Nodes Escape - On Sale Now! Dear players, We are excited to announce that "Text-based Escape Room" is now on sale! This is our way of expressing gratitude for your ongoing support and love, allowing more players to experience the fun of our game. Click here to get our game and enjoy this special discount! Happy gaming! The Text-based Escape Room Team
Immerse yourself in the meditative atmosphere of the puzzle game URBO: Dream One, offering a brief departure from the main gameplay of URBO. You'll be tasked with constructing a miniature city on an island, designed in a tranquil style, nestled away from the hustle and bustle of everyday life. Take a break from your daily worries and delve into a serene ambiance as you watch your city gradually expand, house by house. Happy journeying! Mark the release date on your calendar: August 31, 2023. https://store.steampowered.com/app/2529130/URBO_Dream_One/
Hello there, Martian rover enthusiasts! We've got some exciting news for all you gamers out there. Firstly, we wanted to let you know that Rover Mechanic Simulator is now -75% off until September 1st and the Perseverance DLC will be on sale even longer: -75% off until September 8th! Secondly, our game "Occupy Mars: The Game," just got a stellar update! 🎮 Check out all the cool new content in the infographic below. And if you're eager for more details, there's a full devlog waiting for you. https://clan.akamai.steamstatic.com/images/37933792/427a8f49658b0f2ee9904685083b025d8e56ea23.png But that's not all! 🏍 Beneath this message, you'll find the mind-blowing trailer that'll have you hyped to roam the Martian landscapes. And hey, if you haven't embarked on your Martian journey yet, no worries! We've got something special lined up just for you. We're giving away 5 keys for "Occupy Mars: The Game" for Rover Mechanic fans and all you need to do is drop a comment below! Tell us why you're ready to gear up and conquer the Red Planet! 👨🚀 Whether it's your thirst for adventure, love for space exploration, or the sheer excitement of building your own Martian empire - let us know. Your words might just earn you a key to unlock the cosmos. Best regards, Rover Mechanic Simulator Team
Dear players, We are thrilled to announce that "Nodes Escape" has now joined the Steam Workshop! This update will bring a whole new gaming experience. We have integrated a level editor into the game, allowing you to participate more deeply in the game creation process. Whether it's designing diverse puzzles or building exciting plots, you can turn your ideas into reality through the Workshop. All you need to do is create your level in the game and then click publish, allowing players from all over the world to experience your creativity and imagination. You can also play creations from other players here, feeling various quirky creativities and ideas. We look forward to seeing your brilliant works and sincerely thank you for your support of "Text-based Escape Room" and your contribution to the community. If you encounter any problems while using the Workshop, or if you have any suggestions, please feel free to contact us through our QQ group at any time. Happy creating! The Text-based Escape Room Team
Hello everyone, with you again the developer of this game Xrisofor! In a few days I'm releasing the first fix of the 0.4.0 update, something I changed and something I removed. Thanks for continuing to play and share information about the game! Expect further updates and news in the VK group or on the Discord server. I will continue to make updates and you can check out the list of changes below. List of changes: Added social network icons to the main menu Fixed an issue with some achievements New achievements (maybe some still don't have their icons) Fixed some bugs and errors Possible workshop fix
v1.4.5 has been released to the main branch with the following bug fixes and improvements: Added a button to sort auto fill sockets by their total stat amount. It should no longer be possible to move a construction machine into an invalid position if it was previously in a valid position the very last frame (this issue was particularly evident during times of low framerate). Items marked as new are no longer erroneously filtered on inventory sorting. It is no longer possible to place non-gem items into the autofill socket slots by dragging an autofill gem into an inventory slot with an item. Fixed "Any" stat filter average stat calculation. The construction machine interface now has better handling of culling of not-in-view machines, this should result in better performance when machines are not visible.
