After release, I have been focusing on releasing quick patches with following changelog: v0.1.1 released on Steam:- Fixed issue with scrolling being stuck for squad member rows- Fixed performance issues and stuck NPCs relating to NPC pathfinding- Fixed issue with broken character portraits after reloading the UI- Fixed various other minor UI and city mode performance issues and implemented optimizations (improved CPU performance) v0.1.2 released on Steam:- Fixed various performance issues with Safehouse user interface and other panels causing CPU performance holdups, causing FPS drops and latency when interacting with buttons, especially during first game load.- Fixed potential issues with squad member deaths.More fixes are on the way, keep an eye out for updates! If you were playing the game recently and do not yet have updates showing up, try restarting your Steam client to make sure you are able to download 0.1.2 if it does not appear automatically.tldr? tiny updates in terms of download size, but lots of yummy bugfixes in these last two patches. Cheers! BolkoTasty Beverage Dev
Version 1.3.3 is now LIVE✨ What’s new?Czech is now fully supported! Thanks to Martin Roháček & Semdva!UIThe Defy Death now shows an icon next to the health number to show when it has and hasn’t been used.Supporter EditionBenny from Bunny Hill joins the base Supporter Edition Pack!Check out Bunny Hill from DogmaQuest here!⚙️ ChangesGeneralChanged an extremely computationally expensive shader for a much cheaper one in the ending sequence.Now prompting users to retry saving the game if the game fails to save while exiting to desktop or main menu.Credits can now be skipped if they’ve been viewed before.Made the web inside the hole in the green room get broken faster (0.5s vs 1.0s) to match other webs speed.The skill tree now prevents you from spending Hemalith and commiting to Rebirth if you cannot afford to purchase the first skill.CombatBoon autopicking now prioritizes boons that aren’t self heal / familiar heal.Leftover Scraps boon autopick on run start now prioritizes boons that aren’t self heal / familiar heal .RebirthStock PileBase Price: 150H → 50HWeak point related upgrades felt very expensive and were underutilized by players, with these changes, I want to make them relevant and affordable to make them a decent investment without preventing players from unlocking other more useful skillsEagle EyesBase Cost: 5H → 10HCost Exponent: 2x → 1xMultiple HitsBase Cost: 5H → 10HCost Exponent: 2x → 1xGreater ComboCost Exponent: 2x → 1xProactiveBase Cost: 50H → 5HCost Exponent: 3x → 2xPowerful StrikesBase Cost: 100H → 5HMiscFixed typo on the french skill that keeps more meat on familiar impale.Fixed some sound effects not having correct frequent sound override in the last encounter.Updated credits.Migrated to Godot 4.6.2🐛 Bug FixesThe code shown above the well is now kept being shown upon leaving/going back into that room.Fixed the Frequent Volume slider not being focusable via controller input.Controller now grabs focus of the end of run button upon leaving the pause menu...
Hello, a new version is available (1.0.3) The following bugs have been fixed: - If there are multiple coins on the cound and I pick one up the other ones dissapear and I dont get the money from them, only the one I picked up - Meat and water being eaten in the troufs use up money, not just when I put meat/water in. it makes water and meat cost 2x when I use trouf
Kaetram received it's first overhaul update in quite some time. We are happy to announce that we finally support logging in with all the major providers such as Steam, Google, and Apple. We have also implemented the ability to have multiple characters linked to one account, if you had multiple alts before, fret not, you may log into our website using your legacy credentials, and navigate to the characters section. There you can link other legacy characters to your existing account.Note that certain things may have gotten moved around, such as your bank, this is because we had to change many things with how the server and client handled sorting, as such, you may notice things will require reorganization in order to support inserting functionality.With that being said, the full change-log is as follows: - Added new emoji.- Added clue scrolls.- Added Adventuring skill.- Added new potions and brews.- Added chicken coop to Mudwich.- Added Divinity quick slot (press divinity bar).- Added banner system for announcements and messages.- Added set bonus effects for matching equipment sets.- Added ground spike traps and tons of new mob mechanics.- Added fading to all interfaces (can be disabled in settings).- Added auto loot system with inclusion/exclusion item filters for Membership holders.- Added cross-platform authentication: log in with Apple, Google, or Steam on any device.- Added persistent login sessions, stay logged in between play sessions.- Added character selection screen with equipment preview and rank display.- Added support for multiple characters per account with shared membership benefits.- Added Wishing Well world boost system, donate tokens to boost the entire server.- Added world boost banners that periodically announce the top contributor.- Added boosted world indicators with green arrow particles and boost icons.- Added gathering tool off-hands (pickaxes, hatchets, etc. in the shield slot).- Added stat draining and mob effect rolls relative to combat leve...
