Game Updates

Patch notes and dev posts · 14,895 Steam updates
Whistle1 - Retro Football Manager
Whistle1 - Retro Football Manager
70 days ago · DigitaleManufakturRU

Bug fixes

Fixed in this version: Purchases: Several shop items could not be bought because no price was stored on Steam. All items are available again, prices are unchanged. Steam overlay: The overlay barely responded during the game and could not be operated, which also blocked the payment dialog. Achievements: Achievements with a counter (matches, wins, transfers, championships, cups, seminars, points) were never unlocked. They are granted again, and milestones you already reached are added when you open the achievements screen. European cups: In some save games the final had no opponent and the season could not continue. Affected saves repair themselves on loading.
Guilds of Mountgate
Guilds of Mountgate
70 days ago · Dr. Asi

Server Maintenance until July 28, 8:00 PM CEST

Server Maintenance until July 28, 8:00 PM CESTGuilds of Mountgate will soon undergo maintenance in preparation for the Early Access launch.During this time, the game will be unavailable or may experience temporary interruptions while we prepare Founder Edition access, deploy the necessary updates, and complete the first Early Access preparations.!!! Please note that all existing progress will be wiped as part of this process. For that reason, we strongly recommend not starting or continuing to play during the maintenance period, as any progress made up until now will not be carried over.!!! The maintenance period is expected to end on July 28, 2026, at 8:00 PM CEST.After maintenance has concluded, Demo access will continue to work as usual. Demo players will be able to progress up to level 15 in every available skill, including the newly added skills.Thank you for your patience — we are looking forward to welcoming our Founder Edition players!
Yet Another Incremental Game (but this time about coding)

v1.1.0

## v1.1.0 - 2026-07-27 ### Warning - Some achievements are still broken, but it will be retroactive and should be fixed in the next release. Steam has finally lifted the achievements limit from 100 to 5k+ (even in this release, some achievements are still not wired). And I still need to balance some achievements. ### New - **Merge Queue Defense** replaces the CODE REVIEW tab, rebuilt from scratch as a defense mode: suspicious PRs ride a conveyor belt as enemies and your review agents shoot them down before the merge point. Combat capabilities unlock through a 7-milestone ladder and must be claimed, the upgrade shop assembles itself as capabilities come online, crits land at ×1.5 with chance/damage upgrades, and runs are fueled by LGTM, a run-local currency. Weights earned per run feed a RETRAINING panel. CODE QUALITY exports a production-wide multiplier, PIPELINE speeds up spawns, MEMORY persists across rollbacks, LEARNING RATE discounts the shop; the late-ladder AUTONOMOUS CI capability keeps the mode running unwatched. The mode teaches itself through the same diegetic system-file onboarding as the main game (five files boot each section online) and ships with EN/FR chrome (diegetic content stays English). - **Old-system rewiring**: everything that hung off the old code review was reconnected to the new mode — bits income, the Machine unlock gate (now 2 rollbacks), the CR\_\* achievements, and four skill nodes. - **VETERAN carry-over**: progress from the old code-review system becomes a permanent +X% bonus on the CODE QUALITY track; veteran saves skip the mode's onboarding, and a one-time notice explains the revamp on the first REVIEW tab visit. - **CODE REVIEWER agent**, rewired for the new mode: it places review holds on PRs (arriving through a smoothing reservoir, not as bursts), boosted by the new **Frozen Diff** skill node. - **Machine garbage collector**: auto-merges configured cubes to reduce grid tedium. - **Steam achievements**: 121 achievements that exist...
Pawns of War
Pawns of War
70 days ago · FLARE

