- Add : New Challenge Bosses. - Fixed : Bug that ACHIEVEMENT not being achieved even after getting to Max UPG.
The game is finally out. Phew. In a place beyond time and space, the Reapers formed an independent Union so they wouldn't have to answer to the Horsemen of the Apocalypse anymore. With no acceptable candidate for the position of Union leader, the atmosphere at the Union has descended into blissful anarchy, which is not great for productivity. Fortunately, a new Reaper gets hired as a Sorter one day - you. https://store.steampowered.com/app/1546790/Peace_Death_2
{STEAM_CLAN_IMAGE}/33637666/f3d374213101c15a790424340430a05a9f73376e.png Halloween Event In case you missed it last year, the Holiday Events loop every year! Starting on October 1st, Zones 1-100 will be filled with candy & pumpkins. Collect Candy, launch it at Pumpkins to upgrade & unlock permanent Halloween costumes for the Soldier, Drone & Turret. The Halloween Event will start at 12:00 am MST, and run through October 31. {STEAM_CLAN_IMAGE}/33637666/f6723d49214a0f0d6e1b03978016265a8ab4bc07.png Candy Pickups There are 9 candies per Zone. Collected candies respawn every minute. Collect candies by actively running around, using the Free Roam Camera, or idly sitting on one. {STEAM_CLAN_IMAGE}/33637666/02c9c1113fe659abb8bf9cb51d010d47f09365a5.png Or unlock the Candy Magnet and let the candies come to you. {STEAM_CLAN_IMAGE}/33637666/c36dada96d973b6ee6d96abef43aa473e7e2ce3c.png Candy Launcher Once unlocked, the Candy Launcher can be used to blast candies at Pumpkins for rewards. The Candy Launcher is exclusively for the Soldier (Drone or Turret can't equip it). You'll definitely want to use your Automatic Fire & Dual Wield Abilities, but just a heads up, Perks & Critical shots are disabled on the Candy Launcher. To equip it, hover over the Soldier & select it from the Weapon Types. {STEAM_CLAN_IMAGE}/33637666/f37d8b57b3a45a3f0104bf94e75efb43d2f0c14e.png Candy Launcher UI When the Candy Launcher is equipped the Soldier info changes to show all the important Halloween event stats. {STEAM_CLAN_IMAGE}/33637666/a00a1d0442e9d6614ab988e373ef1712f0bc941c.png Candy Per Click Pumpkin This pumpkin increases how many candies the Candy Launcher fires with one click. Find the Candy Per Click Pumpkin in Zones 10, 40 & 70. {STEAM_CLAN_IMAGE}/33637666/85e89c3590f4e56cc6c806e6925da81ef95e38ce.png Candy Per Pickup Pumpkin This pumpkin increases how many candies you get with each piece of candy you collect. Find the Candy Per Pickup Pumpkin in Zones 20, 50 & 80. {STEAM_CLAN_IMAGE}/33637666...
https://i.imgur.com/CSOKfWI.png Hi everyone, You might have heard of Eternal Exodus from the "Other games" tab in Creature Card Idle. This game's been in development since 2019, and is finally almost complete. I launched a Kickstarter this week to help fund some additional language translations for it, and I'm asking for your help to make that a reality. There are various backer rewards available in exchange for your support, but the big one is that you can get a Steam key for the game in the $15 tier -- that's 25% off the planned retail price of $19.99. Like Creature Card Idle, this game is mostly a solo project, so your support goes a long way. If you have any friends who would be interested in the game, please consider passing them the link. Or if you know of a streamer who's into these kinds of games and might be interested in covering it, let me know and I can get them access to the full beta. The Kickstarter can be found here: https://www.kickstarter.com/projects/fordesoft/eternal-exodus-a-monster-taming-rpg-with-fusion-and-crafting/ And here are a few random GIFs just because: https://i.imgur.com/u2o66ZC.gif Catch demons in battle https://i.imgur.com/vhy8aHq.gif Fuse demons together into new species, passing down spells and passive abilities {STEAM_CLAN_IMAGE}/36109658/4e88468bec88807db7ba40fca0ce6c27045a1227.gif Craft weapons and armor to make your demons even stronger {STEAM_CLAN_IMAGE}/36109658/24481b523a4963b69f37618060d81dcb70a61248.gif Studying a foreign language? Play in two languages at once
New Update is now live! {STEAM_CLAN_IMAGE}/10140164/51ad885750b53e5722fc11484996f472b3f8d6b7.jpg Make sure your game is up to date and enjoy a new pack of characters to unlock and 3 new stages! New Timbermen: Timberbreadman Sweetimberine Treedance Timberpunk Sword Princess Timberrard Timber from Treevia New Maps: Dark Woods Cyberpunk Candyland Which one is your favorite? Let us know!