Back to Modern World - Fantasy Hero is now available at 50% offDon't miss this opportunity!Sale Period: April 11 (Saturday) - April 25 (Saturday)
- Since google changed how they gives ids from google play games so every game gets its own id, it broke the connection from Idling to Rule the Gods to Idle Cooking Emperor for new players. So people on android who do not have connected them yet for the golden dragon pet, can now manually input their id, which is shown on Idle Cooking Emperor to connect them instead. - Some more bugfixes. Most importantly the issue that research points display and it was capped at 300k while many people would get more than that in a few days.
Thailand New Year "Songkran Festival" Update"Songkran Festival" is Thailand traditional new year every April. In a heat of Thai Summer, we bring you gifts and blessing for this summer seasonNew OutfitNew DecorationsThank you for supporting us a^^
IdleOn
32 days ago
· LavaFlame2
• 41 NEW Dream Challenges to complete at the Equinox Valley in World 3 - requires Research G8!• New Research upgrade: G8 -- MUST HAVE to unlock these new challenges!• New Equinox Upgrade 'Nonstop Studies' which MULTIPLIES Research EXP gain!• 2 new upgrades to buy at the Jade Emporium• 30 new Farming Crops to find via Medal seeds• New Research upgrade: F7 - unlocks the fleet of the UNDEAD BATALLION, upgrading your Sailing Boats past "Lords Warship" when Lv. 400+• Added an 'end of season' display to The Grand Tournament. You can see it in the top-left corner, with a specific timer shown in the Rewards tab. Seasons always end with a Major Championship, which takes place in the Gold Division!• This season ends NEXT SUNDAY with a new IdleOn MAJOR CHAMPIONSHIP• Equinox Valley now shows a "time to next full bar" in the display when you open the game mode!• When buying free upgrades from the Exotic Market stall (enabled from various bonuses), it now displays "FREE" instead of the amount of crops you have. This way, you know which purchases are your weekly freebies, and which ones arent.• Class EXP display now has the royal purple "T" display if you're above 10,000,000Mx total Class EXP multi• Added delightful Bird popups whenever you reclaim a Town Gem for the first time -- there's one for each world, even one for the World 6 Pelican, so if you haven't reached world 7 yet you'll see what I mean!• The final Equinox Dream has changed, requiring 100 Killroy kills on 40 different monsters, not all 80 monsters from W1~6.• Fixed Sushi Station crashing for some users when opened• Fixed Farming crops having Overgrowth while not being fully grown from occurring.• Fixed Mantaray's not dropping the correct amount of money• Fixed Mantaray not showing up on Deathnote• Fixed the Crop Depot display issue, where endgame Medal crops were gettng clipped out and not showing up.5000 GEMS winners from LAST Patch Notes are:Evilkoala, Pieface1818, HotShotX, 0drogobaN, Demorach, Gorechild, tipper2...
Hey Slayers! Just 1 week remains until release!The game will be priced at $4.99 USD with varying regional pricing. If you pick it up at launch there will also be a 20% discount! So make sure to grab it early for the extra savings!Slay All Bosses: Idle will also be bundling together with other great incremental titles at launch. So be sure to check for those as well.I'll make sure to post any news or updates leading up to the release! See you soon!-Xelzoros
The wait is over: IMR is coming to Steam soon, and you can watch the exclusive teaser trailer and wishlist the game right now! 🔗 Steam Page 🎮 What is IMR? Get ready to watch your mass skyrocket! IMR is all about upgrading, prestiging, and unlocking cosmic layers of growth. Start tiny, grow massive, and push your numbers to multiverse scale. Exponential progression has never felt this addictive! Already a fan of the web version? IMR has been delighting players for years, building a dedicated community and proving just how addictive and satisfying incremental progression can be. ✨ What's new in the Steam version? • Fully reworked design with improved visuals and UI • Codebase ported for cross-platform readiness, paving the way for future Android and iOS releases (store pages will be announced later) • More polish, better performance, and additional quality-of-life improvements • All the content you loved from the web version - optimized and expanded for Steam 👀 See it in action Step into the IMR Universe on the Steam page! Explore in-game assets, GIFs, and descriptions we made just for you. It's the best way to see the chaos, the growth, and the cosmic fun waiting for you. 📈 Why wishlist? Every wishlist counts! It boosts visibility and helps IMR hit the Steam launch with maximum impact. If you love IMR - and love what we've built at Oni Gaming - this is the way to show your support. ⏳ Release window We're eyeing a Q4 release (not set in stone), so stay tuned for more updates. 🛠️ Since our last update Since our last announcement, FAPI received the huge Transcendence Update with the new Multiplayer system in test currently, and REVO got multiple content updates (from Minerals to Elements & Tarots, and most recently Sacrifice, Tarot Challenges & Artifacts, plus lots of QoL and UI improvements). But with most of our resources going into these three games, Grass Cutting Incremental (GCI) and WAMI's Remake are still in development. No ETA yet, but progress is happening behi...