⚙️ Hotfix 1.0.3.1

Fixed:Fixed the positioning of the sight in the sr25Reduced ability cooldown in autobattleThe rate of fire and the calculation formula in autoboys have been changed. The weapon has a basic rate of fire (for example, the AK-74M wpn_shoot_time\ = 0.13f; this is the delay in seconds between shots, which is 50% by default. An increase to 100% means that this parameter will be reduced by half to 0.06f, at 0% it will become 0.26f) The lower the number, the less time it takes for the second bullet to fly. Now the first shot does not take into account the rate of fire formula. It is produced immediately.Fixed rifles in auto fightsAn inactivity counter has been added for 1 second for a pawn that has enough ammunition and does nothing, the system itself invigorates itFixed the bayonet position on the M16Shield Player's ability in turn-based combat is now for walkie-talkie points (25 pcs.)The SR25 has increased its magazines to 10, 20 and 25For XM8 LMG bipods, reliability has been changed to -2 to the rate of fire.Technical backup removedThe cost of all loot boxes has been reduced by about ~x2 timesAdded a mention of help with Korean translation from Leo
Idle Kitty
Idle Kitty
70 days ago · 狮子

《挂机猫猫传》更新汇总,修订于20260728

🐱🐱🐱 个人开发、坐井观天,欢迎各位宝贝在 STEAM留下珍贵的评价🐱🐱🐱 恶评、好评 都可以,因为真的很重要🐱🐱🐱 狮子会 听取建议,不断进步开发情况《挂机猫猫传》在 EA出品时(7月11日)就已经是一个完成度具有保证的小品(等同于正式版)因此,本作更新会以便利、修复、数值错误调整为主,并在8月份光速进入正式版狮子是个人独立开发,或力有不逮,但已尽我所能雕琢《挂机猫猫传》这个小小放置游戏目前内容目前版本通过正常的战斗、招募、后勤、训练、工作、市场、挑战联盟、挑战首领等等等等系统支持到通关所有关卡,通关后的内容会于8月份正式版前开放更新计划1、不断迭代的免费DLC,EA版出品后,狮子会更新一些趣味性的DLC(如招募现实中的猫meme以及更多猫猫角色,或者联系狮子,将自己现实中的猫猫放进DLC里,让牠名扬多元宇宙),所有DLC都免费支援,供各位宝贝按需求下载2、宇宙争霸系统,这是这个月一直在筹备的系统,概念上是一个投入资源、换取更高产出、罐罐以及掉落终局游戏道具的玩法。由于制作过程中发现与主玩法割裂巨大,并且狮子太菜了喵,因此需要更多的时间去攻克3、STEAM成就系统,(这个真的要说明喵?! 已完成这就是更新计划全部,如狮子所说,猫猫传已经是成品更新汇总——— 20260728,第14次更新 ———🎮更新好玩的STEAM好友状态显示,大肆公开撸猫吧🔧修复制造界面一个UI上的小错误——— 20260724,第13次更新 ———🔧修正防御、速度、血量三项训练未能给与正确加成的BUG——— 20260723,第12次更新 ———🔧修正读档后战线不在正确关卡战斗的BUG,抓虫子了喵——— 20260722,第11次更新 ———🏆STEAM 成就系统补全,简单粗暴无脑、摸鱼偷懒轻松 全成就喵——— 20260721,第10次更新 ———🚗优化训练界面,降低高级猫猫进行低级训练进行疯狂读条时的顿卡,做一只轻盈优雅的猫猫——— 20260720,第9次更新 ———🔧全类型出售、排序操作对宝具类装备不再生效,防止意外售出珍贵宝具🚗添加部分界面的指引说明,优化游戏引导喵✊开整STEAM成就系统,本周内更新——— 20260719,第8次更新 ———🍵设置页面添加lofi模式,开启后战斗场景将保持缓慢舒适的BGM 🍵设置页面添加自动切屏开关,决定是否在闲置一段时间后自动切换到战斗场景 ——— 20260717,第7次更新 ———💿配送趣味DLC,多元宇宙——— 20260716,第6次更新 ———🚗修正指引任务中部分文案,优化游戏引导喵🐟摸一天,明天给大家整个免费搞怪的小DLC——— 20260715,第5次更新 ———🔧现在满潜力值的小馋猫会主动推搪不吃罐罐了🔧现在提升猫猫品质后,能马上给后勤力量带来加成🐟摸鱼循环任务上限从10000提升到30000,让这游戏更摸了喵——— 20260714,第4次更新 ———🔧修正快捷喂养功能某个可能发生的BUG,抓虫子了喵 🎮在招募界面中添加关于后勤力量的说明,优化游戏引导喵 在后勤中的猫猫,不想要再被误会成偷懒啦! ——— 20260713,第3次更新 ———🎮增加编制系统中部分说明,优化游戏引导喵🎮增加招募系统中部分说明,优化游戏引导喵在后勤中的猫猫,不想要再被误会成偷懒啦!——— 20260712,第2次更新 ———🚗增加采集素材界面部分功能说明,优化新手引导🚗增加装备制造系统说明按钮,优化新手引导🎮新档开档时仓库内添加三套绿装,优化新招募角色时的体验🔧调整基础菜单栏部分系统的顺序,使之较符合条理、还是优化引导喵——— 20260711,首次更新 ———🐱更新部分界面弹窗说明内容,优化游戏引导🔧修复bgm有时会不断循环的bug,虫子,抓到你了喵
Vespera
Vespera
70 days ago · Thade

