Thank you for playing Memory of Memorie : A Chill Story. Update 1.0.4 is now available.Update DetailsThe rendering process used for Retina display support has been reworked to reduce system load on macOS.Additionally, some rendering processes have been adjusted across all platforms to reduce GPU load. Additionally, the game has now been rated “Playable” on Steam Deck! We hope you’ll enjoy playing it on Steam Deck as well.We will continue working to make your time with Memorie even more comfortable. Thank you for your continued support of our apprentice witch Memorie and Memory of Memorie : A Chill Story.
Fixed bug where shop items weren't showing prices
Desktop fix Fixed a Windows issue that could make the entire game window translucent after connecting a monitor, moving the window, or changing its size.
1.提高敌人经验随波数递增的系数
Languages and interface Desktop Hellfarmer is now available in 14 languages: English, Russian, Simplified and Traditional Chinese, Japanese, Korean, Spanish, Latin American Spanish, Brazilian Portuguese, German, French, Polish, Turkish, and Thai. Added an adaptive language selector at the top of Settings, making it easier to switch languages at any time. Improved localized fonts, button fitting, label alignment, and text wrapping throughout the interface. Steam Cloud and save safety Added Steam Auto-Cloud support for gameplay saves across Windows PCs and Steam Deck. Device-specific preferences now stay local, so window and display settings do not overwrite each other between devices. Expanded automatic backup recovery to better protect progress if the main save becomes unavailable. Interface fixes Reworked the loot review card so long item stats and comparisons remain readable without overlapping. Improved toolbar spacing, difficulty text contrast, rank alignment, and dropdown stability at the compact 640×480 window size. Fixed localization loading in Windows builds and added a safe fallback if a language cannot initialize.
FixesDuring Magic combat, equipped jewellery stuck on one pose for more than half of each idle loop, and the robe's sway visibly jumped partway through. Both animate smoothly again. Same root cause as the melee armour fix in the last update. The jewellery art was drawn against the shorter idle sway, and against the longer one it kept landing on the wrong frame. Magic goes back to the shorter sway too. Long hover text now wraps into a compact box instead of stretching across the screen in a single line. The settings rows and the leaderboard filter buttons were the worst offenders. During Farming's batch identify, the item names that fly off the table could be cut off at the top of the drawn area if the skill readout was collapsed. They now show in full. — Vosk
Hey everyone,Here's the patch notes on the issues we've resolved so far! FIXESFixed bug where expeditions were giving more power level exp than intended in some instances. Fixed an instance where you can get common items from expeditions. Optimized getting item names. Optimize setting up the inventory menu for display. The above have caused expeditions to be much faster to display results for. May still stutter due to the amount of calculationPlease keep the bug reports coming! Please be sure to review the game on Steam as that helps us immensely!Until Next Time
Guilds of Mountgate – Update v0.3.0.3Greetings Adventurers,after several hotfixes and improvements over the past few days, we're happy to release v0.3.0.3, bringing the next step in Guilds of Mountgate's progression. Level Cap IncreasedThe maximum skill level has now been increased from to 35 for Founder Edition players, opening up a significant amount of new content to explore.As development continues, this level cap will keep increasing step by step alongside new features and locations. Welcome to Fishers ReachThe lakeside settlement Fishers Reach is now fully available.Alongside the new location, we've added all required item icons and progression content up to Level 35, allowing players to continue their journey through the next stage of Vellgar. Balance & ImprovementsThis update also includes another balancing pass across several gameplay systems.Arrow and fishing bait recipes have been adjusted, local goods production has been rebalanced, and NPC traders now offer inventories that better match the current stage of progression.Cooking at inns and other cooking stations is now more efficient, consuming 20% less firewood.We've also continued improving the user experience with clearer floating texts, better Journal organization, an online player counter, and several additional quality-of-life improvements. Bug FixesAs always, we've addressed a number of issues reported by the community, including quest dialogue progression, localization problems, offline efficiency calculations, UI improvements, and various backend optimizations.The complete patch notes are available on our website.Thank you once again for all your feedback and bug reports. Your support continues to shape Guilds of Mountgate every single day.See you in Vellgar!
