Game Updates

Patch notes and dev posts · 15,593 Steam updates
Idle Trillionaire
Idle Trillionaire
673 days ago · Bushman

Idle Trillionaire Revamped: Offline Progress & Visual Glow-Up!

{STEAM_CLAN_IMAGE}/44809724/2e702674bbd2173b2fb2f8d2a43150f31c00985b.jpg Idle Trillionaire just got a massive upgrade! Enjoy boosted offline progress to keep your profits rolling even when you’re away. Plus, we’ve revamped the game’s visuals with stunning new art to enhance your experience. Log in now and see the exciting changes for yourself! As requested by many players: 1 real time hour is now 100 game hours! (up from a mere 4 game hours)
Digseum
Digseum
673 days ago · foolsroom

QoL improvements

Thanks to everyone who has played the game so far :-) Here are some quality of life improvements to make the experience smoother!! Added a quick restart button after excavations You can now hold down the Wish button to spam buy it Adjusted the colors of the transition effects to be darker Some other very minor adjustments
maboroshi caravan
maboroshi caravan
673 days ago · díː

Ver.1.0.19 Available

maboroshi caravan Ver.1.0.19 now available. Increased amount of documents obtained Added new types of members Increased number of types of member introductions Increased number of JOURNEY LOG varieties Fixed minor bugs ■Added new types of members New members are joining the journey. This time, we will specially reveal their names in advance. Please check out the journey to see what kind of members have joined. {STEAM_CLAN_IMAGE}/43083470/213fa8c818bec1a512f86943d2f34cbc90ba70b1.png maboroshi caravan celebrated its first anniversary since its official release on December 15, 2024. I hope that the time spent watching the journey through the desert has become a source of healing or enjoyment for someone. Additionally, I would be extremely happy if there are those who have developed an interest in the desert or have come to like it more since becoming an observer. Please continue to observe the caravan. ■Extra Information A caravan that's been making the journey for a very long time : about 550 years A caravan of very high level : a bit more than 6,200 *Each of the above is a different caravan
Pocket Idler: Fishing Pond
Pocket Idler: Fishing Pond
674 days ago · sjgreys

Bit-Cremental: Fishistry, My New Fishing Idler Is Out Now!

Hey everyone! If you're itching for more idle fishing fun, I just launched Bit-cremental: Fishistry! {STEAM_CLAN_IMAGE}/44981190/e1ff7c5f237be954b85719c3e75a5d285daac4c5.png This Game Boy-inspired idle game is part of a new series alongside Pocket Idler, bringing retro vibes to incremental games. Each game in the series will share a similar layout while offering unique gameplay mechanics to keep things fresh and exciting. I’d love to hear your thoughts and feedback - it means the world to me! Thanks so much for your support, and happy fishing! 😊
Bit-Cremental: Fishistry
Bit-Cremental: Fishistry
674 days ago · sjgreys

Bit-cremental: Fishistry is Out Now!

The day has come! Bit-cremental: Fishistry has cast its line onto Steam! As a big fan of incremental games - whether idlers, clickers, or hybrids - I couldn’t resist creating another one. This time, I wanted to bring a retro-inspired idle experience, blending my love for fishing games with the charm of classic gameplay. Fishistry kicks off the new Bit-cremental series, where each game will feature a familiar layout but offer unique gameplay twists. It’s an evolving project, and I’m excited to fine-tune it with your feedback as the series grows. Thank you so much for your support, I can't wait to hear about your experiences. Happy fishing, and see you soon! :)
Lucky Hunter
Lucky Hunter
674 days ago · lAoBiI

Patchnote 241213

Content Adjustments Optimized the enemy HP growth mechanism; The "Shield of Fortitude" has been adjusted from being destroyed after 3 battles to being destroyed after 12 times; Boss skill "Making 1 random piece(s) unable to make action per turn" has been adjusted to last for only one turn.
箱庭小駅伝2
箱庭小駅伝2
675 days ago · shintom

0.65

0.65 長距離粘り初期値設定のXの値を確定後にYの値の入力をキャンセルすると、Xの値が再起動後にはもとに戻ってしまう不具合を解消した(Xの値を確定後はYの入力をキャンセルできないようにした)
Deep Space Cache
Deep Space Cache
675 days ago · Monu

