Game Updates

Patch notes and dev posts · 15,422 Steam updates
Idle Skilling
Idle Skilling
1458 days ago · LavaFlame2

v5 Afterlife OUT NOW!

Summon minions and evolve them into 73 types https://i.imgur.com/gJKgOrL.png Build up a massive team of up to 180 minions, with dozens of combos and strategies! Fight Bosses and buy Vending Machine Items https://i.imgur.com/6Kb0itU.png New Endgame: Enter the LORDS LAIR and light the 4 torches https://i.imgur.com/q0ueYcU.png Thank you everyone for playing my game, I'm so happy to finally bring you this update after almost 3 years -- I actually thought of this concept of ruling over an army of minions and hopping from realm to realm building up your army way back in 2020, so I'm really excited to see what you all think of it! Lots of love, kisses, hugs, uhhh smooches and a tinge of weird old-person perfume since I'm ending this post like a boomer, Lavaflame2 ːreheartː
迷鹿:Terreno di caccia
迷鹿:Terreno di caccia
1458 days ago · 梦境位面主0v0

《迷鹿:Terreno di caccia》Demo已上线!

Demo已上架,欢迎大家游玩体验! 本次Demo时长约20分钟,可加入玩家群:577457467进行各种交流与反馈哦! 完整版仍在紧锣密鼓地开发中,预计于明年秋季完成,掉落情报请前往wb @糖浆果仁 处自行寻找。 相关事项: 1、本游戏是偏向日系传统乙女avg,可能在剧情和对话方面会跟手机游戏节奏有一定出入。游戏背景为现代都市妖怪背景,跟现实毫无关联。 2、本次demo内容为一周目的共通线内容,以及三位一周目角色的部分个人线剧情。 3、Demo仅出场三位攻略角色,游戏本体共七位,包含五位常规攻略角色,一位隐藏角色,一位彩蛋角色。 4、游戏本体将会是免费的,或许会有付费dlc。 注意: 1、Demo内容偏轻松愉快,但游戏正篇含有r15要素、血腥要素、不符合正面价值观的剧情,包含可能会导致不适的暴力、性暗示、剧情杀,请玩家游玩时做好心理准备。 2、角色三观不代表主创团队的三观,仅是为了塑造人物,因此有些词句或剧情并不代表主创团队支持那样的观点。 感谢每一位帮助我的朋友,以及愿意来游戏的你。
Cozy Time
Cozy Time
1458 days ago · NekoGame

Bug Fixed

Fixed the issue where focus time records were calculated incorrectly at midnight span. Fixed the issue where the Import Music achievement could not be unlocked when importing music.
Ever Seen A Cat?
Ever Seen A Cat?
1459 days ago · EverCats

Version 2.0 Patch Notes

This version ports the game to the most up to date build of our framework. This will fix a handful of issues encountered by players that have been addressed in ESC 3. Let us know if any new issues have appeared. FIXES Fixed an issue with game freezing at startup. Fix a display quality issue on monitors that use upscaling. Fixed achievement check for unique cat totals when game starts.
Merchant
Merchant
1461 days ago · bogomazon

Release notes 1.097

We have updated several libraries, fixed bugs, but most importantly, prepared updates for mods. Version with mods can be downloaded in Steam game properties (properties -> betas -> modding - testing modding). If you encounter bugs welcome to our discord: Retora Games Discord
Swarm Simulator: Evolution
Swarm Simulator: Evolution
1463 days ago · Scary Bee

v1.7.16 - Leaderboards working again!