PATCH 0.12.3

Patch 0.12.3 — Avatars, Endgame Progression & Equipment Improvements PLEASE ALLOW 20 MIN FOR THE UPDATE TO TAKE EFFECT ON STEAM 🖼️ New Avatars — Shop → Avatars 🔸 Added four cosmetic Avatar Packs to the Shop for 1,000,000 Gold each, with Male and Female portraits for every class and subclass 🔸 Refreshed the default Male and Female portraits for every class and subclass 🔸 Your selected portrait now appears consistently throughout combat, Dungeons, Tower, The Frontier, Spire, Veiled Reliquary, and World Boss battles 🔸 You can now import a PNG, JPG, or WebP image from your PC as a custom portrait; press M/F to restore the normal portrait ⚔️ Combat & Endgame 🔸 Floating damage, healing, and DoT numbers now remain inside the Tower, Spire, and Frontier combat panels 🔸 Available Frontier fight buttons are now green, Stop remains red, and unavailable fights explain why they cannot begin 🔸 Spire floors now advance cleanly without displaying an outdated Victory screen or XP from the previous floor 🔸 Increased Nightmare Dungeon completion XP by 15% 🔸 Celestial Forge nodes now show the exact Aether cost required for each upgrade 🎒 Equipment & Production 🔸 Gem slots can now be unlocked directly on unequipped Inventory gear 🔸 Dropped and rewarded equipment can no longer be Reforged below its original rarity; the protected rarity is shown on the Reforge screen 🔸 Gathering and Crafting timers now explain when active Combat reduces production to 70% efficiency 🔸 Fusion now clearly explains that three identical Gems plus Gold create one Gem of the next tier, while Leather now explains its use in Equipment recipes 🏛️ Academy & Interface 🔸 Academy Building tiers, construction queues, production timers, and Vesper Reserves are now shared across all characters on your account 🔸 Kael’s training panel now shows the guaranteed source of Essence of Embercrag 🔸 Improved high UI-scale layouts so XP, Ability controls, and important text remain inside their panels 🔸 Steam Settings now reports the ...
Void Salvage
Void Salvage
70 days ago · myradann