v0.9.7 — Plane 4: The Sovereign Realm The gates of the Sovereign Realm are now open. Plane 4 is available for beta testing, introducing a new endgame progression layer built around rival Warfronts, Renown, Dao-wielding enemies, and Soul Armaments. Conquer Four Warfronts Choose your campaign and advance through five combat stages across four distinct fronts: Dragon Warfront Phoenix Warfront Xuanwu Warfront White Tiger Warfront Each Warfront features unique enemies, battlefield mechanics, stage challenges, formations, artwork, animations, and visual effects. Earn Renown Battle your way from an unknown challenger to a recognized rival. Renown unlocks new stages, tougher enemy archetypes, special challenge encounters, and greater rewards. Each Warfront also features its own progression mechanic, including Dragon Decrees, Phoenix Rekindling, Xuanwu Breaches, and White Tiger Hunts. Face Dao-Wielding Enemies Plane 4 enemies possess developed Dao Roots, stances, lineages, and capstones. Their available Dao configurations are determined by their archetype and difficulty rank, allowing the same enemy to appear with different combat capabilities from one encounter to another. Forge Soul Armaments Establish your Human Foothold and gain access to the Soul Forge. Collect Blueprint Shards and Warfront crafting materials. Forge Crown, Heart, Raiment, and Weapon Armaments. Upgrade and rank Armaments through multiple tiers. Choose permanent Masterwork bonuses. Combine matching Armaments to activate family set bonuses. Equip special weapons with additional combat effects. Dragon, Phoenix, Xuanwu, and White Tiger Armaments each support different combat styles and progression strategies. Continue Progressing Offline Your selected Warfront continues generating progress while the game is closed, allowing you to gather resources and strengthen your foothold between active sessions. Beta Notice Plane 4 remains in active balancing and polish. Enemy difficulty, encounter formations, visual pr...
I've had reports of some instances of the game crashing. I tried to reproduce these crashes but couldn't, but I've added in some safeguards against them so hopefully for anyone who is affected, it's fixed.- Fixed: Missing translations.- Fixed: Gamepad input should no longer be detected when the game is minimized or not in focus.- Fixed: Enemy hit SFX were still playing when "Mute SFX When Unfocused" was ticked.- Fixed: Coin/Essence count would visually desync in the Equipment Shop when using the Exchange NPC.- Fixed: Some tooltips would go off screen when viewing stats in the Pause menu.- Fixed: Potential, rare crash when swapping Blessings at the Blessing NPC.- Fixed: Rare crash when interacting with a chest while moving on to a new floor.
Hello, EClone Station 1.0.6f1 is now available. Replaced the Smile, Cry, Embarrassed, Angry, and Silly expression sprites with their reviewed corrections. Fixed the room browser list occupying only a narrow area on the left and leaving a large empty space on the right. Fixed the character action menu moving too far down when the character was near the top of the room view. Added a default lying pose that faces the opposite direction from the existing pose. If you encounter an issue, please let me know in the Steam Community Discussions. Thank you.
