Game Updates

Patch notes and dev posts · 2,318 Steam updates
Diggin
Diggin
76 days ago · Longshot Studio

Diggin launches in 24 hours!

Diggin launches in 24 hours! Tomorrow, Doug begins his journey into the depths of a mysterious meteor crater. Dig through layers of earth, mine valuable ores, upgrade your equipment, and build your way through a giant skill tree. The deeper you go, the more you’ll discover about the strange crater and the moles that came before...Your journey underground awaitsMine ores and uncover buried relicsUpgrade your drill and unlock new and better mining gearTransform the ground around youDiscover the fate of the vanished mole tribe If Diggin looks like your kind of adventure, add it to your Steam Wishlist today! Diggin launches tomorrow, July 16! Thank you to everyone who played the demo, sent us feedback, shared the game, or added it to their Wishlist. We can’t wait to finally open the crater. - Longshot Team
Slots & Diapers
Slots & Diapers
77 days ago · SuperiorMountain-mon

HOLY CRAP: STEAM FRAME VERIFIED! 🎰💩 + 35% Celebration Sale!

Hello Diapers Club Members!!!We have some absolutely massive, mind-blowing news to share with you today. This is a monumental milestone for our studio, and we are still pinching ourselves to make sure we aren’t dreaming! WE ARE STEAM FRAME VERIFIED! We are incredibly honored and proud to announce that Slots & Diapers is officially verified for the Steam Frame!Valve’s highly anticipated, upcoming hardware is going to change how we play, and we are among only 8 games selected to be verified for the launch!But wait, it gets even better: Slots & Diapers is officially the FIRST-EVER non-VR, 3rd-party game to be verified on the Steam Frame!!!What does this mean for you? Get ready to experience our chaotic, high-energy gameplay surrounding you entirely in a fully immersive environment. It is a literal, pure dopamine hit like you have never experienced before. We cannot wait to see your reactions when you step into the world we’ve built! You can check out the full Steam Frame Verified list form here. LET’S CELEBRATE: 35% OFF SALE! An achievement this huge deserves a proper party, and we want to celebrate it with the people who made this possible: YOU!To celebrate our Steam Frame verification, we are throwing a massive discount party. When: Starting July 17th The Deal: 35% OFF Slots & Diapers!If you’ve had our game on your wishlist, or have been waiting for the perfect moment to jump in, this is it. Get ready to spin, gamble, roll, and absolutely burn through your dopamine reserves!Thank you all so much for your incredible support on this journey. We couldn't have reached these heights without our amazing community. Prepare your setups, spread the word, and let’s get ready for July 17th!Much Love,Parodie Games
Hamster Talk
Hamster Talk
77 days ago · mmarmarch

[Notice] Maintenance Completed & Issue Fixed

Hello, this is the Hamster Talk Team.Urgent server maintenance has been completed to resolve the temporary server issues that occurred today. We sincerely apologize for the inconvenience caused by this sudden maintenance.The related issues have now been resolved, and you can access and play the game normally.Identified IssueInability to log into the gameMaintenance ScheduleJuly 15, 2026, 14:17 – 14:23 (KST)Maintenance DetailsFixed the identified issue and restored server stabilityWe deeply apologize once again for the disruption to your gaming experience. We will continue to do our best to provide you with a stable and reliable service.Thank you.Hamster Talk Team
Mad Merchant
Mad Merchant
77 days ago · Wuzziqq