So ... the old leaderboard system finally shut down, there was plenty of warning, I was just slow getting around to switching it to a different 3rd party solution. As a part of the update I've also had to update/fix a bunch of other behind-the-scenes systems as some of them were now seriously out of date, I took the chance to fix some minor bugs as well. Many thanks everyone for playing the game, 2 MILLION players and counting!
Paragon Pioneers
Paragon Pioneers
1464 days ago · Gnietschow

New French translation and QoL improvements

Greetings Pioneers! After the marketing work around the Steam release was settling a bit, I was able to work on the next patch. And therefore I'm happy to announce that there is now a French translation, thanks to Julien from http://bonnetraduction.ca/! If you Steam client is set to French it should be work out of the box, otherwise you need to adjust the language in the game properties. Moreover I could implement some QoL improvements from my consideration list and added some frequently request features to the game. Here is the full changelist: • Added French translation • Trade routes can now be reordered • Added battle retreat • Added info and abort for running discoveries • Destination of waypoints can now be changed • Waypoints now have options to repeat until fully loaded/unloaded • Improved performance of scroll bars • Improved initial loading speed • Fixed satisfaction percentage calculation • Fixed random fertilities and deposits were revealed before arriving in ship list • Improved custodian achievement unlock trigger If you're interested in more insights about the development, have questions about the game or just want to hang out with other pioneers, you're always welcome on my Discord :) Happy building! - Tobias
Ever Seen A Cat? 3
Ever Seen A Cat? 3
1466 days ago · EverCats

Version 3.2.1 Patch Notes

Applied a fix for Steam stats and achievements that was causing issues with awarding achievements. It was a timing issue in game and shouldn't affect game progress. For those affected by the issue, the next game startup should award the missing achievements. Please let us know if this issue persists.
Ever Seen A Cat?
Ever Seen A Cat?
1467 days ago · dev

Halloween event coming October 25th!

We'll be adding a new Halloween themed place to Ever Seen A Cat! Find 50 new cats amongst ghosts and pumpkins and other spooky things. {STEAM_CLAN_IMAGE}/41739106/3fbaeed24031eebb6831b6d08ad7f9f9154ea52a.png The new level will arrive on October 25th, along with a Halloween themed main menu. Once Halloween is over, these can still be accessed via the Place menu. The content update will be free for everyone. {STEAM_CLAN_IMAGE}/41739106/69fec07e90e184315209983c53c567fbf54d2218.png{STEAM_CLAN_IMAGE}/41739106/87d34ea3659054d8d8f27a433cff05dc4506520b.png{STEAM_CLAN_IMAGE}/41739106/f2a22b45d84f80f12d610c2f88b5af9ab36bba42.png While you wait for the Halloween update, why not visit some fairy tale worlds in ESC3? https://store.steampowered.com/app/2084930/Ever_Seen_A_Cat_3/
SPACE / MECH / PILOT
SPACE / MECH / PILOT
1473 days ago · 龍 Chi Xu

NIGHT @ SKY HOUR 3 ANNOUNCEMENTS (vivid/stasis and RE: DECEIVED VOICE!)

{STEAM_CLAN_IMAGE}/38769404/2f3cdd22a086f6f71b02de7ffb674965e3dc4929.png Hey Pilots! Happy 2nd year anniversary for the soft-launch of SPACE / MECH / PILOT! We've mentioned how the next NIGHT @ SKY HOUR, our annual anniversary event would be a bit different this time around...and well, take a look for yourself! First off, we're co-publishing the Steam release of vivid/stasis, the freeware rhythm-mystery game from Hajimeli, releasing with its first episode in Q1 2023! You can wishlist it here: https://store.steampowered.com/app/2093940 In addition, the next mainline PROJECT NATURA game (the third game after A NIGHTMARE'S TRIP and SPACE / MECH / PILOT), RE: DECEIVED VOICE, releases Summer 2023 on Steam and Itch.io! For those wanting answers about the universe-line, the truth will change everything. We have a full post about our announcements here if you'd like to read up (also contains a short blurb about where we're at with current projects, including S/M/P updates): Thank you for another year of incredible support, pilots! Your support has allowed us to extend a hand with releases like vivid/stasis, as well as go above and beyond with our next game, and we're excited to show you more in 2023! - SKY HOUR WORKS
Mirage Online Classic
Mirage Online Classic
1474 days ago · Enceno

1x Free Class Change until 10/9, 2x New Quests & Babylon Released!

