Game Updates

Patch notes and dev posts · 6,731 Steam updates
Cats and Seek: Tokyo
Cats and Seek: Tokyo
9 days ago · UB

July Update

Hi everyone!First of all, we want to apologize because Cats and Seek: Zoo didn't make it out on its previously scheduled release date.As we mentioned last month, UB ran into an issue with the final build submitted for Steam review that unfortunately couldn't be fixed in time for the scheduled release. We're really sorry for the delay.The good news is the build has now been fixed and is currently being resubmitted to Steam for review! The new release date is scheduled for late August 2026. Hopefully everything goes smoothly this time and we'll all get to play it soon :DStill on the topic of Cats and Seek: Zoo, we want to give a huge thank you to everyone who has been supporting the community translation project! Several languages are already in progress, here's the current status:Translation Progress Update: Romanian 100% Spanish - Spain 100% Spanish - LATAM 100%Dutch 56.19% French 70.15% German 25.8% Polish 31.45% Turkish 76.15% Ukrainian 2.13%If you're interested in joining, feel free to drop a comment here: https://steamcommunity.com/app/3992310/discussions/0/567039101767792191/In other news, Cats and Seek: Zoo is participating in the Monochropoly event! Monochropoly is a celebration of games where color is an artistic choice, not a limitation.Throughout the event, you'll discover a curated selection of games featuring distinctive visual styles, from entirely black-and-white worlds to carefully restrained color palettes, created by developers from around the world.If you're into monochrome-style games, check out the event at this link: https://store.steampowered.com/curator/46149935-Monochropoly/sale/monochropoly2026That's all for our quick update Hope you all have a wonderful day and stay happy! Love, UB & Estu PS : Dont forget to wishlist our upcoming games ^^
Cats and Seek: Toge Land
Cats and Seek: Toge Land
9 days ago · UB

July Update

Hi everyone!First of all, we want to apologize because Cats and Seek: Zoo didn't make it out on its previously scheduled release date.As we mentioned last month, UB ran into an issue with the final build submitted for Steam review that unfortunately couldn't be fixed in time for the scheduled release. We're really sorry for the delay.The good news is the build has now been fixed and is currently being resubmitted to Steam for review! The new release date is scheduled for late August 2026. Hopefully everything goes smoothly this time and we'll all get to play it soon :DStill on the topic of Cats and Seek: Zoo, we want to give a huge thank you to everyone who has been supporting the community translation project! Several languages are already in progress, here's the current status:Translation Progress Update: Romanian 100% Spanish - Spain 100% Spanish - LATAM 100%Dutch 56.19% French 70.15% German 25.8% Polish 31.45% Turkish 76.15% Ukrainian 2.13%If you're interested in joining, feel free to drop a comment here: https://steamcommunity.com/app/3992310/discussions/0/567039101767792191/In other news, Cats and Seek: Zoo is participating in the Monochropoly event! Monochropoly is a celebration of games where color is an artistic choice, not a limitation.Throughout the event, you'll discover a curated selection of games featuring distinctive visual styles, from entirely black-and-white worlds to carefully restrained color palettes, created by developers from around the world.If you're into monochrome-style games, check out the event at this link: https://store.steampowered.com/curator/46149935-Monochropoly/sale/monochropoly2026That's all for our quick update Hope you all have a wonderful day and stay happy! Love, UB & Estu PS : Dont forget to wishlist our upcoming games ^^
Occulto
Occulto
9 days ago · Sirio Art Games

OCCULTO Early Access is Available Now!

🎉 OCCULTO is Available Now in Early Access!Hello everyone!Today is a very special day for us. After 8 years of development, we're finally releasing the Early-Access of Occulto on Steam!Occulto is a hand-drawn point-and-click adventure built around visual storytelling, exploration, and observation. This Early Access includes the first 20 levels of the game, with 18 more levels planned for future updates.Everyone who purchases the Early Access will receive all future updates and the complete game at no additional cost. We'll continue expanding Occulto by releasing new content regularly until the full version is complete.As a team of just three indie developers, we've poured years of passion into this project. Today we're excited—and a little nervous—to finally share it with you.If you enjoy the game, please consider leaving a review on Steam. It really helps small indie developers like us reach more players.Thank you for believing in Occulto. We hope you'll enjoy this adventure as much as we enjoyed creating it.Have fun!— Luigi, Andrea & Lorenzo Sirio Art Games
Firestone – Idle Clicker Online RPG
Firestone – Idle Clicker Online RPG
9 days ago · deleonora_hs

Patch 9.1.0 is live!