Hello everyone,We are delighted to announce that Paper2Galgame has officially passed the Steam review process and will launch on August 10, 2026, Beijing Time (UTC+8)!We would like to sincerely thank everyone who has followed the project, added the game to their wishlist, participated in testing, and joined our community discussions. We are also deeply grateful for your patience and understanding during the delay. Your continued encouragement and support made it possible for us to reach this important milestone.The development and release of Paper2Galgame would not have been possible without the long-term support of our partners and supporters. We would especially like to thank NVIDIA Inception, 观猹, StepFun, and everyone else who has supported the project’s development, technical exploration, and growth.The official launch is not the end of our journey—it is a new beginning. We will continue improving the game based on player feedback and introducing new updates.Within approximately one month after launch, we plan to upgrade the character artwork for our mascot, RUKA. We are also exploring the possibility of adding Live2D support for her, depending on development progress. More details and a specific schedule will be shared in future announcements.Once again, thank you to everyone who has accompanied Paper2Galgame on this journey.See you on Steam on August 10!The Paper2Galgame Development Team
{STEAM_CLAN_IMAGE}/46093963/0f5ec4c07140fa74a4efafdda67ec36e263c7975.png Hi everyone! First of all, thank you for playing Corner Market and sharing your feedback. Your bug reports, suggestions, reviews, and discussions have helped me understand what the game needs next. Today, I'm happy to share the current roadmap for Corner Market! Cleanup Update My first priority is making the game more stable and enjoyable. This update will focus on: Bug fixes Save-file safety Quality-of-life improvements Better onboarding Performance improvements I want to make sure the core experience feels reliable and smooth before moving on to larger features. Steam Community Update After that, I want to make Corner Market feel more connected to the Steam community. I'm planning: Friends leaderboards Global leaderboards New achievements The possibility of visiting your friends' stores I'll also look into Steam Trading Cards, depending on the game's eligibility and Steam's approval. I can't promise the friends' store visits yet, but it's something I would love to explore during development. Renovation Update The Renovation Update will expand the creative and late-game sides of Corner Market. I'm planning: New decorations Expensive late-game renovations More wall and floor options A rework of how customers search for products The goal is to give you more ways to personalize your market while adding meaningful objectives for long-term players. Streamer Mode: Kick Beta Streamer Mode will be a small, optional, and experimental feature made for livestreams. I'm keeping the first version focused and limited. The beta will help me understand what works for both streamers and viewers before deciding whether to expand it further. Version 1.0: macOS Support Okay, here we go. The final milestone is Version 1.0 and macOS support. Bringing Corner Market to macOS will not be a simple update. The game was originally built around Windows, so making sure everything works properly on macOS will require a lot ...
Hello. EClone Station update 1.0.6 is now available. New features Added contextual help to the GUI, CLI, Mini view, and utility modules. It lists the actions and shortcuts available on the current screen and can be opened from the header help button or with Shift + /. Tooltips for shortcut-enabled controls now show the currently assigned key as well. In-app and global shortcuts can now be changed, disabled, checked for conflicts, and restored to their defaults in Settings. You can now search for other public rooms while already in a multiplayer room. Selecting one asks for confirmation, then leaves the current room and joins the new room in sequence. The last room title you entered is remembered for the next room you create. Added one-third miniature and lie-down poses, plus triple-flip and hologram-glitch emotes. Press V to repeat the most recent emote and B to toggle My Room edit mode. Added final art for seven expressions: Default, Smile, Eyes Closed, Cry, Embarrassed, Angry, and Silly Drool. They are all unlocked by default. Expression eye colors follow the character's current eye-color setting while preserving the original shading. Separated the Cat Ears from Long Hair and Short Hair, updating both hairstyles with earless art. Straight Bob and a separate Cat Ears part have also been added, so hairstyles and ears can now be combined independently. If your character appears without ears after updating, equip the free Cat Ears under Customize > Ears. The first-run appearance setup now lets you choose Cat Ears or no ears in the live preview. {STEAM_CLAN_IMAGE}/46141871/e00ed8d4f8a9dfc18aa15b80033373fbfa5c0a8f.gif Improvements Room search and in-room displays now update the host's custom app nickname and changed room title more promptly. Participant activities are localized using the viewer's language, and the status-message limit has been increased to 24 characters. Skin-color editing is temporarily disabled while the skin-tone edges in the expression artwork are b...
Large enemies having priority no longer cause certain bosses to despawn
UNHUMAN Demo — INSANITY UpdateA brand new minigame, a major stability round, and a long-standing boss loot bug fixed.NEW: INSANITY MINIGAMENew hub terminal entry: INSANITY. Click to break through security layers, fight layer bosses, earn Insanity. Make the numbers go UP!Upgrades & automation: damage, crit, hull, damage reduction, regen + five tiers of auto-clickers. Bulk buy supported. Rebirth: reset your run for permanent damage & hull multipliers. How deep can you go? Caches: layer bosses drop supply caches — multi-reel case openings with gear, boosts, permanent perks and raw Insanity inside. MYTHIC CACHE: endgame cache (Prestige 3 + CL7) with a 0.5% roll for a mythic artifact worth up to $150,000. Scales with your character: your damage and health in INSANITY are based on your character's stats — the stronger your character, the deeper layers you go.Hub & Visual UpdateOperative ID badge on the hub terminal — your avatar portrait with LEVEL / PRESTIGE / KILLS at a glance. Character avatars are now pixel-art portraits (character creation + profile). All five traders got proper portraits on their cards and in the shop navigation. Boss Loot FixPrototype gear dropped by bosses was rolling with near level-1 stats (item level ~10). Boss prototypes now scale with the boss map's level — they finally hit as hard as they should. StabilityFixed a rare permanent freeze where a raid could lock up (ESC, inventory and extract not responding) — most likely after very long sessions.Fixed a rare case where an enemy could become unkillable and lock combat forever. Gunsmith Recovery ReworkIf your stash is full when you extract, prototype and mythic rarity items are held for you in GUNSMITH QUESTS tab, and the rest is sold at your regular trader price.Recovery list is now capped at 150 entries — insured, soulbound and high-tier items are always kept; the cap only trims old low-value leftovers. NotesSave-compatible — existing characters, stashes and progress are safe. Your previously s...