More Immersive Flag

Flagging and Pin PointIn this update, you can now choose which hostile signals to call at each new POI. Each signal shows how many enemies it will summon, ranging from one to six. The new Pin Point control-panel action lets you rescan for a new set of signals. The Wide Array upgrade increases the number of signals you can detect, up to six, while Detection Speed reduces Pin Point's cooldown by 5% per level.New Core UpgradesCore Upgrade previews now show actual current and next values.Upgrade branches now have distinct colors, clearer prerequisites, and indicators for affordable upgrades outside the visible area.Radar branch:Sweep Accelerator reduces maximum radar sweep time.Salvage Detection Array increases gains from radar-spawned derelicts.Offline Salvage Loop increases offline Credit gains.Offline Archival Loop increases offline XP gains.Flagging branch:Unlock Pin Point Rescan for available hostile signals. Wide Array Increases detected hostile signal choices from 1 up to 6. Detection Speed Reduces the Pin Point cooldown by 5% per level, compounding. Roguelike ModeRuns begin with the main unlockables already available and skip the tutorial, so Roguelike assumes you already understand the game's systems.Death still removes equipped systems, Core Upgrades, XP, and Credits. Prestige and Black Hole travel preserve them, and your Prestige level also carries over even on death to serve as an anchor point.Saves and Offline ProgressionOffline earnings require at least one minute away and are capped at eight hours.Offline XP rates:Incremental: 20 XP per hour.Roguelike: 20 XP per hour.Progressive: 15 XP per hour.Offline gains can be improved in Core Upgrade.Ships and POIsShip selection now shows owned ships against the total available.The physical Shipyard now charges 75% of the Remote Ship Bay price, and Remote Ship Bay requires Prestige Level 2.POI information now displays enemy count more clearly, while detailed Threat information still requires sensor upgrades.Unknown ...
Idle Kitty
Idle Kitty
70 days ago · 狮子

《挂机猫猫传》常规更新,第14次

🎮更新好玩的STEAM好友状态显示,大肆公开撸猫吧 🔧修复制造界面一个UI上的小错误 个人制作游戏如坐井观天, 恳求在STEAM页面打下宝贵评价,无论 恶评 或是 好评, 狮子会回复每一个评价,从中吸取鞭挞、或鼓励,做出 更好玩 的作品
Keypress Express
Keypress Express
70 days ago · nitzangamesLLC

Minor bug fixes and quality of life additions

- Engines sorted best-first — your owned engines now list by most cars, then top speed, in both the Rail Yard and the trip builder, so your best is always on top. - Fixed engine auto-select — arriving at a destination (or buying an upgrade) now defaults to your best engine instead of snapping back to your original starter. - Location levels — each unlocked destination now shows its level (e.g. "LVL 3") in the trip picker. - New "How to Play" popup — an on-demand refresher in Settings covering the core loop (pick → assemble → type to travel → sell), for anyone who's past the tutorial. - Tutorial wording fix — upgrades no longer claim to make a car "carry more"; the copy now correctly says they make it faster and more profitable (matching the real Top Speed / Idle Speed / Income enhancements).
Desktop Pals 2
Desktop Pals 2
70 days ago · AdamsDev

Mega Update - Workshop, Steam Items, and much more - 1.0 Re-release.

The largest update yet is here. It features: Steam InventoryThe number of pals tripled, now featuring 30+ unlockable pals.Pals have various rarities, from common to legendary.Each pal is represented by an item in your Steam Inventory.Earn & buy crates that unlock new pals.Coming soon: Trading support - trade pals with your friends or sell them on the community market!Note: With the introduction of the inventory system, the DLCs have been retired. Owners of the DLCs will of course be automatically granted all of the pal items they purchased with the dlc (: Steam WorkshopDownload custom desktop pals created by other players!Create custom desktop pals using animation spritesheets! General ImprovementsPals trigger effects when interacted with (more effects coming soon!)New settings added.Game file size reduced.UI improvements.I have been working on this update for so long - I am really excited to finally bring it to you. Enjoy, and as always, please shoot any feedback you might have my way! ~Adam Join our discord!
Take a Hint
Take a Hint
70 days ago · Cataxis

Major Language Update + Now Available on Google Play!