- Fixed : Bug that increased satiation of the UPG achievement disappears the next time the game restarting.
Hello everyone! We cordially invite you to join our community on discord! You will be able to talk to us there, ask questions about our games, exchange suggestions, and observations! If you want to be up to date with all the information then this is the perfect place! We are waiting for all of you! Join us here 👉 https://discord.gg/Vf9gFfwRBh {STEAM_CLAN_IMAGE}/30821298/90f1b8aa0ffe123e7920cefeffd07d1858d0ecca.png
- Add : A new feature "Achievement" - Fixed : Some minor bugs.
{STEAM_CLAN_IMAGE}/39977190/387cd8f7e7a5a2bae5e4725a58360be5a6e4f48f.jpg Hey Everyone, We know its been awhile and we have been super quiet. Lot of life happening right now. But we are excited to give an update finally. First is that we have a new game announcement. The Most Boring Life Ever 2 Work From Home will be releasing towards the end of the year. Our steam page is up. Got a lot of good feedback from players and after some prototyping we are turning it into a full game release. Take a look! https://store.steampowered.com/app/1758180/The_Most_Boring_Life_Ever_2__Work_From_Home/
Added music and sound effects controls options. Added the ability to arbitrarily resize the game window. Fixed a bug that occurred in the leaderboard when the Internet connection was disconnected. Fixed bug with high volume of music. Fixed screenshot bug.
Version 1.1.1 is just a lil' update to pass along to everyone while we continue to work on Dungeon 2. Check out a new Dungeon 2 teaser below, and stay tuned! Added the Tavern Owner as a playable character along with his trusty SODA STEIN recipe, offering a chance for free relic levels on hit! Added Oddity: Defense Totem. Team starts their adventure in the "defend" state The Recruiter will now save your preferred pet + scripts with team loadouts Recruiter loadout names will be preserved when deleting and saving a new party in-place When dismantling plated items, spare resources will be discarded after reaching the 9999 limit (no warning given) You may now choose the number of Battle Credits to spend at each Quick Battle interval (up to 100,000) Quick Battle simulations now run twice as fast The Adventure Log can now be viewed while running a Quick Battle simulation Battle Credits earned during boss rush will now be shown on the Adventure Progress screen Anniversary town theme will now be preserved when resetting a save file OR re-applying the anniversary bundle Reduced the wait time for the final boss transformation in boss rush Uncapped the Essence Find relic. Every 50 points of essence find after your first 100 will add +1 essence each time essence is earned from an enemy {STEAM_CLAN_IMAGE}/35779860/f39f9d7525adae712b05cf20181a1a3dbd3eaa61.png
Bug fixes, version 1.2.6
New Content: Select which map you want to play next after each Prestige. Each map now has unique perks associated with it, making some better than others for different styles of play. Added an 8th Daily Mission with a 20 gem reward. Each individual skill now has its own “Boss Only” targeting option. Changes: Reduced Grave Digger HP scaling. Increased max level of the DPS, Gold Drop, and Kill Exp upgrades in the Prestige Points menu. Their cost increases significantly faster after level 9999. Decreased cost scaling of Tournament upgrades. You can now close most menus by clicking anywhere else on the screen, not just the "X" button. Bug Fixes: Fixed a bug associated with the Teleport skill.