Version 1.2.0.0 — Ranching the Homesteading Expansion.UpdatesThe Ranch Has Arrived — Grow Every Creature in the Game!A massive new Homesteading feature has arrived!The Ranch can now be constructed at your Homestead, unlocking an entirely new way to raise creatures and hunt for valuable loot.Once built, the Ranch allows you to grow every Tracking prey, every enemy, every boss, and even limited-time event enemies found throughout the game.Enemy EggsEvery enemy and boss can now drop their own unique egg.Plant these eggs at your Ranch and raise the creature inside. Once fully grown and captured, you will roll against that enemy’s original drop table using its normal item drop chances.Any successful item drops will award 5× the normal quantity, making the Ranch a powerful new way to chase rare resources and valuable enemy loot.Capturing a grown enemy also awards Beast Mastery XP equal to 25% of the Homesteading XP earned.Tracking EggsEvery creature available through the Tracking skill can also be raised at the Ranch.Once grown and captured, Tracking creatures provide the same loot they would award when caught normally through Tracking.You will also receive Tracking XP equal to 25% of the base Homesteading XP earned.Build your Ranch, collect eggs from across the world, and begin raising an entire ecosystem of prey, enemies, bosses, and event creatures directly from your Homestead!The Grand Ranch also unlocks auto banking items directly from the ranch after Harvesting your grown creatures and enemies, a Toggle Can be Found on the Homesteading Skill Guide.New Challenges Bringing the Total to 18,613 !!.Added new Homesteading Challenges for Ranching, Ranching Enemies, and Ranching Bosses.Challenge Milestone RewardsAdded Challenge Milestone cosmetic sets for all 24 skills, with each set including a unique hat and wings.A special Max Challenge Mastery Hat and Wings set has also been added for players who master every challenge skill.Ranch AchievementsAdded 4 new achievements fo...
{STEAM_CLAN_IMAGE}/29347222/eb19c52e52f762b7b1f433f3f4f4a9ae2b3b469c.png Ahghairon's Day commemorates the birthday of Ahghairon, the first Open Lord of Waterdeep and founder of the Lords of Waterdeep. In his name, Lords toast Ahghairon and the Watchful Order, while guildmasters toast the Lords in Ahghairon's name, and common folk leave violets at the base of Ahghairon's Tower, the Plinth, and atop the altars of the House of Wonder. As part of the festivities, the party is tasked with seeking out a Lord of Waterdeep who stepped down long ago. It seems like an easy request – but if it were easy, it wouldn't have come directly from the Open Lord of Waterdeep herself...Ahghairon's Day returns with one New Champion and three fresh rebalances! Flint Fireforge, the cantankerous companion who is afraid of lakes and 'allergic' to horses, and the latest Heroes of the Lance Champion to come to the game, is available to unlock today with the launch of the event. Instead of a single reworked Champion this month, THREE of this event's Champions have had targeted rebalances, pumping up their numbers to make them more effective in your formations. You'll find updates to Jim, Omin, and Prudence available for flex slots now! For more information about this year's Ahghairon's Day, read on! Featured Champions Flint {STEAM_CLAN_IMAGE}/29347222/6844ee8d5dcda125971b0a55880505decc08bd86.png Learn more about Flint in his Champion Spotlight. Flex ChampionsFlex Slots allow players to unlock additional Champions and earn chests duringevents, choosing from a pool of retired Champions associated with the event.This collection of retired Champions includes the Champions from previous years of theevent as well as some Champions whose events have been retired. This event's Flex Slot pool includes the following Champions, three of which have been rebalanced: Voronika SEAT 1 Lae'zel SEAT 2 Omin - REBALANCED! SEAT 3 Ishi SEAT 4 Prudence - REBALANCED SEAT 5 Valentine SEAT 5 Shandie SEAT 6 Jim - REBALAN...
