启条件:服务器开启时间>35天,指挥官角色等级≥45级; 活动内容: ▶战斗通行证 可在商店中购买战斗通行证,不同的通行证可开启不同难度的关卡 ▶出战前线 使用通行证进入区域开启音乐进行战斗,四种不同难度的区域掉落道具的基础数量不同,且战斗评分越高掉落的道具数量越多 ▶积分任务 活动期间内完成对应任务可以领取大量任务奖励,每天登录还有登录奖励可以领取 ▶勋章商店 通过战斗获取糖果手杖,可用于在兑换商店兑换超多稀有道具:专属活动头像框、稀有少女专属任选箱、印记UP池抽奖券、彩虹空投指令等 糖果手杖:所有关卡可获得,可以在兑换商店兑换超多稀有道具 音律凭证:可在困难及以上关卡,评级SSS以上可获得,用于兑换专属头像框 {STEAM_CLAN_IMAGE}/45970218/a41d34ddda444a68de888320306c1ee56ff5af0c.png 【无尽试炼】 新一期跨服玩法无尽试炼即将开启,本期为【隐秘潜入】,超多好礼等你来拿! 活动入口:首页 → 活动中心 → 无尽试炼 活动...
Hello, this is Rootkit_ from DEFRAG.We are finally able to officially support macOS.In this update, we also made optimizations related to resource drops and pickups.We expect this to provide a more comfortable and smoother gameplay experience than before.Below are the details for this update and our upcoming plans.Official macOS SupportYou can now officially play DEFRAG on macOS.Optimizations for Resource Drops and PickupsWe optimized the overall process of resource drops and pickups to provide a smoother gameplay experience than before.Additional Bug Fixes in PreparationWe are also preparing additional fixes for several bugs that have been reported by players.Mobile Port in ProgressWe are currently working on a mobile port of the game.Additional Content Update PlannedWe are aiming to release the next update as early as June.We will continue refining the game to provide a better gameplay experience.Thank you for your continued support and interest.
Hello fellow gooser, We hope you’ve been enjoying the Goose.exe mode so far! Here’s a hotfix update to improve the Goose.exe experience based on your feedback. Changelog You can now click the Poop button while pooping to instantly claim all poops in the queue Mac users should no longer experience flickering when clicking into other apps Thank you!Sweaty Chair Studio
Major fixes: Occasional issue where mushrooms got stuck in decorations and couldn't be picked up – now you can use the shovel to store them! Fixed abnormalities with some glowing mushrooms not lighting up or being too bright Fixed occasional display issues with mounds Plus other minor bug fixes~ Rest assured, players! We are continuously receiving player feedback and fixing issues!
The goal of this update is to improve the new player onboarding experience with more starter tasks, better rewards, rebalanced costs and mechanics, and several UI adjustments to reduce clutter during the early-game. New Content: Extended the new player "Starter Tasks" and increased their rewards. This should guide new players through a few more mechanics than the tutorial previously covered, as well as give them a stronger start with more resources and upgrades. Changes: Added a max stack limit to several mastery skill bonuses. Kill enemy tasks/missions/challenges/etc. now include ALL enemies, including bosses and ultra bosses (it previously only counted normal mob kills). Automation is now unlocked at wave 1k, rather than 2k. Only a few functions are available at wave 1k, and their energy costs to unlock and upgrade have been reduced to be more affordable at these lower wave requirements. The auto-level heroes function cooldown has decreased by about 50%, so it activates much more often. It also has a new upgrade to increase the amount of gold spent when activating this function (it previously always spent all of your gold, but now it only spends 50% until you upgrade it). This is a minor change that is meant to balance the new reduced cooldown. Added "Max Game Speed" into the video ad pool (active play bonus) for new players. It is removed from the reward pool when you already have max game speed from upgrades/premiums. Buffed several early-game Combat Styles and made the downsides much less punishing. Increased the max level of the rare range Rune from 10 to 15. Improved several early-game Rank Exp and Energy Income upgrades to ease this bottleneck: Buffed a few early-game rank exp and energy income Synergies, Milestones, and Challenge rewards. Reduced the cost of rank exp in the Research and Prestige menus (only for the first few early-game levels, late-game players will be unaffected). Increased the max level of energy income in the Prestige menu. Increased the...