Hello everyone, with you again the developer of this game Xrisofor! I have released what I think is the biggest update for the game yet, you can now access a small part of the continuing story in the airplane, as well as a redesigned beginning and some importance of your choices. This update is not complete, so it may be missing some parts that I have planned for the future. Expect further updates and news in the VK group or on the Discord server. I will continue to make updates and you can check out the list of changes below. Good luck everyone and have a good start to the new school year, which starts in 10 days. List of changes: Completely new sprites Added scene inside the airplane Added items Temporarily removed English language Updated the game code and reworked the combat system Added more sounds and some music New achievements (some may still not have their own icon) Added video inserts when showing memes for cryptic Added action selection
捕鱼炸翻天
1147 days ago
· hecan
1、新增太空专场:全新太空主题专场来袭,在太空场内击败指定战舰可获得“星辰能量”,用于升级自己的舰队,舰队等级越高奖励越多,且还可领取战舰副炮碎片,提升副炮等级可增加“星际炮”技能伤害与破坏值,另可在歼灭计划中参与全服大奖;在太空场内击败指定鱼种还可获得对应玩法道具(在特殊舰队中使用),浩瀚宇宙,战舰出击! 2、新增缤纷集市活动!(随活动开启) 3、新增诸神之战活动!(随活动开启) 4、新增圣兽之战活动!(随活动开启) 5、新增大富豪礼包!(礼包在会员特权-大富豪-富豪尊享内) 6、新增新手成长礼礼包! 7、炮灵优化:炮灵唤醒后即可享受原四阶属性加成,无需继续升阶! 8、若干杂项优化!
Hi everybody. ːPhelperː Between 16-23 August, I will donate half of all sales of Plantera to War Child UK. Money raised will help fund their vital work supporting children living in war zones. Find out more about War Child here - https://www.warchild.org.uk/our-work {STEAM_CLAN_IMAGE}/11549404/144ae2083896f63fe1c15c14f17ce1ba96ee2fac.jpg
Eliminated the causes of some game freezes, such as taking a large number of bats, and some other cases.
v6.1.0 The Era 5 Boss, the Molten Amalgamation, is now available! Defeat it to earn the Runic Quill!
Finally fixed the issue with the antivirus flagging. If you are still experiencing lag on startup please let me know, hope you all enjoy. This fix has taken up all of my day but ill be back with more QOL and bug fixes soon.
Dive into the heart of the Great Lakes with our latest release! Embark on an all-American Hidden Object journey, experiencing the beauty and wonders of this iconic region. Immerse yourself in captivating scenes and uncover the hidden treasures within. {STEAM_CLAN_IMAGE}/44430537/bd13364f418c8ed94a54de3683b90ecb924945a2.png {STEAM_CLAN_IMAGE}/44430537/9227dad7ce81f1f5e68e02ea44c83a31078bc38c.png {STEAM_CLAN_IMAGE}/44430537/84172d9be519dd3f14c23456e6568dabc457e26b.png {STEAM_CLAN_IMAGE}/44430537/93a2b98c5f4de5d626cd1c978414bd570d2ab82d.png {STEAM_CLAN_IMAGE}/44430537/7253a682217c0c60f2cefba45f403d03fd9e634a.png Don't miss the weeklong launch offer of 20% off on Steam! https://store.steampowered.com/app/2517910/Finding_America_The_Great_Lakes/
Right now the game is being flagged by certain antivirus (mainly Avast and Bitdefender) I am currently working on getting the game code signed which will fix this issue, but in the meantime if you are getting this issue you can do one of two things. run the game in administrator (only works for some people) Add an exception to the games exe in the antivirus. if neither of these work you can always disable your antivirus but id highly recommend you don't. I'm sorry about all the people who have experienced this bug, in 1-2 days i will get my code sign and fix this issue. now onto patch notes I've been releasing over the days. Fixed E notation to be more readable (stuff like "T," "QU", "OC" instead of 1+e20) Made gravity lock a toggle Fixed core milestones pausing on 105 Added a "prestige and restart" button for when you prestige to make it easier to bulk prestige Challenge timers now disappear when you arent on a challenge Fixed some UI elements not having the right description Fixed Cupid Planet killing you on startup Fixed planets being in negative scale causing them not to be clickable Made energy balls actually do damage also currently working on main performance like when you unlock micro drills and go to the sun, along with some balancing fixes. thank you all for the overwhelming support
Valve testing results for this game on Steam Deck — Fully compatible. The game is fully functional on Steam Deck and works great with built-in controls and graphics settings. All functionality is available for using standard controller control settings. This game displays icons of Steam Deck buttons. The text in the in-game interface on Steam Deck is readable. This game works well on Steam Deck with standard graphics settings. {STEAM_CLAN_IMAGE}/42166870/2c7bd752d1545b90a0cd519326a1f8e57b18def3.png