New Update: Contracts, Prestige, and Manual Production

Hello merchants,In this update, we focused on three major systems that make the core loop more goal-driven, interactive, and long-term: Contracts, Prestige, and Manual Production. ContractsCities now offer contracts based on their own needs. These can ask you to deliver specific goods, complete routes, prove your convoy capacity, or meet security requirements.Contracts are no longer just personal achievements. They are tied to city needs and economy. When you accept a contract, you are helping that city solve a specific problem, and in return you earn money and experience.You can track active contracts, complete finished ones, or leave contracts you no longer want to pursue.Prestige (Not include demo version)The Prestige system has been redesigned around a longer run structure. The first prestige is now balanced around roughly a 2-hour gameplay loop.To prestige, you need to:Reach 12 wagonsComplete 6 travelsReach the required money valueWhen you prestige, your money, inventory, modules, and module levels reset. Cities stay unlocked, and the tutorial remains completed.Each prestige permanently increases your maximum wagon count by +3. Prestige also gives global bonuses to both manual and automatic production, making each new run feel stronger and more flexible.Manual ProductionTravel is no longer purely passive. You can still leave the game idle, but if you want to interact more, manual production lets you actively control parts of the production flow during travel.Our goal is to make 10-12 minute travels feel more meaningful. You can build your module network, improve production through upgrades, prepare for contract goals, and choose how actively you want to play.Idle play is still supported, but players who want more control now have more to do during travel.Our GoalThis update is about making the run structure clearer:Accept contracts from cities, build your production network, produce resources during travel, complete objectives, then prestige into a stronger new...
Idle Kitty
Idle Kitty
77 days ago · 狮子

《挂机猫猫传》常规更新,第4次

🔧修正快捷喂养功能某个可能发生的BUG,抓虫子了喵 🎮在招募界面中添加关于后勤力量的说明,优化游戏引导喵 在后勤中的猫猫,不想要再被误会成偷懒啦! 个人制作游戏如坐井观天, 乐意的话,恳求在STEAM页面打下宝贵评价,无论 恶评 或是 好评, 狮子会回复每一个评价,从中吸取鞭挞、或鼓励,做出 更好玩 的作品
Idle Startup
Idle Startup
77 days ago · TheCandyMan

Update 8h: No more useless duplicate crafts

A small one from your feedback. Crafting duplicates is blocked Someone asked on the forums what the point of crafting a duplicate card was, and the honest answer was: there wasn't one. You can only equip one copy of a given card, and breaking a spare back down returns just a fraction of the shards you spent, so crafting a card you already owned only wasted shards. Now, if you already own a card, the Craft option for it is greyed out with a note explaining why. Crafting a card you are still missing works exactly as before, so you can still target the specific cards you need to finish your deck. Thanks for the good question.
Gold ’n Goal
Gold ’n Goal
78 days ago · fabian.schaub

Hotfix #2 – More Fixes From Your Reports

Hotfix #2Another round of fixes, most of them from issues you reported in reviews and discussions. Keep them coming!Achievements & UpgradesFixed achievements not completing for some playersGold Rush prestige upgrade now works as intendedThe Star powerup description now clearly states that it applies to the player onlyClarified various prestige upgrade descriptions in all 11 languagesDisplayCorrect 16:10 display, which especially matters on Steam DeckFixed broken text rendering when tabbing out and back inMade the mouse cursor more readableGameplayPlayers can no longer shoot out of the field due to extreme speedThe strongest opponent will no longer be your opening opponent in a leagueSavestateone of the previous updates deleted saves for some of you. We're sorry! If that is you, please send us a mail stating how many prestige trophies you roughly lost and we will work something out: fabian@froghammer.deKeep it coming If something's still broken or still feels wrong, tell us. We're reading all of it!Frog Hammer
Data Center
Data Center
78 days ago · Waseku

#Co-op (experimental)

New: Experimental Co-op multiplayer. Main Menu > Multiplayer > Host Game If you are friends on steam you will then be able to see the session in Main Menu > Multiplayer If not, you can connect by the session id. Session id is visible in Pause Menu > OtherFix: AssetManagement - Servers added to racked servers list only when added to the rack but not on loadImproved: Performance, culled cables and packets by distance
Idle Guy: Life Simulator games
Idle Guy: Life Simulator games
78 days ago · Heatherglade Publishing

🎉 The big update is here!

