Resolved existing known bugs concerning Steam leaderboards and configuration settings.
Over the last few years, conversations about AI have become impossible to avoid.Some people see it as the future. Others see it as a threat. Most discussions focus on what AI can do.We find ourselves asking a different question:What happens when people stop questioning systems simply because they are convenient?As game developers, we're fascinated by the relationship between technology and trust. Not because technology is inherently good or bad, but because people tend to accept systems they don't fully understand as long as those systems appear to work.That idea eventually became the foundation of a project we're currently working on: Future Sauce Dispenser.Future Sauce Dispenser is a dystopian satire set in the year 2145. In this world, humanity has become dependent on automated systems to the point where people can no longer function without AI-approved sauce. What begins as an absurd joke quickly turns into a commentary on dependency, automation, convenience, and the gradual erosion of critical thinking.One question we've already received is why some visuals, text, and trailer elements intentionally use AI-generated content.The answer is simple:Because imperfection is part of the message.The world of Future Sauce Dispenser is built around systems that are trusted despite being flawed. Systems that produce strange results, occasional inconsistencies, and outcomes nobody fully understands anymore.Not as a celebration of AI, and not as a replacement for creativity, but we thought that the storytelling and the setting of choice is not enough to punch through. We chose to show it with form... a 100% AI trailer, with all the glitches and bugs and imperfections it made.Future Sauce Dispenser isn't a game about sauce.It's a game about what happens when convenience becomes more important than understanding.It's about trusting systems because they work "well enough."It's about a future that feels ridiculous right up until it starts feeling familiar.Some people describe th...
Hi folks,We've got another huge update for you!We've added another more positive ending to the milestones screen! (along with a new achievement for completing it)Unlock it by completing the other ending and the new level (there's a new level!)To help you beat the new level there are more skills in the skill tree! We've also added 2 new atom types! With this addition is should round off the end of the game for a smoother experience.That's not all, we've also added trading card drops, profile backgrounds, emoticons and stickers to the points shop!Collect them all :) Other changes:Added new skill treeAdded atom containment skillAdded quantum gravity skillAdded radiation cloudAdded special atomAdded exploding homing neutronsAdded persistent rocket upgrades prestigeMade magnet skill strongerTweaked prestige pricesTweaked the scale of objectsSophon speed increasedTweaked ending 3 textFixed some typosFixed back button after prestigeFixed idle efficiency prerequisite Please leave a review if you enjoy this game :)ːcritstarsːːcritrocketːːcritnukeːːcritflaskːːcritatomː
New Features:Manual Resource Refresh: Added a new feature allowing you to manually refresh in-game resources.In-Game Guide: A comprehensive guide is now available, featuring detailed explanations and tutorials for all in-game modules.In-Game Store: Browse currently available items, including outfits and in-game currency. Simply click on an item's image to be redirected directly to the Steam store for purchase!Optimizations & Bug Fixes:Drop Rate Boost: Significantly increased the drop rate for outfit items in the gacha/lottery system. Please refer to the game description on the Steam store page for exact probabilities.Desktop Pet Fix: Resolved issues with the desktop pet "Always on Top" feature.Zena's Hands: Fixed a model display error on Zena's hands.Zena's Expressions: Fixed abnormal display issues with all of Zena's expressions.Coming Soon (Next Update):Official Release: The full official release is expected in early July!Daily Check-in (Testing): A check-in system is currently in testing. Players who check in consecutively will earn exclusive outfits and more surprises!Affection System (Testing): You can gift affection items from the gacha system to Zena. Reaching specific affection milestones will unlock free outfits!