\One piece added for each set to increase flexibility in equipment combinations.Added background mute function, the game will mute automatically when it loses focus.Golem specialization level bonuses can now exceed level 10.\Optimized game performance to reduce overheating.Optimized description of defensive stats.Optimized description of critical strike value.Optimized description of dodge value.Optimized equipment level for shop refresh.Optimized prisoner level for prison refresh.Optimized visual effects of the Worshipper Golem.Optimized some specialization effects of the Hunter.\Added one extra storage tab, further adjustments will be made later.Adjusted Hunter skill \ to be more suitable for Intelligence builds.Adjusted Hunter skill \ to be more effective at weakening enemies.Adjusted the effect of Legendary equipment \.Changed Life Reservation and Mana Reservation to Life Cost and Mana Cost for better understanding.Changed Tactical Skill tag to Utility Skill tag for better understanding.Changed Hunter skill \ to a Support skill.\Fixed an issue where a triggered ability could cause an error.Fixed resource flickering when spending Gold quickly.Fixed an issue where Mage skill \ cooldown could display as 0.Fixed some inaccurate English translations.Fixed missing English translations for Warrior specialization skills.
1.更新新赛季通行证;
While this is a mostly normal bug fix update, it's also HUGE in terms of the effect it has on the game. All values across the board have been fully transitioned to a new BigNumber numbers system that allows for true theoretically infinite scaling. With this change comes a huge fix to saves that had issues with values going negative. If you got so far that your currencies went to negative 9 trillion for example, this version fixes that!Unfortunately if your save was marked as corrupted by the game, or you saw "inf" values anywhere then that save could not be saved (pun intended). I hope you guys enjoy, and I look forward to fixing all the new bugs I'm sure y'all will find!Fixed the hover information for prestige points not appearing correctlyFixed some mining expedition upgrades not appearing until a currency was unlockedFixed a small issue with Rubble currencyChanged all number systems over to the new BigNumbers system (Mantissa based values for the people who know) allowing for proper "infinite" scaling without causing overflow issuesAdded a small patch that will convert old saves automatically, fixing most broken saves with negative value issues (Unfortunately if your save says corrupted in the loading screen I was unable to fix that)Removed the level cap for the mimic (Was 2.9k, is now theoretically infinite)Revamped the max upgrade button, should be more reliable and cause less lag for massive overcharge levelsMade it so the "Max" upgrade button truly buys the max amount of upgrades instead of silently capping at 50-100 per clickGame shouldn't stutter as bad anymore when clicking the "All" upgrade button (Unfortunately not perfect, yet)Added a new suffix system for numbers, (Ex. 1m, 1b, 1t, 1Qa, 1Qi, 1Dc, 1A, 1H, 1AB, 1ABC)Changed the max level and max overcharge level for Mining Rig upgradesRemoved overcharge caps from Reinforced Drills and Rig Module upgradesAdded the ability to use percentage values in Gamblers Den and Potion Brewer quantity boxesFixed an iss...
🍎 New PlatformsmacOS Compatibility: The game is now officially available and optimized for Mac users! 🚀 Performance & Technical OverhaulMassive Late-Game Optimization: Resolved game crashes and the 1 FPS issue during high-density scenes.GPU Instancing: Now utilized for coin rendering, significantly reducing draw calls.Burst Compiler & Job System: Gambler and coin logic have been moved to high-performance multi-threaded operations.Result: Smooth performance even when the screen is flooded with gamblers and loot.Special Thanks: A huge shout-out to @DexTag on YouTube! He managed to absolutely break the game, which helped us identify exactly where we needed these massive optimizations. 🔧 Bug Fixes & AdjustmentsTutorial Pacing: Adjusted early-game tutorials to be less intrusive for a smoother start.Whale Gambler Fix: Fixed a bug where Whale Gamblers would get stuck on a single machine.🗓️ Road to 1.0We are officially heads-down working on the Full Version of the game! We are currently targeting a May 2026 release. It’s getting closer every day, and we can’t wait to show you the "big picture."Want a look behind the curtain? If you’re curious about new features or want to see some exclusive sneak peeks, come hang out in our Discord server! It’s the best place to get notified first and chat directly with us.📝 We Need Your Thoughts!Please stay in touch with us! You can Join our Discord or Fill out our feedback survey. Thank you so much for helping us build a better game! A Note from usIf you’re enjoying the demo, please consider Wishlisting the full game! Wishlists are the lifeblood of indie games on Steam, they tell the algorithm that this is a project worth showing to more people.