Spiritstead launches tomorrow, August 6, at 19:00 CEST! 🥳 🎉As we prepare for release, we’ll be taking down the demo at midnight tonight, August 6 at 00:00 CEST. The demo is now quite outdated compared to the full game, which includes many improvements, fixes, and new content.⚠️ Important Notice About Demo SavesSave files from the demo are not compatible with the full game.Your old demo saves may still appear in the full game, but attempting to continue them could cause bugs or prevent the game from working correctly. A lot has changed since the demo was released, so we strongly recommend starting a completely new save when playing the full version.Thank you so much to everyone who played the demo and shared their feedback with us. We can’t wait for you to experience the full game tomorrow!
This patch focus on display compatibility, clearer information about your current build, additional save controls, and several progression fixes. NEW FEATURES• Windowed mode can now be freely resized to any size.• The interface now supports all aspect ratios, including ultrawide displays.• Added a new System Stats panel showing the effective values provided by your currently purchased upgrades.• Added a new BIOS Overview panel showing which BIOS upgrades have already been purchased.• Added a manual save option. FIXES• Fixed a blocking bug that could occur after activating the Expert Panel options.• Fixed an issue where the workday clock could remain paused after rebooting while Auto Mode started a new disk.• Fixed a BIOS progression issue where purchasing firmware upgrades in a particular order could prevent Advanced Algorithm upgrades from appearing.• Added additional safeguards to reboot and new-workday transitions.• Fixed several smaller interface and progression issues. These new panels should make it much easier to understand your current system, review your permanent BIOS upgrades, and see how your purchases affect each run. Thank you to everyone who continues to report issues and share feedback. I am continuing to work on balance, usability, and further improvements.
NewAdded Extra Drop Rate Upgrades in Stat Shop.You can now Switch Between 2 Tabs With "ESC". (Previous Tab & Tab you are on)ChangesBuffed Cube Ring by A lot.Other Small Changes. BugsFixed an issue with Grapes Consumption where it would keep the 2x multiplier after use of P-Fuel.Other Small Bugs.What i am looking to do in next UpdatesNew Upgrades In Stat Shop.Item Filter Rework.More Fusions.More Crafts in Crafting.RPG Improvements/Rework.IT-Supporters Art.Quests Rework.ShapeAZoids Art.Musicians Art, Items.Craft & Conquer is in Early Access so everything is Subject To Change!
Hi again! Just added a Window Size setting (visible when in Windowed Mode) and a fix to the size of the Window when loading on smaller screens. Have a great week!