Update #22 - Final Update

Changes include: Added Lasers Added Frenzy bullets Talent tree is entirely visible New reload upgrades That's it for the updates. I might update it silently if there are any bug fixes or performance issues but besides that. That's pretty much it for this game. It's my first game and it shows. I definitely learned a lot from it. In the end, I wanted to make it a simple incremental with some bullet heaven aspects. I like how it turned out now after all the updates. Thanks to everyone for the amazing feedback and to those who decided to play it
Deep Space Cache
Deep Space Cache
675 days ago · Monu

Update #21 - Content Update

Changes include: 6 new power-ups that can be earned through a new asteroid Movement Bonus 2x Damage 2x Attack Speed 2x Ability Reloads Max Crit Chance 2x Magnet Range Can no longer see the entire talent tree. It removed that sense of mystery when I made it all visible. Moved around ability upgrades to be earned earlier. This is because I want to add 2 more upgrades to the next content update. Added in reloads for spiral bullets in the attack speed tree. I was thinking about adding in one more achievement as well as enemies to the game but I think that's out of scope for it. There will be one more content update to add two more ability upgrades though.
Virtual Interactive Fireplace
Virtual Interactive Fireplace
676 days ago · Script Ocean Games

The Cats DLC is Here! Bring a Furry Friend to Your Fireplace!

Exciting news, the Cats DLC is now available for Virtual Interactive Fireplace! Bring a lovable feline companion to your hearth and make your fireplace setup even cozier. Customize your cat’s appearance, give them a name, and enjoy their soothing presence as they curl up, and relax by the fire. You can even give them a little pet for some adorable reactions. Features: 🐈 Customize Your Cat: Choose from different breeds and fur patterns. 💤 Relaxing Animations: Watch your cat stretch and lounge by the warm glow. ❤️ Interactive Moments: Pet your cat and enjoy their cute responses. Perfect for adding an extra dose of warmth, charm, and purrs to your cozy space! Get the Cats DLC now and let your fireplace experience purr with comfort: 🔗Cats DLC on Steam Thank you for supporting this development journey, and I hope you and your new feline friend enjoy the fire! {STEAM_CLAN_IMAGE}/45293658/ebd0d13ed9f8c20240c482e435cc50ec598c4ebc.png {STEAM_CLAN_IMAGE}/45293658/6cc44a7fffd2e4368dbb53b6b62e0f2f50ba3736.png
Deep Space Cache
Deep Space Cache
676 days ago · Monu

Update #20 - Small changes

Changes include: Talent tree is now entirely visible from the start. Added critical strikes. Shortened early game bullet lifetime significantly. Asteroid hitboxes are fixed. Sorry about the small amount of changes. I tried cooking some ability upgrades such as a laser beam, 3 different bullet variations, and a giant circle that falls down the screen from the top but nothing really landed. So I decided to upload this small patch for now.
miniBONG
miniBONG
676 days ago · bigeyes

Come and check out the cute dolls from our new game

https://store.steampowered.com/app/3328720/_/ Spin and switch to a charming pose. {STEAM_CLAN_IMAGE}/44143411/6677f9524a041b2866c913d54a50f34890093397.gif {STEAM_CLAN_IMAGE}/44143411/5e1f6c5bcece3dd2bd4f67fb3dc62bd3bd57e9f6.gif {STEAM_CLAN_IMAGE}/44143411/c927afb6fef0277b6225067cdfc7cc8311055c95.gif {STEAM_CLAN_IMAGE}/44143411/e55f457465bccbc595acccd8386de06ae28e437b.gif {STEAM_CLAN_IMAGE}/44143411/eed9017f51919f03d0a890c7c5f12aedd19ace85.gif {STEAM_CLAN_IMAGE}/44143411/1778b622be97cc7c4409dacd09a77c7e5c257f38.gif
迷鹿:Terreno di caccia
迷鹿:Terreno di caccia
676 days ago · 好吃到咩噗松饼

《迷鹿》·上海AnimeMarket02参展确认!

