Game Updates

Patch notes and dev posts · 13,079 Steam updates
Poop
Poop
832 days ago · poopsupp

Bloody demon is removed from dropping items!

Bloody demon is removed from dropping items, now you can only buy it on market. Press F for Bloody Demon. {STEAM_CLAN_IMAGE}/45067516/a69756cc4ed5416842431b65ab2ff2d14af58161.png And don't forget to join our GosDev steam group. We are stealing Gos budget and we divide it among ourselves. Click to join! https://i.postimg.cc/Yq8hYprj/b25b6c2bd0578570818bb76830d701e4228ed5f6-full.jpg Click to join discord and share your poop arts!https://i.postimg.cc/hj7d1NC6/discord-button.png
Hamster
Hamster
833 days ago · Nopey.

Join our discord!

Join and help us build an awesome discord community. Make and post your own Hamsters, chat with other People and participate in awesome future events and contests. https://discord.com/invite/ThvSfKe4rc
Idle Space Navy
Idle Space Navy
833 days ago · Arynnia

Idle Space Navy Devnote XXXVIII

July 6, 2024 (at least in the time zone I'm writing this post). Today is the 588th day since I've set off on the journey that has been Idle Space Navy. There was the disorganized fun of the pre-Steam period, the reality check of the Steam release, and steady improvements in the game since then. As much as some reviews drive me nuts with their complete lack of meaningful feedback, those that have left reviews and discussions on both Steam and in Discord have helped me hone my skills and redesign the game. Now, with 10 major versions and 38 total versioned releases behind me, it's time to take the next step and start the development of Idle Space Navy 0.11. There's a lot being packed into this update, so I'm going to lay it out. (If you don't want to read the planned changes, though, jump down to the "Milestone Program" header for information on my closed testing program.) The fourth Alien Power. We have the Terran Union (damage and Kinetic weapons), the Centauri Conglomerate (scrap and credits), and the Commonwealth of Isara (Calibration Chips). Now, though, we'll have the as-yet-unnamed 4th Alien Power, which will play a very significant role. At first glance, the fourth Power will only handle Experience gains - but there are big plans for this Power. It's the first Power that will interact with the other three, boosting various aspects of their abilities depending on your Player Level (L). This does mean that the fourth Power will be the first to have an unlock requirement - you'll have to be at least tier 3 in all three of the preceding Powers, and have a combined tier count of at least 11 (so two of the three Powers will have to be tier 4, or one will have to be tier 5). Unlockable Ships and Weapons. The Terran Union has been the only Power with ships - your default ships come from the Terrans, as do the Frigate and Destroyer. Now, however, we'll be getting Ships and upgraded Weapons available for unlock and then purchase from all the Alien Powers. There's only g...
Poop
Poop
834 days ago · poopsupp

Poop fixes and your art work

Fixes: Today we fixed issues with item drops, including DLC chests drop, for receiving this fix you need to update the game.  We also added a time limited 1 extra DLC chest drop as compensation, which will be available only for 1 day for all DLC owners by simply starting the game. Now you can receive drops just by starting the game every 3 hours for common and dlc chest and every 18 hours for rare chest. Your Artwork suggestions: We also want to let you know that we are planning to replace the current free common and rare chest with new chest with new items at jule 11, so those chests will be removed from drop pool and new ones will be added instead. If you have any suggestions for new items we created a text channel called "your-art-suggestions", where you can post your poop arts for new chest, if we liked any of those and decide to add it in game we will credit your nickname and give you some rewards. You can also post any suggestions about making our game better in "your-suggestions" text channel. Click to join discord and share your poop arts! https://i.postimg.cc/hj7d1NC6/discord-button.png
Poop
Poop
835 days ago · poopsupp