Over the last few years, conversations about AI have become impossible to avoid.Some people see it as the future. Others see it as a threat. Most discussions focus on what AI can do.We find ourselves asking a different question:What happens when people stop questioning systems simply because they are convenient?As game developers, we're fascinated by the relationship between technology and trust. Not because technology is inherently good or bad, but because people tend to accept systems they don't fully understand as long as those systems appear to work.That idea eventually became the foundation of a project we're currently working on: Future Sauce Dispenser.Future Sauce Dispenser is a dystopian satire set in the year 2145. In this world, humanity has become dependent on automated systems to the point where people can no longer function without AI-approved sauce. What begins as an absurd joke quickly turns into a commentary on dependency, automation, convenience, and the gradual erosion of critical thinking.One question we've already received is why some visuals, text, and trailer elements intentionally use AI-generated content.The answer is simple:Because imperfection is part of the message.The world of Future Sauce Dispenser is built around systems that are trusted despite being flawed. Systems that produce strange results, occasional inconsistencies, and outcomes nobody fully understands anymore.Not as a celebration of AI, and not as a replacement for creativity, but we thought that the storytelling and the setting of choice is not enough to punch through. We chose to show it with form... a 100% AI trailer, with all the glitches and bugs and imperfections it made.Future Sauce Dispenser isn't a game about sauce.It's a game about what happens when convenience becomes more important than understanding.It's about trusting systems because they work "well enough."It's about a future that feels ridiculous right up until it starts feeling familiar.Some people describe th...
Bug Fixes Auto-fight now targets World Elites Pets no longer teleport back and forth past loot, or fail to pick it up, during lag or low frame rate Fixed pet XP appearing stuck (e.g. 49/100%) - a maxed pet now shows its real level without needing to be re-equipped Unequipping a pet on an alternate character no longer jumps your selection to your first character's pet
Hey everyone, We heard that Woodlings could sometimes get blocked by jacuzzis, picnic blankets, or sunbeds - and occasionally do weird things, like walking outside the game area. This has now been fixed, and they should smoothly walk around these objects. Thank you for reporting this! Here's a video showing how it looked before:
If you're sure you've met all the conditions (unlocked every mushroom and purchased each decoration at least once), but still can't unlock that last achievement, please hang tight – we're looking into it.We apologize for this technical hiccup. We already pushed a fix in this update, but it seems some players are still affected. We're continuing to work on it and we will get it sorted out – rest assured!In the meantime, feel free to enjoy the new mushrooms while we get the fix ready!
Hey everyone,Thank you so much for your patience while I put out fixes and updates for the game! If you've played the game, you might've encountered a bug that causes deployed drones to not load in while continuing an existing save file. I've been trying to fix it for a while now and have found another potential fix, which I've pushed to the latest version v1.0.5 of the game. Here's some quick notes/instructions about the fix:- The drones will start saving AFTER YOUR NEXT PRESTIGE OR NEW GAME after you've updated to v1.0.5! The way that the save system works in the game, if you've already encountered the bug, your drones will have been unfortunately wiped already before you update the game.- If you load in and find that you've lost your drones, they unfortunately won't be able to be retrieved... I recommend prestiging and starting a new run. If you're updated to v1.0.5, the drones should start saving normally from then onwards.- While exiting the game, I highly recommend Exiting to Main Menu first using the button in the Settings menu! This will save your progress manually, and will ensure your drones will be present when you load in next time.Other than this fix, v1.0.5 also has:- \ Energy boost from Maxed planets on Ceryx now adds the amount correctly- \ Triton's Eye Scrap Speed upgrade has been expanded and rebalanced to reduce idle timeI want to apologize for the delay with the update and reduced communication. I've been mostly focused on trying to solve this drone-loss bug since the last update. It's kind of stumped me, as the game didn't have this issue before launch, and only got worse as I tried to fix it. I was also quite burnt out leading up to launch and had to take a few days break to rest. Eventually, I had to rewrite the save system (being careful not to delete any previous saves) and also rewrite some of the button objects that were part of the issue.I hope this has solved the issue, but please let me know as usual if you're still encountering the bug...