What’s new: Regional bosses have been released! They are oversized and powerful. Challenge them at the last stage of each region!New Event: “Sigils of Prophecy”. It will appear after the “Mass Production” event.Changes: The battle backgrounds have been reworked to match better the style of the heroes.Campaign’s Liberation and Dungeon mission difficulties no longer scale with your campaign progress, to ensure daily missions remain completable.High-quality Gear Chests are now locked only by Gear Power requirement to avoid confusion.All Guild members now receive a free Pharaoh's Token when someone purchases a Scarab's Shop Monthly Pass. Additionally these gifts can now be sent anonymously.Added battle notifications for Beast Release and Ancient Artifact Crafting.Added maintenance notifications, including a server ribbon and login popup.Calculations of Guardian Aura Effect are slightly changed - it will give up to 10% boost to all playersMissions of Silver Quality have been renamed to Silver Missions.Small visual improvements for some menus and UI elements. Fixes: Fixed various Heros abilities and visual effects. Fixed Warfront, Emperor event and Arena of Kings leaderboards issues.Fixed another visual issue with Battle Pass quests and rewards occasionally resetting.Fixed performance issues when opening the Magic Quarter. Fixed Scarab's Game Noble's Token balance and Monthly Pass reset issues. Various minor bugs fixed We want to thank everyone for reporting issues you encounter! Support: www.holydaygames.com/support/ Facebook: https://www.facebook.com/firestonegame Discord: https://discord.com/invite/StzRZmv For the full patch notes list visit: https://holydaygames.com/patchnotes/firestone-patch-notes/
Talented
Talented
9 days ago · TurtleFox Games

Devlog #105 - A Long Wait

Hello There Talented Gamers!In this devlog I wanted to talk about a rebalance inspired by a variety of feedback we've had, particularly in the last year or so. We recognise that, especially with endless mode, it can be hard to dip in and out of a run of Talented.While we're not in a place to be able to add mid-run save support to the game (even if we wish we could), we are making some adjustments to the game pacing that will reduce the average duration of a run while aiming to offer the same challenge level.Reclaiming TimeIn the 1.4 version of Talented the Night Length is increased by Mastery 1, 7 and 14. We're replacing all three of those Mastery Levels with other difficulty increases.Mastery 1 now increases enemy spawn rate after each Night (instead of increasing Night Length after each Night)Mastery 7 now increases enemy Elite Chance per Night by 1% (instead of increasing Night Length after each Night)Mastery 14 now increases enemy Maximum Health Points by 5% after Night 10 (instead of increasing Night Length after Night 10)Of course we're well aware that shorted nights mean fewer enemies and less experience points (even with the spawn rate increase), so we've added some additional rules that should help you progress on the skill tree:Experience gained from all sources increased by 10% in Standard RunsAbilities now cost 1 Talent Point (down from 2)Epic Talents now cost 1 Talent Point (down from 2)Legendary Talents now cost 2 Talent Points (down from 3)Portals now cost 2 Talent Points (down from 3)Mythic Talents now cost 3 Talent Points (down from 5)Next up, we're rebalancing Night 20 to be less about enduring 2 full minutes of enemies and more about a meaningful spike in hordes you're facing.Reduced the duration of the final night to be the same as the final Night music (down from 120 seconds)Spawn Rate is increased by 25% on the final night of a standard runEnemy Health is increased by 10% on the final night of a standard run (multiplies all previous additions t...
Tiny Birdtopia
Tiny Birdtopia
9 days ago · Vivi 笑笑

Minor Update V1.0.02

New Features & ImprovementsAdded a pack completion progress indicator in the Hatching Area.Birds can now be transferred to different sanctuaries.Added Desktop Mode with Background.Added a badge indicator for decorations placed in water.Bug FixesFixed an issue where the taskbar remained visible in Full Screen mode.Fixed a localization issue during game initialization.
Infinite Ruins
Infinite Ruins
9 days ago · kilekagames