Big thank you to everyone for your patience as we really put a lot of effort in pushing the MOC engine to a new moment in it's life. The things that we can do with the latest version is unthinkable when we made the original world (what you've been playing in the last 2-3 years). Consty has done an incredible job taking feedback (even when some of my requests make no sense) and adding these options to the game. I appreciate the feedback that helped us get balance to an all-time level. I can't wait to modify the original world with the new features.... the 2nd half of 2022 is going to be awesome. Proof of concept of 6 months of engine development that will allow for rapid expansion and release of new content... WAY FASTER Custom join announcements based on quest completions and skill levels Custom join announcement colors for Patreon supporters - Shoe Full of Sand - Pit's Challenge Castle Babylon - Roll-off Room w/ Jackpot and scoreboard Castle Babylon - Slot Room w/ Jackpot and scoreboard Castle Babylon - Prize Fighting Room w/ scoreboard 1x Free Class Change that expires on 9/30 The ability to class change for 1 million gold The dynamic town of Babylon, which changes based on time of day. New trade options for Verle Trade Notes New shop vendors
World of Talesworth: Idle MMO Simulator
World of Talesworth: Idle MMO Simulator
1475 days ago · Jinxology

V2.69 Patch Notes

V2.69 Patch Notes When leveling a character, overage of XP is kept instead of always resetting XP to 0. Also, if enough XP is earned, a character can level more than once on a quest turn in. New purchase available (if you’re far enough) to enable keeping a full party logged in while auto-logging through a prestige. Raid tier boss difficulty scales 1% slower to better align with gear scaling Taco Lord’s AOE damage reduced by 4% per hand smash To advance to the next raid tier, all bosses on the current tier must be defeated (was only final boss) Fixed a bug on Shaman proc rate at high prestiges Fixed display bug with max progression percentage in raiding Fixed display bug showing “insta-kill trash” in the wrong place on the raid overhead map
Paper Bride 3 Unresolved Love
Paper Bride 3 Unresolved Love
1482 days ago · Aire

Paper Bride 3 is available now! Buy bundle to get more discounts!

Chinese horror suspense puzzle game Paper Bride 3 Unresolved Love is now available on steam! There is a 10% discount and a special offer for the Paper Bride trilogy bundle, with a 20% discount for the first week! Love as pure as moonlight We must endure For only time will tell Welcome to the village again to experience the love story. If you have any problems or suggestions during the game, please feel free to let us know through the official discord or messenger on FB~ Official community:https://discord.gg/JbXaGxFhZZ We hope to shock players with an all new heart-pounded horror adventure!
Touch Some Grass
Touch Some Grass
1484 days ago · jpm_games

Community Items Now Available

Greetings, you Golden Gods of ːtsg_gːːtsg_rːːtsg_aːːtsg_sːːtsg_sː! It is my absolute pleasure to announce that, starting today, Community Items will be available for everyone who owns a copy of Touch Some Grass. Get ready to earn and exchange Trading Cards, obtain Profile Badges, and snag some slick Profile Backgrounds and Emoticons! Feel free to check out the goods in the image below - {STEAM_CLAN_IMAGE}/42182142/83102f900fc35b9290e7971141775993b74ab1a8.jpg All Community Items feature artwork hastily cobbled together by yours truly our highly-paid, cowboy-hat-wearing Concept Artist. Also, now that we have Trading Cards, I am proud to announce that Touch Some Grass is a more active TCG than Artifact. (In all seriousness, I'm joking. Please don't hurt me. I honestly loved that game, and wish more people played it... Plus, I'm sure more people play that, than this silly game anyway - Wait! It was a JOKE! OW! OFFICER, YOU'RE HURTING MY ARM!) Once again, I want to extend a huge "Thank You!" to everyone who played Touch Some Grass, along with all the players that took the time to leave amazing reviews and content over the past few months. Honestly, it is thanks to your continued support of this "silly little game" that we even got approval to have Community Items in the first place. So again, thank you so much, and I hope you enjoy the fruits of your labor (hehe, gardening humor). Anyway, that's all I have for now! Thanks again for playing, I hope you enjoy the new Community Items, and as always - happy grass-touching, my friends! ːtsg_smileː ːtouchsomegrassː
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