ːNAYUː Hello, adventurers. Small changes and the addition of Korean. I would like to take this opportunity to thank the team that helped me with the translation into Korean. Thank you so much! Korean Translation HAPPYDUCK COMPANY Web : https://happyduckcompany.wixsite.com/happyduckcompany Update Information 1.3.1 Fixes, changes: + Correction of some typos. Additions: + Add Korean to Languages. Translated by Murakami Team & Phantasie Translate Translation:HAPPYDUCK COMPANY
We are pleased to announce that development for AMG is in full swing. We have lots of new stuff to show you so lets get on to it! New Features Completely Rewritten & redesigned - We have spent sometime completely building this update from the ground up bringing you guys a more fleshed out experience & cleaner design with lots of room for future updates. {STEAM_CLAN_IMAGE}/35373709/4adb70c5a6e80ded4e5c34a9d4a547b93a466f9c.png Workers - With the new workers update you guys can build up your mining team & earn plenty of AFK income. {STEAM_CLAN_IMAGE}/35373709/4bedce8aecf1df7f9aabf52991f4c880521cab96.png Research - Our new research system will allow you to further your game progress & increase your numbers. They take time & resources so make sure to stock up scientist. Here are some of the starting researches: Worker OPM - Increases overall performance of your workers Storage - Increases the max storage level for your upgrades Efficiency - Increases amount of ores mined with your pickaxe Worker Limit - Increases worker limit Plus more.. {STEAM_CLAN_IMAGE}/35373709/2f13d9cc0e8eadf7ccb315542b0cfec85927ee3b.png Achievements - We are finally introducing achievements you can get in game, With launch we have 14 obtainable achievements but there will be more with each update! {STEAM_CLAN_IMAGE}/35373709/ea10fc6303c733a646a4753023dad2a92833ddb8.png Whats next? As you can imagine this is only the beginning of updates to AMG we have lots of content plan such as.. Combat (Combat Tower) Global Boss Items Worker happiness Offline earnings Rebirth {STEAM_CLAN_IMAGE}/35373709/f2743d87c77dfc85d7dd708055ef5fb0b9f10069.png Thank you for checking out this big update & make sure to join our Discord
Steam Cloud Saves have been added to the game (NOTE! Steam Cloud has been currently disabled due to issues that arose when we went live! Hopefully have it operational soon!) Fixed loading screen disappearing before main menu is loaded Egg truck has been rebalanced, now requests an amount of eggs based on the amount of chooks in your coops and the max egg storage of the coop Rewards from minigames have been increased Fixed music on the Main Menu which would cut out after playing once Fixed music tracks cutting off too soon and other audio bugs in game Removed axis inputs (gamepads or joysticks plugged in would sometimes result in camera movement) Speed run timer issues fixed, now displays correctly Fixed issue where camera would bug out at end of tutorial
The soundtrack has been expanded to be 3x the length, re-enable your music settings and give it a listen! Hitbox of the crosshairs have been increased Fixed the save wipe not functioning correctly, added text to the resolution screen to indicate how to wipe a save
CompactO v1.1.2 Fixed $e1000 Steam Achievement and other Achievement related bugs. Some Lab and Shrinkenator Upgrades Some other UI bugs Very sorry for the long wait! I have started college this week so I have been very busy with adjusting, packing, and etc. Thanks for waiting, CryptoGrounds
Changes: Added particle effects to skills and spells. View a tower's attribute levels when he is selected by scrolling down in his upgrade menu. Moved the Leaderboards Appearance menu from the Settings menu to the main Leaderboards panel. Also improved it to clearly show the bonuses you're earning from leaderboard icons and titles. Rearranged the Spells menu. Bug Fixes: Fixed critical bug where leaderboards would sometimes not load correctly, preventing you from collecting your PvP Tournament rewards. Fixed bug where the PvP Tournament leaderboard may not correctly update your score at the last second right before it ends. Fixed bug where the Assassinate skill would still deal damage and get kills while the Tower is on skill support targeting. Tons of other minor bug fixes.