Thank you to everyone who's been with us! ❤️This update makes the early hours of the game far more engaging, adds fresh content for experienced players, and opens up new ways to develop your character.🎯 The early game experience (FTUE) has been completely reworked: faster, clearer, and more engaging🧠 Core systems now have more depth: character progression is more varied, and your choices matter more🚀 A new Rocket mode: another major goal for the most successful players🚗 New vehicles and additional ways to progress⭐ New premium progression paths📦 More content, balance improvements, and bug fixesAvailable languages: Indonesian, Russian, English, Spanish (EU), Spanish (LatAm), German, French, Portuguese (Brazil), Portuguese (Portugal), Hindi, Filipino, Italian, Dutch, Japanese, Korean, Polish, Turkish, Ukrainian, Chinese (Simplified), Chinese (Traditional)Save compatibility: all existing saves are fully supported.Thank you for your feedback and suggestions! We read every comment and will keep improving the game together with you.Have fun!
Idle Guy: Life Simulator games
Idle Guy: Life Simulator games
78 days ago · Heatherglade Publishing

🎉 The big update is here!

This update makes the early hours of the game far more engaging, adds fresh content for experienced players, and opens up new ways to develop your character. 🎯 The early game experience (FTUE) has been completely reworked: faster, clearer, and more engaging 🧠 Core systems now have more depth: character progression is more varied, and your choices matter more 🚀 A new Rocket mode: another major goal for the most successful players 🚗 New vehicles and additional ways to progress ⭐ New premium progression paths 📦 More content, balance improvements, and bug fixes
Fish to Dish: Idle Sushi
Fish to Dish: Idle Sushi
78 days ago · zhjdyx

Trading Cards x Fish to Cats Spin-off Update !

Hello everyone!Steam Trading Cards are now officially live!Collect the full set of cards to unlock exclusive game badges and Steam profile backgrounds. Here’s what’s included:9 collectible trading cards 6 unlockable badges 6 profile backgrounds 6 emos We’re also thrilled to announce our spin-off title, Fish to Cats: Catch & Feed . It will officially launch next Thursday, July 23rd at 10:00 AM (UTC+8), with an introductory price of $2.69 USD.Fish to Cats: Catch & Feed is an incremental game about a story of the big cat and new friends.Be sure to add to your Wishlist! As part of this update, free crossover decoration is now available! Added an interval when switching BGM tracks.Fixed a texture error with the Tiny Pasture collaboration decoration.
Captain Whiskers: Incremental Seas
Captain Whiskers: Incremental Seas
78 days ago · 蜗爷

🦀 Our New Game's Store Page Is Live! What's the Big Change in Gameplay?

Hey everyone! Our new game, Meow Squad: Incremental Fishing, now has its Steam store page up!Add it to your wishlist!Boss BattleThis game carries on the incremental gameplay from our previous title, Captain Whiskers: Incremental Seas. The biggest change is the boss battles! Moving to the next sea is no longer just about stacking up resources. Fishing in the current sea will draw the attention of the giant Overlord boss of that area. The Overlord boss fights are arcade style and require a bit of skill and strategy. Beat the Overlord to unlock the next sea! There are five Overlords in total waiting for you!The boss battle system is still in development, and we hope it will bring you even more surprises!Footage shown is work in progress and does not represent final quality.Features🦀 5 sea Overlord bosses, bringing arcade style boss battles🐟️ 18 types of marine life🐱 4 cat sailors fishing alongside you💡 Over 100 talents🌊 5 seas with distinct styles🎁 16 collectibles to discover🕸️ 10 fishing net upgrades
Lakeside Bar
Lakeside Bar
78 days ago · Bitcover

🍹 Lakeside Bar × Neko Station Bundle – Save 10%! 🐱

Hi everyone! ^^We're excited to introduce a brand-new bundle featuring Lakeside Bar & Neko Station! 🎉If you love cozy management games, this is the perfect opportunity to expand your collection and enjoy 🎁10% OFF🎁 when purchasing both games together.😍🤗 While you're here, don't forget to check out our upcoming cozy adventure, Seaside Wash & Wishlist: 🎯 Follow our developer page to stay updated on the latest news, game updates, and future projects: https://store.steampowered.com/developer/BITCOVER❤️ Thank you so much for your continued support and for being part of the Lakeside Bar journey!Warm wishes, Lakeside Bar Team
Sit-Back Attack
Sit-Back Attack
78 days ago · Stapleton

Patch v0.949 is here!

