Game Updates

Patch notes and dev posts · 15,593 Steam updates
Boxes: Lost Fragments
Boxes: Lost Fragments
690 days ago · Skaldh

Nominate Boxes: Lost Fragments for the Steam Awards!

It's that exciting time of the year again – the Steam Awards are here! This year, we are proud to put forward Boxes: Lost Fragments, a heartfelt escape room puzzle adventure that has captured the imagination of players worldwide. 🌟 Why nominate us? Boxes: Lost Fragments combines intricate puzzles with an atmosphere of mystery and calm. It’s a perfect adventure if you're looking for a relaxing gaming session. 🌟 How to nominate? Click the purple box above to nominate Boxes: Lost Fragments for the 'Sit Back and Relax' award! Thank you for helping us make this year’s Steam Awards unforgettable. Your support means the world to us! Happy voting, The Boxes: Lost Fragments Team 🎁
Mr.Mine
Mr.Mine
691 days ago · Playsaurus_Dev

Mr. Mine battle overhaul hotfixes and upcoming changes

Last week, we rolled out a major overhaul to the battle system along with adjustments to many other parts of the game. We understand that the update fell short for many of you, and we’ve been working tirelessly to address the issues. Since the update launched, we’ve released several hotfixes to resolve the concerns you raised. Unfortunately, in our haste to fix some problems, new ones were introduced. While we should have been more diligent, we believe that many of the most pressing issues have now been resolved. That said, we’ll likely need to release one or two more hotfixes to wrap things up. While we did have several testers playing the game before launch, nothing compares to the feedback from thousands of players. Resolved Issues: Lag over extended periods of time: This issue took the longest to resolve as there were no clear indications of its cause. After optimizing many parts of the game, we discovered it was due to a single line of code that had been accidentally commented out. While this issue persisted longer than we’d hoped, the optimizations we implemented in the process should lead to a better-performing game overall. Monster balance: Adjusted certain monsters to make battles a little easier in some areas of the game. Battle tutorial improvements: Enhanced explanations for how battles work, with more updates planned to make things even clearer. Upcoming Fixes: Remaining scientist issues: Final tweaks to ensure smooth functionality. Screen flickering: A brief flicker occurring every five minutes (caused by a prior attempt to fix lag) will be removed. Enhanced tutorials: Further improvements to the battle and gem forge tutorials. Weapon info: More detailed information about weapon levels. Thank you for sticking with us during this process. Your feedback has been invaluable. If you are still experiencing any issues please do not hesitate to reach out to us at support@playsaurus.com and we will work to resolve the issue as soon as possible. Here’s a code y...
WEEB
WEEB
691 days ago · Kate Middleton

WEEB Major Update #1

You can now progress your clicks in the form of click power and Hearts per second. Upgrade your clicks, find unlockable skins and find more Waifus! {STEAM_CLAN_IMAGE}/45068171/3327449b1e211ed6a7dadd264713b0bdbbe48130.jpg Update Summary Added more unlockable skins! Click progression. Updates to clicks. Automated "Hearts per second" upgrades. Secret unlockable skins. More places to visit. We are thinking about expanding the inventory system where each Waifu will have defined stats to click powers. Stay tuned for more information about that in the near future!
Hero of the Kingdom
Hero of the Kingdom
691 days ago · Lonely Troops

New Hero of the Kingdom game!

Enjoy a new installment in the Hero of the Kingdom series. The Lost Tales 3 concludes the prequel and brings you right before the events of the original Hero of the Kingom game. You can look forward to visiting some familiar locations in the new view. https://store.steampowered.com/app/3340810/Hero_of_the_Kingdom_The_Lost_Tales_3/
Idle Fields
Idle Fields
693 days ago · KotieDev