Hello Alchemists! Thank you for playing The Sealed Ampoule. Fixed issue where the shield effect is displayed when you have not learnt a skill Fixed issue where the ending theme does not play until the end If you have any feedback or bugs to report, please post them on the forum; https://steamcommunity.com/app/1396980/discussions/0/2972897380389656127/ --- Playism Visit the Playism Website Follow us on Steam Follow us on Twitter Follow us on Facebook Check out our blog
Hello! CompactO is 50% off till August 7th! Enjoy :)
CompactO v1.1.1 Added Help panel for Skilling and Fractals. (!) Notifications for Normal Squares, Mega Squares, and Skilling Prestige. Toggle for Auto Shrink and Autobuy Shrinkenator Upgrades Lab Discoveries that have been fully discovered now go in their own page! Changed Offline now gives 25% of progress, rather than a sad 10%! Stats in Mega Lands now show up if the specific feature has been unlocked. Same thing with achievements in general. "Go To Upgrades" button in Shrinkenator is now a toggle. Minor UI improvements. Nerfed the Resetters skill. Fixed Mega Lands Lab bugs. Mega Lands Skilling bugs. Mega Lands Shrinkenator upgrade bugs. Shrinkenator bugs. Modifier bugs. Achievement bugs: some like 1e1000 Money, Essence, Cubes, etc. weren't unlocking. Odd ways of getting back to 3D Realm after unlocking Mega Lands. Autobuy squares no longer buys more than it should, finally!! Manual saving Minor UI bugs. Mega Lands layers 7 and beyond now cost something lol. Minor grammar fixes. Reminder: Starting July 31st, there will be a 7 day 50% discount on CompactO. Stay tuned! Thanks for playing and I am very sorry about the Lab and other things being weird! Cheers, CryptoGrounds
1.The number of people per page in the hero menu bar has been changed from 7 to 8; 2. wearable equipment display increased dagger; 3.Material increase display quality frame; 4.Fixed the bug that sometimes the level 5 skills would light up;
Bird
1909 days ago
· Meng 仿生梦
1. Add worms, now the bird can eat worms. 2. Optimize the bird controller. 3. Optimize the bird collision logic.
CompactO v1.1 Added Going to be vague since I don't wanna spoil anything c: Cloud Saving Mega Lands (New Content Layer) Skilling: Contains 8 Skills Fractals The Lab: Contains 25 Upgrades and 2 Features 19 New Shrinkenator Upgrades for Mega Lands Multi-Save Feature Save Modifiers: Play the game with customizable modifiers that make the game much easier or harder! Currently there are 6! A warning and the ability to turn off colors at the start for people with epilepsy. 26 more Achievements! Steam Achievements will not work if you have modifiers on. Resetter Autos on the main square screen. A "Per Second" display in Shrinkenator. A setting to toggle square spawn animation. A patch notes screen (hello!) Changed Some minor UI changes. Saves from previous versions or the Demo version of CompactO are now marked as Legacy Saves. These can be converted to New Saves easily in the main menu! You also have the ability to import a Legacy Save in the main menu. I had to do this because the old save system was messing stuff up! Cleaned up the Squares screen UI. Color Change now has a base cost of 500. Made navigation between Squares, XP, and 3D Realm less confusing. Shrinkenator handles max speed shrinking differently. When you reach a shrink time of 1/30 seconds, cubes will generate "per second" instead. The max speed is 1/100 seconds instead of 1/60. XP 1.05x Money upgrade level cap: 100 => 50 XP Sacrifice upgrade level cap: 100 => 5 Fixed Some minor bug fixes. Most likely fixed the issue where some squares in the next layer were being bought on accident. Some Shrinkenator upgrades were going past their level limit, resulting in the upgrade being useless. Achievement Bugs You should not be able to buy upgrades in the "Bought" section now. Terrible lag/freezing when you have lots of squares. Removed Some text flashing effects. "Start with 4 XP on Infusion" Shrinkenator Upgrade. Starting July 31st, there will be a 7 day 50% discount on CompactO. Stay tuned! Thanks for playing, hop...