Reduced the cost of several upgrades to speed up progression.
Hey Wilburites, happy Wilbur Wedensday!We're back with a regular update as we continue making our way toward 1.0. This update focuses on some improvements to the HUD and also features some other bug fixes and tuning. With this update, we'll be streaming on YouTube at 12pm PT, but you can also catch the latest in our Livestream series playlist. And as always, you can connect with the devs directly over on our discord at clipthru.gg.v0.1.0.15 ChangelogRefactored HUD logic, fixing all issues with offset buttons or elementsUpdated HUD parameters to reduce size when in wider portrait modeFixed bug where pinball could be destroyed on random wallsAdded “Top High Score Reached” state to the "Next Score To Beat" widgetAdditional Level tuningsRotated bumpers in Biome StartAdded drain catch to End Cap RightAdded VFX to Hall drainsFixed rail exit flipper not opening in specific Cloud level
1.3.0.9 Changelog 08.04.2026 Bug Fixes: Fixed a bug that could prevent the Fated Augment selection menu from displaying.
Gear up! The Hero Sharks of Spring Shark Frenzy are coming — and they’re waiting for you.Are you ready to face them?April 16. Don’t miss it.
Hi everyone, I'm working on a new content update! If you want a sneak peek at it, right-click on the game in your library, click on "properties", click on "Game Versions and Betas", and then enter this password: ReallyCoolGamingThe game should update to version 1.1.1! This version includes:"Super" upgrades that let you run through the whole game, but insanely fast!More ascension and non-ascension upgrades!Hats for your balls! (gumballs)An auto-fire feature! (after all, the game does have "Idle" in the title...)Look at the windmill!!! Isn't it cool??Thanks so much to everyone for your support! The reception of the game has been great!-Vincent Poteet
The past year has been truly exceptional for us. We want to thank everyone who has been with us during Early Access, for every single feedback, discussion on Steam, and message on Discord. We read everything, and many of these comments have had a real impact on the game's development. It's thanks to you that Junkyard Builder is where it is today.Leaving Early Access for the full version doesn't mean we're done with it. On the contrary, we treat it as the next step. We still have a lot of ideas and plan to further develop the game in future updates.Regarding the full release itself, we've primarily focused on improving the quality and polishing what we already have in the game. Instead of a revolution, we focused on improvements that should be noticeable in everyday gameplay:Key changes:Completely rebuilt refinishing system: now cleaning, grinding, and painting show full texture details instead of flat colors, and dirty objects have a new, more realistic look.Improved terrain quality: We've added an "Anisotropic Filtering" option in the video settings, which eliminates blur and sharpens surfaces.Improved shadows and LOD system.Clearer textures for rusty objects.Added sounds for machines and vehicles.Two new cars to assemble.New collectibles: 21plastic toy cars to find.Minor fixes and general improvements.All changes we made during Early Access can be viewed HEREJunkyard Builder is currently on sale but if you would like to buy the game at an even more attractive price, you can choose something from our prepared bundli:https://store.steampowered.com/bundlelist/3339330/Junkyard_BuilderWe recommend:Thank you for being with us and we hope you will continue to support us in the development of Junkyard Builder.
Announcing the Zoo World DLCThis Zoo-themed world unlocks 16 additional levels for Coloring Voxels. Visit the Zoo to see magnificent animals from around the globe, living in perfect harmony!Discover the wondrous life that is on this planet one voxel at a time!Available for $1.99, £1.79, or your regional equivalent. The pack will be released on the 17th of April at 20:00 GMT+1/12:00 PDT. To win this DLC for FREE, join our Discord and enter the competition!