Game Update - V1.3

Hello all! Today I am happy to announce a major update for Idle Fields, version 1.3! This update introduces two brand new skills, Mining and Smithing, and the introduction of controller support. {STEAM_CLAN_IMAGE}/41712238/4cf30af1a0e6ccb3a900cbf6687f11d2bb571b5b.png Mining Mining is a brand new skill to Idle Fields. Within the mountains, you can now mine ores and hire workers to help you. There are 7 total ores to mine and 50 new levels to unlock! Smithing Smithing is another new skill to Idle Fields. Smith ores into bars and turn those bars into new tools. You can make axes, pickaxes, and new fishing rods to boost your other skills' productivity. One worker is also available for smithing to automatically smelt ores. Controller Support Controls have been re-worked entirely to work on gamepad. This should work as soon as you pick up your controller. This is a feature that has been requested for a bit and I am happy to finally say it is here. As I am not a controller player, please feel free to leave any feedback! Either leave a message on the community page or join our Discord for instant feedback. Changes New Area: The Cave. This new area houses two new skills, mining and smithing. NEW SKILL: Mining. This skill allows you to get ores that can later be smelted. NEW SKILL: Smithing. This skill introduces smelting of ores and the idea of creating new tools on anvils. Few workers are available for this only for smelting of ores. Added tools. Pickaxes, axes, and fishing rods can now be upgraded to deal more damage or catch fish faster. Tools must be selected for each worker in the outfits tab. Tools cannot be granted by recyclers. Added two new outfits. One for mining, one for smithing. Removed the ability to re-size the window due to it causing problems. Setting the game's resolution when not in full-screen will adjust the window size accordingly. Decreased global fishing time by 1 to accommodate for the new tools. Increased health on trees to accommodate for the new t...
Scourge of the village
Scourge of the village
693 days ago · zoeyliu33

Version 1.3.1 Update

Thank you all for your support! We are actively collecting player feedback and making adjustments. The update includes the following: 1.A new prompt related to graphic violent content has been added. Every time a new game is selected, a prompt will appear asking if you want to obscure the violent content. If you choose to enable the filter, any subsequent related horror scenes will be blurred. 2.A "Screen Filter" option has been added to the game settings. If you select "Yes," the obscuration effect will be the same as above. 3.The dialogue scene by the river at the end of the game has been reduced in length. 4.The content related to "749" at the end of the game has been removed.
Flag Clicker
Flag Clicker
693 days ago · liner.exe

V0.1.5.0b

WHAT'S NEW Game size reduced by 25%. ACHIEVEMENTS 7 new achievements have been added. Brazil India Ireland Italy Mexico Spain Turkey BUG REPORT If you have encountered a bug, you can describe it here: Bug Report
HyperLeague Heroes
HyperLeague Heroes
694 days ago · SiphonShockGames

Thank You

HyperLeague Heroes launched just over two years ago. On release it was lacking many features and should have spent much more time in development, but over time, thanks to feedback from players it slowly grew into a much more complete and polished experience. I've grown so much as a developer and although HLH is still not perfect, I've had so much fun working on it and it's been amazing to hear some players say that it's their favorite idle game. With that being said, there are no more major updates planned for HyperLeague Heroes. That's not to say that there won't be any, but player engagement has been stagnant for quite some time. I had hoped that it would increase by adding new enhancements and player-requested features, but that hasn't been the case, and since games cost time and money to create it doesn't make sense to keep going. At least for now. Here are some updates that were planned: Alternate story path where you play from the perspective of one of the Dark Lord's generals, creating an army to defeat the HyperLeague Heroes and Earth's militaries to conquer the planet Doubling the amount of playable units Unit variants A Japanese-themed stage with ninja, samurai, and yokai units A pirate-themed stage As of right now, 7.0 will be the last major update. In case you missed it, gambits were added to allow players to script custom ally behaviors. I'll soon continue work on a project that I began prototyping a little while ago, and I'll use all the knowledge I gained from HLH to make the best game that I can. Thanks again to everyone who played HyperLeague Heroes over the years. Until next time! {STEAM_CLAN_IMAGE}/41761231/4cd9722536b1af8d1633e3831c624c461ac4f7a4.png
Flag Clicker
Flag Clicker
694 days ago · liner.exe

V0.1.5.0a

MENU "FLAGS" Added new hotkeys: First Page (Alt+A), Previous Page (A), Next Page (D), Last Page (Alt+D). ACHIEVEMENTS 3 new achievements have been added. France Germany United Kingdom FIXES Fixed a bug when the stats of clicks didn't update. BUG REPORT If you have encountered a bug, you can describe it here: Bug Report
Flag Clicker
Flag Clicker
694 days ago · liner.exe

V0.1.5.0

WHAT'S NEW New logic of flag search in inventory. Added total items count in inventory. Text font has been changed in some places. Options menu has been changed: tab menu added. Options menu re-design. New buttons in flags menu: first page, last page. New hotkeys in flags menu: first page (alt + left arrow), previous page (left arrow), next page (right arrow), last page (alt + right arrow). Changed background in the game scene. 10 million clicks achievement has been removed. NEW ACHIEVEMENTS Added 6 new achievements! Q: Which achievements has been added? A: For collectors (Canada, USA, PRC, Russia, Australia), for game explorers (Leaderboards). Q: How to obtain? A: For collectors - just select flag with achievement and press "PLAY". For explorers - open the Hall of Fame. FIXES GPU & CPU utilization bug apparently addressed. Fixed cropping of flag names in flags menu. Performance fixes in inventory. Overall performance fixes. BUG REPORT If you have encountered a bug, you can describe it here: Bug Report
Ananas - Pineapple Idle Game
Ananas - Pineapple Idle Game
694 days ago · Miro Yang