Hello gardeners, this is just a small patch which fixes the problem where some objects arent interactable. I hope it has fixed the problem. Let me know if you have any other issues. I am dealing with backpain and my eyes hurting a lot, so the next update / Patch will take some time due to that.I hope you are enjoying the game, have a wonderful day aheadTiny Racoon Dev
Hey everyone!This update mainly focuses on the Flag tools, and should make painting them easier. The biggest change is for the line tool, which can now go in any direction, as opposed to just straight horizontally and vertically.To draw a line: Hold shift, and click and hold on the initial position and drag towards the end point. Then let go to accept the current line.Circle tool has also been improved in a way where it now shows a preview of the circle when you hold down Alt. In addition the shape of circles has also been improved, so hopefully they now look smoother!In addition, some new colours, patterns and icons have been added to the Random Flag options.For maps with lots of occupied territory, you can now Right Click on an occupation at it will select its rightful owner. This is especially useful for quickly selecting dead nations.v4.4.2 Full ChangelogAdditionsAdded more Random flag patterns, icons & colour schemesAdded option to delete any broken custom scenarios and savesBugfixes & ImprovementsImproved Flag Painter toolsLine tool (hold shift before drawing) can now draw diagonal lines and you now see a preview before letting goCircle tool (hold alt) now shows a preview before drawingCircle tool circles should now look better and smootherYou can now undo clearing the flagRight-clicking on an occupied tile will select the nation with rightful ownership of it (but not when painting territory)Updated scenarios World Map 1914, 1938, 2026 and Asia 2026In Territory and Terrain paint bucket tool will be deselected when switching the main tool offFixed a bug where you couldn't bucket tool nations own territory when painting rightful territoryFixed a bug where some resolution options in Settings may not have shown up
🚀 Final Update Before Release!This is the final update before the official launch of Space Fetus Clicker on 19 June 2026! 🎉In this update, I managed to polish several important aspects of the game.✅ What's new?Fixed several bugs and issues.Added music to the game.Fixed resolution and game window related problems.Made additional balance adjustments to the CosmicDNA currency.However, I want to emphasize one thing – the release is not the end of the game's development. Quite the opposite: you can expect more free updates with new content, because this is only the beginning for Space Fetus Clicker.Even though 19 June 2026 is the official release date, I'm not stopping there and I'm already planning another update for next week.It should include:additional post-launch fixes,new music,a player statistics window,and further improvements based on your feedback.Thank you to everyone who added the game to their wishlist, tested it, and supported the project throughout development.See you at launch! 🚀
The Spirit Vein Pilgrimage Event will officially begin on June 20 at 03:55 UTC. The event will last for 30 days and will end on July 20 at 03:55 UTC.During the event, online reward activities will also be available. All online rewards will be claimed automatically and will be sent once the required accumulated online time is reached.Online 24-Hour Reward 1: For every 24 hours of accumulated online time, you will receive 1 random food item.Online 24-Hour Reward 2: For every 24 hours of accumulated online time, you will randomly receive one of the following rewards: Character Chest, Skill Chest, Standard Chest, Key, or Silver Coins ×10. Each reward has an equal chance of being obtained.Online 48-Hour Reward: For every 48 hours of accumulated online time, you will automatically receive Key ×1.Online 88-Hour Thank-You Chest: During the event, each player can receive 1 Thank-You Chest after reaching 88 hours of accumulated online time. Opening the Thank-You Chest grants Key ×3.We sincerely apologize for the various issues that have occurred since launch. We are truly grateful to all players who have continued playing despite these problems. Thank you very much for your understanding and support.Details about event points will be available on the event screen after the event officially begins.
Ultimate Blacksmith Tycoon — Early Access Roadmap (June 2026) Thank you for playing! This is a solo-developed Early Access title, and urgent bugs and small issues are being fixed daily. Beyond that, here's where things are heading. Top priority: early-game clarityThe most common feedback is "it's hard to tell what to do at first." This is my #1 focus — reworking the tutorial, early-game goals, and on-screen guidance. Coming in upcoming patches (soon)Rework death & injury — less "disposable adventurer" feel; tuning clinic and revive costs. Surface the jobs — show job names and unlock conditions, with a codex, so collecting jobs becomes a goal in itself. Mid-termMake power & difficulty readable — combat-power and win-chance estimates, plus difficulty telegraphs, so a party that was doing fine doesn't suddenly get wiped. Stronger save safety — protecting your items and progress across updates is a top priority. Longer-termOngoing content (more enemies, jobs, and tech nodes). More language support. (Sharing direction only; scope and order may change.) On daily fixesUrgent bugs are squashed daily. The fastest way to reach me is the "Bug Report & Feedback" button on the title screen (it auto-attaches your save/logs). Your feedback sets the Early Access priorities. As a solo dev I can't do everything at once, but I'll keep making it better, step by step. Thank you!