Patch v0.949 is here!!With it comes more uniques to get ready for the 0.960 patch launch of equipment fusing.Fusing will allow players to fuse unique bonuses onto crafted gear!This is being worked on, but at the moment, I am going through a physical move of both my personal and business, so I have been a little slower than I would like with updates. I do apologize!I hope to get back to full speed within a month or so!Anyway, below are the patch notes!New:UI Feature - DPS Meter for Allies: Takes the damage they've done and calculates it with how many turns and how many battlers were in the current battle.Unique - Angel's Tear: Luck increases Healing instead of Mind. Increases Luck by 25%.Unique - Belt of Sacrifice: 5% chance (increased by Trigger) to Self-Destruct killing this character and dealing Primal damage equal to this characters Max HP to all enemies. This damage is effected by all damage modifiers.Unique - Cursed Blessing: Reduces the highest Base Stat by 50%. Increases all other Base Stats by 35% by the amount reduced.Unique - Dragon's Guard: When this character is hit with an Assault skill, remove one Buff from the Attacker. This effect can be resisted through Debase.Unique - Fairy Amulet: Gives a random Buff to an ally when using a skill.Unique - Formation Core: Transfer 25% of all direct damage received by allies to this character. The damage received is reduced by this characters defenses.Unique - Gambler's Box: 50% chance to apply a random Buff when a skill is used. If this effect fails to Trigger, apply a Debuff instead.Unique - Goblin's Tooth: Causes all enemies to drop additional gold equal to normal rate. This effect stacks.Unique - Lucky Liar's Amulet: Equalizes Luck and Deception. Increases Luck by 25%.Unique - Speedster's Band: Whenever this character uses a skill, add AP equal to this characters Speed to the ally with the lowest AP.Unique - Speedster's Glass: Increase Speed by 5% for ever status effect on this character.Unique - Spider's Fang: ...
Idle Kitty
Idle Kitty
78 days ago · 狮子

《挂机猫猫传》常规更新,第3次

🎮增加编制系统中部分说明,优化游戏引导喵 🎮增加招募系统中部分说明,优化游戏引导喵 在后勤中的猫猫,不想要再被误会成偷懒啦! 个人制作游戏如坐井观天, 乐意的话,恳求在STEAM页面打下宝贵评价,无论 恶评 或是 好评, 狮子会回复每一个评价,从中吸取鞭挞、或鼓励,做出 更好玩 的作品
Desk Space: Idle Spacefleet clicker
Desk Space: Idle Spacefleet clicker
78 days ago · Shotgun Anaconda

Patch 1.1 "The Endless one!"

We’ve got a banger today, folks!I’ve updated the game with the first iteration of Endless Mode. The number one piece of feedback was that you wanted to keep playing after the game was "done". I hope this mode is a good first step in addressing that request. It's relatively small/simple but a good foundation.Endless Mode is unlocked by either:Beating the Campaign (the first run of the game).Selecting it when starting a fresh save.Entering it via the settings menu.Choosing any of these options resets your progress to loop 0, but you can now keep growing forever. There is a new Mastery bar in your fleet command that progresses as you play. Each level-up grants a mastery point to spend in the new Mastery Matrix, which features 17 new incremental upgrades (some with multiple effects) that impact most parts of the game (including the stocks!) to create synergy between different systems.For each Singularity, you gain a multiplier to your experience gain. You can stay in your current loop to build out your fleet, play the stock market, or watch your ships, or you can reset to start over. Each loop increases your XP gain rate, but also makes corruption slightly harder to cleanse. It’s simple for now, but provides a meaningful "numbers-go-up" feel. If you enjoy it and keep playing, we can build it out further together with more ideas!There are also a bunch of other changes and fixes. See the changelog below:ENDLESS MODE & GENERAL CHANGESENDLESS MODE: Note that some upgrades like ShipAGI and Wormholes are turned off/repurposed in this modeYou will now gain experience to a new mastery bar. Leveling up grants you a prestige point which you can spend on the new upgrades.Level requirements scales, every time you trigger singularity you gain a multiplier which makes leveling easier. The idea is that you build fleets and when you feel like you want more experience you trigger and start over. Numbers go up!Every prestige makes corruption and black holes slightly harder to cleanse. Bl...
Idling to Rule the Gods
Idling to Rule the Gods
78 days ago · Ryu82