Minor maintenance update

Redeem codes library has been enriched by more codes The Lazy button turns on after (auto) prestiging for better time efficiency when idling Additional precautions implemented to ensure stability Click multiplier has been renamed to “Collect power” as this name better fits upgrade’s function. Keep in mind that final amount of ingame money earned is also affected by prestige. As some of you have already found out, there’s redeemable code “2024” which rewards player with 1k points to Automatic collection. Not only that upgrades got buffed recently, all the future redeem codes have multiplying/percentual power, too! Feel free to try - here’s a code that will multiple your Collect power by random number between 2 and 10! Just redeem a code “ananas”! ːsteamhappyː Just a friendly reminder - redeem codes are meant for one use per progress so use them wisely; only if player chooses to reset the progress and does so, redeem codes can be redeemed again. If you would find a minute or two to write Ananas a review, it will help getting us closer to release trading cards to level up Steam profiles ✌🏻 Thanks a lot! And you know what? Here you go, use the “review” code to 10x your Collect power! 😁🎉
The Abandoned Planet
The Abandoned Planet
695 days ago · Skaldh

Autumn Sale - Save 25% on The Abandoned Planet!

🍂 Autumn Sale – Save 25%! 🍂 From November 27th to December 4th, journey into the unknown with The Abandoned Planet at an exclusive 25% discount during the Steam Autumn Sale! Experience a captivating blend of mystery, exploration, and challenging puzzles at an unbeatable price. This is the perfect time to begin your adventure and uncover the secrets that await. See you on the planet, The Abandoned Planet Team 🚀
Flooded
Flooded
696 days ago · Kajtii

Don’t Wake the Best is here! Check out my new project 🐲

Gamers! I'm so happy to be writing to you after such a long time! Since Flooded set sail, it’s been an unforgettable journey. And today, I’m thrilled to announce my new game, Don’t Wake the Beast! This time, I’m diving into a roguelite stealth adventure where treasure hunting meets high-stakes danger. You’ll sneak through randomly generated dungeons, dodge traps and enemies, and - most importantly - steal treasures without waking the Beast. Every step counts… And every treasure brings you closer to being caught. Yep, it’s a different genre, but if you enjoyed Flooded, I’d love for you to check out the trailer for Don’t Wake the Beast and add it to your wishlist. Just click the banner below: https://store.steampowered.com/app/3258580/Dont_Wake_the_Beast/ Your support means the world, and I can’t wait to hear what you think of this new adventure. Stay tuned, and thanks for being part of this journey! Follow me on: 📍 Facebook 📍 X See ya, Tymek
Boxes: Lost Fragments
Boxes: Lost Fragments
696 days ago · Skaldh

Autumn Sale - Discover Boxes: Lost Fragments!

🍂 The Autumn Sale is Here – Save 25%! 🍂 From November 27 to December 4, Boxes: Lost Fragments will be available at a 25% discount during the Steam Autumn Sale! This is the perfect opportunity to dive into a world of captivating puzzles, mysterious environments, and a story that will keep you hooked from start to finish. Happy gaming, The Boxes: Lost Fragments Team 🎁
Mr.Mine
Mr.Mine
697 days ago · Playsaurus_Dev

Battle and Underground City Overhaul Update

Battle Changes Battles are now turn-based instead of being a button-mash simulator. You can now fight multiple monsters back to back with each giving different rewards (money, minerals, chests). Equips work more like Super Miners and are granted from Battle Chests which you can find in the world, in battles, or by purchasing in the shop. You can now have multiple of the same equip and can scrap them to get Weapon scrap which you can use to upgrade your slots or the equips themselves. There are also two new battle consumables: one that heals you by 20% during a fight, and one that lets you draw cards from your discard. Several battle relics have been adjusted to work with the new system. Gem Forge changes You can now dedicate workload to gems and they will automatically craft. The higher the workload the less time it takes for them to craft. Gems are now used for upgrades instead of equips. Gem Upgrades increase your health, max energy, energy regen, max cards in hand, and card draw per turn for battles. Extended Titan Titan has now been extended to its final depth of 750km and now has a trading post. There have also been significant balance adjustments to the price scaling and strength of the existing drills. You may find that you are able to skip a few tiers if you have been saving for a long time. Scientists changes The scientists now have a new scrollable UI. You can now view all your active scientists in a single window organized by progress, with completed excavations at the top, followed by inactive scientists and ongoing excavations. There is also a new relic scrap system, which can be used to trade for additional relics. Relics can be scrapped from the inventory window, or when discarding them at the end of an excavation. In addition to those changes, resurrecting scientists will now also grant you the excavation reward! Other Changes The illuminating crown now shows the description for excavations as well. New cave consumables. One that sends out a fleet of...
Gelli Fields
Gelli Fields
697 days ago · fairliicontact

Gelli Fields Star Catch Update + IMPORTANT announcement!