Cookie Clicker is officially 10 years old! 2 of which happened right here on Steam. Thank you so much for all your support and kind feedback over the years. To celebrate, we're going 40% off this week! If you're reading this, you probably already own this game - but if your local culture involves some sort of summertime gift-giving holiday now is a great time to spread the cookie curse to your friends and family! 10 years is a long time to develop a game, but there's still so much more we want to add. Time is an arrow, so in the grand scheme of things we're only just getting started! -Orteil
Early Access v1.4.4 has been released! Read on for a list of changes... New Journey System and Steam Achievements The journey system has been revamped... There are now a total of 97 journey objectives in a new layout, and some key objectives now award permanent effects in addition to the base exp they rewarded before. Each journey objective has its own Steam achievement too! Note: Loading a legacy save (one from before this update) may result in some notification spam at first pertaining to the journey steps that have already been completed. Inspecting and Upgrading Construction Machines You can now upgrade construction machines to make them process items faster. Simply right click (most) machines and choose "Inspect or Upgrade this Machine" to see the new machine upgrade UI. This UI shows maximum input/output rates, as well as lets you use materials to increase the machine's clock speed - effectively multiplying its efficiency. New Augments Two new Prestige augments have been added: Draught of Everlastence makes potions not drain duration for the next playthrough. Penchant for Building makes construction unlock at level 35 competency for the next playthrough. More RPM VFX Tiers Visual effect tiers for RPM up to 1 trillion have been added! As such, randomly generated RPM effects now activate after the 1 trillion mark. Balance Tuning Balance has been adjusted in several areas: The glorious amulet has had its power reduced by approximately 50%. Added 2 piece set bonus to The Lonely Ring, so you can no longer stack multiple of them for insane stat bonuses. The Optimizer meta talent point increase threshold has been reduced from 25 to 10. Haggling EXP awarded for vendor transactions has been reduced. Well rounded EXP per point is now 0.03% (down from 0.1%). Engineering EXP gains have been boosted by approximately 30%. Jewelcrafting now unlocks at level 10 mining. The Aura of Decay prestige augment has been rebalanced. Vendors are now gated behind unlocks (for example: t...
FREE GAME ALERT! Attention, humans! Introducing "An Arcade Full of Cats," our latest creation! Follow the link below to embark on a purrfect adventure and wishlist the game to spread the feline word far and wide! ːfofinoː https://store.steampowered.com/app/2368470/An_Arcade_Full_of_Cats/ Step into the golden age of arcades alongside Fofiño and Leo, as they venture through this cat-tastic journey. Our mission is to transform Leo into a true Devcat, and rewrite history to give cats the glory they truly deserve! ːfofino2ː The game will be about the same size as "A Building Full of Cats" and, like always, there"ll be some surprises along the way. Rest assured, this game won't delay the launch of "A Tower Full of Cats," as its artwork is already complete. Exciting news about "Tower" are coming soon, so stay tuned! Cat Awareness Sale on August 8 https://i.imgur.com/Fjove8U.png Mark your calendars for a special event on August 8th – International Cat Day! This meaningful day, established in 2002 by the International Fund for Animal Welfare, serves to raise awareness about cats and ways to protect and support them. ːcathspawː Here at DEVCATS, we're deeply committed to cat advocacy and promoting feline adoption through our games. To honor our furry friends, we've prepared an incredible sale on Steam, uniting many PAWSOME participants who share the love for cats in all their forms and styles. Help us make a difference and celebrate the greatness of cats together! Let's create a brighter future for our feline companions. ːwinkycatː See you soon! Love & Purrs, Devcats ฅ^•ﻌ•^ฅ
This update fixes a bug which would cause the Kinetigen Sparkifier upgrades to be significantly more powerful than intended on computers using some Continental European languages. This update also fixes issues related to Kinetigen Sparks being tied to framerate, and adds additional bits to make future debugging easier including a UI to export and send me your save if it fails to load. The UI also allows you to delete your save. This update is Windows-only. macOS is expected tomorrow. Thank you to Frankenstein and Barao in the Steam Forums for sending me their save files so that I could debug this doosie.