Changes for Version 4.62.1691 (2026-07-13)

- I started another art competition as the players liked it last time and wanted me to repeat it. You can submit art for it to me via email to support@shugasu.com or dm me in discord at best before July 25th. Please check the rules for it in-game on the event tab. The summer event will be soon after that art competition is over. - Rewrote the help pages quite a bit and also moved everything to the ? tab so it less clustered and easier to find info. Thanks to everyone who helped with the doc for it. It is probably easier to find info and help in-game now, if there are unclear or wrong things, or something missing, please report then I can improve on it. - Added some more statistics to the statistics page. Please be aware that newly added stats do not count values you got before this update even if you got them before. - Fixed some bugs.
Fly Corp
Fly Corp
78 days ago · Resident007

Update 1.15 — New Scenarios for the Delivery DLC!

We're introducing six new scenarios for the Fly Corp Delivery DLC! It’s been almost half a year since this expansion was released, and it has performed quite well. We’ve decided to continue supporting not only the base game but also this DLC. Each of the new scenarios features unique gameplay situations and has its own victory conditions. In one, you must build a certain number of warehouses; in another, deliver a million packages; and in a third, the key to victory is quickly sorting out rival companies’ warehouses.We may also release a user-created scenario editor for this expansion soon.Also in this update:- Fixed a bug that prevented the camera from switching to a full warehouse after clicking on a notification in free play.- Fixed a bug where the warehouse icon could remain marked with an exclamation point even if the warehouse was connected to the network.- Fixed the condition for clearing a competitor’s warehouse: it is now considered cleared when the vehicle carrying the last shipment on its route from that warehouse has zero packages remaining - when it has unloaded everything. Packages do not necessarily have to reach their final destination until the timer ends; it is sufficient to unload everything into their respective warehouses.- Fixed a bug that sometimes prevented the game from disabling the speed boost during the countdown.- Fixed the placement of some cities in the main game.At the same time, we’ve been quietly working on a full refactor of the main game for several months now. As we mentioned earlier, this is an important step to clean up the project’s code so that it will be easier to maintain in the future. We’re also exploring ways to improve and update the user interface.Thank you for playing Fly Corp!Do you like the update? Please let us know your feedback about it. It's important for us to hear your opinion! You can participate in discussions about game updates on our Discord server: https://discord.gg/9eHyYap
The First Million
The First Million
79 days ago · ehmprah

Update #4: Buff Bonanza!