Update 1.1.0 - Cloud Saves, Bug Fixes & More

Hello everyone!First of all, thank you to everyone who has played Infinite Ruins since launch. Seeing you explore the ruins, discover new mechanics, and share your thoughts has been incredibly rewarding.We've received a lot of valuable feedback from the community, and this update focuses on improving the overall experience with quality-of-life changes, Steam Deck improvements, bug fixes, and clearer game information.If you're enjoying the game, please consider leaving a Steam review. It really helps an indie developer reach more players and continue improving the game.ImprovementsAdded Cloud Save support.Improved several upgrade descriptions to make their effects clearer.Most upgrades now display specific stats such as Damage, Probability, Duration, etc. instead of the generic Effect label.Swift Steps can now be purchased after unlocking either the Rock Golem or the Mechanic Golem, since it benefits all golems.Treasure Golems now display a summary of all resources dropped when defeated.Echo Mining pickaxes are now only shown when they actually hit a block and are easier to distinguish from the main pickaxe.Improved gamepad and Steam Deck navigation in the Upgrades panel. Every slot in the grid can now be navigated, preventing confusing cursor jumps.Added clearer antisynergy warnings to Frozen Depths and Ember Depths.Added an option to disable the Upgrades and Golems button shake when new purchases become available.Updated gamepad controls to better match common standards:Right stick: Camera movementLeft stick: Cursor movementImproved the Hands On achievement description. Fixed an issue where blocks destroyed by Echo Mining and Endless Excavation were not counted toward achievement progress.Reduced the number of clicks required for interactive events to 5. Events with upgrades that reduce click requirements now require 7 clicks before upgrades are applied.Removed the Restart option from the in-game menu.Prestige upgrades now display links to their prerequisite upgrad...
Farm Empire
Farm Empire
9 days ago · Superpog

New empire: India

Grab your passport and get ready for the scent of exotic spices and colourful markets — because the next destination in Farm Empire is India! Set out to explore a land filled with exciting produce, iconic wildlife, and countless new business opportunities. Grow fragrant cardamom and fiery chili, serve delicious butter chicken with freshly baked naan, and keep an eye out for majestic elephants and curious water buffalo. There's plenty to discover — and even more to profit from! Fortunately, a whole new team of managers is ready to lend a hand. From colourful spice blends to beautiful sari fabrics, they know exactly how to keep production running smoothly, allowing your empire to grow bigger every day. So hop into a tuk-tuk, explore India, and experience a land full of flavour, tradition, and exciting new adventures. Namaste — and enjoy your journey through India!
DEBRISVERSE
DEBRISVERSE
9 days ago · Studio RELIER

Patch Notes (v1.0.4)

Thank you for playing! Today, we have released update (v1.0.4) with the following bug fixes. \Fixed an issue where certain hidden achievements (purchase-related) were not unlocking even when the requirements were met.For save data that already possesses the target items due to the above issue, the corresponding achievements will now automatically unlock upon your next game load.Fixed an issue where the number of unlocked achievements in-game might not match the display on Steam, particularly with save data carried over from the demo version.\Players who have reached an ending other than "Ending No. 5" on their second playthrough or later are highly likely to have met the requirements for the hidden achievements fixed in this update. If you believe this applies to you, please load your save data once to see if the achievements unlock correctly. We deeply apologize for any inconvenience caused to our players by this issue with the achievement system.
Clicker Kids
Clicker Kids
9 days ago · Forge

Version 10.10.0

Improved Anti Cheat detectionFixed an issue with the names on guild leaderboards sometimes being incorrectInvolved Leader damage bonus no longer resets when swapping realmsVery large time periods spent working now displays in days/weeks/monthsLarge Giga amp displayed values brought in line with actual multiplierAdded a new shop upgrade to increase quick start level limitFixed a bug with inflated essence values on respecsFixed a bug where underworld achievements sometimes incorrectly awarded based on overworld progressAdded option to shrink realm upgradesApplied proper number formatting to realm upgrade costs and universal essenceBlocked upgrade subsidy purchases past 99%Added realm shop buy increments
Streetlight Syndicate
Streetlight Syndicate
9 days ago · BeagleGuy