A Big Update for Take a Hint!We have lots of exciting news to share!🌍 New LanguagesTake a Hint is now available in:🇪🇸 Neutral Spanish🇫🇷 French🇵🇹 European Portuguese🇧🇷 Brazilian PortugueseWe want more players around the world to enjoy the game in their own language, and this update is a huge step toward that goal!📱 Now Available for FREE on Google Play!You can now play Take a Hint on your Android device.👉 Download it here: https://play.google.com/store/apps/details?id=com.skullqueensgames.takeahint⚫⚪ We're also part of Monochropoly 2026!We're excited to announce that Take a Hint is participating in Monochropoly 2026, a Steam event celebrating games with black-and-white visuals and limited-color art styles.If you enjoy unique artistic experiences, be sure to check out the event and discover dozens of amazing indie games.👉 https://store.steampowered.com/curator/46149935/sale/Monochropoly2026❤️ CreditsThis update wouldn't have been possible without the amazing work of our team and contributors.LocalizationSpanish Localization: Victoria HuGo Pérez ArteaGaEuropean Portuguese Localization: River SantiaGoBrazilian Portuguese Localization: João RodriGo CoutoProductionProject Manager (BR): Samuel LazcanoStudio Manager (BR): William VianaHuge thanks to all our mobile testers!SoledadEspiritúReaperRaven Inc.ZomBieByteZomBieByteElCastaValGrimReactionIOSMairaBelleSoloDimekuroIván GómezbunitebiiCeleste "Leva" UriBeCaatThank you all for helping us make Take a Hint better and bringing it to even more players around the world!
Riftborne
Riftborne
70 days ago · Reckoner

11.74 Patch Notes

QoL - Colony ships now return automatically after outpost colonisation - Combat logs now report which ships died each round - Battlefield replay open a local battlefield visualisation! - Building copy level now shown on the left hand sidebar Bug fixes - Percentage buffs no longer amplify a ship's negative base stats - Fixed a bug with repair interaction blocked on multi copy buildings - Added colour coded per resource values on the faction resource flow instead of bare total - Aidboard notifications now jump to the aidboard - Fixed multiple issues with server rehydration so important information is not dropped off the packet - Expedition detail on star map will now only display the actual resource buff that is acting on that tile when there are multiple expeditions, instead of displaying every expedition side by side, as the game will pick the highest buff to apply, so other lesser values don't need to be displayed - Removed the always send option from raid routes - Fixed up the visibility rules for colonise missions that resolved into combat all thanks to @toaster!
Isles of Silence
Isles of Silence
70 days ago · Josayah @ lonelyfrontier

0.6.01 - Hotfix

FIXES: - Fixed an issue where the Equipment Sets box wouldn't scale properly - Fixed a re-introduced issue where the Objective log could cause the whole page to scroll - Fixed a weapon recipe using an incorrect base weapon
Corner Market
Corner Market
70 days ago · Crow Interactive

Corner Market is out now!

Hello friends, After a long journey, I'm thrilled to finally bring Corner Market to you. A big thank you to everyone who supported the process, there's still plenty of work ahead, but it's wonderful to share this moment. Play it, enjoy it, and please don't hesitate to share any issues you run into or suggestions you have. Launch Discount To celebrate the release, Corner Market is 20% off for a limited time. Grab it while it lasts! Thanks for playing, and see you in the market!
Tools Up! Ultimate Edition
Tools Up! Ultimate Edition
70 days ago · Piotr | Untold Tales