Hey everyone! I'm excited to announce that I'm making a new game, "Epic Auto Towers"! Epic Auto Towers is a turn-based strategy game combining elements of autobattler, deckbuilder and roguelike. Purchase uncommon and rare Towers and build the strongest combo to withstand the monster assault! Discover unusual new Tower combinations as you come back for more. Add game to wishlist now! https://store.steampowered.com/app/2116060/Epic_Auto_Towers/
Hey everyone! I'm excited to announce that I'm making a new game, "Epic Auto Towers"! Epic Auto Towers is a turn-based strategy game combining elements of autobattler, deckbuilder and roguelike. Purchase uncommon and rare Towers and build the strongest combo to withstand the monster assault! Discover unusual new Tower combinations as you come back for more. Add game to wishlist now! https://store.steampowered.com/app/2116060/Epic_Auto_Towers/
Hey everyone! I'm excited to announce that I'm making a new game, "Epic Auto Towers"! Epic Auto Towers is a turn-based strategy game combining elements of autobattler, deckbuilder and roguelike. Purchase uncommon and rare Towers and build the strongest combo to withstand the monster assault! Discover unusual new Tower combinations as you come back for more. Add game to wishlist now! https://store.steampowered.com/app/2116060/Epic_Auto_Towers/
With the new major Remaster Update to SPACEPLAN, Logan added 5 new tracks to his lovely OST. We're calling it Side B, and it's available at no additional cost to anybody who owns the soundtrack. Side B is also available on Bandcamp, as is the Original Soundtrack... while we're linking Bandcamp, why don't you pick up his first EP, Moments—I designed the cover for that too. ːsteamthumbsupː
This update contains some small fixes and a rebalance of the Sparkifier & Item costs. Fixes: - New Spudalite VFX as the previous ones caused an Android crash (thanks for help debugging Benjamin & Darren!) - Planet Orbit corrector—in some cases if the game lagged significantly planets would get flung away. If this happens, a script catches them and resets their orbits. - Kinetigen & Spark Audio—fixed an issue where the Kinetigen’s sound wouldn’t blend into a gentle hum as you click more. Also reduced these sounds significantly, as well as Word Outputted sounds. Rebalance In the 2017 version of Spaceplan I switch to a different UI animation as the sparks become too intense. In the remaster I keep the same animation as it’s built more efficiently now. (1) In the 2017 version the Sparkifier actually broke when you switched to this animation, capping the Sparkifier Multiplier at 1.9x. (2) In the 2017 version it would also appear that the 2nd and 3rd Sparkifier upgrade don’t actually do anything, when they should have made the Sparkifier 2x & 3x more powerful. (3) Finally, in the 2017 version I had some code to reduce the Item Cost Scaling as it got too high, to make exponential price increases sting a little less. This code also didn’t work, leaving the price increases to be exponential. I fixed all of these issues in the Remaster without realising that they didn’t work in the 2017 version. This means that due to (1) the Sparkifier isn’t capped at 1.9x and quickly goes beyond it. Due to (2) the Sparkifier also becomes 2x & 3x more powerful, and due to (3) Solar Panels cost far, far less. Buying Solar Panels makes the Sparkifier more powerful. All of these changes meant that players could easily get multipliers in the thousands rather than the 2017 version’s 1.9x. Oops. I’ve put some temporary changes in place to calm this down at least a bit. They will affect new saves, but ongoing saves will only see some of these changes and continue to be a little OP. 1. Spark Effecti...