DLC with Rare Drop + Weekend Unique Drop + Time Limited Item Store

DLC We are happy to announce that we have released our DLC with unique Rare Drop! https://store.steampowered.com/app/3087510/Poop__Epic_Poop/ By buying DLC you will instantly get: 3 keys for locked chests, each of them cost 0.25$ if you buy them separately 1 DLC chest Access to DLC chest drop for playtime, every 3 hours you will get 1 DLC chest DLC Discount For 2 weeks you will be able to buy DLC with 40% discount, so do not miss your chance to increase your loot, unlock new great items and increase your collection! New 3 days only drop We are also stop dropping our release day unique Big Green Poop item and adding new time limited unique item for first weekend! For 3 days only you will be able to get special Demon Bloody Poop just for opening game! New shop items available only for week In addition, we start selling time-limited unique poops in our item store, first two of them: Poop with sauce Wrinkle Poop They will be available for buying for week only! Don`t forget to join our discord: https://i.postimg.cc/hj7d1NC6/discord-button.png And join you developer group: https://i.postimg.cc/Yq8hYprj/b25b6c2bd0578570818bb76830d701e4228ed5f6-full.jpg
Idle Research
Idle Research
836 days ago · Considera Games

Idle Research 2 - Optional Survey

Hey friends! Happy 4th of July to my American players, and happy Thursday to everyone else! I hope everyone is having a great week. As decided on my discord, I have decided to begin development on a new version of Idle Research. There's a lot of things that need to be remade from scratch, specifically project infrastructure and basic game features (Research, Crafting, etc.). I personally feel like the game needs a more thoughtful approach to what I wanted Idle Research to be. I would really love if people filled out this Google Form survey, so I have a good idea on my player base's wants and needs for the best idle/incremental game experience. Here is the link: https://forms.gle/jUQ2jT9vWhH9XBhWA I'll provide more details on what will happen to the current Idle Research, but to keep it short: Game will be playable and live, not replaced by Idle Research 2. Cylinders will not be a thing, but I may provide a UI playground area to paint a picture on what I had already worked on. Bugs will be maintained. Features may be slightly tweaked. Performance improvements. Purchases of any kind will be transferrable to the new game in some way. ...essentially, I will work on fixes when I have extra time. This game is still in early access, so I have no idea what I want to do in terms of moving it to full release. If anyone has any advice/ideas, I'm all ears. Anyways, that's all I have. Again here is the optional survey: https://forms.gle/jUQ2jT9vWhH9XBhWA Questions? Let me know :) Thanks everyone for the positivity this week, it's making me miss game development. Zach / Considera
Heart Clicker
Heart Clicker
837 days ago · vacantknight5

July 4th Update

Cosmic heart and other events have a time if 5.3 mins, so every 5.3 mins one event will start cosmic heart has a 10% chance to start Made some performance fixes Added more hearts HEARTS America Heart Flower Heart Fuzz Heart Containment Heart Cash Heart Picnic Heart BACKGROUNDS America Background Flower Background Fuzz Background Containment Background Cash Background Picnic Background
Astrodle
Astrodle
839 days ago · Astrodle

Minor Update 🚀 1.0.5

After a week of work travel, I am back with a minor update for Astrodle. This update is in line with previous updates, with small changes aimed at addressing issues reported in the discussions forum, here on Steam. This update includes the following modifications: Travel: I wasn't able to reproduce the bug where sometimes upgrades won't unlock after the first travel unless one saves and restarts the game. I have added more fail-safes in the code to hopefully reduce the chances of this happening. Empty space (mission): the game is now better at tracking the number of blobs remaining when they are all destroyed at the same frame by the Detonator. This mission is still hard to do with this drone because of Duplicity and the fact that respawning blobs are invulnerable. A note has been added in the mission's description to highlight this constraint. Annihilation (mission): in Quest mode, the mission now displays the current capacity to hint at the fact that you don't have to complete this mission with 200 blobs (which is hard for the same reasons as Empty space). Orbiter: the tooltip now correctly show the Orbiter and not the Chaser. Settings: when accessed from the main menu, the tooltips now have an icon instead of a white square. Thanks for reading this patch notes. Here's a cookie 🍪 Robin
Hamster
Hamster
842 days ago · Nopey.

