Game Updates

Patch notes and dev posts · 13,014 Steam updates
Settlemoon
Settlemoon
442 days ago · Giik

2 Year Anniversary!

Hello, Catalysts!! It's been 2 years since release! Boy, time flies, doesn't it?As I said in the Dev Update, this game's pretty much done-and-done! I'm real satisfied with where it's ended up and the reception it's got. Still, cool milestone! I had to post SOMETHING for it.Actually! While we're here! How about I post OLD DEVELOPMENT SCREENSHOTS?Behold, the first ever gif i recorded for Settlemoon:Placing buildings was the first thing I got working and it kinda all revolved around that. That building sprite is unused in the final game, but you CAN get it in your town if one of your buildings ends up being invalid.Originally, items were going to be made using combinations of materials, instead of just dropping a single material to instantly make an item. The whole recipe thing ended up being really complex...too complex for this kind of game! I eventually brought it back as a sort of puzzle for NG+ with the weird distillery building.Check this out too, some of the first adventurers:You could probably already glean this from the "generic" depictions in game, but this set of adventurer cosmetics are considered the "default". They have an...interesting fashion sense, though, so you're rarely gonna get anyone looking exactly like this.While i'm at it, here's the original draft of how I expected progression to go:You can see that I stuck pretty close to the plan for the first 3 bosses, but diverged quite a bit for the latter half! That's just how things go during development.Developing this was overall a lot of fun! If you're trying to get started on gamedev, it's really important to get the "game loop" closed as fast as possible. That means being able to launch the game, play it until a stopping point (like the credits!) and return back to the title screen without using any debug tools. Once you have that set up, it's just kind of expanding that loop until it's satisfying! For Settlemoon specifically, the loop was "place buildings, wait, get money". One more thing before ...
Fishing The Abyss
Fishing The Abyss
443 days ago · ウマー

DLC AQUARIUM ver 1.0.4 Bug Fixes

Fishing The Abyss AQUARIUM Update Notice We have updated from ver 1.0.3 to ver 1.0.4! The fixes are as follows: --------------------------------------------------------------- Fixed an issue where giving the "Size Down" bait could cause the game to crash --------------------------------------------------------------- Thank you for your continued support of Fishing The Abyss AQUARIUM!
Farm Empire
Farm Empire
443 days ago · Superpog

New empire - Brazil!

Put on your sunhat and get ready to samba – Brazil has landed in Farm Empire! This colorful new land is bursting with life - and income potential. From tropical crops and bustling markets to mysterious wildlife, Brazil has it all. Grow your own cacao trees, spot a lazy capybara, or whip up a hearty bowl of feijoada—just don’t get lost in the jungle of profits! Luckily, a new team of savvy managers is ready to jump in, dance through the paperwork, and help you tame the tropics. With their help, your empire will grow faster than vines in the rainy season—only more profitable. Unlocking Brazil costs the usual 360 golden eggs, giving you access to brand-new assets, exotic animals, and a whole new world to farm in. So head south and grow your fortune - because in Brazil, the money doesn’t just talk… it dances! Have a great trip and enjoy the brand new empire!
Mini Painter
Mini Painter
444 days ago · Danila GD

Long live the alarm clock

We have added an alarm clock to the game, which will sometimes prompt the character to work instead of you. Alarm clocks are in a separate section. Now consoles and TVs are combined into one electronics section Improved the process of obtaining the "Bad Habit" achievementImproved the effect of the bed on rest during sleepFixed a bug with relaxing jumping
Idle Armada
Idle Armada
444 days ago · corfe83

0.20.1.0 - Various Bugfixes

Fix crash regression when adding a 'Specific' automation upgrade item. Fix auto add ships feature to add ships if you manually built at least one building of the corresponding factory. Fix military tab bug where adding a militia didn't show that it was added in some situations. Fix bug where removing all militia with the red X would inadvertently refund your farms. Fix bug where offline calculations could rarely run more than they should, and even get in an infinite loop. Fix bug that was making it harder to click the plus/minus buttons on military tab because the ship name tooltip was getting in the way. Android: Upgrade to target Android SDK 35, as will be required soon by Google. Upgrade Java 11->17 and gradle 4.2.2->8.1.4 to match. Android: Fix issue that was making the install / download size bigger than it needed to be.
Clicker Clicker Clicker
Clicker Clicker Clicker
444 days ago · yo

Keep on Mining! is finally out! + Bundle announcements!