The City Never Sleeps: Empire Mode Is Here

Since launch, one request has come through clearly in the feedback: after becoming the Don, many players wanted to remain in the city and continue building their syndicate. Streetlight Syndicate was designed as a complete story with a definitive ending. That has not changed; but now, earning that ending can open the door to something more. ENTER EMPIRE MODEEarn the good ending and become the Don to unlock Empire Mode, an optional postgame that preserves your completed campaign and lets your organization continue growing. In Empire Mode, you can: Face all nine rival hitmen in repeating, increasingly difficult cyclesEarn scaling Notoriety from defeated rivalsPurchase four long-term Empire expansion ranksRaise every racket’s maximum level by 10 with each Empire rankUnlock two additional purchasable gun levels with each rankContinue purchasing any owner stories you missed during the campaignSwitch between Action and Chill music while running your empireThe campaign still has a beginning, middle, and end. Empire Mode is what comes afterward for players who want to keep going. THREE SAVE SLOTSThe update also introduces three independent save slots. Your existing full-game save will be placed into Slot 1 automatically. If that save has already earned the good ending, Empire Mode will be available immediately. The additional slots can be used to pursue alternate endings, complete achievements, or start again without sacrificing your original syndicate. ACHIEVEMENT CHANGESAchievement requirements have been reworked so that full completion can be earned through a good-ending campaign and continued in Empire Mode. The bad ending is no longer required for full completionFull Story now reflects the good ending, all owner stories, and all rival bossesThe City Never Sleeps is awarded for completing an Empire cycleThe Empire expansion branch is not required for Cornered the Market OTHER IMPROVEMENTSExpanded large-number support for long-running empiresBoost now increases weapon dam...
DEBRISVERSE
DEBRISVERSE
9 days ago · Studio RELIER

[v1.0.3] Terminal UI Improvements & Bug Fixes

Thank you for always playing our game. Today, an update has been released that includes the following bug fixes and new features.【Bug Fixes】Fixed an issue on the "Terminal" screen where commands and IDs were not recognized correctly if full-width spaces or full-width numbers were entered.Improved the display of usage examples for certain commands on the "Terminal" screen to make them easier to understand.【New Features】Added a "Button Operation Mode" to the "Terminal" screen, which eliminates the need for manual command input.This mode can be toggled ON/OFF.When toggled ON, you can execute the same actions using buttons and dialogs instead of traditional text input.Execution results will now be guided via a dialog box.This update was implemented based on the feedback we received on the community discussion boards.I deeply apologize for the inconvenience caused by the inadequate UI/UX and functional shortcomings, which hindered game progress for some players. At the same time, thanks to your detailed feedback, I was able to quickly connect it to these improvements. Thank you so much for your reports.Currently, I am developing and operating this game entirely on my own. Because of this, my perspective can sometimes become stuck in a "developer's mindset." Your honest opinions are truly a huge help in making the gaming experience better for everyone.Additionally, I am planning to open an Official Discord Server in the near future. I will announce it once everything is ready, so please feel free to join when it's live!I will continue to do my best to deliver an even better gaming experience for everyone. Thank you for your continued support!
Blush Blush
Blush Blush
9 days ago · Sad Panda Studios

Peace at the Pond

{STEAM_CLAN_IMAGE}/34491490/95dedd3594e87a05c55bbcc3992e15df553da3b2.png Hey Panda Peeps! When was the last time you treated yourself to a relaxing day out? It doesn’t have to be fancy to feel rejuvenating. Just ask Xianyun! He’s found the perfect spot to rest and allow all his worries to drift away. Now if only those strategically placed lily pads would follow suit! If you want to slip into this little pocket of paradise with him, log in every day during the Limited Time Event and collect your event tokens to unlock Xianyun’s blissful and beautiful new pinup for your Memory Album! And if the passage of time isn’t something you’re willing to fold to, you can always trade a few Diamonds to get your hands on it instantly. We love you so hard, The Pandas
ARC Aquarium
ARC Aquarium
9 days ago · perverance