Version 0.2.0

I made a few Quality of Life changes and added more buttons to the game. That includes: Added a button to toggle the shivering. No more shaking if you don't like it! Added a button that links to the hamster item store page. Made window resizing possible. (Note: The game always tries to keep it's aspect ratio so you might have black bars after resizing.)
Paragon Pioneers 2
Paragon Pioneers 2
842 days ago · Gnietschow

Patch-Notes 1.0.80 - Large Content Add-On Isle of Magicians and Bugfixes

Changes • NEW content add-on: Isle of Magicians, introducing the portal network, a special island and region, 3 new units, 50 new buildings and 5 new custodians Bugfixes • Reduced memory consumption and thereby crashes of devices with little RAM • Building fishermen with weirs had shown wrong cost • Trade route maximum now takes partial cargo queue on arrival into account • Dead warchief special abilities won't be triggered anymore • Battle preview numbers now have more contrast to make them easier readable in bright environments • Ground decoration option now persist after a restart • Trading creativity didn't show proper orc icons • Orc Blaster retargets Cavalry to itself properly
Absorber
Absorber
844 days ago · Schlauewurst

Annual Mini Update

Hey Absorber players, Sorry for the long wait! I’m excited to share the latest update with you. Your feedback has been invaluable, and I’ve been working hard to bring you some cool new features and improvements. Here’s what’s new in this version: New Features Localization: To make Absorber more accessible to players around the world, I’ve added support for these languages: Korean Arabic Polish Brazilian Portuguese Turkish Italian New Enemies: Get ready for new challenges! I’ve added 2 new enemies for you to face. Let me know how you fare against these new foes! {STEAM_CLAN_IMAGE}/44274344/8c9137a7153ce0fd3a67175be0ab0f4ab6156b61.png {STEAM_CLAN_IMAGE}/44274344/9f68b8d3ce5ffa0f4a45c3d4cd7f12d470b5be7f.png Image Chooser is Back: By popular demand, the Image Chooser feature is back! Thanks for your feedback, and I hope this makes your experience even better. (Even if I still think my artwork isn’t that great.) Improvements Minor UI Reworks: I’ve made some small tweaks to the UI to make it more user-friendly and visually appealing. I hope these changes make your gameplay smoother. Thank you so much for your support and feedback. I couldn’t have done this without you. I hope you enjoy these new additions and improvements. As always, I’d love to hear your thoughts and suggestions. Happy gaming! SchlaueWurst, solo dev of Absorber
Poop Clicker
Poop Clicker
848 days ago · ОСНОВНОЙ

Hamster Kombat is already here :(

We are excited to present our latest update, which, despite its compact size, brings significant improvements to the gameplay. {STEAM_CLAN_IMAGE}/42166870/37baad056706861b489dc53013cf58c256993fdb.gif What's new in this update: Memory Leak Fixed: We carefully listened to your feedback and prioritized fixing the memory leak issue that caused significant game slowdowns and could lead to crashes. Now the game runs more smoothly, ensuring a seamless gaming experience and preserving your progress. New Hamster Added: We've also introduced a new character – a hamster. This small but incredibly useful creature can multiply your resources by 20 times! We hope you enjoy this update and that it makes your gaming experience even more enjoyable and engaging. As always, we welcome your feedback and suggestions. Thank you for staying with us and continuing to support our game!
Idle Cave Miner
Idle Cave Miner
848 days ago · Spongebob

Version 1.11.0

New Features: Added the abyssal hand, with 5 slots for abyssal gems Added 7 abyssal gems Added abyssal gem grading Added 3 abyssal upgrades Added a new relic Changes: Forge timer is now monospaced (won't jump around anymore) Reduced costs on most relics Increased base chance for a special shot in the abyss (5% >> 10%) Increased max level of special shot upgrade (25 >> 30) Increased Appa's chance to double Ruin Essence (14% >> 15%) Added a new bundle for the abyss if you don't own bonus shards Updated Leon's skin cost (500 Gems >> 2500 Singularities of Ignition) Added currency parsing for 10 more countries Fixes: Abyss now displays damage dealt by the shots Abyss now displays critical damage dealt Fixed a bug which caused quests to reroll when claiming the first one
← Prev
Page 495 of 524
Next →