After an unfortunate 2 week delay, Keep on Mining! is finally out and ready to be played! Thank you so much for your patience, the game has garnered a lot of hype so it's great that is it finally out! The game will have a 15% discount for 1 week. The game is also part of a lot of bundles. This will make the game even cheaper if you own some of the games inside these bundles. Game: https://store.steampowered.com/app/3769130/Keep_on_Mining/ Bundles: Astro Prospector X Keep on Mining! Minutescape X Keep on Mining! Support pack DLC bundle EagleEye Games collection bundle https://clan.akamai.steamstatic.com/images/43674917/294582634c05466352cc2d4d7f56ba3ec04a25f6.png It's time to go mining!
PegIdle
PegIdle
444 days ago · yo

Keep on Mining! is finally out! + Bundle announcements!

After an unfortunate 2 week delay, Keep on Mining! is finally out and ready to be played! Thank you so much for your patience, the game has garnered a lot of hype so it's great that is it finally out! The game will have a 15% discount for 1 week. The game is also part of a lot of bundles. This will make the game even cheaper if you own some of the games inside these bundles. Game: https://store.steampowered.com/app/3769130/Keep_on_Mining/ Bundles: Astro Prospector X Keep on Mining! Minutescape X Keep on Mining! Support pack DLC bundle EagleEye Games collection bundle https://clan.akamai.steamstatic.com/images/43674917/294582634c05466352cc2d4d7f56ba3ec04a25f6.png It's time to go mining!
Treasure Chest Clicker
Treasure Chest Clicker
444 days ago · yo

Keep on Mining! is finally out! + Bundle announcements!

After an unfortunate 2 week delay, Keep on Mining! is finally out and ready to be played! Thank you so much for your patience, the game has garnered a lot of hype so it's great that is it finally out! The game will have a 15% discount for 1 week. The game is also part of a lot of bundles. This will make the game even cheaper if you own some of the games inside these bundles. Game: https://store.steampowered.com/app/3769130/Keep_on_Mining/ Bundles: Astro Prospector X Keep on Mining! Minutescape X Keep on Mining! Support pack DLC bundle EagleEye Games collection bundle https://clan.akamai.steamstatic.com/images/43674917/294582634c05466352cc2d4d7f56ba3ec04a25f6.png It's time to go mining!
Coin Flipper
Coin Flipper
444 days ago · yo

Keep on Mining! is finally out! + Bundle announcements!

After an unfortunate 2 week delay, Keep on Mining! is finally out and ready to be played! Thank you so much for your patience, the game has garnered a lot of hype so it's great that is it finally out! The game will have a 15% discount for 1 week. The game is also part of a lot of bundles. This will make the game even cheaper if you own some of the games inside these bundles. Game: https://store.steampowered.com/app/3769130/Keep_on_Mining/ Bundles: Astro Prospector X Keep on Mining! Minutescape X Keep on Mining! Support pack DLC bundle EagleEye Games collection bundle https://clan.akamai.steamstatic.com/images/43674917/294582634c05466352cc2d4d7f56ba3ec04a25f6.png It's time to go mining!
Village Tale
Village Tale
444 days ago · Knight Owl Games

Patch v1.3

Patch v1.3Fixed Sometimes miners were getting stuckwhen loading the game the festival run stat in the happiness will not update until you run a festivalVillager walking on water (Keep in mind if there is no other path they'll walk on water)Thanks everyone for playing and please keep letting us know of your feedback - Leaving a review on steam will greatly help us! Have a nice day, Knight Owl Games
Village Tale
Village Tale
445 days ago · Knight Owl Games