《迷鹿》将在本周12.14~15日在上海国际会展中心举办的AnimeMarket02与大家线下见面! 展会现场将可以抢先体验到《迷鹿》Demo的全新版本~ 此次Demo的更新内容将对两年前旧版试玩Demo的美术进行全新的升级替换! 来不了现场的小伙伴也不用担心,待展期结束后,steam平台也将会上线更新~ 现场将有无料明信片w,添加了愿望单的小伙伴可凭截图领取~欢迎各位前来游玩! https://store.steampowered.com/app/2076290/ 时间:12月14日~12月15日 展位:展商区007 期待与大家见面~ 更多信息可前往我们的官方微博账号查看: 宇宙列车微博原文
Cats
Cats
677 days ago · ,

🎄😻 100 NEW YEAR CATS IS OUT! 🎁🐈

🐈 Meow! Our new game is already available! Hurry up to get a real New Year vibe with your furry friends! 🎉 Start playing now! https://store.steampowered.com/app/3340750/100_New_Year_Cats/?utm_source=AsianNews Wishlist our next game! https://store.steampowered.com/app/2932930/100_Korea_Cats/?utm_source=AsianNews
Bounty Below
Bounty Below
677 days ago · Will

Death of Eternity free demo out now!!!

{STEAM_CLAN_IMAGE}/39590495/4f6817518af5ca75b4f3fa5e264489a9af610b96.png I'm insanely happy to present my next upcoming game Death of Eternity! Death of Eternity is a unique combination of action role playing game and roguelike, unlike anything I've ever seen before! Fight through hordes of monsters as you level up and gain items to increase your power in this ever hostile world! I've kept every aspect you'd expect from an ARPG, but have condensed it into a much shorter replayable experience. There's still - Interesting and powerful items Leveling up in a fully customizable passive tree Meaningful stats that can completely change the way your character works Robust and versatile crafting systems Online cooperative multiplayer with up to four players And much much more! Go see for yourself in the newly released free demo! https://store.steampowered.com/app/2087500/Death_of_Eternity/
PropHunter
PropHunter
677 days ago · Alone Fox

Christmas update 0.7.7!

The Christmas holidays are approaching, it's time for fun and smiles! Today we have prepared a new update for our players, and we would like to present it! With the new update, the thematic map "Christmas Town" has been added We understand how important it is to have a good mood during the holidays, so we tried to add a little festive atmosphere to the game! {STEAM_CLAN_IMAGE}/40888789/91761171cfab34055d690645e6bfc00104f286e5.jpg {STEAM_CLAN_IMAGE}/40888789/2123a37f06f25402054fdaeaa0f536679e4f8072.jpg {STEAM_CLAN_IMAGE}/40888789/1a06bed1b1ec50e947097826b38105cc54bf1e16.jpg {STEAM_CLAN_IMAGE}/40888789/ae0cd1c0ce3d1cdc7f868e33ad5ebd620cfc3f6e.jpg {STEAM_CLAN_IMAGE}/40888789/1c34ec03f7212b9a5a528085997362f0732480c0.jpg {STEAM_CLAN_IMAGE}/40888789/2bf3065dbd8345f19a0e7d51442c28139ddd285c.jpg
Deep Space Cache
Deep Space Cache
677 days ago · Monu

Update #19 - Some buffs to ability upgrades + Performance improvement

Changes include: Increased homing bullet count from 6 -> 12 Increased spiral bullet count from 6 -> 12 Increased rotating bullet count from 24 -> 48 Significant performance improvements. High and low end devices will now clock-in about 60 FPS consistently while harvesting. The total number of asteroids spawned on the screen at once also now adapts to the FPS of the game on your device. This means higher end devices and possibly some lower end devices will be able to spawn more asteroids on screen at once and will adapt according to your system. This should help performance as well as improve gameplay for those who can handle more asteroids at once. Slightly decreased the gradual rise of power loss to make runs a little longer. Hey again. I mentioned to someone that I would most likely stop updating the game. {STEAM_CLAN_IMAGE}/45209175/0cffa8326072ab56eebdc8855ddb7f5bf1a5b920.png Well, I guess I lied because I kind of just want to keep adding to it since it could have a few more upgrades to help out the rough edges. Mostly due to the fact that I published the game prematurely due to a deadline I had set for myself. Some reasons why I'm planning to update this game is because one, I like working on the games I make and want to keep making them better if I can (I just can't help myself from not updating it lol), and two, I can keep working on my other game alongside updating this one since I have some time due to the holiday season so it all works out. Anyways, my goal is to update the talent tree to feature more upgrades and reduce the amount of percent upgrades overall. These upgrades will mostly include stuff that "pop" on the screen. I didn't want any flashing lights in my game which is why the upgrades are tame but I now feel like abilities that somewhat flash all over the place are just generally more fun (probably why casinos are designed like that). So you can expect some upgrades like that in the next update. I'll slowly post updates throughout the next coupl...
← Prev
Page 553 of 624
Next →