Dear commanders, together with Miya, let’s join the event!Collect Zongzi to try the S+ Recruitment! >>>> Duskfall | S+ Hero Recruitment >>> Joyous Dragon Boat Festival | Exclusive Package >>> Invincible Swordsovereign | Serial Package
Dear commanders, the new server S159 will be launched on Jun 19, 2026. New Server Opening Time Jun 19, 2026(Friday) at 18:00 PM(UTC/GMT+8) New Server Event Blessing of Valkyrie Commanders can use Star Dollar to purchase the God of War serial package, which contains S Equipment-Master Sets, special fashion Dragonborn and White Secretary, rare S angel related to the unique scythe (AOE) - Valkyrie Gene*200. TIPS: When purchase the God of War serial package, you need to purchase the previous level to unlock the next level. New Server S Hero Recruit Rate UP Rate Up Hero: Valkyrie Valkyrie, one of the Three Goddesses of War, is known as the most powerful Angel Hunter of the Star Alliance. Attack all enemies with a chance to carry out an additional round. When she appears on the battlefield, it often means that this battle is going to be a massacre. So it’s best not to provoke her! Commanders, if there is a Goddess of War to fight for us, our adventure will be easy and fun! New Server Time-limited Recruit Mission Commanders in new server come and get massive rewards by completing specified number of Adv. Recruit!
Thanks for playing! This update focuses on dispatch fixes (multiple parties and auto-loop) and crashes during long play sessions.🛠 FixesFixed: with two or more parties dispatched, retreating one made the screen flicker and the reward couldn't be claimed. The "Claim Reward" button now works properly after a retreat.You can now turn auto-loop ON / OFF per party. Use the "Loop ON / OFF" button on each in-progress mission card. Turning it OFF for one party no longer affects the others, and a party you turned OFF will no longer restart on its own on the next loop.Auto-loop now stops and notifies you when a party member dies, instead of repeatedly sending a weakened party back to be wiped out.Renamed the toggle on the dispatch (party setup) screen for clarity. It is now "Dispatch: Auto-loop / Dispatch: Once." This is the default setting for the next party you send out. The "Loop ON / OFF" button on each in-progress card controls that party's current looping — a different role.✨ StabilityFixed crashes, flickering, and slowdowns caused by running auto-loop for a long time at high game speed. Auto-loop now restarts at a steadier pace, and memory is cleaned up periodically while looping (at high speed, auto-loop runs at a minimum of about 1.5 seconds per loop).Thanks, and keep the feedback coming!
- Fixed various localization issues.- Fixed the YouTube logo link.- Fixed an issue where achievements could unlock without meeting the required conditions.- Removed the alert sound when a cheater is detected.- Fixed a bug where players connecting for the first time could no longer reconnect after their initial login attempt.
Backrooms Lost Runners Is Now Available in Early Access!Runners,We’re excited to announce that Backrooms Lost Runners is now available in Early Access on Steam.Thank you to everyone who waited for the game, played the demo, added it to their wishlist, shared feedback, and supported us throughout development. Your support helped bring this project to release.Gather your team, invite your friends, and begin your first survival run today. Explore unstable spaces, solve environmental puzzles, manage your resources, and survive the entities waiting in the endless corridors.Early Access is only the beginning. Our focus during this stage is to improve the game, fix issues, polish the experience, expand content, and use player feedback to guide development.Share your thoughts in the Steam Discussions, report bugs, and let us know what you think after your first run.The Backrooms are waiting.
1.上线端午限时活动:2026年6月18日-2026年7月2日;
The battle is on! ⚔🛡The servers are back up and running, Commanders! We sincerely apologize for any inconvenience caused during the downtime and appreciate your patience while we worked on resolving the issue.As a token of compensation, use code BCSERVERUP0626 and claim 200 gold bars & 25 drone codes. To use the promo code: Open the game -> HQ -> Gen. Max -> Free Gold Bars/Promo Code -> Enter the code there and hit submit.