Demo Update I will be de-activating the Settler's Domain demo on August 14! That will be 1 week before the full release. If you want to try the demo, now's your time!! :D
一、概述本次未提交改动是本项目规模最大的一次版本升级,核心是围绕「五行秘境」展开的完整玩法体系落地:- 新增第二张爬塔地图 五行秘境(无尽 1 万层解锁),主打五行克制、流派搭配、秘境法则,让中后期玩家从"纯数值堆叠"转向"策略 build 为王";- 配套上线 五行附魔 / 五行重铸 / 五行流派 / 灵脉养成 / 强化突破(+25)等一整套养成系统;- 同步完成异宝强化与洗练体系、自动出售保护增强、顶部信息栏(天象与器灵)重构、离线收益优化与一系列稳定性和体验修复。一句话:《仙途放置》进入"五行纪元"——玩法更深、目标更清晰、体验更精致。 二、新特性 🌀 1. 五行秘境(全新第二地图)- 无尽模式达到 1 万层解锁,独立层数、独立进度、独立掉落;- 秘境法则:秘境内伤害被压缩(÷10 → ÷100 渐进),对敌我双方同时生效——不是削弱,而是规则,离开秘境数值分毫不差;- 怪物携带五行属性(金木水火土),每 10 层一节、每 50 层 Boss、每 2000 层一个五行纪元 + 霸主 Boss;- 首进秘境即送新手赠礼(五行精华 + 2 件同五行附魔 + 异宝强化石包),开局即有流派雏形。 ✨ 2. 五行附魔与流派系统- 给 5 个部位(武器/衣服/项链/戒指一/法宝)装备附魔,消耗 20 精华(50% 成功,随机五行 + 随机 1~5 级);- 五行克制:金克木·木克土·土克水·水克火·火克金,凑齐 2/3/4/5 件同五行解锁「小成→大成→极致→圆满」克制阶梯,克 Boss 增伤 ×1.5;- 五行流派:金·裂创(叠层增伤/压回血)、木·绽放(蓄力爆发/破盾)、水·寒霜(冰封控制)、火·燎原(灼烧穿减伤)、土·厚土(防御转攻/破防);- 五行齐鸣:5 件各不相同也能触发"五行齐鸣"(恒定 +10% 克制、免疫被克),挂机省心流;- 五行重铸:可把已附魔装备改成指定五行并保留等级,凑圆满不再纯看脸。 🧘 3. 灵脉系统(长线养成沉没口)- 新增聚灵脉(秘境掉率 +1%/级)与观星脉(流派强度 +0.2%/级),灵石 + 修为双资源投入;- 跨转生永久保留,满级 5 级,为灵石/修为提供长期出口。 ⚒ 4. 强化突破(+20 → +25)- 装备强化满 20 级后,拥有 T5(5 级)五行附魔即可突破至 +25;- 高风险高回报:50% 成功率、失败降 1 级、连败 3 次必成(保底)。 🎁 5. 秘境阶层奖励- 每 100 层一档(100 精华 + 100 异宝强化石 + 50 高级),按历史最高层累计、一键领取,回退层数不重复。--- 三、优化与体验- 异宝养成全面对标普通装备:异宝现可强化 / 洗练 / 词缀锁定 / 一键洗练(洗练石 ×1 与普通一致、灵石 ×5;高级异宝洗练石因无消耗出口已停发);- 自动出售保护升级:新增"再次附魔提醒(warnOnEnchant)""神品保留(keepDivineQuality)""词缀命中 N 条才出售(protectedAffixMatchCount)"等开关,防误卖更安心;- 顶部信息栏重构(天象与器灵):天象状态机(突破雷/霸主/被克/归来霞/今日五行/常态)+ 立绘光效 + 完整 tooltip,信息一眼可读;- 地图感知 UI:选层弹窗、Boss 判定、战斗面板、排行榜均按当前地图(无尽/秘境)区分显示;- 秘境新手引导 + 策略提示:首次进秘境/被克/得精华/遇 Boss 有引导气泡,战斗区常驻"五行克制 + 反制建议"提示条;- 装备栏/背包紧凑视图:记忆用户选择(localStorage),切换不丢失;- 秘境专属美术:AI 生成的秘境背景图 + 五行光晕阵粒子特效,圆满/齐鸣触发五行流光动画(GSAP 驱动);- 离线收益优化:离线确定性怪 DPS 修复、秘境离线收益与五行材料展示;
Mao Mao Mao Joins the Cat Awareness Feline Sale 2026! 🐱Hello everyone!We’re excited to announce that Mao Mao Mao has been officially selected for the Cat Awareness Feline Sale 2026 on Steam!The event will run from August 7 to August 17, featuring a wide variety of cat-themed games from developers around the world.During the event, Mao Mao Mao will be available at a special discount.In Mao Mao Mao, a tiny pixel cat lives directly on your desktop. Watch your little companion walk around, relax, play and keep you company while you work or browse.Join us in celebrating cats, raising awareness for feline adoption and filling Steam with even more adorable cat games!Thank you for supporting Mao Mao Mao and indie games. 🐾Cat Awareness Feline Sale 2026 📅 August 7–17 🏷️ Special event discountDon’t forget to tell your cat-loving friends!