**3rd League + Game Options + Bug Fixes** Thanks to the community! The 3rd league was made playable by request from a Steam user. Game options and further improvements are based on the friendly feedback from the anstoss-juenger.de forum. **3rd League Playable** - All 3 countries now have 3 playable leagues (9 leagues, 715 teams) - Start in the 3rd league — work your way up! - Promotion via direct spots or promotion playoffs - Relegation from 3rd league = career end (as before with 2nd league) - Relegation from 2nd league = continue playing in 3rd league - Dedicated career points for 3rd league achievements (championship, promotion, etc.) **Game Options** - Statistics, Team of the Day and Studio Interview can be individually toggled - Important events (dismissal, salary, championship, promotion/relegation) always shown - Seamless loading screen bridges skipped scenes **Bug Fixes** - Dismissal: End career now works correctly - Relegation: Team name shown in interview - First division survival correctly recognized - Cup income forecast corrected for all countries - Starting capital for 3rd league teams corrected - Transfer replacements from all leagues - "Invincible" achievement now applies to all lower divisions - Season end: Game no longer freezes after the rating round - Cup winner: Correct winner now shown when switching countries - Career overview: Cup badge only for own country's cup - Custom DB: Missing roster players are now automatically added - Training camp: Scrolling next to the book button now works on mobile - 3rd League (DE/TR) + 2nd/3rd League (TR) + 2nd/3rd League (EN): Hidden matchday skip after EU cup weeks fixed. English weeks are now played visibly as explicit "Matchdays X+Y" - Autosave crash on load fixed (starting_eleven type mismatch) - More text improvements
The wait is over: IMR is coming to Steam soon, and you can watch the exclusive teaser trailer and wishlist the game right now! 🔗 Steam Page 🎮 What is IMR? Get ready to watch your mass skyrocket! IMR is all about upgrading, prestiging, and unlocking cosmic layers of growth. Start tiny, grow massive, and push your numbers to multiverse scale. Exponential progression has never felt this addictive! Already a fan of the web version? IMR has been delighting players for years, building a dedicated community and proving just how addictive and satisfying incremental progression can be. ✨ What's new in the Steam version? • Fully reworked design with improved visuals and UI • Codebase ported for cross-platform readiness, paving the way for future Android and iOS releases (store pages will be announced later) • More polish, better performance, and additional quality-of-life improvements • All the content you loved from the web version - optimized and expanded for Steam 👀 See it in action Step into the IMR Universe on the Steam page! Explore in-game assets, GIFs, and descriptions we made just for you. It's the best way to see the chaos, the growth, and the cosmic fun waiting for you. 📈 Why wishlist? Every wishlist counts! It boosts visibility and helps IMR hit the Steam launch with maximum impact. If you love IMR - and love what we've built at Oni Gaming - this is the way to show your support. ⏳ Release window We're eyeing a Q4 release (not set in stone), so stay tuned for more updates. 🛠️ Since our last update Since our last announcement, FAPI received the huge Transcendence Update with the new Multiplayer system in test currently, and REVO got multiple content updates (from Minerals to Elements & Tarots, and most recently Sacrifice, Tarot Challenges & Artifacts, plus lots of QoL and UI improvements). But with most of our resources going into these three games, Grass Cutting Incremental (GCI) and WAMI's Remake are still in development. No ETA yet, but progress is happening behi...
The wait is over: IMR is coming to Steam soon, and you can watch the exclusive teaser trailer and wishlist the game right now! 🔗 Steam Page 🎮 What is IMR? Get ready to watch your mass skyrocket! IMR is all about upgrading, prestiging, and unlocking cosmic layers of growth. Start tiny, grow massive, and push your numbers to multiverse scale. Exponential progression has never felt this addictive! Already a fan of the web version? IMR has been delighting players for years, building a dedicated community and proving just how addictive and satisfying incremental progression can be. ✨ What's new in the Steam version? • Fully reworked design with improved visuals and UI • Codebase ported for cross-platform readiness, paving the way for future Android and iOS releases (store pages will be announced later) • More polish, better performance, and additional quality-of-life improvements • All the content you loved from the web version - optimized and expanded for Steam 👀 See it in action Step into the IMR Universe on the Steam page! Explore in-game assets, GIFs, and descriptions we made just for you. It's the best way to see the chaos, the growth, and the cosmic fun waiting for you. 📈 Why wishlist? Every wishlist counts! It boosts visibility and helps IMR hit the Steam launch with maximum impact. If you love IMR - and love what we've built at Oni Gaming - this is the way to show your support. ⏳ Release window We're eyeing a Q4 release (not set in stone), so stay tuned for more updates. 🛠️ Since our last update Since our last announcement, FAPI received the huge Transcendence Update with the new Multiplayer system in test currently, and REVO got multiple content updates (from Minerals to Elements & Tarots, and most recently Sacrifice, Tarot Challenges & Artifacts, plus lots of QoL and UI improvements). But with most of our resources going into these three games, Grass Cutting Incremental (GCI) and WAMI's Remake are still in development. No ETA yet, but progress is happening behi...