Dear cat lovers,Thank you for always playing Sill Cats. We are pleased to announce that the following bundle packs will be released soon.Sill Cats - Cat Pack BundleSill Cats - Toy Pack BundleSill Cats - Complete Bundle Cat Pack BundleGet the DLCs that add more cat breeds together at a great price.Toy Pack BundleGet the DLCs that add cat toys—such as soccer balls and flags—together at a great price.Complete BundleGet all the DLCs together at a great price.If you’re planning to buy several paid DLCs, you may save more by waiting for these bundle packs. Be sure to grab them at a great value!
Heroes!This update brings you new features for the World Boss and Hellevator, various QoL improvements, new Event Epic Sets, Trial VIP Packages, and much more!General AdjustmentsWorld BossThe next World Boss will appear in a new summer theme! Get ready, as this will be the last World Boss to take place this year.During the last World Boss, exchanging catalysts for Lucky Coins on the Black Market was not quite ideal. Therefore, we have added further packages in quantities of 5, 10, and 50.Clicking on a player's name in the World Boss leaderboard now opens their entry in the Hall of Fame.Weak point chests now yield more gold and catalysts. HellevatorClicking on a player's name or guild in the Hellevator leaderboard now opens their entry in the Hall of Fame.Trial VIP PacksWe have added new VIP packages that can be active during special events for free. These packages are a shortened version of our current VIP packages. ImprovementsMagic Shop: Shop rerolls now only stop at 100 hourglasses.Deeds & Titles: Players who have deleted their character are now shown grayed out.Server Selection: The newest server is now displayed with a "New" label.Dice Game: During the dice game in an Epic Event, rolling a five-of-a-kind now rewards you with a weapon of the best quality, three stats, and a gem socket.New Flags: The following flags are now available in the game:SloveniaCroatiaSerbiaBosniaAlbaniaMoroccoLuxembourgNorwayEnglandWalesScotlandNorthern IrelandEuropean UnionWorldVIP Pass: You will now receive a message in your inbox when your VIP status has expired.Tidy Toilet Time: During the event, you must now throw 2 items into the toilet to complete the daily task.Fixed BugsIn addition to the listed bugs, we have fixed several minor translation and display issues.Mail: In some cases, the Hydra battle report did not appear in the inbox. This has now been resolved.Berserker: A bug with rage generation has been fixed.Sale Info: The timer in the sale display on the city overview is now...
Hello. PvP arenas have now been added to the game: Fight other players in 1v1 Battles Rank higher in leaderboards Get amazing prices if you rank First Progress to other Brackets Also resolved an issue regarding quests, reported by the community. You should now be able to take in quests as usual without issues. Also done some QoL small improvements throughout the game. If there are any issues please contact me. DISCLAIMER: PvP has not been tested online so if it doesn't work, be sure I'm working on a fix.
Hello, Adventurers!This update focuses heavily on optimizing the game's visuals, performance, and interaction experience based on your valuable feedback. To save everyone from "taking a flashbang to the face" during gameplay, I have implemented a series of visual customization options in the settings—such as item light beams, glow brightness, hit effects, and corpse retention—drastically reducing visual clutter.At the same time, targeted fixes have been deployed for memory leaks, and the game package has been compressed to further enhance performance and smoothness. Additionally, a brand-new, dedicated \ has been added to the equipment interface. You can now drag items directly to the icon to list them instantly, making inventory management much more efficient.Log in now to experience these new changes! The details of this update are as follows: 🚀Optimizations & UpdatesSkill Cast Frequency Cap: Capped the maximum frequency of skill casting to prevent game crashes caused by memory overflow.Package Size Reduction: Reduced the overall game package size.Model Reworks: Completely reworked all customer models.Audio Compression: Compressed music files and certain scene sound effects to save space and resources.New Game Settings Added: Added adjustable glow effect brightness. Added an option to simplify item light beams. dded an option to toggle hit effects.Added an option to toggle gore/blood effects.Added an option to retain corpses.Gear Affixes: Unique necklaces and rings can now roll any Unique affix across skills, supports, or passives.Customer Traffic: Increased the upgrade cap for customer traffic to Level 30. Auto-Selling Efficiency: Upgrading customer traffic now speeds up auto-selling efficiency, effectively reducing the frequency of returning to town.Note: This update will not affect your already unlocked achievements.💼 UI & Interaction OptimizationsQuick Sell Zone: Added a new Quick Sell Zone to the equipment interface. Dragging items to this area allows you to ...