Patch V1.2

Patch v1.2Hello villagers!Thank you for the amazing support since launch — your feedback is helping us polish Village Tale even more. Here's what's included in this patch:AddedOne more cloud to unlock from the left and right of the game expanding the game map size.FixedFixed "Open for business' Achievement after building one marketplace not workingModified the number of workshops to built to get the full happiness to 1 from 3Fixed sometimes haggling doesn't work like intendedFixed a mine bug forcing miners to get stuck at the entrances of the quarries.if anyone facing from the game background being all black here's solutions you can try 1. In your Steam library, right-click on Village Tale -> Manage -> Browse local files2. Right-click on Village Tale.exe file -> Properties3. Go to the Compatibility tab -> check Disable Fullscreen optimizationsof 3. putting compatibility to Windows 7 Thanks everyone for playing and please keep letting us know of your feedback -- all reviews and suggestions are enormously appreciated.Have a nice day, - Knight Owl Games
Mr.Mine
Mr.Mine
446 days ago · Hotchop

Mr. Mine v46 - New Miners, New Relics and New Achievements!

New Super MinersWe heard you have been hoarding a lot of Relic Scrap lately, even more than you can trade for. This has attracted the attention of some new super miners who have decided to join the mines!R.O.B.B.I.N 9000 and Truffles are here to relieve you of some of that scrap and, in exchange, will reward you with some buffs to help you progress on your digging journey!New RelicsRelics are good. But you know what’s better than relics? More relics! This new set of relics will help you get rid of those pesky cave boulders faster, or even tank some extra damage during battles. There might even be some new relics that will help you get those rare isotopes a bit faster than usual…New AchievementsIn an effort to help new players have a smoother progress, as well as have some challenges for long-time players, we added a new set of progression and collection achievements. Get some extra rewards for progressing through the game, as well as spending and collecting a variety of resources. There even is an achievement for spending Relic Scrap, so you better get to it! Other ChangesMade the scrap trader a bit more common. He even has his own portrait now!The scrap trader will now offer money and minerals occasionally.Added a ‘Lock All’ button to the sell menu.Added missing event logs and more stats to the Stat Screen.Added a ticket display to all planet shops.Adjusted the Draw Cards and Max Hand Size to display the appropriate limits.Adjusted the Draw Cards equipment to properly work with the max hand sizes.Added more miner quotes to the game (Thanks for all your suggestions!).Added multiple missing translations for various languages, including relic stats descriptions.General FixesFixed: Rearranging relics in inventory caused not all of them to show in the core for sacrifice.Fixed: Animations for relics not working on the core sacrifice screenFixed: Last starter battle equip purchasable for 0 costFixed: Thermal Balancer T2 costing less than Thermal Balancer T1Fixed: Cave spa...
Village Tale
Village Tale
446 days ago · Knight Owl Games

Patch V1.1

Patch v1.1Hello villagers!Thank you for the amazing support since launch — your feedback is helping us polish Village Tale even more. Here's what's included in this patch:Fixed blurry character sprites in the blacksmithClarified DLC-related localization to avoid confusion in the pet house descriptionsFixed animals and berries not counting correctly in the happiness systemThanks for all the feedback!
壶中日月 Timeless Teapot
壶中日月 Timeless Teapot
447 days ago · skyblack7301

《壶中日月 Timeless Teapot》UpdateLog V1.1.4

Here are the main updates for version v1.1.4: **Fixes:** - Fixed a bug where equipment would disappear during upgrades in the Skyforge. - Fixed an issue where monsters in certain levels could infinitely cast spells. - Fixed incorrect trajectory direction for spell projectiles. - Fixed an issue where the sect's body refinement artwork would block the progress display. - Fixed the issue of cloud save upload failures due to insufficient save size. - Fixed a bug where exiting to the main menu after monsters died in battle would prevent re-entering the save file. - Fixed the issue where Heavenly Demons could reach level 5001. **System Adjustments:** - Added a new recruitable character with innate Earth-element Qi. - Added a display effect for one-click selling when enabled. - Adjusted equipment upgrades/tier advancements in the Skyforge to allow free equipping. - Adjusted the attribute gains from sect body refinement and similar functions to scale with sect level. - Modified the icon display for the "Mystery in the Teapot" setting. - Added basic stat information (Hit, Dodge, Precision, Block) for regular monsters in secret realm levels. - Removed percentage-based damage spells from Earth-element monsters in all normal secret realms. - Revised some text descriptions. **Save File Protection:** If the game crashes or the process is terminated during saving, the save file may become corrupted. A backup system (`saves_backup`) has been added to prevent cloud save loss. If the save is corrupted and the game cannot create a new file, you can: 1. Enable Steam offline mode. 2. Manually delete the save files in the `saves` folder. 3. Copy the backup files from `saves_backup` to `saves` to attempt recovery. **Save File Location:** Press `Win + R`, type `AppData`, then navigate to: `\\LocalLow\\skyblack games\\Timeless Teapot\\userData\\saves` **Bug Reports & Feedback:** Join our Discord group: **361947533** Or email us at: **skyblack7301@gmail.com**
Idle Waters
Idle Waters
449 days ago · Ignita Games