Good news, everyone! After the first nerfs were disappointing for some players, I couldn't rest and worked twice as hard on the buffs that I promised — and here they finally are!With this update I wanted to do three things: give players more silver to make the early progression fastermake more assets viable and fun to usemake stacking more fun and rewarding across the boardDo let me know if the following changes get the job done in your opinion:BALANCINGReduced silver cost of most upgradesSilver generation time changed from 20s to 15sSILVER MINE cycle time changed from 30s to 20sLOTTERY now also stacks lottery chanceLOTTERY cycle time changed from 15s to 20sHODL now also stacks profit increaseGROUP now also stacks profit increaseGROW now also stacks profit increaseDEEP STACKS now stacks profit, but gains $100 extra when stackedHERMIT cycle time changed from 10s to 5sHERMIT speed bonus changed from 0.3 to 0.1HERMIT now also stacks speed bonusALGO TRADING cycle time changed from 4s to 6sALGO TRADING now increases speed by x0.01 per cycleALGO TRADING now also stacks speed increaseINNOVATOR profit increase changed from $2 to $3LUCKY STREAK lucky chance changed from 10% to 50%ECHO slow changed from x0.3 to x0.2COLLECTOR cycle time changed from 7.5s to 5sIMPROVEMENTSReworked the description of COPY / DUPLICATE for more clarityAdded a career reset button to the title screen which allows you to delete all data and start overAll cards that require an upgrade to work (like stacking or selling) will now show a notice in the tooltip if that upgrade isn't unlocked yetLOTTERY no longer appears in daily trials for fairer competitionBUGFIXESFixed issue where touch input wouldn't register on cards after using a physical key or buttonFixed the prestige upgrade resetting the run counter, which messed with the run historyFixed issue where you could not swap two cards of the same kind before unlocking the stacking upgradeFixed issue where you could not swap two cards of the same kind wh...
Gold ’n Goal
Gold ’n Goal
79 days ago · fabian.schaub

Hotfix #1 Thank you for your feedback

Thank you.A lot of you took the time to tell us what was currently ...worthy of improvement in the game. That feedback was blunt, fair and genuinely useful. This hotfix addresses most of the issues raised in your reviews and we plan to further improve the game from here on out!What's fixedPowerupsThe maximum number of simultaneously available powerups has been increased from 4 to 8Display & UIFixed display issues on 4:3 screensImproved the league displayModifier keys (ALT, Ctrl, Shift, …) no longer accidentally focus buttonsPrestigeAdded more prestige upgrades that accelerate matches, and fixed their effect so they now work as intendedRemoved the prestige upgrades that skip leagues, they undercut the progression rather than supporting itGameplayImproved the spread of goal spawningKeep it coming We're still reading everything. If something is still broken or feels wrong, tell us: in the reviews, the discussions or the community hub. We'd rather hear it than not!Frog Hammer
Glimvale : My Mini Overworld
Glimvale : My Mini Overworld
79 days ago · Milkshake Games

Decoration Moving Update is Here! ❤️❤️

Hello everyone!Today we wanted to share a small quality-of-life update that many of you have been asking for.Since the beginning of Early Access, we've received a lot of messages, suggestions and requests from players who wanted to be able to move decorations after placing them. We completely understood why after spending time building a beautiful village, sometimes you just want to adjust a few things without having to destroy and rebuild everythingWe won't lie... this feature ended up being much more complicated than we expected! 😅Moving decorations touches many different game systems, and it took us quite a while to make it work properly. But today we're happy to finally bring it to Glimvale!What's new?You can now move your decorations after placing them!By default, only regular decorations can be movedIf you also want to move your ground decorations (paths, floors, etc.), you'll now find two new toggle options in the Decoration Panel:Enable moving regular decorationsEnable moving ground decorationsThis lets you choose exactly what you want to edit without accidentally selecting the wrong decoration while decorating your villageWe hope this makes decorating much smoother and more enjoyable!Thank you ❤️❤️❤️❤️This feature exists because of youMany of you suggested it, asked for it, and explained why it would improve the decorating experience. Your feedback continues to help shape Glimvale every single week.One of our favorite things is discovering the villages you create.Whether you share them on our Community Discord, Steam, or social media, we absolutely love seeing your creativity. Every screenshot, every post, every village inspires us and reminds us why we're making this game.From the bottom of our hearts... ❤️❤️❤️❤️❤️❤️Thank you so much for your support, your ideas, your patience, and your kindnessIt truly means the world to us.With love,❤️❤️❤️❤️❤️❤️ x100000000000000Alex & Ilona ❤️❤️❤️
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