优化性质修复(视觉层面),不影响任何主流程
小型修复,不影响任何主流程、游戏内容
Added way to revert chill mode as requested. Rescaled late game item cost for faster progression. FYI, if you have problem with Steam Cloud Save, check if you have both full game and demo installed. Uninstalling the demo should fix the cloud save issue.
Cats vs Zombies 2 and our other HO games are discounted !
It’s time.Please Don’t Shoot the Humans is officially available now on Steam.Fight your way through relentless waves of zombies in a fast-paced clicker where precision matters. Civilians are mixed into the chaos, and every misclick has consequences. Stay sharp, react quickly, and push your skills to the limit.What to expect:Intense wave-based gameplay with constant pressureCivilians mixed into crowds that punish careless playA massive skill tree with over 100 upgradesMultiple game modes with unique challenges and rulesA progression system that rewards both speed and accuracyWhether you're optimizing your build, chasing higher scores, or just trying to survive the next wave, there’s always something pushing you forward.Jump in now and see how long you can last!
The Hidden Object Fest is here - and we’re celebrating with you! 🎉There are so many amazing puzzle and hidden object games to discover right now, and we’re excited to be part of it.Boxes: Lost Fragments is now at its biggest discount ever — 40% off!⏳ This offer is only available until April 13, so don’t miss out!We’re incredibly grateful for the support you’ve shown Boxes: Lost Fragments. Seeing so many of you dive into its puzzles and secrets has meant the world to us. --------------- Many of you have asked for more games with similar mechanics, and we’ve been listening.We’re excited to share that we’re currently working on a brand-new puzzle experience:🧩 Cages: Hidden Worlds Cages: Hidden Worlds is an immersive first-person puzzle escape game, where every sound, shadow, and mechanism bring an eerie sense of mystery and impending doom. Solve the workings of complex, original machinery you’ve never seen before and uncover the secrets buried inside them. Wishlist now and stay tuned for more details!
Fixed Steam Stats (Global Chips and Global Runs).
Achievements have been added to the game in the new update.
Version: 1.1.7 (For multiplayer to work correctly, you must be on the latest version!) Based on your feedback, some changes were made to Virtual Cottage 2: Major changes:Fixed a bug where the to-do list got scrambledAdded frame rate limiter in the settings (default FPS is set to 60)Minor changes:Chat: Font is a bit bigger nowLocalization fixesYou can no longer pet the 'empty' space where your pet was sittingAdjusted character and pet positions in the apartment slightlyAdjusted the light coming from the apartment windowItem changes:Added 3 new rugs, unlocked for everyoneAdded Juice box and empty coffee cups, unlocked for everyoneThe mini plant trio from the daily unlocks is now placeableTweaked some items in the apartment to avoid clippingBauhaus chair and Bauhaus table sorting order adjusted
Fixed an issue where Mechanical Magic Circle could not be defeated Fixed a map bug in Genius City Fixed an issue where Crystal Experiment appeared in the Snowman map Fixed an issue where players could access the Void from Wind City
TutorialWho knew the tutorial could end up feeling like the final boss. That is how the last month has been for me. But now we have it, a tutorial for new players to feel welcome and introduced to the game! It’s short, but gives new players a clearer introduction to the core game loop, which was something a lot of feedback pointed out.UI UpdateExisting players probably won’t see the tutorial unless they reset their save, but they will notice a cleaner UI update. You can enjoy a new, clearer, way of eating bananas with a yellow button that feels amazing to press! As well as the tabs on the menu and adventure timer being clearer. Not the biggest update, but definitely one the game needed.What's next?If this update goes well, I'll keep working on a major content update. I don't want to spoil anything, but I have a lot planned. apananagame@gmail.comLove,Martin
Thank you so much for all the support and feedback since launch! We’ve been reading every comment and review, and this first patch addresses the most requested improvements.What’s NewWindowed Mode Added You can now switch between Fullscreen and Windowed mode in the Settings menu. No more Alt+Tab headaches!Early Game Tweaked – Easier Start Early progression is now smoother and more rewarding. Your first few runs should feel faster and more satisfying, with better work choices and clearer growth.Prestige Pop-up Notification A new pop-up now appears when Prestige becomes available, so you never miss the perfect moment to reset and power up!What’s NextWe’re continuing to monitor feedback and balance. More updates are coming soon based on your suggestions!Thank you again for playing Endless Dungeon: Idle Adventure!