V 1.0.16

Hello everyone!just a small update with some fixes:Fix: Dimensional Charm wasn't working for all fish.Fix: The Bottle Notes collection UI sometimes showed part of the search bar from other collections.Thank you for your continued support!I really appreciate all your feedback, positive reviews and comments!!Happy Fishing!!
Progress Racer RPG
Progress Racer RPG
449 days ago · David Elliot

Optimizing Ending Cutscenes

Made some adjustments to one of the ending scenes to hopefully reduce lag / improve performance. Unfortunately this might be the limit to what we can do because the version of Godot we have does not feature the ability to bake lights in Compatibility mode (even though Compatibility mode's purpose is to accommodate lower-end specs). While lights & shadows are the most likely culprit for the drop in framerate, we would have to upgrade to the latest version which would introduce additional bugs.
Fill Up The Hole
Fill Up The Hole
449 days ago · the_lotus

Fill Up The Hole V1.07

- The building panel will expand vertically when more options are available, removing the need to scroll. - Once the statue is fully uncovered in Endless Mode, it will unlock the ability to purchase blue shards and books. - Added the option to have up to three save games. - Peon cost will be cap at 9,000,000. - Updated the tooltip for the ending button.
PolyPine
PolyPine
449 days ago · Cloudberry Pine

Beta testers needed for the mobile version of PolyPine

(Update: The beta test is over now. Thank you for your help!)I've been working on the mobile version of PolyPine this spring and summer. I'm now happy to announce that the mobile version is soon ready for closed beta testing, both iOS and Android! If you are interested in participating, join the PolyPine discord and DM me directly (Anton Holmberg). The number of spots are limited so don't wait to reach out!Here's the discord: https://discord.com/invite/Weu99BYNdDCheers,Anton
Idle Fields
Idle Fields
449 days ago · KotieDev

Game Update - V1.4.2. Mouse Movement, UI and QoL Updates

Hey everyone! This update introduces a few new addition to the game. This includes the ability to move with the mouse (using right-click), a revamped skills UI section where you can choose what skills to follow, and construction xp to recycling. It also fixes a nasty bug with not being granted your items back on cancelled unfinished recipes.Mouse MovementBy default, this new option is turned off. If enabled, you can click or hold the right-click mouse button to move left or right. A lot of people have asked for this and it is long overdue. Better late than never :DSkills UII always felt that the massive list of skills in the bottom right was quite overwhelming and quickly become too much when more skills were added. I have revamped the UI to show more information without the need to hover over it, as well as a visual progress bar for your experience.By default, the skills update to the location you are in. By going into the new Skills menu using the new icon in the top right corner, you can view all skills and track specific skills.Tracking a skill makes it so that you always see the level and xp for that specific skill.You can also turn off "Show Current World Skills" in the options menu to stop showing the UI for the skills in the are you are in. If no skills are tracked and this option is off, no UI is presented for skills. A nice addition for those who want a more clean UI view.RecyclingBy request, I have made it so that recycling now grants a little construction xp. It is not a massive amount but should help you gain levels slightly faster if you have a lot of junk to recycle!The xp granted is based on the sell price of the item multiplied by the amount given multiplied by 4.RecipesIf you ever found yourself making an item and then deciding that you did not actually want it before it was finished being made, you would have noticed that if you cancelled it, you would have lost the items for the recipe. This should now be fixed and your items should return. If th...
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