🤍❤️ FROM POLAND WITH LOVE 2026 BEGINS🤍❤️

At this point, it’s a matter of tradition, right? When the fruit ripens in the sun, and the fields of rippling wheat are painted gold, you know it’s the turn of July and August in Poland. And when that time comes, as in previous years,we're inviting you to celebrate Polish gaming with us and 40+ Polish publishers. {STEAM_CLAN_IMAGE}/43315112/279b8329b7e67d87f35a7954bbb44aa50e28fd2e.png 🤍 Browse 200+ games at massive discounts. All Polish gems in one place, all made with love, care, and ingenuity! ❤️ During the event, you’ll meet Polish games of all shapes and sizes, from household names to ambitious debutants. Are you hungry for dystopian adventures? Cyberpunk 2077 got your back. Wanna see how Eastern European brutalism meets sci-fi horror? Check out Cronos: The New Dawn. Need to decompress after a long week? Perhaps running a cozy community in Everdream Village will do the trick? Or will you raise the stakes and try to rewrite history from the shadows, as an intelligence agency in Espiocracy? These, of course, are only a few titles from a large and very diverse treasure trove, waiting to be explored, Tools Up! Ultimate Edition included. Even if you’re a veteran, we promise you, you’ll find something that’ll raise your brow! Above all, it’s about strength in unity and diversity. It’s both a tribute and an invitation. We got fun stuff. We wanna share it. Come, join the fun! About Tools Up! Ultimate Edition Tools Up! Ultimate Edition is a chaos-filled, local couch-coop extravaganza, all about renovating homes and the outdoors. It comes with all updates, content, and DLC in one package, supporting up to 4 players. 🤍❤️ Celebrate Polish game dev with Tools Up! Ultimate Edition https://store.steampowered.com/app/2551920/Tools_Up_Ultimate_Edition/ 🤍❤️So, curious to see what Poland has to offer? Happy exploration!🤍❤️ Are there games you always wanted to play, but never did? Or are you looking for something to scratch a new itch? We got both. And more. {STEAM_CLAN_IMAGE}/433...
bobanook!
bobanook!
70 days ago · k000000zey

Bobanook! is out!

Hello, boba-tea enthusiasts! After a lovely Steam Next fest, Bobanook! is finally out! The demo will stay up for another week, but the full game is now available for purchase. To all that wishlisted the game, a sincere thank you from us, the developers. Hopefully the full game satisfies your expec-tea-tions. ☕
The Interdependent View-Dimension: Zena
The Interdependent View-Dimension: Zena
70 days ago · jiezankeji

Version 0.3.3.4 Update

New Features:Character Voice Lines: Added new character sound effects! Currently, opening dialogue and gift-receiving feedback audio have been implemented.Optimizations & Bug Fixes:Intro Dialogue: Removed the second part of the opening tutorial dialogue regarding game instructions.Photo Mode: Fixed an issue where facial expressions were missing when using the photo action.Virtual Open World: The taskbar icon will now automatically appear when pressing Alt + Tab, making it much easier to switch between windows!
Idle Iktah
Idle Iktah
70 days ago · ben

Version 43 is now in Public Beta!

Hi everyone! Big changes are on the horizon, and as always they start in the public_beta branch. The biggest highlights here are probably: - Adding Honors (Achievements) - Improving shader performance - Free-player max away time going from 4-10 hours to a flat 10 hours (more discussion on these 3 and a full list of changes below) If you're interested in getting updates early and/or helping to test Idle Iktah, here's how to join: 1. Open Idle Iktah Properties - Either by right-clicking Idle Iktah in the Library games list, or by clicking the ⚙ on the Idle Iktah page 2. Click on "Game Versions & Betas" 3. Select the "public_beta" option Thanks for playing! More Discussion 1. Honors / Achievements - From what I can tell being able to 100% a game on Steam is a MUCH bigger deal to some folks than it is on other platforms. As such, some of the more "ridiculous" honors are not included as Steam Achievements. They're still in the game, they just aren't required to 100% the game on Steam: A Ridiculous Reserve - Have 1,000,000 of any one resource A Hoarding Problem - Have 1,000,000,000 of any one resource Pack Leader - Adopt 10 pets A Friend to All - Adopt all pets Trendsetter - Wear a piece of seasonal clothing from every seasonal event The Odd One In - Score 40 or better in Creek to Coast while wearing full Mountain gear Best in Show - Finish all exhibits with a score of 200 The Archivist - Finish the Archives 2. Shader Performance - There have been a number of players who found the game ran much better after going into Sun Settings and turning off the shader effects. This should no longer be necessary, and the game should run much faster with active weather and day/night cycles. 3. Free-player max away time => 10 hours - The last update changed Golden Sunstone Status max away time from 24 hours to 7 days. In this update we get rid of beds/pillows affecting max away time for free players and just set it to a flat 10 hours. Changes: - Add Honors (and platform achievements) -...
World of Eggs: Idle Adventures
World of Eggs: Idle Adventures
70 days ago · SQRT Games