-You will be able to convert your talent points into mastery points when you have beaten the game. It will take 10 talent points to create 1 mastery point. When you have more than 10 talent points, a red outline over the total talent point frame will appear. Clicking this will open the talent point conversion frame. -Added 2 sliders inside the settings. Here you can choose the maximum pop-ups for both ores and gems. This will only effect how many pop-ups are on screen at once, not how many resources you get.
Fixed the bug with not showing the game on load (probably)Fixed the crash with o_defender in the error message (probably)Now you can shrink the game window down to 320x180
Hey Drillers! 👋 We're looking for Twitch streamers to help us test two of Desktop Driller's most exciting features: Twitch Mode and Twitch Race. 💬 What is Twitch Mode? When enabled, every message your chat sends becomes a drill hit in-game. Your viewers literally help you dig deeper. Monetary support? That gets a special in-game shoutout too. 🏁 What is Twitch Race? Multiple streamers compete in real time to see who can drill the deepest. Think of it as a community-driven race to the Earth's core. 🔍 What we're looking for: We need streamers of any size willing to try these features live, give us feedback, and help us iron out any issues before launch. Whether you have 10 viewers or 10,000, we'd love to hear from you. Interested? Drop a comment below or join us on Discord: https://discord.gg/5CmGVf6F9z Thanks for being part of the journey. Let's dig in! ⛏️
April 8th Update AnnouncementUpdate Time: 17:30-19:001. Added two new heroes: Faye SP and Yaya SP-------------------------------------2. Three new areas opened in the Primal Continent3. Three new bosses added to the Primal Continent (dropping red equipment materials and shipbuilding materials)4. Added regional travelogues and boss training certificates to the Primal Continent5. Added recipes for upgrading orange hero equipment to red hero equipment at the Blacksmith Shop-------------------------------------6. Added the buildings "Navigation Academy" and "Shipyard"7. Added the "Ocean Trade Map" (unlocked at Town Hall level 19)8. Added blueprints for "Hydra, Mast, Sail, Rudder, and Shelves"9. Added shipbuilding recipes to the Blacksmith Shop10. Added "Trade Specialty" crafting recipes to the Blacksmith Shop's "Processing" category-------------------------------------11. Added chibi hero avatars to player portraits12. Added 5 new questions to the Knowledge Quiz, and added some questions related to the background stories of the new heroes to the question bank13. Added red treasure chests to the Knowledge Quiz14. Lucky Blind Box/Rotation Wheel Exchange Shop adds T6 selectable Mage15. Added Hero Skin Collection Rewards (continuously updated)------------------------------------- 16. "Battlegrounds" renamed "Island Battlegrounds," "Battleground Badges" renamed "Island Coins"17. "Island Coin Shop" (formerly Battlegrounds Shop) adds item exchange options18. "Island Battlegrounds" adds "Ship Blueprint Pack" reward19. "Island Battlegrounds" personal kill reward requirements reduced from 1, 3, 5, 9 to 1, 2, 3, 520. Exchange Added Ship Blueprint Trading Board21. Added "Island Orders" to the Commission Board (refreshes weekly, unlocked at Town Hall level 19), requiring Lord Costumes and Decorative Buildings (manufacturing restrictions will be lifted)22. Added Ship Blueprint Packs to the Meteorite Shop23. Added "Ship Teleport Stones" to the Life Point Shop24. Increased purchase lim...
* Added: Leafscender Safe Mode to keep 1 input leaf in reserve (unlockable via Coal shop) * Changed: Vital Violins can be used in restricted areas (e.g. Cursed Halloween) * Changed: Leafscensions UI improved * Fixed: challenge options do not overwrite the main options file anymore * Potentially fixed: sometimes, saving failed when using a language with special chars
🌍 A new territory awaits… Africa - Nigeria is now LIVE in Downtown Mafia! 🇳🇬🔥Step into the streets, take on thrilling new missions, and expand your empire in one of the most dynamic cities yet. Do you have what it takes to dominate Nigeria and rise to the top?