Hello everyone! Today we have a HUGE update to Gelli Fields for you all! I have been working on this update for months now and finally finished it. This is meant to be a better representation of what Gelli Fields will be like in the full game. I also want to share that Gelli Fields now has a Kickstarter! You can get some really cool rewards for backing and also there's early bird copies you can get at a discount! Check out the page here https://www.kickstarter.com/projects/wonderpond/gelli-fields-cozy-farming-game/ There were SO many changes in this version of the game that I couldn't give a full changelog but I'll write down some of the main points for you! New activity: Fishing! You can fish in each biome and the train station as well! Each biome has rare fishing loot, so have fun finding all the different items! Star rank changes Star rank is now more useful! There's a bunch of new amenities in the train station and even ones that relate to specific biomes. -Lunapon machine amenity: Increases starting lunapons and how many you get per level up. -Corruption ATK+: Increases damage done to corruption There will be a ton more amenities in the full game this is just a preview of what you can expect. Biome completion rewards Now when you complete a biome your glim is converted into star rank. This means it's best to save a ton of glim right before you beat the corruption to get the max amount of star rank! Critter changes There is now not a critter sell box, instead you drop all items into the normal sell box. Rocky Retreat changes Rocky Retreat has been changed a ton. Here are some of the highlights -Train carts now drive by and sometimes contain loot. -New crop has been added to the gift shop. -New minigame has been added: Mossy Stone Mining. -New rare items have been added. Quality of life changes I have done a TON of work on making sure the game plays as smoothly as possible. From changing text sizes, to zooming out the camera to where the player previously was aft...
Idle Space Navy
Idle Space Navy
697 days ago · Arynnia

ISN: A Mini-News Update

Please excuse the cover images - the 0.11 Milestone Program is still a thing, nothing's changing with that, though I might be looking to add another member or two. Stay tuned. So, it's been a hot minute since some news has come out on Idle Space Navy 0.11. A lot of that is that I've had to take a lot of time for my mental health, as well as some other stuff going on. For that, I sincerely apologize. I'm still working through a lot of my mental/emotional health (having company at work again is helping a lot with this), but I'm starting to feel that creative spark for Idle Space Navy returning. I can't honestly say when I'll have a release date for 0.11 (I'm hoping before the new year, but this is not a guarantee), but I hope to be back at work on it before the end of this month. Thank you all for bearing with me, and I'm so sorry it's taken so long for me to get moving forward again.
Watch
Watch
697 days ago · ZloyCrek

Zup! Y Now Available

Zup! Y is already available! In addition to the main mode, the game has 2 small additional modes: Puzzles and Zupoid! https://store.steampowered.com/app/2160470 ːnrhombuzː 2 additional modes https://steamcommunity.com/games/2160470/announcements/detail/4465975096247320764 ːorhombuzː Achievements and showcase https://steamcommunity.com/games/2160470/announcements/detail/4465975096247320786 Achievements ans showcase will be available immediately after the release. Steam trading cards will be available after a certain number of sales and reviews. ▪ 60 Levels ▪ Physics ▪ Portals ▪ Lasers ▪ Achievements ▪ Puzzles ▪ Zupiod! https://clan.fastly.steamstatic.com/images/25807341/379631a545a5472ba5bd4fa23a4f07e644862ee1.png
Zup! Zero
Zup! Zero
697 days ago · ZloyCrek

Zup! Y Now Available

Zup! Y is already available! In addition to the main mode, the game has 2 small additional modes: Puzzles and Zupoid! https://store.steampowered.com/app/2160470 ːnrhombuzː 2 additional modes https://steamcommunity.com/games/2160470/announcements/detail/4465975096247320764 ːorhombuzː Achievements and showcase https://steamcommunity.com/games/2160470/announcements/detail/4465975096247320786 Achievements ans showcase will be available immediately after the release. Steam trading cards will be available after a certain number of sales and reviews. ▪ 60 Levels ▪ Physics ▪ Portals ▪ Lasers ▪ Achievements ▪ Puzzles ▪ Zupiod! https://clan.fastly.steamstatic.com/images/25807341/379631a545a5472ba5bd4fa23a4f07e644862ee1.png
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