[0.3.96] Changelog

Changelog v0.3.96Server stability improved.Server stability showed high metrics today, though some issues persist and we are working on resolving them. Thank you for your supportBug FixesFixed a bug where neutral harvesters could be launched in the sea;Windows 10 support added;ChangesThe player market is now available in the top menu; hovering over a city is no longer required to open it;Ships now take straight routes on the map to improve path calculation performance;The in-game chat has received a 3rd text scale level;Departure time can now be hidden to fit more information;Added vertical chat scaling alongside horizontal scaling;Improved UI element display at 2560x1440 screen resolution;Added links to the marketplace in the rulebook;The Steam Marketplace now opens via the overlay instead of an external browser link;Fixed visual icons for individual elements: neutral resource collection, market;We also invite you to leave a review for the game; this helps us make it better based on your feedback.
Crush Crush
Crush Crush
70 days ago · Sad Panda Studios

Dakota vs Isabelle!

{STEAM_CLAN_IMAGE}/24136664/bf9d6f483f9735bfb8e36fa11e63051b995c56c9.png Hey Panda Peeps, Who would win? A tough, athletic horse-girl, or a soft, chatty ice cream enthusiast? Well, it depends on the context, obviously! Are they competing in a footrace? Are they competing to see who can invent the best new cream soda flavor? Are they competing to see who gets to be the featured reward girl during the upcoming Wild West Event in Crush Crush? For that last one, we have a foolproof way of finding out! We’re putting it to a vote, which means YOU get to decide! Here’s the rundown: Dakota is the feisty blonde racing champ with a touch of a tough-girl attitude, while Isabelle is the voluptuous ice cream saloon girl who’s about to be YOUR biggest fan. Wondering how to vote? It’s easy! Just open your game and you’ll see a pop-up featuring both girls and a couple of “vote” buttons. Just like last time, you get one free vote, and if you’re feeling especially passionate about either girl, you have the option of trading Diamonds for up to 9 more votes! The voting period runs from July 27th until the 31st! We love you so hard, The Pandas
Streetlight Syndicate
Streetlight Syndicate
70 days ago · BeagleGuy

Streetlight Syndicate Is Out Now!

Streetlight Syndicate is officially available on Steam! I'm BeagleGuy, the solo developer behind the game. Thank you to everyone who played the demo, shared feedback, joined the community, or added the game to their wishlist. Seeing people discover the game has meant a great deal to me.Streetlight Syndicate is a casual incremental game set in Prohibition-era New York City. Start small and grow your operation as you: Unlock and upgrade 20 rackets Play gambling minigames Fight rival hitmen Progress through 10 ascensions Complete a full story with multiple endings Whether you followed the game during development or are discovering it for the first time, I hope you enjoy building your syndicate and uncovering everything the city has waiting for you. Watch the release trailer: Play Streetlight Syndicate: If you encounter a problem, please let me know through the Steam Discussions. I'll be watching feedback closely after launch. If you play Streetlight Syndicate, I’d love to hear what you think. Honest Steam reviews help other players decide whether the game is right for them, and feedback is always welcome in the Steam Discussions. Thank you for giving my indie game a chance.
Gods of Angling
Gods of Angling
70 days ago · EarthBounder

Gods of Angling v1.2 is Now Live!

The Ascension SystemIzumi-sama wants to speak to heroes who have ascended....This system is intended to be challenging and require some thought and creativity to progress!Unlockable Classes and RacesSeveral new playable classes and races are now unlockable based on pre-existing mid and late game questsThe Samurai and Shroomancer classes have been addedThe Octokin, Stagborn and Tortoisefolk classes have been added This brings 106 new class/race combinations to the game, bringing the total up to 568!New Endgame QuestlineDiscover the secrets of the Leviblood Bug FixesFixed an issue with the Trophy Derby (and Trophy Dream) where only trophy fish caught for the first time were being counted. They now count all Trophy fish caught.
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