The Multi-Tank Update — 4 aquariums, offline earnings, weekly goals

The Multi-Tank Update Your aquarium just became four aquariums. This update adds multiple tanks, offline earnings, weekly goals, booster packs and 14 new backgrounds — plus a rebuilt progression curve so the full collection lasts. Multiple Aquariums Unlock up to 4 separate tanks from the new Tanks tab in the store Each tank keeps its own fish, decorations and background Switch between tanks instantly from the bottom bar Move fish and decorations between tanks whenever you like Each tank has its own fish capacity, so a new tank genuinely means more fish The Showcase tank is a display case: it holds your whole collection, and fish there never get hungry or sick and it never gets dirty Offline Earnings Your decorations now keep earning while the game is closed. Come back to a "Welcome back" summary showing what you made. Previously, being away only meant hungry fish and a dirty tank — now there is something waiting for you. Booster Packs Two packs — Freshwater and Reef — each give 3 random fish for less than buying them one by one. Species you have not discovered yet are more likely to appear, so packs help complete the collection instead of handing you duplicates. Daily & Weekly Quests Three small daily goals and one weekly goal, shown in the top-right corner. They reward EXP, and there is no streak to lose — miss a day and nothing breaks. The list hides itself once everything is done. Fish of the Week Every week one species is featured and sells for +75% once fully grown. The same fish is featured for everyone, so it is worth comparing notes. 14 New Backgrounds The background collection grows from 9 to 23, and all of the existing artwork has been redrawn at full resolution. Share Your Aquarium Upload a screenshot of your aquarium to the Steam screenshots section. The nicest 5-10 aquariums, chosen by players and by us, will be added to a "Best Aquariums" gallery inside the game, credited to whoever built them. Progression Rebalanced We simulated thousands of playthrou...
Cell to Singularity - Evolution Never Ends

Visions of the Future

Greetings Universe Architects,It’s been a while since our last dev diary from 2025, in which we talked about Reality Reboot and its effect on the simulation. In 2026, we’ve released content almost every three weeks, with new chapters of Life expanding into Mollusks and Crustaceans. Civilization continues its stride toward progress with Scientific Revolution II and Industrial Revolution II. The Beyond drew to a close with Beyond E30: Cosmic Horizons. Meanwhile the game continues to improve through Quality of Life updates, with Time Chambers and the expanded Nanobots. Now it’s time to talk about the next major Cell to Singularity expansion: The Future. Spoilers ahead.A New Expansion: The FutureThere is an unexplained new node in the game. Semblance has become intrigued with the possibilities of predicting the future, and now she must go further than ever before into unknown territory. What is The Future?Veteran players may remember the speculative future content that was in the Primary Simulation for many years. We removed this content during Reality Reboot with the intention to bring it back bigger and better. That content will now return in an enhanced form with The Future expansion:Five new chapters, known as visions, will each introduce a new generator and its own set of speculative future nodesEach vision will feature unique content in new future gardensMissions system will be updated to make player progression more engagingSemblance must complete all five visions of The Future in order to unlock Singularity once againThe Future will mark the next grand stage in Semblance’s journey, giving players a front row seat of the potential paths ahead for humanity. The first available vision to players will be the Future of Space. Join Semblance in navigating through the evolution of space exploration as it becomes a mainstream part of civilization. The Journey to SingularityWe want achieving Singularity to feel like an epic culmination of your progress through the Primar...
Firestone – Idle Clicker Online RPG
Firestone – Idle Clicker Online RPG
9 days ago · deleonora_hs

Event - Mass Production

⚙️🛠️ Enjoy the technical brilliance of "Mass Production"! Join now! 🗜️🏆 🔧📜 Unleash the power of innovation as you collect more Tools from your Engineer in this hissing and clanking event! 🚀🌟 Boost your War Machines and increase their Rarity! Then unleash the new and improved War Machines on the Campaign Warfront or at Arena of Kings! ⚔️🎖️ 🎁 Epic rewards await! Don't miss out – implement Mass Production today! 🤝😄🎉
万词破 - 单词女友
万词破 - 单词女友
10 days ago · 157134335

江雨涵篇 甜蜜时刻剧情 8月连载开启!

亲爱的玩家:我们将在8月内更新完整十章江雨涵主线篇章!剧情采取分批更新形式,每次上线 2~4 章,更新间隔预计 7~10 天。相比起此前林霏霏篇和宋敏恩篇,江雨涵篇的剧情更加跳脱和欢乐,相信能给您带来崭新的学习动力!剧情连载期间,【官方语音包】迭代、游戏体验优化、BUG 修复工作也会同步推进。她是元气满满的人气 Coser、偶像歌手,是爱恶作剧、自带喜剧天赋的中二少女。与她相伴,总能邂逅无数新奇日常,不断解锁不一样的她。想要探寻雨涵藏起来的秘密,顺利与她牵手吗?快来和雨涵开启愉快的相处时光吧!
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